- image->Destroy();
-
- file = fopen(name, "r");
- if (!file)
- return NULL;
-
- done = 0;
- /*
- * Reading the bmp header
- */
-
- fread(&bbuf, 1, 2, file);
-
- fread(dbuf, 4, 4, file);
-
- size = dbuf[0];
- offset = dbuf[2];
-
- fread(dbuf, 4, 2, file);
- int width = (int)dbuf[0];
- int height = (int)dbuf[1];
- if (width > 32767)
- {
- fprintf(stderr, "IMLIB ERROR: Image width > 32767 pixels for file\n");
- fclose(file);
- return FALSE;
- }
- if (height > 32767)
- {
- fprintf(stderr, "IMLIB ERROR: Image height > 32767 pixels for file\n");
- fclose(file);
- return FALSE;
- }
- fread(&word, 2, 1, file);
- planes = (int)word;
- fread(&word, 2, 1, file);
- bpp = (int)word;
- if (bpp != 1 && bpp != 4 && bpp != 8 && bpp && 16 && bpp != 24 && bpp != 32)
- {
- fprintf(stderr, "IMLIB ERROR: unknown bitdepth in file\n");
- fclose(file);
- return FALSE;
- }
- fread(dbuf, 4, 4, file);
- comp = (int)dbuf[0];
- if (comp != BI_RGB && comp != BI_RLE4 && comp != BI_RLE8 && comp != BI_BITFIELDS)
- {
- fprintf(stderr, "IMLIB ERROR: unknown encoding in Windows BMP file\n");
- fclose(file);
- return FALSE;
- }
- fread(dbuf, 4, 2, file);
- ncolors = (int)dbuf[0];
- if (ncolors == 0)
- ncolors = 1 << bpp;
- /* some more sanity checks */
- if (((comp == BI_RLE4) && (bpp != 4)) || ((comp == BI_RLE8) && (bpp != 8)) || ((comp == BI_BITFIELDS) && (bpp != 16 && bpp != 32)))
- {
- fprintf(stderr, "IMLIB ERROR: encoding of BMP doesn't match bitdepth\n");
- fclose(file);
- return FALSE;
- }
- if (bpp < 16)
- {
- cmap = (struct _cmap *)malloc(sizeof(struct _cmap) * ncolors);
-
- if (!cmap)
- {
- fprintf(stderr, "IMLIB ERROR: Cannot allocate RAM for color map in BMP file\n");
- fclose(file);
- return FALSE;
- }
- }
- else
- cmap = NULL;
-
- image->Create( width, height );
- ptr = image->GetData();
- if (!ptr)
- {
- fprintf(stderr, "IMLIB ERROR: Cannot allocate RAM for RGB data in file\n");
- fclose(file);
- if (cmap)
- free(cmap);
- return FALSE;
- }
-
- /*
- * Reading the palette, if it exists.
- */
- if (bpp < 16 && ncolors != 0)
- {
- for (i = 0; i < ncolors; i++)
- {
- fread(bbuf, 1, 4, file);
- cmap[i].b = bbuf[0];
- cmap[i].g = bbuf[1];
- cmap[i].r = bbuf[2];
- }
- }
- else if (bpp == 16 || bpp == 32)
- {
- if (comp == BI_BITFIELDS)
- {
- int bit = 0;
-
- fread(dbuf, 4, 3, file);
- bmask = dbuf[0];
- gmask = dbuf[1];
- rmask = dbuf[2];
- /* find shift amount.. ugly, but i can't think of a better way */
- for (bit = 0; bit < bpp; bit++)
- {
- if (bmask & (1 << bit))
- bshift = bit;
- if (gmask & (1 << bit))
- gshift = bit;
- if (rmask & (1 << bit))
- rshift = bit;
- }
- }
- else if (bpp == 16)
- {
- rmask = 0x7C00;
- gmask = 0x03E0;
- bmask = 0x001F;
- rshift = 10;
- gshift = 5;
- bshift = 0;
- }
- else if (bpp == 32)
- {
- rmask = 0x00FF0000;
- gmask = 0x0000FF00;
- bmask = 0x000000FF;
- rshift = 16;
- gshift = 8;
- bshift = 0;
- }
- }
-
- /*
- * REading the image data
- */
- fseek(file, offset, SEEK_SET);
- data = ptr;
-
- /* set the whole image to the background color */
- if (bpp < 16 && (comp == BI_RLE4 || comp == BI_RLE8))
- {
- for (i = 0; i < width * height; i++)
- {
- *ptr++ = cmap[0].r;
- *ptr++ = cmap[0].g;
- *ptr++ = cmap[0].b;
- }
- ptr = data;
- }
- line = 0;
- column = 0;
-#define poffset (line * width * 3 + column * 3)
-
- /*
- * BMPs are stored upside down... hmmmmmmmmmm....
