#include <GL/gl.h>
-class WXDLLIMPEXP_GL wxGLCanvas; /* forward reference */
+class WXDLLIMPEXP_FWD_GL wxGLCanvas; /* forward reference */
class WXDLLIMPEXP_GL wxGLContext: public wxObject
{
void SetCurrent();
- void SetColour(const wxChar *colour);
+ void SetColour(const wxString& colour);
void SwapBuffers();