class wxJoystick : public wxObject {
public:
wxJoystick(int joystick = wxJOYSTICK1) {
- wxPyBeginBlockThreads();
- PyErr_SetString(PyExc_NotImplementedError, "wxJoystick is not available on this platform.");
- wxPyEndBlockThreads();
+ wxPyBlock_t blocked = wxPyBeginBlockThreads();
+ PyErr_SetString(PyExc_NotImplementedError,
+ "wxJoystick is not available on this platform.");
+ wxPyEndBlockThreads(blocked);
}
wxPoint GetPosition() { return wxPoint(-1,-1); }
int GetZPosition() { return -1; }
int GetMovementThreshold() { return -1; }
void SetMovementThreshold(int threshold) {}
- bool IsOk(void) { return False; }
+ bool IsOk(void) { return false; }
int GetNumberJoysticks() { return -1; }
int GetManufacturerId() { return -1; }
int GetProductId() { return -1; }
- wxString GetProductName() { return ""; }
+ wxString GetProductName() { return wxEmptyString; }
int GetXMin() { return -1; }
int GetYMin() { return -1; }
int GetZMin() { return -1; }
int GetVMin() { return -1; }
int GetVMax() { return -1; }
- bool HasRudder() { return False; }
- bool HasZ() { return False; }
- bool HasU() { return False; }
- bool HasV() { return False; }
- bool HasPOV() { return False; }
- bool HasPOV4Dir() { return False; }
- bool HasPOVCTS() { return False; }
+ bool HasRudder() { return false; }
+ bool HasZ() { return false; }
+ bool HasU() { return false; }
+ bool HasV() { return false; }
+ bool HasPOV() { return false; }
+ bool HasPOV4Dir() { return false; }
+ bool HasPOVCTS() { return false; }
- bool SetCapture(wxWindow* win, int pollingFreq = 0) { return False; }
- bool ReleaseCapture() { return False; }
+ bool SetCapture(wxWindow* win, int pollingFreq = 0) { return false; }
+ bool ReleaseCapture() { return false; }
};
#endif
%}
+MustHaveApp(wxJoystick);
+
class wxJoystick /* : public wxObject */
{
public:
bool ReleaseCapture();
%pythoncode { def __nonzero__(self): return self.IsOk() }
+
+ %property(ButtonState, GetButtonState, doc="See `GetButtonState`");
+ %property(ManufacturerId, GetManufacturerId, doc="See `GetManufacturerId`");
+ %property(MaxAxes, GetMaxAxes, doc="See `GetMaxAxes`");
+ %property(MaxButtons, GetMaxButtons, doc="See `GetMaxButtons`");
+ %property(MovementThreshold, GetMovementThreshold, SetMovementThreshold, doc="See `GetMovementThreshold` and `SetMovementThreshold`");
+ %property(NumberAxes, GetNumberAxes, doc="See `GetNumberAxes`");
+ %property(NumberButtons, GetNumberButtons, doc="See `GetNumberButtons`");
+ %property(NumberJoysticks, GetNumberJoysticks, doc="See `GetNumberJoysticks`");
+ %property(POVCTSPosition, GetPOVCTSPosition, doc="See `GetPOVCTSPosition`");
+ %property(POVPosition, GetPOVPosition, doc="See `GetPOVPosition`");
+ %property(PollingMax, GetPollingMax, doc="See `GetPollingMax`");
+ %property(PollingMin, GetPollingMin, doc="See `GetPollingMin`");
+ %property(Position, GetPosition, doc="See `GetPosition`");
+ %property(ProductId, GetProductId, doc="See `GetProductId`");
+ %property(ProductName, GetProductName, doc="See `GetProductName`");
+ %property(RudderMax, GetRudderMax, doc="See `GetRudderMax`");
+ %property(RudderMin, GetRudderMin, doc="See `GetRudderMin`");
+ %property(RudderPosition, GetRudderPosition, doc="See `GetRudderPosition`");
+ %property(UMax, GetUMax, doc="See `GetUMax`");
+ %property(UMin, GetUMin, doc="See `GetUMin`");
+ %property(UPosition, GetUPosition, doc="See `GetUPosition`");
+ %property(VMax, GetVMax, doc="See `GetVMax`");
+ %property(VMin, GetVMin, doc="See `GetVMin`");
+ %property(VPosition, GetVPosition, doc="See `GetVPosition`");
+ %property(XMax, GetXMax, doc="See `GetXMax`");
+ %property(XMin, GetXMin, doc="See `GetXMin`");
+ %property(YMax, GetYMax, doc="See `GetYMax`");
+ %property(YMin, GetYMin, doc="See `GetYMin`");
+ %property(ZMax, GetZMax, doc="See `GetZMax`");
+ %property(ZMin, GetZMin, doc="See `GetZMin`");
+ %property(ZPosition, GetZPosition, doc="See `GetZPosition`");
};
class wxJoystickEvent : public wxEvent
{
public:
- wxPoint m_pos;
- int m_zPosition;
- int m_buttonChange; // Which button changed?
- int m_buttonState; // Which buttons are down?
- int m_joyStick; // Which joystick?
-
wxJoystickEvent(wxEventType type = wxEVT_NULL,
int state = 0,
int joystick = wxJOYSTICK1,
// Was the given button 1,2,3,4 or any in Down state?
bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const;
+
+ %pythoncode {
+ m_pos = property(GetPosition, SetPosition)
+ m_zPosition = property(GetZPosition, SetZPosition)
+ m_buttonChange = property(GetButtonChange, SetButtonChange)
+ m_buttonState = property(GetButtonState, SetButtonState)
+ m_joyStick = property(GetJoystick, SetJoystick)
+ }
+
+ %property(ButtonChange, GetButtonChange, SetButtonChange, doc="See `GetButtonChange` and `SetButtonChange`");
+ %property(ButtonState, GetButtonState, SetButtonState, doc="See `GetButtonState` and `SetButtonState`");
+ %property(Joystick, GetJoystick, SetJoystick, doc="See `GetJoystick` and `SetJoystick`");
+ %property(Position, GetPosition, SetPosition, doc="See `GetPosition` and `SetPosition`");
+ %property(ZPosition, GetZPosition, SetZPosition, doc="See `GetZPosition` and `SetZPosition`");
};