- */
-
- linesize = ((width * bpp + 31) / 32) * 4;
- for (line = (height - 1); line >= 0; line--)
- {
- linepos = 0;
- for (column = 0; column < width;)
- {
- if (bpp < 16)
- {
- int index;
-
- linepos++;
- byte = getc(file);
- if (bpp == 1)
- {
- int bit = 0;
-
- for (bit = 0; bit < 8; bit++)
- {
- index = ((byte & (0x80 >> bit)) ? 1 : 0);
- ptr[poffset] = cmap[index].r;
- ptr[poffset + 1] = cmap[index].g;
- ptr[poffset + 2] = cmap[index].b;
- column++;
- }
- }
- else if (bpp == 4)
- {
- if (comp == BI_RLE4)
- {
- fprintf(stderr, "can't deal with 4bit encoded yet.\n");
- image->Destroy();
- free(cmap);
- return FALSE;
- }
- else
- {
- int nibble = 0;
-
- for (nibble = 0; nibble < 2; nibble++)
- {
- index = ((byte & (0xF0 >> nibble * 4)) >> (!nibble * 4));
- if (index >= 16)
- index = 15;
- ptr[poffset] = cmap[index].r;
- ptr[poffset + 1] = cmap[index].g;
- ptr[poffset + 2] = cmap[index].b;
- column++;
- }
- }
- }
- else if (bpp == 8)
- {
- if (comp == BI_RLE8)
- {
- unsigned char first;
-
- first = byte;
- byte = getc(file);
- if (first == 0)
- {
- if (byte == 0)
- {
-/* column = width; */
- }
- else if (byte == 1)
- {
- column = width;
- line = -1;
- }
- else if (byte == 2)
- {
- byte = getc(file);
- column += byte;
- linepos = column * bpp / 8;
- byte = getc(file);
- line += byte;
- }
- else
- {
- int absolute = byte;
-
- for (i = 0; i < absolute; i++)
- {
- +linepos++;
- byte = getc(file);
- ptr[poffset] = cmap[byte].r;
- ptr[poffset + 1] = cmap[byte].g;
- ptr[poffset + 2] = cmap[byte].b;
- column++;
- }
- if (absolute & 0x01)
- byte = getc(file);
- }
- }
- else
- {
- for (i = 0; i < first; i++)
- {
- ptr[poffset] = cmap[byte].r;
- ptr[poffset + 1] = cmap[byte].g;
- ptr[poffset + 2] = cmap[byte].b;
- column++;
- linepos++;
- }
- }
- }
- else
- {
- ptr[poffset] = cmap[byte].r;
- ptr[poffset + 1] = cmap[byte].g;
- ptr[poffset + 2] = cmap[byte].b;
- column++;
- linepos += size;
- }
- }
- }
- else if (bpp == 24)
- {
- linepos += fread(&bbuf, 1, 3, file);
- ptr[poffset] = (unsigned char)bbuf[2];
- ptr[poffset + 1] = (unsigned char)bbuf[1];
- ptr[poffset + 2] = (unsigned char)bbuf[0];
- column++;
- }
- else if (bpp == 16)
- {
- unsigned char temp;
-
- linepos += fread(&word, 2, 1, file);
- temp = (word & rmask) >> rshift;
- ptr[poffset] = temp;
- temp = (word & gmask) >> gshift;
- ptr[poffset + 1] = temp;
- temp = (word & bmask) >> gshift;
- ptr[poffset + 2] = temp;
- column++;
- }
- else
- {
- unsigned char temp;
-
- linepos += fread(&dword, 4, 1, file);
- temp = (dword & rmask) >> rshift;
- ptr[poffset] = temp;
- temp = (dword & gmask) >> gshift;
- ptr[poffset + 1] = temp;
- temp = (dword & bmask) >> bshift;
- ptr[poffset + 2] = temp;
- column++;
- }
- }
- while ((linepos < linesize) && (comp != 1) && (comp != 2))
- {
- int temp = fread(&byte, 1, 1, file);
-
- linepos += temp;
- if (!temp)
- break;
- }
- }
- if (cmap) free(cmap);
-
- image->SetMask( FALSE );
-
- fclose(file);
- return TRUE;
+ return 0;
+}
+
+#if wxUSE_STREAMS
+
+bool wxImage::CanRead( wxInputStream &stream )
+{
+ const wxList& list = GetHandlers();
+
+ for ( wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ wxImageHandler *handler=(wxImageHandler*)node->GetData();
+ if (handler->CanRead( stream ))
+ return true;
+ }
+
+ return false;
+}
+
+int wxImage::GetImageCount( wxInputStream &stream, wxBitmapType type )
+{
+ wxImageHandler *handler;
+
+ if ( type == wxBITMAP_TYPE_ANY )
+ {
+ const wxList& list = GetHandlers();
+
+ for ( wxList::compatibility_iterator node = list.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ handler = (wxImageHandler*)node->GetData();
+ if ( handler->CanRead(stream) )
+ {
+ const int count = handler->GetImageCount(stream);
+ if ( count >= 0 )
+ return count;
+ }
+
+ }
+
+ wxLogWarning(_("No handler found for image type."));
+ return 0;
+ }
+
+ handler = FindHandler(type);
+
+ if ( !handler )
+ {
+ wxLogWarning(_("No image handler for type %ld defined."), type);
+ return false;
+ }
+
+ if ( handler->CanRead(stream) )
+ {
+ return handler->GetImageCount(stream);
+ }
+ else
+ {
+ wxLogError(_("Image file is not of type %ld."), type);
+ return 0;
+ }
+}
+
+bool wxImage::DoLoad(wxImageHandler& handler, wxInputStream& stream, int index)
