#include "wx/univ/colschem.h"
#endif // __WXUNIVERSAL__
+// FIXME-VC6: Only VC6 doesn't have this in its standard headers so this
+// could be removed once support for it is dropped.
+#ifndef WM_UNINITMENUPOPUP
+ #define WM_UNINITMENUPOPUP 0x0125
+#endif
+
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
-#if wxUSE_MENUS_NATIVE
+#if wxUSE_MENUS || wxUSE_MENUS_NATIVE
extern wxMenu *wxCurrentPopupMenu;
-#endif // wxUSE_MENUS_NATIVE
+#endif // wxUSE_MENUS || wxUSE_MENUS_NATIVE
// ----------------------------------------------------------------------------
// event tables
EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged)
END_EVENT_TABLE()
-#if wxUSE_EXTENDED_RTTI
-WX_DEFINE_FLAGS( wxFrameStyle )
-
-wxBEGIN_FLAGS( wxFrameStyle )
- // new style border flags, we put them first to
- // use them for streaming out
- wxFLAGS_MEMBER(wxBORDER_SIMPLE)
- wxFLAGS_MEMBER(wxBORDER_SUNKEN)
- wxFLAGS_MEMBER(wxBORDER_DOUBLE)
- wxFLAGS_MEMBER(wxBORDER_RAISED)
- wxFLAGS_MEMBER(wxBORDER_STATIC)
- wxFLAGS_MEMBER(wxBORDER_NONE)
-
- // old style border flags
- wxFLAGS_MEMBER(wxSIMPLE_BORDER)
- wxFLAGS_MEMBER(wxSUNKEN_BORDER)
- wxFLAGS_MEMBER(wxDOUBLE_BORDER)
- wxFLAGS_MEMBER(wxRAISED_BORDER)
- wxFLAGS_MEMBER(wxSTATIC_BORDER)
- wxFLAGS_MEMBER(wxBORDER)
-
- // standard window styles
- wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
- wxFLAGS_MEMBER(wxCLIP_CHILDREN)
- wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
- wxFLAGS_MEMBER(wxWANTS_CHARS)
- wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
- wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
- wxFLAGS_MEMBER(wxVSCROLL)
- wxFLAGS_MEMBER(wxHSCROLL)
-
- // frame styles
- wxFLAGS_MEMBER(wxSTAY_ON_TOP)
- wxFLAGS_MEMBER(wxCAPTION)
-#if WXWIN_COMPATIBILITY_2_6
- wxFLAGS_MEMBER(wxTHICK_FRAME)
-#endif // WXWIN_COMPATIBILITY_2_6
- wxFLAGS_MEMBER(wxSYSTEM_MENU)
- wxFLAGS_MEMBER(wxRESIZE_BORDER)
-#if WXWIN_COMPATIBILITY_2_6
- wxFLAGS_MEMBER(wxRESIZE_BOX)
-#endif // WXWIN_COMPATIBILITY_2_6
- wxFLAGS_MEMBER(wxCLOSE_BOX)
- wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
- wxFLAGS_MEMBER(wxMINIMIZE_BOX)
-
- wxFLAGS_MEMBER(wxFRAME_TOOL_WINDOW)
- wxFLAGS_MEMBER(wxFRAME_FLOAT_ON_PARENT)
-
- wxFLAGS_MEMBER(wxFRAME_SHAPED)
-
-wxEND_FLAGS( wxFrameStyle )
-
-IMPLEMENT_DYNAMIC_CLASS_XTI(wxFrame, wxTopLevelWindow,"wx/frame.h")
-
-wxBEGIN_PROPERTIES_TABLE(wxFrame)
- wxEVENT_PROPERTY( Menu , wxEVT_COMMAND_MENU_SELECTED , wxCommandEvent)
-
- wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY_FLAGS( WindowStyle , wxFrameStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
- wxPROPERTY( MenuBar , wxMenuBar * , SetMenuBar , GetMenuBar , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
-wxEND_PROPERTIES_TABLE()
-
-wxBEGIN_HANDLERS_TABLE(wxFrame)
-wxEND_HANDLERS_TABLE()
-
-wxCONSTRUCTOR_6( wxFrame , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
-
-#else
-IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxTopLevelWindow)
-#endif
-
// ============================================================================
// implementation
// ============================================================================
wxFrame::~wxFrame()
{
- m_isBeingDeleted = true;
+ SendDestroyEvent();
+
DeleteAllBars();
}
wxStatusBar *statbar = GetStatusBar();
if ( statbar && statbar->IsShown() )
{
- *y -= statbar->GetClientSize().y;
+ *y -= statbar->GetSize().y;
}
}
#endif // wxUSE_STATUSBAR
SetToolBar(toolBar);
menubar->SetToolBar(toolBar);
}
- // Now adjust size for menu bar
- int menuHeight = 26;
- //When the main window is created using CW_USEDEFAULT the height of the
- // is created is not taken into account). So we resize the window after
- // if a menubar is present
+ // When the main window is created using CW_USEDEFAULT the height of the
+ // menubar is not taken into account, so we resize it afterwards if a
