M_BMPDATA->m_pixmap = XCreatePixmap( xdisplay, xroot, width, height, depth );
- // Create mask
+ // Create mask if necessary
+ const bool hasMask = image.HasMask();
XImage *mask_image = (XImage*) NULL;
- if (image.HasMask())
+ if ( hasMask )
{
mask_image = XCreateImage( xdisplay, xvisual, 1, ZPixmap, 0, 0, width, height, 32, 0 );
mask_image->data = (char*) malloc( mask_image->bytes_per_line * mask_image->height );
unsigned char *colorCube =
wxTheApp->GetVisualInfo(M_BMPDATA->m_display)->m_colorCube;
- bool hasMask = image.HasMask();
-
int index = 0;
for (int y = 0; y < height; y++)
{
XpmFreeAttributes(&xpmAttr);
- M_BMPHANDLERDATA->m_bitmap = (WXPixmap) pixmap;
+ M_BMPHANDLERDATA->m_bitmap = (Pixmap) pixmap;
if (mask)
{
XpmFreeAttributes(&xpmAttr);
- M_BMPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+ M_BMPHANDLERDATA->m_pixmap = (Pixmap) pixmap;
if (mask)
{