+{
+ // save the options values which can be clobbered by the handler (e.g. many
+ // of them call Destroy() before trying to load the file)
+ const unsigned maxWidth = GetOptionInt(wxIMAGE_OPTION_MAX_WIDTH),
+ maxHeight = GetOptionInt(wxIMAGE_OPTION_MAX_HEIGHT);
+
+ if ( !handler.LoadFile(this, stream, true/*verbose*/, index) )
+ return false;
+
+ // rescale the image to the specified size if needed
+ if ( maxWidth || maxHeight )
+ {
+ const unsigned widthOrig = GetWidth(),
+ heightOrig = GetHeight();
+
+ // this uses the same (trivial) algorithm as the JPEG handler
+ unsigned width = widthOrig,
+ height = heightOrig;
+ while ( (maxWidth && width > maxWidth) ||
+ (maxHeight && height > maxHeight) )
+ {
+ width /= 2;
+ height /= 2;
+ }
+
+ if ( width != widthOrig || height != heightOrig )
+ Rescale(width, height, wxIMAGE_QUALITY_HIGH);
+ }
+
+ // Set this after Rescale, which currently does not preserve it
+ M_IMGDATA->m_type = handler.GetType();
+
+ return true;
+}
+
+bool wxImage::LoadFile( wxInputStream& stream, wxBitmapType type, int index )
+{
+ AllocExclusive();
+
+ wxImageHandler *handler;
+
+ if ( type == wxBITMAP_TYPE_ANY )
+ {
+ const wxList& list = GetHandlers();
+ for ( wxList::compatibility_iterator node = list.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ handler = (wxImageHandler*)node->GetData();
+ if ( handler->CanRead(stream) && DoLoad(*handler, stream, index) )
+ return true;
+ }
+
+ wxLogWarning( _("No handler found for image type.") );
+
+ return false;
+ }
+ //else: have specific type
+
+ handler = FindHandler(type);
+ if ( !handler )
+ {
+ wxLogWarning( _("No image handler for type %ld defined."), type );
+ return false;
+ }
+
+ if ( stream.IsSeekable() && !handler->CanRead(stream) )
+ {
+ wxLogError(_("Image file is not of type %ld."), type);
+ return false;
+ }
+
+ return DoLoad(*handler, stream, index);
+}
+
+bool wxImage::LoadFile( wxInputStream& stream, const wxString& mimetype, int index )
+{
+ UnRef();
+
+ m_refData = new wxImageRefData;
+
+ wxImageHandler *handler = FindHandlerMime(mimetype);
+
+ if ( !handler )
+ {
+ wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() );
+ return false;
+ }
+
+ if ( stream.IsSeekable() && !handler->CanRead(stream) )
+ {
+ wxLogError(_("Image file is not of type %s."), mimetype);
+ return false;
+ }
+
+ return DoLoad(*handler, stream, index);
+}
+
+bool wxImage::DoSave(wxImageHandler& handler, wxOutputStream& stream) const
+{
+ wxImage * const self = const_cast<wxImage *>(this);
+ if ( !handler.SaveFile(self, stream) )
+ return false;
+
+ M_IMGDATA->m_type = handler.GetType();
+ return true;
+}
+
+bool wxImage::SaveFile( wxOutputStream& stream, wxBitmapType type ) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ wxImageHandler *handler = FindHandler(type);
+ if ( !handler )
+ {
+ wxLogWarning( _("No image handler for type %d defined."), type );
+ return false;
+ }
+
+ return DoSave(*handler, stream);
+}
+
+bool wxImage::SaveFile( wxOutputStream& stream, const wxString& mimetype ) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ wxImageHandler *handler = FindHandlerMime(mimetype);
+ if ( !handler )
+ {
+ wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() );
+ }
+
+ return DoSave(*handler, stream);
+}
+
+#endif // wxUSE_STREAMS
+
+// ----------------------------------------------------------------------------
+// image I/O handlers
+// ----------------------------------------------------------------------------
+
+void wxImage::AddHandler( wxImageHandler *handler )
+{
+ // Check for an existing handler of the type being added.
+ if (FindHandler( handler->GetType() ) == 0)
+ {
+ sm_handlers.Append( handler );
+ }
+ else
+ {
+ // This is not documented behaviour, merely the simplest 'fix'
+ // for preventing duplicate additions. If someone ever has
+ // a good reason to add and remove duplicate handlers (and they
+ // may) we should probably refcount the duplicates.
+ // also an issue in InsertHandler below.
+
+ wxLogDebug( wxT("Adding duplicate image handler for '%s'"),
+ handler->GetName().c_str() );
+ delete handler;
+ }
+}
+
+void wxImage::InsertHandler( wxImageHandler *handler )
+{
+ // Check for an existing handler of the type being added.
