DocStr(wxBrush,
"A brush is a drawing tool for filling in areas. It is used for
painting the background of rectangles, ellipses, etc. when drawing on
-a `wx.DC`. It has a colour and a style.
+a `wx.DC`. It has a colour and a style.", "
:warning: Do not create instances of wx.Brush before the `wx.App`
object has been created because, depending on the platform,
public:
DocCtorStr(
wxBrush(const wxColour& colour, int style=wxSOLID),
- "Constructs a brush from a `wx.Colour` object and a style. The style
-parameter may be one of the following:
+ "Constructs a brush from a `wx.Colour` object and a style.",
+ "The style parameter may be one of the following:
=================== =============================
Style Meaning
DocDeclStr(
virtual void , SetColour(const wxColour& col),
- "Set the brush's `wx.Colour`.");
+ "Set the brush's `wx.Colour`.", "");
DocDeclStr(
virtual void , SetStyle(int style),
- "Sets the style of the brush. See `__init__` for a listing of styles.");
+ "Sets the style of the brush. See `__init__` for a listing of styles.", "");
DocDeclStr(
virtual void , SetStipple(const wxBitmap& stipple),
- "Sets the stipple `wx.Bitmap`.");
+ "Sets the stipple `wx.Bitmap`.", "");
DocDeclStr(
wxColour , GetColour() const,
- "Returns the `wx.Colour` of the brush.");
+ "Returns the `wx.Colour` of the brush.", "");
DocDeclStr(
int , GetStyle() const,
"Returns the style of the brush. See `__init__` for a listing of
-styles.");
+styles.", "");
DocDeclStr(
wxBitmap *, GetStipple() const,
"Returns the stiple `wx.Bitmap` of the brush. If the brush does not
have a wx.STIPPLE style, then the return value may be non-None but an
-uninitialised bitmap (`wx.Bitmap.Ok` returns False).");
+uninitialised bitmap (`wx.Bitmap.Ok` returns False).", "");
DocDeclStr(
bool , Ok(),
- "Returns True if the brush is initialised and valid.");
+ "Returns True if the brush is initialised and valid.", "");
#ifdef __WXMAC__