+ // menubar is present
+ HWND hwndMenuBar = SHFindMenuBar(GetHwnd());
+ if ( hwndMenuBar )
{
+ RECT mbRect;
+ ::GetWindowRect(hwndMenuBar, &mbRect);
+ const int menuHeight = mbRect.bottom - mbRect.top;
+
RECT rc;
- ::GetWindowRect((HWND) GetHWND(), &rc);
+ ::GetWindowRect(GetHwnd(), &rc);
// adjust for menu / titlebar height
rc.bottom -= (2*menuHeight-1);
- ::MoveWindow((HWND) GetHWND(), rc.left, rc.top, rc.right, rc.bottom, FALSE);
+ ::MoveWindow(Gethwnd(), rc.left, rc.top, rc.right, rc.bottom, FALSE);
}
#endif
if ( !m_hMenu )
{
- wxFAIL_MSG( _T("failed to create menu bar") );
+ wxFAIL_MSG( wxT("failed to create menu bar") );
return;
}
}
#if wxUSE_MENUS
if (m_fsStyle & wxFULLSCREEN_NOMENUBAR)
{
- WXHMENU menu = m_hMenu;
-
-#if wxUSE_MDI_ARCHITECTURE
- wxMDIParentFrame *frame = wxDynamicCast(this, wxMDIParentFrame);
- if (frame)
- {
- wxMDIChildFrame *child = frame->GetActiveChild();
- if (child)
- {
- menu = child->GetWinMenu();
- }
- }
-#endif // wxUSE_MDI_ARCHITECTURE
-
- if (menu)
- {
- ::SetMenu(GetHwnd(), (HMENU)menu);
- }
+ const WXHMENU hmenu = MSWGetActiveMenu();
+ if ( hmenu )
+ ::SetMenu(GetHwnd(), (HMENU)hmenu);
}
#endif // wxUSE_MENUS
tx = 0;
}
- int desiredW = tw;
- int desiredH = th;
+ int desiredW,
+ desiredH;
if ( toolbar->IsVertical() )
{
+ desiredW = tw;
desiredH = height;
}
else
{
desiredW = width;
+ desiredH = th;
}
- // use the 'real' MSW position here, don't offset relativly to the
+ // use the 'real' MSW position here, don't offset relatively to the
// client area origin
-
- // Optimise such that we don't have to always resize the toolbar
- // when the frame changes, otherwise we'll get a lot of flicker.
- bool heightChanging wxDUMMY_INITIALIZE(true);
- bool widthChanging wxDUMMY_INITIALIZE(true);
-
- if ( toolbar->IsVertical() )
- {
- // It's OK if the current height is greater than what can be shown.
- heightChanging = (desiredH > th) ;
- widthChanging = (desiredW != tw) ;
-
- // The next time around, we may not have to set the size
- if (heightChanging)
- desiredH = desiredH + 200;
- }
- else
- {
- // It's OK if the current width is greater than what can be shown.
- widthChanging = (desiredW > tw) ;
- heightChanging = (desiredH != th) ;
-
- // The next time around, we may not have to set the size
- if (widthChanging)
- desiredW = desiredW + 200;
- }
-
- if (tx != 0 || ty != 0 || widthChanging || heightChanging)
- toolbar->SetSize(x, y, desiredW, desiredH, wxSIZE_NO_ADJUSTMENTS);
+ toolbar->SetSize(x, y, desiredW, desiredH, wxSIZE_NO_ADJUSTMENTS);
}
#endif // !WINCE_WITH_COMMANDBAR
return false;
}
-bool wxFrame::HandleCommand(WXWORD id_, WXWORD cmd, WXHWND control)
+bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
+#if wxUSE_MENUS
+
+#if defined(WINCE_WITHOUT_COMMANDBAR)
+ if (GetToolBar() && GetToolBar()->FindById(id))
+ return GetToolBar()->MSWCommand(cmd, id);
+#endif
+
// we only need to handle the menu and accelerator commands from the items
// of our menu bar, base wxWindow class already handles the rest
if ( !control && (cmd == 0 /* menu */ || cmd == 1 /* accel */) )
if ( !wxCurrentPopupMenu )
#endif // wxUSE_MENUS_NATIVE
{
- wxMenuBar * const mbar = GetMenuBar();
- if ( mbar )
- {
- // sign extend to int from short before comparing with the
- // other int ids
- const int id = (signed short)id_;
-
- wxMenuItem * const mitem = mbar->FindItem(id);
- if ( mitem )
- return ProcessCommand(mitem);
- }
+ wxMenuItem * const mitem = FindItemInMenuBar((signed short)id);
+ if ( mitem )
+ return ProcessCommand(mitem);
}
}
+#endif // wxUSE_MENUS
- return wxFrameBase::HandleCommand(id_, cmd, control);;
+ return wxFrameBase::HandleCommand(id, cmd, control);;
}
#if wxUSE_MENUS
-bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
+bool
+wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU WXUNUSED(hMenu))
{