+ if (FindHandler( handler->GetType() ) == 0)
+ {
+ sm_handlers.Insert( handler );
+ }
+ else
+ {
+ // see AddHandler for additional comments.
+ wxLogDebug( wxT("Inserting duplicate image handler for '%s'"),
+ handler->GetName().c_str() );
+ delete handler;
+ }
+}
+
+bool wxImage::RemoveHandler( const wxString& name )
+{
+ wxImageHandler *handler = FindHandler(name);
+ if (handler)
+ {
+ sm_handlers.DeleteObject(handler);
+ delete handler;
+ return true;
+ }
+ else
+ return false;
+}
+
+wxImageHandler *wxImage::FindHandler( const wxString& name )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler*)node->GetData();
+ if (handler->GetName().Cmp(name) == 0) return handler;
+
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+wxImageHandler *wxImage::FindHandler( const wxString& extension, wxBitmapType bitmapType )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler*)node->GetData();
+ if ((bitmapType == wxBITMAP_TYPE_ANY) || (handler->GetType() == bitmapType))
+ {
+ if (handler->GetExtension() == extension)
+ return handler;
+ if (handler->GetAltExtensions().Index(extension, false) != wxNOT_FOUND)
+ return handler;
+ }
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+wxImageHandler *wxImage::FindHandler(wxBitmapType bitmapType )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler *)node->GetData();
+ if (handler->GetType() == bitmapType) return handler;
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+wxImageHandler *wxImage::FindHandlerMime( const wxString& mimetype )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler *)node->GetData();
+ if (handler->GetMimeType().IsSameAs(mimetype, false)) return handler;
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+void wxImage::InitStandardHandlers()
+{
+#if wxUSE_STREAMS
+ AddHandler(new wxBMPHandler);
+#endif // wxUSE_STREAMS
+}
+
+void wxImage::CleanUpHandlers()
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler *)node->GetData();
+ wxList::compatibility_iterator next = node->GetNext();
+ delete handler;
+ node = next;
+ }
+
+ sm_handlers.Clear();
+}
+
+wxString wxImage::GetImageExtWildcard()
+{
+ wxString fmts;
+
+ wxList& Handlers = wxImage::GetHandlers();
+ wxList::compatibility_iterator Node = Handlers.GetFirst();
+ while ( Node )
+ {
+ wxImageHandler* Handler = (wxImageHandler*)Node->GetData();
+ fmts += wxT("*.") + Handler->GetExtension();
+ for (size_t i = 0; i < Handler->GetAltExtensions().size(); i++)
+ fmts += wxT(";*.") + Handler->GetAltExtensions()[i];
+ Node = Node->GetNext();
+ if ( Node ) fmts += wxT(";");
+ }
+
+ return wxT("(") + fmts + wxT(")|") + fmts;
+}
+
+wxImage::HSVValue wxImage::RGBtoHSV(const RGBValue& rgb)
+{
+ const double red = rgb.red / 255.0,
+ green = rgb.green / 255.0,
+ blue = rgb.blue / 255.0;
+
+ // find the min and max intensity (and remember which one was it for the
+ // latter)
+ double minimumRGB = red;
+ if ( green < minimumRGB )
+ minimumRGB = green;
+ if ( blue < minimumRGB )
+ minimumRGB = blue;
+
+ enum { RED, GREEN, BLUE } chMax = RED;
+ double maximumRGB = red;
+ if ( green > maximumRGB )
+ {
+ chMax = GREEN;
+ maximumRGB = green;
+ }
+ if ( blue > maximumRGB )
+ {
+ chMax = BLUE;
+ maximumRGB = blue;
+ }
+
+ const double value = maximumRGB;
+
+ double hue = 0.0, saturation;
+ const double deltaRGB = maximumRGB - minimumRGB;
+ if ( wxIsNullDouble(deltaRGB) )
+ {
+ // Gray has no color
+ hue = 0.0;
+ saturation = 0.0;
+ }
+ else
+ {
+ switch ( chMax )
+ {
+ case RED:
+ hue = (green - blue) / deltaRGB;
+ break;
+
+ case GREEN:
+ hue = 2.0 + (blue - red) / deltaRGB;
+ break;
+
+ case BLUE:
+ hue = 4.0 + (red - green) / deltaRGB;
+ break;
+
+ default:
+ wxFAIL_MSG(wxT("hue not specified"));
+ break;
+ }
+
+ hue /= 6.0;
+
+ if ( hue < 0.0 )
+ hue += 1.0;
+
+ saturation = deltaRGB / maximumRGB;
+ }
+
+ return HSVValue(hue, saturation, value);
