#include "wx/filefn.h" // for wxMatchWild
#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
#include <dirent.h>
void Rewind() { rewinddir(m_dir); }
bool Read(wxString *filename);
+ const wxString& GetName() const { return m_dirname; }
+
private:
DIR *m_dir;
bool wxDirData::Read(wxString *filename)
{
- dirent *de = (dirent *)NULL; // just to silent compiler warnings
+ dirent *de = (dirent *)NULL; // just to silence compiler warnings
bool matches = FALSE;
+ // speed up string concatenation in the loop a bit
+ wxString path = m_dirname;
+ path += _T('/');
+ path.reserve(path.length() + 255);
+
while ( !matches )
{
de = readdir(m_dir);
{
if ( !(m_flags & wxDIR_DOTDOT) )
continue;
+
+ // we found a valid match
+ break;
}
// check the type now
- if ( !(m_flags & wxDIR_FILES) &&
- !wxDir::Exists(m_dirname + _T('/') + de->d_name) )
+ if ( !(m_flags & wxDIR_FILES) && !wxDir::Exists(path + de->d_name) )
{
// it's a file, but we don't want them
continue;
}
- else if ( !(m_flags & wxDIR_DIRS) &&
- wxDir::Exists(m_dirname + _T('/') + de->d_name) )
+ else if ( !(m_flags & wxDIR_DIRS) && wxDir::Exists(path + de->d_name) )
{
// it's a dir, and we don't want it
continue;
}
// finally, check the name
- if ( !m_filespec )
+ if ( m_filespec.empty() )
{
matches = m_flags & wxDIR_HIDDEN ? TRUE : de->d_name[0] != '.';
}
return m_data != NULL;
}
+wxString wxDir::GetName() const
+{
+ wxString name;
+ if ( m_data )
+ {
+ name = M_DIR->GetName();
+ if ( !name.empty() && (name.Last() == _T('/')) )
+ {
+ // chop off the last (back)slash
+ name.Truncate(name.length() - 1);
+ }
+ }
+
+ return name;
+}
+
wxDir::~wxDir()
{
delete M_DIR;
return M_DIR->Read(filename);
}
+
+bool wxDir::HasSubDirs(const wxString& spec)
+{
+ wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
+
+ if ( spec.empty() )
+ {
+ // faster check for presence of any subdirectory: normally each subdir
+ // has a hard link to the parent directory and so, knowing that there
+ // are at least "." and "..", we have a subdirectory if and only if
+ // links number is > 2 - this is just a guess but it works fairly well
+ // in practice
+ //
+ // note that we may guess wrongly in one direction only: i.e. we may
+ // return true when there are no subdirectories but this is ok as the
+ // caller will learn it soon enough when it calls GetFirst(wxDIR)
+ // anyhow
+ wxStructStat stBuf;
+ if ( wxStat(M_DIR->GetName(), &stBuf) == 0 )
+ {
+ switch ( stBuf.st_nlink )
+ {
+ case 2:
+ // just "." and ".."
+ return FALSE;
+
+ case 0:
+ case 1:
+ // weird filesystem, don't try to guess for it, use dumb
+ // method below
+ break;
+
+ default:
+ // assume we have subdirs - may turn out to be wrong if we
+ // have other hard links to this directory but it's not
+ // that bad as explained above
+ return TRUE;
+ }
+ }
+ }
+
+ // just try to find first directory
+ wxString s;
+ return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN);
+}
+