+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\dragimgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\fdrepdlg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\filedlgg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\filepickerg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\fontdlgg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\fontpickerg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\imaglist.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\listbkg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\listctrl.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\logg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\mdig.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\msgdlgg.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\numdlgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\panelg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\printps.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\prntdlgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\progdlgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\renderg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\scrlwing.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\selstore.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\spinctlg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\splitter.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\statusbr.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\tabg.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\textdlgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\tipwin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\toolbkg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\treebkg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\treectlg.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\vlbox.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\generic\vscroll.cpp
+# End Source File
+# End Group
+# Begin Group "wxUniv Sources"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\univ\bmpbuttn.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ENDIF
+
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\univ\button.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
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+!ENDIF
+
+# End Source File
+# Begin Source File
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+SOURCE=..\..\src\univ\checkbox.cpp
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+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
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+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
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+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
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+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\checklst.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\choice.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\colschem.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\combobox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\control.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\ctrlrend.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\dialog.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\framuniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\gauge.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\gtk.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\inpcons.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\inphand.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\listbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\menu.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\metal.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\notebook.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\radiobox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\radiobut.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrarrow.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrolbar.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\scrthumb.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\slider.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\spinbutt.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statbmp.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statbox.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statline.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\stattext.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\statusbr.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\textctrl.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\tglbtn.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\theme.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\toolbar.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\topluniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\themes\win32.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\univ\winuniv.cpp
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Setup Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\setup.h
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\univ\setup.h
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Release USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_1"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Debug USE_AUI_0"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "MSW Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\accel.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\access.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\activex.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\app.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\automtn.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\bitmap.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\bmpbuttn.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\brush.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\button.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\caret.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\checkbox.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\checklst.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\choice.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\clipbrd.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\colordlg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\colour.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\combo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\combobox.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\control.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\cursor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\dataform.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\dataobj.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\dataobj2.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\datectrl.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dc.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dcclient.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dcmemory.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dcprint.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dcscreen.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dialog.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dib.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dirdlg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\dragimag.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\dropsrc.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\ole\droptgt.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\enhmeta.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\evtloop.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\fdrepdlg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\filedlg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\font.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\fontdlg.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\frame.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\gauge95.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\gdiimage.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\genrcdefs.h
+
+!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 DLL Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Universal Debug USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_1"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "core - Win32 Unicode Release USE_AUI_0"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
+
+"..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw"
+ cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
+
+# End Custom Build