+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// this small class is used to gather statistics for performance tuning
+//#define WXSTRING_STATISTICS
+#ifdef WXSTRING_STATISTICS
+ class Averager
+ {
+ public:
+ Averager(const char *sz) { m_sz = sz; m_nTotal = m_nCount = 0; }
+ ~Averager()
+ { printf("wxString: average %s = %f\n", m_sz, ((float)m_nTotal)/m_nCount); }
+
+ void Add(uint n) { m_nTotal += n; m_nCount++; }
+
+ private:
+ uint m_nCount, m_nTotal;
+ const char *m_sz;
+ } g_averageLength("allocation size"),
+ g_averageSummandLength("summand length"),
+ g_averageConcatHit("hit probability in concat"),
+ g_averageInitialLength("initial string length");
+
+ #define STATISTICS_ADD(av, val) g_average##av.Add(val)
+#else
+ #define STATISTICS_ADD(av, val)
+#endif // WXSTRING_STATISTICS
+