might have been changed (it also will update other things set from
OnUpdateUI() which is a nice (and desired) side effect) */
while (wxTheApp->ProcessIdle()) { }
-
+
#if 0
for ( wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
node;
while (gtk_events_pending())
gtk_main_iteration();
}
-
+
return TRUE;
}
gint wxapp_idle_callback( gpointer WXUNUSED(data) )
{
if (!wxTheApp) return TRUE;
-
+
#if (GTK_MINOR_VERSION > 0)
/* when getting called from GDK's idle handler we
are no longer within GDK's grab on the GUI
thread so we must lock it here ourselves */
GDK_THREADS_ENTER ();
#endif
-
+
/* sent idle event to all who request them */
while (wxTheApp->ProcessIdle()) { }
-
+
/* we don't want any more idle events until the next event is
sent to wxGTK */
gtk_idle_remove( wxTheApp->m_idleTag );
once each time after the event queue has been completely
emptied */
g_isIdle = TRUE;
-
+
#if (GTK_MINOR_VERSION > 0)
/* release lock again */
GDK_THREADS_LEAVE ();
indicating that the idle is over. */
wxTheApp->m_idleTag = gtk_idle_add( wxapp_idle_callback, (gpointer) NULL );
-
+
g_isIdle = FALSE;
}
+/*
#if wxUSE_THREADS
static gint wxapp_wakeup_timerout_callback( gpointer WXUNUSED(data) )
{
gtk_timeout_remove( wxTheApp->m_wakeUpTimerTag );
wxTheApp->m_wakeUpTimerTag = 0;
-
+
#if (GTK_MINOR_VERSION > 0)
- /* when getting called from GDK's time-out handler
- we are no longer within GDK's grab on the GUI
- thread so we must lock it here ourselves */
+ // when getting called from GDK's time-out handler
+ // we are no longer within GDK's grab on the GUI
+ // thread so we must lock it here ourselves
GDK_THREADS_ENTER ();
#endif
-
- /* unblock other threads wishing to do some GUI things */
+
+ // unblock other threads wishing to do some GUI things
wxMutexGuiLeave();
-
- /* wake up other threads */
+
+ // wake up other threads
wxUsleep( 1 );
-
- /* block other thread again */
+
+ // block other thread again
wxMutexGuiEnter();
-
+
#if (GTK_MINOR_VERSION > 0)
- /* release lock again */
+ // release lock again
GDK_THREADS_LEAVE ();
#endif
-
+
wxTheApp->m_wakeUpTimerTag = gtk_timeout_add( 20, wxapp_wakeup_timerout_callback, (gpointer) NULL );
-
+
return TRUE;
}
#endif
+*/
//-----------------------------------------------------------------------------
// wxApp
m_exitOnFrameDelete = TRUE;
m_idleTag = gtk_idle_add( wxapp_idle_callback, (gpointer) NULL );
-
+
+/*
#if wxUSE_THREADS
m_wakeUpTimerTag = gtk_timeout_add( 20, wxapp_wakeup_timerout_callback, (gpointer) NULL );
#endif
+*/
m_colorCube = (unsigned char*) NULL;
}
{
if (m_idleTag) gtk_idle_remove( m_idleTag );
+/*
#if wxUSE_THREADS
if (m_wakeUpTimerTag) gtk_timeout_remove( m_wakeUpTimerTag );
#endif
-
+*/
+
if (m_colorCube) free(m_colorCube);
}
bool wxApp::OnInitGui()
{
- /* Nothing to do for 15, 16, 24, 32 bit displays */
-
GdkVisual *visual = gdk_visual_get_system();
+
+ /* on some machines, the default visual is just 256 colours, so
+ we make sure we get the best. this can sometimes be wasteful,
+ of course, but what do these guys pay $30.000 for? */
+/*
+ if (gdk_visual_get_best() != gdk_visual_get_system())
+ {
+ GdkVisual* vis = gdk_visual_get_best();