+}
+
+wxImage::RGBValue wxImage::HSVtoRGB(const HSVValue& hsv)
+{
+ double red, green, blue;
+
+ if ( wxIsNullDouble(hsv.saturation) )
+ {
+ // Grey
+ red = hsv.value;
+ green = hsv.value;
+ blue = hsv.value;
+ }
+ else // not grey
+ {
+ double hue = hsv.hue * 6.0; // sector 0 to 5
+ int i = (int)floor(hue);
+ double f = hue - i; // fractional part of h
+ double p = hsv.value * (1.0 - hsv.saturation);
+
+ switch (i)
+ {
+ case 0:
+ red = hsv.value;
+ green = hsv.value * (1.0 - hsv.saturation * (1.0 - f));
+ blue = p;
+ break;
+
+ case 1:
+ red = hsv.value * (1.0 - hsv.saturation * f);
+ green = hsv.value;
+ blue = p;
+ break;
+
+ case 2:
+ red = p;
+ green = hsv.value;
+ blue = hsv.value * (1.0 - hsv.saturation * (1.0 - f));
+ break;
+
+ case 3:
+ red = p;
+ green = hsv.value * (1.0 - hsv.saturation * f);
+ blue = hsv.value;
+ break;
+
+ case 4:
+ red = hsv.value * (1.0 - hsv.saturation * (1.0 - f));
+ green = p;
+ blue = hsv.value;
+ break;
+
+ default: // case 5:
+ red = hsv.value;
+ green = p;
+ blue = hsv.value * (1.0 - hsv.saturation * f);
+ break;
+ }
+ }
+
+ return RGBValue((unsigned char)(red * 255.0),
+ (unsigned char)(green * 255.0),
+ (unsigned char)(blue * 255.0));
+}
+
+/*
+ * Rotates the hue of each pixel of the image. angle is a double in the range
+ * -1.0..1.0 where -1.0 is -360 degrees and 1.0 is 360 degrees
+ */
+void wxImage::RotateHue(double angle)
+{
+ AllocExclusive();
+
+ unsigned char *srcBytePtr;
+ unsigned char *dstBytePtr;
+ unsigned long count;
+ wxImage::HSVValue hsv;
+ wxImage::RGBValue rgb;
+
+ wxASSERT (angle >= -1.0 && angle <= 1.0);
+ count = M_IMGDATA->m_width * M_IMGDATA->m_height;
+ if ( count > 0 && !wxIsNullDouble(angle) )
+ {
+ srcBytePtr = M_IMGDATA->m_data;
+ dstBytePtr = srcBytePtr;
+ do
+ {
+ rgb.red = *srcBytePtr++;
+ rgb.green = *srcBytePtr++;
+ rgb.blue = *srcBytePtr++;
+ hsv = RGBtoHSV(rgb);
+
+ hsv.hue = hsv.hue + angle;
+ if (hsv.hue > 1.0)
+ hsv.hue = hsv.hue - 1.0;
+ else if (hsv.hue < 0.0)
+ hsv.hue = hsv.hue + 1.0;
+
+ rgb = HSVtoRGB(hsv);
+ *dstBytePtr++ = rgb.red;
+ *dstBytePtr++ = rgb.green;
+ *dstBytePtr++ = rgb.blue;
+ } while (--count != 0);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// wxImageHandler
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxImageHandler,wxObject)
+
+#if wxUSE_STREAMS
+int wxImageHandler::GetImageCount( wxInputStream& stream )
+{
+ // NOTE: this code is the same of wxAnimationDecoder::CanRead and
+ // wxImageHandler::CallDoCanRead
+
+ if ( !stream.IsSeekable() )
+ return false; // can't test unseekable stream
+
+ wxFileOffset posOld = stream.TellI();
+ int n = DoGetImageCount(stream);
+
+ // restore the old position to be able to test other formats and so on
+ if ( stream.SeekI(posOld) == wxInvalidOffset )
+ {
+ wxLogDebug(wxT("Failed to rewind the stream in wxImageHandler!"));
+
+ // reading would fail anyhow as we're not at the right position
+ return false;
+ }
+
+ return n;
+}
+
+bool wxImageHandler::CanRead( const wxString& name )
+{
+ if (wxFileExists(name))
+ {
+ wxImageFileInputStream stream(name);
+ return CanRead(stream);
+ }
+
+ wxLogError( _("Can't check image format of file '%s': file does not exist."), name.c_str() );
+
+ return false;
+}
+
+bool wxImageHandler::CallDoCanRead(wxInputStream& stream)
+{
+ // NOTE: this code is the same of wxAnimationDecoder::CanRead and
+ // wxImageHandler::GetImageCount
+
+ if ( !stream.IsSeekable() )
+ return false; // can't test unseekable stream
+
+ wxFileOffset posOld = stream.TellI();
+ bool ok = DoCanRead(stream);
+
+ // restore the old position to be able to test other formats and so on
+ if ( stream.SeekI(posOld) == wxInvalidOffset )
+ {
+ wxLogDebug(wxT("Failed to rewind the stream in wxImageHandler!"));
+
+ // reading would fail anyhow as we're not at the right position
