+// corresponding class for holding UniChars (native unicode characters)
+
+class WXDLLIMPEXP_BASE wxMacUniCharBuffer
+{
+public :
+ wxMacUniCharBuffer( const wxString &str ) ;
+
+ ~wxMacUniCharBuffer() ;
+
+ UniChar* GetBuffer() ;
+
+ UniCharCount GetChars() ;
+
+private :
+ UniChar* m_ubuf ;
+ UniCharCount m_chars ;
+};