+ gtk_widget_set_default_visual( vis );
+
+ GdkColormap *colormap = gdk_colormap_new( vis, FALSE );
+ gtk_widget_set_default_colormap( colormap );
+
+ visual = vis;
+ }
+*/
+
+ /* Nothing to do for 15, 16, 24, 32 bit displays */
if (visual->depth > 8) return TRUE;
/* this initiates the standard palette as defined by GdkImlib
int bdiff = ((bb << 8) - colors[i].blue);
int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
if (sum < max)
- {
+ {
index = i; max = sum;
}
}
}
- else
- {
- /* assume 8-bit true or static colors. this really
- exists. */
- GdkVisual* vis = gdk_colormap_get_visual( cmap );
- index = (r >> (5 - vis->red_prec)) << vis->red_shift;
- index |= (g >> (5 - vis->green_prec)) << vis->green_shift;
- index |= (b >> (5 - vis->blue_prec)) << vis->blue_shift;
- }
-
+ else
+ {
+#if (GTK_MINOR_VERSION > 0)
+ /* assume 8-bit true or static colors. this really
+ exists. */
+ GdkVisual* vis = gdk_colormap_get_visual( cmap );
+ index = (r >> (5 - vis->red_prec)) << vis->red_shift;
+ index |= (g >> (5 - vis->green_prec)) << vis->green_shift;
+ index |= (b >> (5 - vis->blue_prec)) << vis->blue_shift;
+#else
+ wxFAIL_MSG( _T("Unsupported graphics hardware") );
+#endif
+ }
m_colorCube[ (r*1024) + (g*32) + b ] = index;
}
}
}
}
-wxWindow *wxApp::GetTopWindow()
-{
- if (m_topWindow)
- return m_topWindow;
- else if (wxTopLevelWindows.GetCount() > 0)
- return wxTopLevelWindows.GetFirst()->GetData();
- else
- return NULL;
-}
-
-void wxApp::SetTopWindow( wxWindow *win )
-{
- m_topWindow = win;
-}
-
bool wxApp::Initialize()
{
wxBuffer = new wxChar[BUFSIZ + 512];
wxImage::InitStandardHandlers();
- /* no global cursor under X
- g_globalCursor = new wxCursor; */
-
wxModule::RegisterModules();
if (!wxModule::InitializeModules()) return FALSE;
delete oldLog;
}
-wxLog *wxApp::CreateLogTarget()
-{
- return new wxLogGui;
-}
#endif // wxUSE_LOG
//-----------------------------------------------------------------------------
gtk_init( &argc, &argv );
wxSetDetectableAutoRepeat( TRUE );
-
+
if (!wxApp::Initialize())
return -1;
if ( retValue == 0 )
{
/* delete pending toplevel windows (typically a single
- dialog) so that, if there isn't any left, we don't
- call OnRun() */
+ dialog) so that, if there isn't any left, we don't
+ call OnRun() */
wxTheApp->DeletePendingObjects();
-
+
wxTheApp->m_initialized = wxTopLevelWindows.GetCount() != 0;
if (wxTheApp->Initialized())
- {
+ {
retValue = wxTheApp->OnRun();
wxWindow *topWindow = wxTheApp->GetTopWindow();
delete topWindow;
wxTheApp->SetTopWindow( (wxWindow*) NULL );
}
- }
+ }
wxTheApp->OnExit();
}
}
return retValue;
}
+#include "wx/gtk/info.xpm"
+#include "wx/gtk/error.xpm"
+#include "wx/gtk/question.xpm"
+#include "wx/gtk/warning.xpm"
+
+wxIcon
+wxApp::GetStdIcon(int which) const
+{
+ switch(which)
+ {
+ case wxICON_INFORMATION:
+ return wxIcon(info_xpm);
+
+ case wxICON_QUESTION:
+ return wxIcon(question_xpm);
+
+ case wxICON_EXCLAMATION:
+ return wxIcon(warning_xpm);
+
+ default:
+ wxFAIL_MSG("requested non existent standard icon");
+ // still fall through
+
+ case wxICON_HAND:
+ return wxIcon(error_xpm);
+ }
+}