// ------------------------------------------------------------------------
public:
inline WX_NSApplication GetNSApplication() { return m_cocoaApp; }
- void CocoaInstallRequestedIdleHandler() { if(m_isIdle) CocoaInstallIdleHandler(); }
- inline void CocoaRequestIdle() { m_isIdle = true; }
+ virtual void CocoaDelegate_applicationWillBecomeActive();
+ virtual void CocoaDelegate_applicationDidBecomeActive();
+ virtual void CocoaDelegate_applicationWillResignActive();
+ virtual void CocoaDelegate_applicationDidResignActive();
protected:
WX_NSApplication m_cocoaApp;
+ struct objc_object *m_cocoaAppDelegate;
WX_NSThread m_cocoaMainThread;
- void CocoaInstallIdleHandler();
- bool m_isIdle;
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
// Implement wxAppBase pure virtuals
- virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Pending();
- virtual bool Dispatch();
-
virtual void Exit();
virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual void WakeUpIdle() { CocoaRequestIdle(); }
+ virtual void WakeUpIdle();
virtual bool Initialize(int& argc, wxChar **argv);
virtual void CleanUp();