+ #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+ #include "wx/frame.h"
+ #include "wx/menu.h"
+ #include "wx/menuitem.h"
+ #include "wx/dcclient.h"
+#endif // WX_PRECOMP
+
+#if wxUSE_TOOLBAR
+ #include "wx/toolbar.h"
+#endif
+#if wxUSE_STATUSBAR
+ #include "wx/statusbr.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// event table
+// ----------------------------------------------------------------------------
+
+BEGIN_EVENT_TABLE(wxFrameBase, wxWindow)
+ EVT_IDLE(wxFrameBase::OnIdle)
+ EVT_CLOSE(wxFrameBase::OnCloseWindow)
+ EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
+ EVT_SIZE(wxFrameBase::OnSize)
+END_EVENT_TABLE()
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// construction/destruction
+// ----------------------------------------------------------------------------
+
+wxFrameBase::wxFrameBase()
+{
+#if wxUSE_MENUS
+ m_frameMenuBar = NULL;
+#endif // wxUSE_MENUS
+
+#if wxUSE_TOOLBAR
+ m_frameToolBar = NULL;
+#endif // wxUSE_TOOLBAR
+
+#if wxUSE_STATUSBAR
+ m_frameStatusBar = NULL;
+#endif // wxUSE_STATUSBAR
+}
+
+bool wxFrameBase::Destroy()
+{
+ // delayed destruction: the frame will be deleted during the next idle
+ // loop iteration
+ if ( !wxPendingDelete.Member(this) )
+ wxPendingDelete.Append(this);
+
+ return TRUE;
+}
+
+wxFrame *wxFrameBase::New(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ return new wxFrame(parent, id, title, pos, size, style, name);
+}
+
+void wxFrameBase::DeleteAllBars()
+{
+#if wxUSE_MENUS
+ if ( m_frameMenuBar )
+ {
+ delete m_frameMenuBar;
+ m_frameMenuBar = (wxMenuBar *) NULL;
+ }
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+ if ( m_frameStatusBar )
+ {
+ delete m_frameStatusBar;
+ m_frameStatusBar = (wxStatusBar *) NULL;
+ }
+#endif // wxUSE_STATUSBAR
+
+#if wxUSE_TOOLBAR
+ if ( m_frameToolBar )
+ {
+ delete m_frameToolBar;
+ m_frameToolBar = (wxToolBar *) NULL;
+ }
+#endif // wxUSE_TOOLBAR
+}
+
+bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
+{
+#if wxUSE_MENUS
+ if ( win == GetMenuBar() )
+ return TRUE;
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+ if ( win == GetStatusBar() )
+ return TRUE;
+#endif // wxUSE_STATUSBAR
+
+#if wxUSE_TOOLBAR
+ if ( win == GetToolBar() )
+ return TRUE;
+#endif // wxUSE_TOOLBAR
+
+ return FALSE;
+}
+
+// ----------------------------------------------------------------------------
+// wxFrame size management: we exclude the areas taken by menu/status/toolbars
+// from the client area, so the client area is what's really available for the
+// frame contents
+// ----------------------------------------------------------------------------
+
+// get the origin of the client area in the client coordinates
+wxPoint wxFrameBase::GetClientAreaOrigin() const
+{
+ wxPoint pt(0, 0);
+
+#if wxUSE_TOOLBAR
+ if ( GetToolBar() && GetToolBar()->IsShown() )
+ {
+ int w, h;
+ GetToolBar()->GetSize(& w, & h);
+
+ if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
+ {
+ pt.x += w;
+ }
+ else
+ {
+ pt.y += h;
+ }
+ }
+#endif // wxUSE_TOOLBAR
+
+ return pt;
+}
+
+void wxFrameBase::DoScreenToClient(int *x, int *y) const
+{
+ wxWindow::DoScreenToClient(x, y);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ wxPoint pt(GetClientAreaOrigin());
+ *x -= pt.x;
+ *y -= pt.y;
+}
+
+void wxFrameBase::DoClientToScreen(int *x, int *y) const
+{
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ wxPoint pt1(GetClientAreaOrigin());
+ *x += pt1.x;
+ *y += pt1.y;
+
+ wxWindow::DoClientToScreen(x, y);
+}
+
+// ----------------------------------------------------------------------------
+// misc
+// ----------------------------------------------------------------------------
+
+// make the window modal (all other windows unresponsive)
+void wxFrameBase::MakeModal(bool modal)
+{
+ if ( modal )
+ {
+ wxEnableTopLevelWindows(FALSE);
+ Enable(TRUE); // keep this window enabled
+ }
+ else
+ {
+ wxEnableTopLevelWindows(TRUE);
+ }
+}
+
+bool wxFrameBase::ProcessCommand(int id)
+{
+#if wxUSE_MENUS
+ wxMenuBar *bar = GetMenuBar();
+ if ( !bar )
+ return FALSE;
+
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ commandEvent.SetEventObject(this);
+
+ wxMenuItem *item = bar->FindItem(id);
+ if ( item && item->IsCheckable() )
+ {
+ item->Toggle();
+
+ // use the new value
+ commandEvent.SetInt(item->IsChecked());
+ }
+
+ return GetEventHandler()->ProcessEvent(commandEvent);
+#else // !wxUSE_MENUS
+ return FALSE;
+#endif // wxUSE_MENUS/!wxUSE_MENUS
+}
+
+// ----------------------------------------------------------------------------
+// event handlers
+// ----------------------------------------------------------------------------
+
+// default resizing behaviour - if only ONE subwindow, resize to fill the
+// whole client area
+void wxFrameBase::OnSize(wxSizeEvent& WXUNUSED(event))
+{
+ // if we're using constraints - do use them
+#if wxUSE_CONSTRAINTS
+ if ( GetAutoLayout() )
+ {
+ Layout();
+ }
+ else
+#endif // wxUSE_CONSTRAINTS
+ {
+ // do we have _exactly_ one child?
+ wxWindow *child = (wxWindow *)NULL;
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
+
+ // exclude top level and managed windows (status bar isn't
+ // currently in the children list except under wxMac anyhow, but
+ // it makes no harm to test for it)
+ if ( !win->IsTopLevel() && !IsOneOfBars(win) )
+ {
+ if ( child )
+ {
+ return; // it's our second subwindow - nothing to do
+ }
+
+ child = win;
+ }
+ }
+
+ // do we have any children at all?
+ if ( child )
+ {
+ // exactly one child - set it's size to fill the whole frame
+ int clientW, clientH;
+ DoGetClientSize(&clientW, &clientH);
+
+ // for whatever reasons, wxGTK wants to have a small offset - it
+ // probably looks better with it?
+#ifdef __WXGTK__
+ static const int ofs = 1;
+#else
+ static const int ofs = 0;