long GetBottom() const { return y + height; }
long GetRight() const { return x + width; }
- bool Inside(int, int) const;
bool operator==(const wxRect& rect) const;
bool operator!=(const wxRect& rect) const { return !(*this == rect); }
+ bool Inside(int cx, int cy) const;
wxRect operator + (const wxRect& rect) const;
const wxRect& operator += (const wxRect& rect);
+
public:
long x, y, width, height;
};