#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
-extern "C"
-{
- #include <GL/gl.h>
- #include <GL/glx.h>
- #include <GL/glu.h>
-}
-
-//---------------------------------------------------------------------------
-// wxGLContext
-//---------------------------------------------------------------------------
-
-
-class WXDLLEXPORT wxGLContext : public wxGLContextBase
-{
-public:
- wxGLContext(wxWindow* win, const wxGLContext* other = NULL);
- virtual ~wxGLContext();
-
- virtual void SetCurrent(const wxGLCanvas& win) const;
-
-private:
- GLXContext m_glContext;
-
- DECLARE_CLASS(wxGLContext)
-};
+#include "wx/unix/glx11.h"
//---------------------------------------------------------------------------
// wxGLCanvas
//---------------------------------------------------------------------------
-class WXDLLEXPORT wxGLCanvas : public wxGLCanvasBase
+class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasX11
{
public:
wxGLCanvas(wxWindow *parent,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
- virtual ~wxGLCanvas();
-
- // implement wxGLCanvasBase methods
+ // implement wxGLCanvasX11 methods
// --------------------------------
- virtual void SwapBuffers();
-
-
- // GTK-specific helpers
- // --------------------
-
- // return GLX version: 13 means 1.3
- static int GetGLXVersion();
+ virtual Window GetXWindow() const;
// deprecated methods
// implementation from now on
void OnInternalIdle();
- void *m_vi; // actually an XVisualInfo*
- GLXFBConfig *m_fbc;
- bool m_canFreeVi;
- bool m_canFreeFBC;
GtkWidget *m_glWidget;
bool m_exposed;
const bool m_createImplicitContext;
#endif // WXWIN_COMPATIBILITY_2_8
- // returns an XVisualInfo* based on desired GL attributes;
- // returns NULL if an appropriate visual is not found. The
- // caller is reponsible for using XFree() to deallocate
- // the returned structure.
- static void* ChooseGLVisual(const int *attribList);
- static void* ChooseGLFBC(const int *attribList);
- static void GetGLAttribListFromWX(const int *wx_attribList, int *gl_attribList );
-
private:
DECLARE_CLASS(wxGLCanvas)
};