#ifndef WX_PRECOMP
#include "wx/window.h"
#include "wx/icon.h"
+ #include "wx/dcclient.h"
#endif
#include "wx/msw/private.h"
// GetBestSize will work properly now, so set the best size if needed
SetInitialSize(size);
+ // Win9x and 2000 don't draw correctly the images with alpha channel so we
+ // need to draw them ourselves and it's easier to just always do it rather
+ // than check if we have an image with alpha or not
+ if ( wxGetWinVersion() <= wxWinVersion_2000 )
+ {
+ Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
+ }
+
return true;
}
return wxSize(16, 16);
}
+void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event))
+{
+ wxPaintDC dc(this);
+
+ const wxSize size(GetSize());
+ const wxBitmap bmp(GetBitmap());
+
+ // Clear the background
+ dc.SetBrush(GetBackgroundColour());
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight());
+
+ // Draw the image in the middle
+ dc.DrawBitmap(bmp,
+ (size.GetWidth() - bmp.GetWidth()) / 2,
+ (size.GetHeight() - bmp.GetHeight()) / 2,
+ true /* use mask */);
+}
+
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
wxGDIImage* convertedImage = ConvertImage( *image );