#include "wx/toplevel.h"
#ifndef WX_PRECOMP
+ #include "wx/msw/missing.h"
#include "wx/app.h"
#include "wx/dialog.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/frame.h"
#include "wx/containr.h" // wxSetFocusToChild()
+ #include "wx/module.h"
#endif //WX_PRECOMP
-#include "wx/module.h"
#include "wx/dynlib.h"
#include "wx/msw/private.h"
#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
- #include <ole2.h>
- #include <shellapi.h>
- // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
- #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
- #include <aygshell.h>
- #endif
-#include "wx/msw/wince/missing.h"
+ #include <ole2.h>
+ #include <shellapi.h>
+ // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
+ #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
+ #include <aygshell.h>
+ #endif
+ #include "wx/msw/wince/missing.h"
#endif
-#include "wx/msw/missing.h"
#include "wx/msw/winundef.h"
#include "wx/display.h"
// WS_EX_CONTEXTHELP is incompatible with WS_MINIMIZEBOX and WS_MAXIMIZEBOX
// and is ignored if we specify both of them, but chances are that if we
- // use wxFRAME_EX_CONTEXTHELP, we really do want to have the context help
+ // use wxWS_EX_CONTEXTHELP, we really do want to have the context help
// button while wxMINIMIZE/wxMAXIMIZE are included by default, so the help
// takes precedence
- if ( !(GetExtraStyle() & wxFRAME_EX_CONTEXTHELP) )
+ if ( !(GetExtraStyle() & wxWS_EX_CONTEXTHELP) )
{
if ( style & wxMINIMIZE_BOX )
msflags |= WS_MINIMIZEBOX;
//else: nothing to do [here]
}
- if ( GetExtraStyle() & wxFRAME_EX_CONTEXTHELP )
+ if ( GetExtraStyle() & wxWS_EX_CONTEXTHELP )
*exflags |= WS_EX_CONTEXTHELP;
#endif // !__WXWINCE__
WXDWORD exflags;
WXDWORD flags = MSWGetCreateWindowFlags(&exflags);
- wxSize sz;
+ const wxSize sz = IsAlwaysMaximized() ? wxDefaultSize : size;
- if (IsAlwaysMaximized())
- {
- sz = wxDefaultSize;
- }
- else
- {
- sz = size;
- }
-
- bool result = MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
+#ifndef __WXWINCE__
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ exflags |= WS_EX_LAYOUTRTL;
+#endif
- return result;
+ return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
}
bool wxTopLevelWindowMSW::Create(wxWindow *parent,
dlgTemplate->style |= WS_POPUP;
#ifndef __WXWINCE__
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ {
+ dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL;
+ }
+
// force 3D-look if necessary, it looks impossibly ugly otherwise
if ( style & (wxRESIZE_BORDER | wxCAPTION) )
dlgTemplate->style |= DS_MODALFRAME;
frame->GetMenuBar()->AddAdornments(GetWindowStyleFlag());
#endif
+ // we only set pending size if we're maximized before being shown, now that
+ // we're shown we don't need it any more (it is reset in size event handler
+ // for child windows but we have to do it ourselves for this parent window)
+ m_pendingSize = wxDefaultSize;
+
return true;
}
// it's shown, so return our size as it will be then in this case
if ( maximize )
{
- // unfortunately we don't know which display we're on yet so we
- // have to use the default one
- SetSize(wxGetClientDisplayRect().GetSize());
+ // we must only change pending size here, and not call SetSize()
+ // because otherwise Windows would think that this (full screen)
+ // size is the natural size for the frame and so would use it when
+ // the user clicks on "restore" title bar button instead of the
+ // correct initial frame size
+ //
+ // NB: unfortunately we don't know which display we're on yet so we
+ // have to use the default one
+ m_pendingSize = wxGetClientDisplayRect().GetSize();
}
//else: can't do anything in this case, we don't have the old size
}
DoShowWindow(SW_RESTORE);
}
+void wxTopLevelWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
+{
+ if ( dir == wxLayout_Default )
+ dir = wxTheApp->GetLayoutDirection();
+
+ if ( dir != wxLayout_Default )
+ wxTopLevelWindowBase::SetLayoutDirection(dir);
+}
+
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW fullscreen
// ----------------------------------------------------------------------------
}
}
+// ---------------------------------------------------------------------------
+
+bool wxTopLevelWindowMSW::SetTransparent(wxByte alpha)
+{
+ typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD);
+ static PSETLAYEREDWINDOWATTR pSetLayeredWindowAttributes = NULL;
+
+ if ( pSetLayeredWindowAttributes == NULL )
+ {
+ wxDynamicLibrary dllUser32(_T("user32.dll"));
+ pSetLayeredWindowAttributes = (PSETLAYEREDWINDOWATTR)
+ dllUser32.GetSymbol(wxT("SetLayeredWindowAttributes"));
+ }
+ if ( pSetLayeredWindowAttributes == NULL )
+ return false;
+
+ LONG exstyle = GetWindowLong(GetHwnd(), GWL_EXSTYLE);
+
+ // if setting alpha to fully opaque then turn off the layered style
+ if (alpha == 255)
+ {
+ SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle & ~WS_EX_LAYERED);
+ Refresh();
+ return true;
+ }
+
+ // Otherwise, set the layered style if needed and set the alpha value
+ if ((exstyle & WS_EX_LAYERED) == 0 )
+ SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle | WS_EX_LAYERED);
+
+ return pSetLayeredWindowAttributes(GetHwnd(), 0, (BYTE)alpha, LWA_ALPHA) != 0;
+}
+
+bool wxTopLevelWindowMSW::CanSetTransparent()
+{
+ // The API is available on win2k and above
+
+ static int os_type = -1;
+ static int ver_major = -1;
+
+ if (os_type == -1)
+ os_type = ::wxGetOsVersion(&ver_major);
+
+ return (os_type == wxOS_WINDOWS_NT && ver_major >= 5);
+}
+
// ----------------------------------------------------------------------------
// wxTopLevelWindow event handling
// ----------------------------------------------------------------------------