- int item;
- if ( flags == 0xFFFF && hMenu == 0 )
- {
- // menu was removed from screen
- item = -1;
- }
-#ifndef __WXMICROWIN__
- else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
- {
- item = nItem;
- }
-#endif
- else
- {
- // don't give hints for separators (doesn't make sense) nor for the
- // items opening popup menus (they don't have them anyhow) but do clear
- // the status line - otherwise, we would be left with the help message
- // for the previous item which doesn't apply any more
- DoGiveHelp(wxEmptyString, true);
+ // sign extend to int from unsigned short we get from Windows
+ int item = (signed short)nItem;
- return false;
- }
+ // WM_MENUSELECT is generated for both normal items and menus, including
+ // the top level menus of the menu bar, which can't be represented using
+ // any valid identifier in wxMenuEvent so use an otherwise unused value for
+ // them
+ if ( flags & (MF_POPUP | MF_SEPARATOR) )
+ item = wxID_NONE;
wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
event.SetEventObject(this);
- return HandleWindowEvent(event);
+ if ( HandleWindowEvent(event) )
+ return true;
+
+ // by default, i.e. if the event wasn't handled above, clear the status bar
+ // text when an item which can't have any associated help string in wx API
+ // is selected
+ if ( item == wxID_NONE )
+ DoGiveHelp(wxEmptyString, true);
+
+ return false;
}
-bool wxFrame::HandleMenuLoop(const wxEventType& evtType, WXWORD isPopup)
+bool
+wxFrame::DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup)
{
- // we don't have the menu id here, so we use the id to specify if the event
- // was from a popup menu or a normal one
- wxMenuEvent event(evtType, isPopup ? -1 : 0);
+ wxMenuEvent event(evtType, popup ? wxID_ANY : 0, menu);
event.SetEventObject(this);
return HandleWindowEvent(event);
}
-bool wxFrame::HandleInitMenuPopup(WXHMENU hMenu)
+bool wxFrame::HandleExitMenuLoop(WXWORD isPopup)
{
+ return DoSendMenuOpenCloseEvent(wxEVT_MENU_CLOSE,
+ isPopup ? wxCurrentPopupMenu : NULL,
+ isPopup != 0);
+}
+
+bool wxFrame::HandleMenuPopup(wxEventType evtType, WXHMENU hMenu)
+{
+ bool isPopup = false;
wxMenu* menu = NULL;
- if (GetMenuBar())
+ if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetHMenu() == hMenu )
{
- int nCount = GetMenuBar()->GetMenuCount();
- for (int n = 0; n < nCount; n++)
- {
- if (GetMenuBar()->GetMenu(n)->GetHMenu() == hMenu)
- {
- menu = GetMenuBar()->GetMenu(n);
- break;
- }
- }
+ menu = wxCurrentPopupMenu;
+ isPopup = true;
+ }
+ else if ( GetMenuBar() )
+ {
+ menu = GetMenuBar()->MSWGetMenu(hMenu);
}
- wxMenuEvent event(wxEVT_MENU_OPEN, 0, menu);
- event.SetEventObject(this);
- return HandleWindowEvent(event);
+ return DoSendMenuOpenCloseEvent(evtType, menu, isPopup);
}
#endif // wxUSE_MENUS
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
#if wxUSE_MENUS
case WM_INITMENUPOPUP:
- processed = HandleInitMenuPopup((WXHMENU) wParam);
+ processed = HandleMenuPopup(wxEVT_MENU_OPEN, (WXHMENU)wParam);
break;
case WM_MENUSELECT:
break;
case WM_EXITMENULOOP:
- processed = HandleMenuLoop(wxEVT_MENU_CLOSE, (WXWORD)wParam);
+ // Under Windows 98 and 2000 and later we're going to get
+ // WM_UNINITMENUPOPUP which will be used to generate this event
+ // with more information (notably the menu that was closed) so we
+ // only need this one under old Windows systems where the newer
+ // event is never sent.
+ if ( wxGetWinVersion() < wxWinVersion_98 )
+ processed = HandleExitMenuLoop(wParam);
+ break;
+
+ case WM_UNINITMENUPOPUP:
+ processed = HandleMenuPopup(wxEVT_MENU_CLOSE, (WXHMENU)wParam);
break;
#endif // wxUSE_MENUS
case WM_QUERYDRAGICON:
{
const wxIcon& icon = GetIcon();
- HICON hIcon = icon.Ok() ? GetHiconOf(icon)
+ HICON hIcon = icon.IsOk() ? GetHiconOf(icon)
: (HICON)GetDefaultIcon();
rc = (WXLRESULT)hIcon;
processed = rc != 0;