#include "wx/dnd.h" // drag and drop for the playlist
#include "wx/filename.h" // For wxFileName::GetName()
#include "wx/config.h" // for native wxConfig
+#include "wx/vector.h"
// Under MSW we have several different backends but when linking statically
// they may be discarded by the linker (this definitely happens with MSVC) so
wxFORCE_LINK_MODULE(wxmediabackend_wmp10)
#endif // static wxMSW build
-#ifndef __WXMSW__
+#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
{
public:
#ifdef __WXMAC__
- virtual void MacOpenFile(const wxString & fileName );
+ virtual void MacOpenFiles(const wxArrayString & fileNames );
#endif
+#if wxUSE_CMDLINE_PARSER
+ virtual void OnInitCmdLine(wxCmdLineParser& parser);
+ virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
+
+ // Files specified on the command line, if any.
+ wxVector<wxString> m_params;
+#endif // wxUSE_CMDLINE_PARSER
+
virtual bool OnInit();
protected:
//
// IMPLEMENT_APP does this, and also implements the platform-specific entry
// routine, such as main or WinMain(). Use IMPLEMENT_APP_NO_MAIN if you do
-// not desire this behavior.
+// not desire this behaviour.
// ----------------------------------------------------------------------------
IMPLEMENT_APP(wxMediaPlayerApp)
+// ----------------------------------------------------------------------------
+// wxMediaPlayerApp command line parsing
+// ----------------------------------------------------------------------------
+
+#if wxUSE_CMDLINE_PARSER
+
+void wxMediaPlayerApp::OnInitCmdLine(wxCmdLineParser& parser)
+{
+ wxApp::OnInitCmdLine(parser);
+
+ parser.AddParam("input files",
+ wxCMD_LINE_VAL_STRING,
+ wxCMD_LINE_PARAM_OPTIONAL | wxCMD_LINE_PARAM_MULTIPLE);
+}
+
+bool wxMediaPlayerApp::OnCmdLineParsed(wxCmdLineParser& parser)
+{
+ if ( !wxApp::OnCmdLineParsed(parser) )
+ return false;
+
+ for (size_t paramNr=0; paramNr < parser.GetParamCount(); ++paramNr)
+ m_params.push_back(parser.GetParam(paramNr));
+
+ return true;
+}
+
+#endif // wxUSE_CMDLINE_PARSER
+
// ----------------------------------------------------------------------------
// wxMediaPlayerApp::OnInit
//
frame->Show(true);
#if wxUSE_CMDLINE_PARSER
- //
- // What this does is get all the command line arguments
- // and treat each one as a file to put to the initial playlist
- //
- wxCmdLineEntryDesc cmdLineDesc[2];
- cmdLineDesc[0].kind = wxCMD_LINE_PARAM;
- cmdLineDesc[0].shortName = NULL;
- cmdLineDesc[0].longName = NULL;
- cmdLineDesc[0].description = "input files";
- cmdLineDesc[0].type = wxCMD_LINE_VAL_STRING;
- cmdLineDesc[0].flags = wxCMD_LINE_PARAM_OPTIONAL | wxCMD_LINE_PARAM_MULTIPLE;
-
- cmdLineDesc[1].kind = wxCMD_LINE_NONE;
-
- // gets the passed media files from cmd line
- wxCmdLineParser parser (cmdLineDesc, argc, argv);
-
- // get filenames from the commandline
- if (parser.Parse() == 0)
+ if ( !m_params.empty() )
{
- for (size_t paramNr=0; paramNr < parser.GetParamCount(); ++paramNr)
- {
- frame->AddToPlayList((parser.GetParam (paramNr)));
- }
+ for ( size_t n = 0; n < m_params.size(); n++ )
+ frame->AddToPlayList(m_params[n]);
+
wxCommandEvent theEvent(wxEVT_COMMAND_MENU_SELECTED, wxID_NEXT);
frame->AddPendingEvent(theEvent);
}
-#endif
+#endif // wxUSE_CMDLINE_PARSER
return true;
}
#ifdef __WXMAC__
-void wxMediaPlayerApp::MacOpenFile(const wxString & fileName )
+void wxMediaPlayerApp::MacOpenFiles(const wxArrayString & fileNames )
{
- // Called when a user drags a file over our app
- m_frame->DoOpenFile(fileName, true /* new page */);
+ // Called when a user drags files over our app
+ m_frame->DoOpenFile(fileNames[0], true /* new page */);
}
#endif // __WXMAC__
wxT("Select a backend manually"));
helpMenu->Append(wxID_ABOUT,
- wxT("&About...\tF1"),
+ wxT("&About\tF1"),
wxT("Show about dialog"));
wxT(""),
true);
- //
- // Here we load the our configuration -
- // in our case we load all the files that were left in
- // the playlist the last time the user closed our application
- //
- // As an exercise to the reader try modifying it so that
- // it properly loads the playlist for each page without
- // conflicting (loading the same data) with the other ones.
- //
- wxConfig conf;
- wxString key, outstring;
- for(int i = 0; ; ++i)
+
+ // Don't load previous files if we have some specified on the command line,
+ // we wouldn't play them otherwise (they'd have to be inserted into the
+ // play list at the beginning instead of being appended but we don't
+ // support this).
+#if wxUSE_CMDLINE_PARSER
+ if ( wxGetApp().m_params.empty() )
+#endif // wxUSE_CMDLINE_PARSER
{
- key.clear();
- key << i;
- if(!conf.Read(key, &outstring))
- break;
- page->m_playlist->AddToPlayList(outstring);
+ //
+ // Here we load the our configuration -
+ // in our case we load all the files that were left in
+ // the playlist the last time the user closed our application
+ //
+ // As an exercise to the reader try modifying it so that
+ // it properly loads the playlist for each page without
+ // conflicting (loading the same data) with the other ones.
+ //
+ wxConfig conf;
+ wxString key, outstring;
+ for(int i = 0; ; ++i)
+ {
+ key.clear();
+ key << i;
+ if(!conf.Read(key, &outstring))
+ break;
+ page->m_playlist->AddToPlayList(outstring);
+ }
}
//