+//---------------------------------------------------------------------------
+
+/*
+ * User-defined attachment point
+ */
+
+class wxAttachmentPoint: public wxObject
+{
+public:
+ wxAttachmentPoint(int id=0, double x=0.0, double y=0.0);
+ int m_id; // Identifier
+ double m_x; // x offset from centre of object
+ double m_y; // y offset from centre of object
+};
+
+