+ return false;
+ }
+
+ return ok;
+}
+
+#endif // wxUSE_STREAMS
+
+/* static */
+wxImageResolution
+wxImageHandler::GetResolutionFromOptions(const wxImage& image, int *x, int *y)
+{
+ wxCHECK_MSG( x && y, wxIMAGE_RESOLUTION_NONE, wxT("NULL pointer") );
+
+ if ( image.HasOption(wxIMAGE_OPTION_RESOLUTIONX) &&
+ image.HasOption(wxIMAGE_OPTION_RESOLUTIONY) )
+ {
+ *x = image.GetOptionInt(wxIMAGE_OPTION_RESOLUTIONX);
+ *y = image.GetOptionInt(wxIMAGE_OPTION_RESOLUTIONY);
+ }
+ else if ( image.HasOption(wxIMAGE_OPTION_RESOLUTION) )
+ {
+ *x =
+ *y = image.GetOptionInt(wxIMAGE_OPTION_RESOLUTION);
+ }
+ else // no resolution options specified
+ {
+ *x =
+ *y = 0;
+
+ return wxIMAGE_RESOLUTION_NONE;
+ }
+
+ // get the resolution unit too
+ int resUnit = image.GetOptionInt(wxIMAGE_OPTION_RESOLUTIONUNIT);
+ if ( !resUnit )
+ {
+ // this is the default
+ resUnit = wxIMAGE_RESOLUTION_INCHES;
+ }
+
+ return (wxImageResolution)resUnit;
+}
+
+// ----------------------------------------------------------------------------
+// image histogram stuff
+// ----------------------------------------------------------------------------
+
+bool
+wxImageHistogram::FindFirstUnusedColour(unsigned char *r,
+ unsigned char *g,
+ unsigned char *b,
+ unsigned char r2,
+ unsigned char b2,
+ unsigned char g2) const
+{
+ unsigned long key = MakeKey(r2, g2, b2);
+
+ while ( find(key) != end() )
+ {
+ // color already used
+ r2++;
+ if ( r2 >= 255 )
+ {
+ r2 = 0;
+ g2++;
+ if ( g2 >= 255 )
+ {
+ g2 = 0;
+ b2++;
+ if ( b2 >= 255 )
+ {
+ wxLogError(_("No unused colour in image.") );
+ return false;
+ }
+ }
+ }
+
+ key = MakeKey(r2, g2, b2);
+ }
+
+ if ( r )
+ *r = r2;
+ if ( g )
+ *g = g2;
+ if ( b )
+ *b = b2;
+
+ return true;
+}
+
+bool
+wxImage::FindFirstUnusedColour(unsigned char *r,
+ unsigned char *g,
+ unsigned char *b,
+ unsigned char r2,
+ unsigned char b2,
+ unsigned char g2) const
+{
+ wxImageHistogram histogram;
+
+ ComputeHistogram(histogram);
+
+ return histogram.FindFirstUnusedColour(r, g, b, r2, g2, b2);
+}
+
+
+
+// GRG, Dic/99
+// Counts and returns the number of different colours. Optionally stops
+// when it exceeds 'stopafter' different colours. This is useful, for
+// example, to see if the image can be saved as 8-bit (256 colour or
+// less, in this case it would be invoked as CountColours(256)). Default
+// value for stopafter is -1 (don't care).
+//
+unsigned long wxImage::CountColours( unsigned long stopafter ) const
+{
+ wxHashTable h;
+ wxObject dummy;
+ unsigned char r, g, b;
+ unsigned char *p;
+ unsigned long size, nentries, key;
+
+ p = GetData();
+ size = GetWidth() * GetHeight();
+ nentries = 0;
+
+ for (unsigned long j = 0; (j < size) && (nentries <= stopafter) ; j++)
+ {
+ r = *(p++);
+ g = *(p++);
+ b = *(p++);
+ key = wxImageHistogram::MakeKey(r, g, b);
+
+ if (h.Get(key) == NULL)
+ {
+ h.Put(key, &dummy);
+ nentries++;
+ }
+ }
+
+ return nentries;
+}
+
+
+unsigned long wxImage::ComputeHistogram( wxImageHistogram &h ) const
+{
+ unsigned char *p = GetData();
+ unsigned long nentries = 0;
+
+ h.clear();
+
+ const unsigned long size = GetWidth() * GetHeight();
+
+ unsigned char r, g, b;
+ for ( unsigned long n = 0; n < size; n++ )
+ {
+ r = *p++;
+ g = *p++;
+ b = *p++;
+
+ wxImageHistogramEntry& entry = h[wxImageHistogram::MakeKey(r, g, b)];
+
+ if ( entry.value++ == 0 )
+ entry.index = nentries++;
+ }
+
+ return nentries;
+}
+
+/*
+ * Rotation code by Carlos Moreno
+ */
+
+static const double wxROTATE_EPSILON = 1e-10;
+
+// Auxiliary function to rotate a point (x,y) with respect to point p0
+// make it inline and use a straight return to facilitate optimization
+// also, the function receives the sine and cosine of the angle to avoid
+// repeating the time-consuming calls to these functions -- sin/cos can
+// be computed and stored in the calling function.
