else {
// otherwise when it's called for the first time, nIncrement would be 0
// and the array would never be expanded
-#if defined(__VISAGECPP__) && defined(__WXDEBUG__)
- int array_size = ARRAY_DEFAULT_INITIAL_SIZE;
- wxASSERT( array_size != 0 );
-#else
- wxASSERT( ARRAY_DEFAULT_INITIAL_SIZE != 0 );
-#endif
-
// add 50% but not too much
size_t nIncrement = m_nSize < ARRAY_DEFAULT_INITIAL_SIZE
? ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1;