]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/menu.cpp
Updated wxvc_dll.dsp and memory.h to make VC++ compile in DLL mode again
[wxWidgets.git] / src / msw / menu.cpp
index 8181a46864f75bb8c67ad50dfdda8a2de7109e58..e2bb43b5f80ac3783c699b4c6c7dbe5380db481d 100644 (file)
@@ -62,10 +62,8 @@ static const int idMenuTitle = -2;
 // macros
 // ----------------------------------------------------------------------------
 
-#if !USE_SHARED_LIBRARY
     IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
     IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
-#endif
 
 // ============================================================================
 // implementation
@@ -432,14 +430,14 @@ bool wxMenu::ProcessCommand(wxCommandEvent & event)
 {
     bool processed = FALSE;
 
-#if WXWIN_COMPATIBILITY
+#if wxUSE_MENU_CALLBACK
     // Try a callback
     if (m_callback)
     {
         (void)(*(m_callback))(*this, event);
         processed = TRUE;
     }
-#endif WXWIN_COMPATIBILITY
+#endif // wxUSE_MENU_CALLBACK
 
     // Try the menu's event handler
     if ( !processed && GetEventHandler())
@@ -532,7 +530,7 @@ wxMenuBar::~wxMenuBar()
 
 void wxMenuBar::Refresh()
 {
-    wxCHECK_RET( IsAttached(), wxT("can't refresh unatteched menubar") );
+    wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") );
 
     DrawMenuBar(GetHwndOf(m_menuBarFrame));
 }
@@ -819,7 +817,7 @@ void wxMenuBar::RebuildAccelTable()
 
 void wxMenuBar::Attach(wxFrame *frame)
 {
-    wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") );
+//    wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") );
 
     m_menuBarFrame = frame;