+ if ( m_fileHistory[i] && (file == m_fileHistory[i]) )
+ {
+ // we do have it, move it to the top of the history
+ RemoveFileFromHistory (i);
+ AddFileToHistory (file);
+ return;
+ }
+ }
+
+ // if we already have a full history, delete the one at the end
+ if ( m_fileMaxFiles == m_fileHistoryN )
+ {
+ RemoveFileFromHistory (m_fileHistoryN - 1);
+ AddFileToHistory (file);
+ return;
+ }
+
+ // Add to the project file history:
+ // Move existing files (if any) down so we can insert file at beginning.
+ if (m_fileHistoryN < m_fileMaxFiles)
+ {
+ wxNode* node = m_fileMenus.First();
+ while (node)
+ {
+ wxMenu* menu = (wxMenu*) node->Data();
+ if (m_fileHistoryN == 0)
+ menu->AppendSeparator();
+ menu->Append(wxID_FILE1+m_fileHistoryN, _("[EMPTY]"));
+ node = node->Next();
+ }
+ m_fileHistoryN ++;
+ }
+ // Shuffle filenames down
+ for (i = (m_fileHistoryN-1); i > 0; i--)
+ {
+ m_fileHistory[i] = m_fileHistory[i-1];
+ }
+ m_fileHistory[0] = copystring(file);
+
+ // this is the directory of the last opened file
+ wxString pathCurrent;
+ wxSplitPath( m_fileHistory[0], &pathCurrent, NULL, NULL );
+ for (i = 0; i < m_fileHistoryN; i++)
+ {
+ if ( m_fileHistory[i] )
+ {
+ // if in same directory just show the filename; otherwise the full
+ // path
+ wxString pathInMenu, path, filename, ext;
+ wxSplitPath( m_fileHistory[i], &path, &filename, &ext );
+ if ( path == pathCurrent )
+ {
+ pathInMenu = filename;
+ if ( !ext.empty() )
+ pathInMenu = pathInMenu + wxFILE_SEP_EXT + ext;
+ }
+ else
+ {
+ // absolute path; could also set relative path
+ pathInMenu = m_fileHistory[i];
+ }
+
+ wxString buf;
+ buf.Printf(s_MRUEntryFormat, i + 1, pathInMenu.c_str());
+ wxNode* node = m_fileMenus.First();
+ while (node)
+ {
+ wxMenu* menu = (wxMenu*) node->Data();
+ menu->SetLabel(wxID_FILE1 + i, buf);
+ node = node->Next();
+ }
+ }