to the Windows implementation.
To use this class, first add buttons to the sizer by calling AddButton (or SetAffirmativeButton, SetNegativeButton,
-or SetCancelButton) and then call Finalise in order to create the actual button layout used. Other than these special
+or SetCancelButton) and then call Realize in order to create the actual button layout used. Other than these special
operations, this sizer works like any other sizer.
If you add a button with wxID\_SAVE, on Mac OS X the button will be renamed to "Save" and
\wxheading{See also}
-\helpref{wxSizer}{wxsizer}, \helpref{Sizer overview}{sizeroverview}
+\helpref{wxSizer}{wxsizer}, \helpref{Sizer overview}{sizeroverview}, \helpref{wxDialog::CreateButtonSizer}{wxdialogcreatebuttonsizer}
+
+\membersection{wxStdDialogButtonSizer::wxStdDialogButtonSizer}\label{wxstddialogbuttonsizerctor}
\func{}{wxStdDialogButtonSizer}{\void}
Adds a button to the wxStdDialogButtonSizer. The button must have one of the following identifiers:
-\begin{itemize}
+\begin{itemize}\itemsep=0pt
\item wxID\_OK
\item wxID\_YES
\item wxID\_SAVE
\item wxID\_CONTEXT\_HELP
\end{itemize}
-\membersection{wxStdDialogButtonSizer::Finalise}\label{wxstddialogbuttonsizerfinalise}
+\membersection{wxStdDialogButtonSizer::Realize}\label{wxstddialogbuttonsizerrealize}
-\func{void}{Finalise}{\void}
+\func{void}{Realize}{\void}
Rearranges the buttons and applies proper spacing between buttons to make them match the platform or toolkit's interface guidelines.