// string comparison
// case-sensitive comparison (returns a value < 0, = 0 or > 0)
- int Cmp(const wxChar *psz) const { return wxStrcmp(c_str(), psz); }
+ int Cmp(const wxChar *psz) const { return wxStrcmp(c_str(), psz); }
// same as Cmp() but not case-sensitive
- int CmpNoCase(const wxChar *psz) const { return wxStricmp(c_str(), psz); }
+ int CmpNoCase(const wxChar *psz) const { return wxStricmp(c_str(), psz); }
// test for the string equality, either considering case or not
// (if compareWithCase then the case matters)
bool IsSameAs(const wxChar *psz, bool compareWithCase = TRUE) const
{ return (compareWithCase ? Cmp(psz) : CmpNoCase(psz)) == 0; }
+ // comparison with a signle character: returns TRUE if equal
+ bool IsSameAs(wxChar c, bool compareWithCase = TRUE) const
+ {
+ return (Len() == 1) && (compareWithCase ? GetChar(0u) == c
+ : wxToupper(GetChar(0u)) == wxToupper(c));
+ }
// simple sub-string extraction
// return substring starting at nFirst of length nCount (or till the end
// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------
+
//
inline bool operator==(const wxString& s1, const wxString& s2) { return (s1.Cmp(s2) == 0); }
//
//
inline bool operator>=(const wxChar * s1, const wxString& s2) { return (s2.Cmp(s1) <= 0); }
+// comparison with char
+inline bool operator==(wxChar c, const wxString& s) { return s.IsSameAs(c); }
+inline bool operator==(const wxString& s, wxChar c) { return s.IsSameAs(c); }
+inline bool operator!=(wxChar c, const wxString& s) { return !s.IsSameAs(c); }
+inline bool operator!=(const wxString& s, wxChar c) { return !s.IsSameAs(c); }
+
#if wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxWCharBuffer& s2)
-{ return (s1.Cmp((const wchar_t *)s2) == 0); }
+ { return (s1.Cmp((const wchar_t *)s2) == 0); }
inline bool operator==(const wxWCharBuffer& s1, const wxString& s2)
-{ return (s2.Cmp((const wchar_t *)s1) == 0); }
+ { return (s2.Cmp((const wchar_t *)s1) == 0); }
#else
inline bool operator==(const wxString& s1, const wxCharBuffer& s2)
-{ return (s1.Cmp((const char *)s2) == 0); }
+ { return (s1.Cmp((const char *)s2) == 0); }
inline bool operator==(const wxCharBuffer& s1, const wxString& s2)
-{ return (s2.Cmp((const char *)s1) == 0); }
+ { return (s2.Cmp((const char *)s1) == 0); }
#endif
wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
// Implementation only from here until the end of file
// ---------------------------------------------------------------------------
-#ifdef wxSTD_STRING_COMPATIBILITY
+#if defined(wxSTD_STRING_COMPATIBILITY) && wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h"