%newgroup
+MustHaveApp(wxPanel);
+
class wxPanel : public wxWindow
{
public:
- %addtofunc wxPanel "self._setOORInfo(self)"
- %addtofunc wxPanel() ""
+ %pythonAppend wxPanel "self._setOORInfo(self)"
+ %pythonAppend wxPanel() ""
+ %typemap(out) wxPanel*; // turn off this typemap
wxPanel(wxWindow* parent,
const wxWindowID id=-1,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
const wxString& name = wxPyPanelNameStr);
- %name(PrePanel)wxPanel();
+ %RenameCtor(PrePanel, wxPanel());
+
+ // Turn it back on again
+ %typemap(out) wxPanel* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
- const wxWindowID id,
+ const wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
void InitDialog();
+
+ DocDeclStr(
+ virtual void , SetFocus(),
+ "Overrides `wx.Window.SetFocus`. This method uses the (undocumented)
+mix-in class wxControlContainer which manages the focus and TAB logic
+for controls which usually have child controls. In practice, if you
+call this method and the panel has at least one child window, then the
+focus will be given to the child window.", "
+:see: `wx.FocusEvent`, `wx.Window.SetFocus`, `SetFocusIgnoringChildren`");
+
+
+ DocDeclStr(
+ virtual void , SetFocusIgnoringChildren(),
+ "In contrast to `SetFocus` (see above) this will set the focus to the
+panel even of there are child windows in the panel. This is only
+rarely needed.", "");
+
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
};
//---------------------------------------------------------------------------
// derive from it and wxPanel. But what to do about wxGTK where this
// is not True?
+MustHaveApp(wxScrolledWindow);
+
class wxScrolledWindow : public wxPanel
{
public:
- %addtofunc wxScrolledWindow "self._setOORInfo(self)"
- %addtofunc wxScrolledWindow() ""
+ %pythonAppend wxScrolledWindow "self._setOORInfo(self)"
+ %pythonAppend wxScrolledWindow() ""
+ %typemap(out) wxScrolledWindow*; // turn off this typemap
wxScrolledWindow(wxWindow* parent,
const wxWindowID id = -1,
const wxSize& size = wxDefaultSize,
long style = wxHSCROLL | wxVSCROLL,
const wxString& name = wxPyPanelNameStr);
- %name(PreScrolledWindow)wxScrolledWindow();
+ %RenameCtor(PreScrolledWindow, wxScrolledWindow());
+
+ // Turn it back on again
+ %typemap(out) wxScrolledWindow* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
const wxWindowID id = -1,
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
- bool noRefresh = False );
+ bool noRefresh = false );
// scroll to the given (in logical coords) position
virtual void Scroll(int x, int y);
int GetScrollPageSize(int orient) const;
void SetScrollPageSize(int orient, int pageSize);
+// // get the number of lines the window can scroll,
+// // returns 0 if no scrollbars are there.
+// int GetScrollLines( int orient ) const;
+
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
- %feature("autodoc") GetScrollPixelsPerUnit
- "GetScrollPixelsPerUnit() -> (xUnit, yUnit)";
- %feature("docstring") GetScrollPixelsPerUnit "
- get the size of one logical unit in physical ones
- "
- virtual void GetScrollPixelsPerUnit(int *OUTPUT,
- int *OUTPUT) const;
+ DocDeclAStr(
+ virtual void, GetScrollPixelsPerUnit(int *OUTPUT, int *OUTPUT) const,
+ "GetScrollPixelsPerUnit() -> (xUnit, yUnit)",
+ "Get the size of one logical unit in physical units.", "");
// Enable/disable Windows scrolling in either direction. If True, wxWindows
// scrolls the canvas and only a bit of the canvas is invalidated; no
// actually scroll a non-constant distance
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
- // Get the view start
- virtual void GetViewStart(int *OUTPUT, int *OUTPUT) const;
+ DocDeclAStr(
+ virtual void, GetViewStart(int *OUTPUT, int *OUTPUT) const,
+ "GetViewStart() -> (x,y)",
+ "Get the view start", "");
+
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys);
double GetScaleX() const;
%nokwargs CalcScrolledPosition;
%nokwargs CalcUnscrolledPosition;
- // translate between scrolled and unscrolled coordinates
- void CalcScrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const;
+ DocStr(CalcScrolledPosition, "Translate between scrolled and unscrolled coordinates.", "");
wxPoint CalcScrolledPosition(const wxPoint& pt) const;
- void CalcUnscrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const;
+ DocDeclA(
+ void, CalcScrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const,
+ "CalcScrolledPosition(int x, int y) -> (sx, sy)");
+
+
+ DocStr(CalcUnscrolledPosition, "Translate between scrolled and unscrolled coordinates.", "");
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const;
+ DocDeclA(
+ void, CalcUnscrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const,
+ "CalcUnscrolledPosition(int x, int y) -> (ux, uy)");
+
+
// TODO: use directors?
// virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
// virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
void SetTargetRect(const wxRect& rect);
wxRect GetTargetRect() const;
#endif
+
+ // TODO: directorize this?
+ DocDeclStr(
+ virtual void , DoPrepareDC( wxDC & dc ),
+ "Normally what is called by `PrepareDC`.", "");
+
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
+ %property(ScaleX, GetScaleX, doc="See `GetScaleX`");
+ %property(ScaleY, GetScaleY, doc="See `GetScaleY`");
+ %property(TargetWindow, GetTargetWindow, SetTargetWindow, doc="See `GetTargetWindow` and `SetTargetWindow`");
+ %property(ViewStart, GetViewStart, doc="See `GetViewStart`");
};