+
+static inline wxRealPoint
+wxRotatePoint(const wxRealPoint& p, double cos_angle, double sin_angle,
+ const wxRealPoint& p0)
+{
+ return wxRealPoint(p0.x + (p.x - p0.x) * cos_angle - (p.y - p0.y) * sin_angle,
+ p0.y + (p.y - p0.y) * cos_angle + (p.x - p0.x) * sin_angle);
+}
+
+static inline wxRealPoint
+wxRotatePoint(double x, double y, double cos_angle, double sin_angle,
+ const wxRealPoint & p0)
+{
+ return wxRotatePoint (wxRealPoint(x,y), cos_angle, sin_angle, p0);
+}
+
+wxImage wxImage::Rotate(double angle,
+ const wxPoint& centre_of_rotation,
+ bool interpolating,
+ wxPoint *offset_after_rotation) const
+{
+ // screen coordinates are a mirror image of "real" coordinates
+ angle = -angle;
+
+ const bool has_alpha = HasAlpha();
+
+ const int w = GetWidth();
+ const int h = GetHeight();
+
+ int i;
+
+ // Create pointer-based array to accelerate access to wxImage's data
+ unsigned char ** data = new unsigned char * [h];
+ data[0] = GetData();
+ for (i = 1; i < h; i++)
+ data[i] = data[i - 1] + (3 * w);
+
+ // Same for alpha channel
+ unsigned char ** alpha = NULL;
+ if (has_alpha)
+ {
+ alpha = new unsigned char * [h];
+ alpha[0] = GetAlpha();
+ for (i = 1; i < h; i++)
+ alpha[i] = alpha[i - 1] + w;
+ }
+
+ // precompute coefficients for rotation formula
+ const double cos_angle = cos(angle);
+ const double sin_angle = sin(angle);
+
+ // Create new Image to store the result
+ // First, find rectangle that covers the rotated image; to do that,
+ // rotate the four corners
+
+ const wxRealPoint p0(centre_of_rotation.x, centre_of_rotation.y);
+
+ wxRealPoint p1 = wxRotatePoint (0, 0, cos_angle, sin_angle, p0);
+ wxRealPoint p2 = wxRotatePoint (0, h, cos_angle, sin_angle, p0);
+ wxRealPoint p3 = wxRotatePoint (w, 0, cos_angle, sin_angle, p0);
+ wxRealPoint p4 = wxRotatePoint (w, h, cos_angle, sin_angle, p0);
+
+ int x1a = (int) floor (wxMin (wxMin(p1.x, p2.x), wxMin(p3.x, p4.x)));
+ int y1a = (int) floor (wxMin (wxMin(p1.y, p2.y), wxMin(p3.y, p4.y)));
+ int x2a = (int) ceil (wxMax (wxMax(p1.x, p2.x), wxMax(p3.x, p4.x)));
+ int y2a = (int) ceil (wxMax (wxMax(p1.y, p2.y), wxMax(p3.y, p4.y)));
+
+ // Create rotated image
+ wxImage rotated (x2a - x1a + 1, y2a - y1a + 1, false);
+ // With alpha channel
+ if (has_alpha)
+ rotated.SetAlpha();
+
+ if (offset_after_rotation != NULL)
+ {
+ *offset_after_rotation = wxPoint (x1a, y1a);
+ }
+
+ // the rotated (destination) image is always accessed sequentially via this
+ // pointer, there is no need for pointer-based arrays here
+ unsigned char *dst = rotated.GetData();
+
+ unsigned char *alpha_dst = has_alpha ? rotated.GetAlpha() : NULL;
+
+ // if the original image has a mask, use its RGB values as the blank pixel,
+ // else, fall back to default (black).
+ unsigned char blank_r = 0;
+ unsigned char blank_g = 0;
+ unsigned char blank_b = 0;
+
+ if (HasMask())
+ {
+ blank_r = GetMaskRed();
+ blank_g = GetMaskGreen();
+ blank_b = GetMaskBlue();
+ rotated.SetMaskColour( blank_r, blank_g, blank_b );
+ }
+
+ // Now, for each point of the rotated image, find where it came from, by
+ // performing an inverse rotation (a rotation of -angle) and getting the
+ // pixel at those coordinates
+
+ const int rH = rotated.GetHeight();
+ const int rW = rotated.GetWidth();
+
+ // do the (interpolating) test outside of the loops, so that it is done
+ // only once, instead of repeating it for each pixel.
+ if (interpolating)
+ {
+ for (int y = 0; y < rH; y++)
+ {
+ for (int x = 0; x < rW; x++)
+ {
+ wxRealPoint src = wxRotatePoint (x + x1a, y + y1a, cos_angle, -sin_angle, p0);
+
+ if (-0.25 < src.x && src.x < w - 0.75 &&
+ -0.25 < src.y && src.y < h - 0.75)
+ {
+ // interpolate using the 4 enclosing grid-points. Those
+ // points can be obtained using floor and ceiling of the
+ // exact coordinates of the point
+ int x1, y1, x2, y2;
+
+ if (0 < src.x && src.x < w - 1)
+ {
+ x1 = wxRound(floor(src.x));
+ x2 = wxRound(ceil(src.x));
+ }
+ else // else means that x is near one of the borders (0 or width-1)
+ {
+ x1 = x2 = wxRound (src.x);
+ }
+
+ if (0 < src.y && src.y < h - 1)
+ {
+ y1 = wxRound(floor(src.y));
+ y2 = wxRound(ceil(src.y));
+ }
+ else
+ {
+ y1 = y2 = wxRound (src.y);
+ }
+
+ // get four points and the distances (square of the distance,
+ // for efficiency reasons) for the interpolation formula
+
+ // GRG: Do not calculate the points until they are
+ // really needed -- this way we can calculate
+ // just one, instead of four, if d1, d2, d3
+ // or d4 are < wxROTATE_EPSILON
+
+ const double d1 = (src.x - x1) * (src.x - x1) + (src.y - y1) * (src.y - y1);
+ const double d2 = (src.x - x2) * (src.x - x2) + (src.y - y1) * (src.y - y1);
+ const double d3 = (src.x - x2) * (src.x - x2) + (src.y - y2) * (src.y - y2);
+ const double d4 = (src.x - x1) * (src.x - x1) + (src.y - y2) * (src.y - y2);
+
+ // Now interpolate as a weighted average of the four surrounding
+ // points, where the weights are the distances to each of those points
+
+ // If the point is exactly at one point of the grid of the source
+ // image, then don't interpolate -- just assign the pixel
+
+ // d1,d2,d3,d4 are positive -- no need for abs()
+ if (d1 < wxROTATE_EPSILON)
+ {
+ unsigned char *p = data[y1] + (3 * x1);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *p;
+
+ if (has_alpha)
+ *(alpha_dst++) = *(alpha[y1] + x1);
+ }
+ else if (d2 < wxROTATE_EPSILON)
+ {
+ unsigned char *p = data[y1] + (3 * x2);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *p;
+
+ if (has_alpha)
+ *(alpha_dst++) = *(alpha[y1] + x2);
+ }
+ else if (d3 < wxROTATE_EPSILON)
+ {
+ unsigned char *p = data[y2] + (3 * x2);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *p;
+
+ if (has_alpha)
+ *(alpha_dst++) = *(alpha[y2] + x2);
+ }
+ else if (d4 < wxROTATE_EPSILON)
+ {
+ unsigned char *p = data[y2] + (3 * x1);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *p;
+
+ if (has_alpha)
+ *(alpha_dst++) = *(alpha[y2] + x1);
+ }
+ else
+ {
+ // weights for the weighted average are proportional to the inverse of the distance
+ unsigned char *v1 = data[y1] + (3 * x1);
+ unsigned char *v2 = data[y1] + (3 * x2);
+ unsigned char *v3 = data[y2] + (3 * x2);
+ unsigned char *v4 = data[y2] + (3 * x1);
+
+ const double w1 = 1/d1, w2 = 1/d2, w3 = 1/d3, w4 = 1/d4;
+
+ // GRG: Unrolled.
+
+ *(dst++) = (unsigned char)
+ ( (w1 * *(v1++) + w2 * *(v2++) +
+ w3 * *(v3++) + w4 * *(v4++)) /
+ (w1 + w2 + w3 + w4) );
+ *(dst++) = (unsigned char)
+ ( (w1 * *(v1++) + w2 * *(v2++) +
+ w3 * *(v3++) + w4 * *(v4++)) /
+ (w1 + w2 + w3 + w4) );
+ *(dst++) = (unsigned char)
+ ( (w1 * *v1 + w2 * *v2 +
+ w3 * *v3 + w4 * *v4) /
+ (w1 + w2 + w3 + w4) );
+
+ if (has_alpha)
+ {
+ v1 = alpha[y1] + (x1);
+ v2 = alpha[y1] + (x2);
+ v3 = alpha[y2] + (x2);
+ v4 = alpha[y2] + (x1);
+
+ *(alpha_dst++) = (unsigned char)
+ ( (w1 * *v1 + w2 * *v2 +
+ w3 * *v3 + w4 * *v4) /
+ (w1 + w2 + w3 + w4) );
+ }
+ }
+ }
+ else
+ {
+ *(dst++) = blank_r;
+ *(dst++) = blank_g;
+ *(dst++) = blank_b;
+
+ if (has_alpha)
+ *(alpha_dst++) = 0;
+ }
+ }
+ }
+ }
+ else // not interpolating
+ {
+ for (int y = 0; y < rH; y++)
+ {
+ for (int x = 0; x < rW; x++)
+ {
+ wxRealPoint src = wxRotatePoint (x + x1a, y + y1a, cos_angle, -sin_angle, p0);
+
+ const int xs = wxRound (src.x); // wxRound rounds to the
+ const int ys = wxRound (src.y); // closest integer
+
+ if (0 <= xs && xs < w && 0 <= ys && ys < h)
+ {
+ unsigned char *p = data[ys] + (3 * xs);
+ *(dst++) = *(p++);
+ *(dst++) = *(p++);
+ *(dst++) = *p;
+
+ if (has_alpha)
+ *(alpha_dst++) = *(alpha[ys] + (xs));
+ }
+ else
+ {
+ *(dst++) = blank_r;
+ *(dst++) = blank_g;
+ *(dst++) = blank_b;
+
+ if (has_alpha)
+ *(alpha_dst++) = 255;
+ }
+ }
+ }
+ }
+
+ delete [] data;
+ delete [] alpha;
+
+ return rotated;