#define wxUSE_COMBOBOX 1
// Define 1 to use COMBOXBOX control (Windows)
// or FWW's ComboBox widget (Motif).
+#define wxUSE_CHOICE 1
+ // Define 1 to use CHOICE
+
#define wxUSE_RADIOBUTTON 1
// Define 1 to use radio button control
+#define wxUSE_RADIOBTN 1
+ // Unfortunately someone introduced this one, too
#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
+
+#define wxUSE_CHECKBOX 1
+ // Define 1 to compile checkbox
+
+#define wxUSE_LISTBOX 1
+ // Define 1 to compile listbox
+
+#define wxUSE_SPINBTN 1
+ // Define 1 to compile spin button
+
+// use wxStaticLine class (separator line in the dialog)?
+#define wxUSE_STATLINE 1
+
+#define wxUSE_CHECKLISTBOX 1
+ // Define 1 to compile check listbox
+
+#define wxUSE_CHOICE 1
+ // Define 1 to compile choice
+
+#define wxUSE_CARET 1
+ // Define 1 to use wxCaret class
#define wxUSE_XPM_IN_MSW 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_MSW 1
#define wxUSE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#undef wxUSE_WX_RESOURCES
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
+#define wxUSE_MDI_ARCHITECTURE 1
+ // Set to 0 to disable MDI document/view architecture
#define wxUSE_PRINTING_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
+#define wxUSE_STREAMS 1
+ // If enabled (1), compiles wxWindows streams classes
+
+#define wxUSE_STD_IOSTREAM 1
+ // Use standard C++ streams if 1. If 0, use wxWin
+ // streams implementation.
+
#define wxUSE_WXCONFIG 1
// if enabled, compiles built-in OS independent wxConfig
// class and it's file (any platform) and registry (Win)
// Use PNG bitmap code
#define wxUSE_LIBJPEG 0
// Use JPEG bitmap code
-#define wxUSE_STD_IOSTREAM 1
- // Use standard C++ streams if 1. If 0, use wxWin
- // streams implementation.
-
+#define wxUSE_SERIAL 0
+ // Use serialization (requires utils/serialize)
+#define wxUSE_DYNLIB_CLASS 0
+ // Compile in wxLibrary class for run-time
+ // DLL loading and function calling
#define wxUSE_TOOLTIPS 1
// Define to use wxToolTip class and
// wxWindow::SetToolTip() method
+#define wxUSE_SOCKETS 0
+ // Set to 1 to use socket classes
+#define wxUSE_HTML 0
+ // Set to 1 to use wxHTML sub-library
+#define wxUSE_FS_ZIP 0
+#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
+
+#define wxUSE_BUSYINFO 0
+ // wxBusyInfo displays window with message
+ // when app is busy. Works in same way as
+ // wxBusyCursor
+
/*
* Finer detail
// will be used to write, in a portable way,
// float on the disk
+// use wxFile class - required by i18n code, wxConfig and others - recommended
+#define wxUSE_FILE 1
+
+// use wxTextFile class: requires wxFile, required by wxConfig
+#define wxUSE_TEXTFILE 1
+
+// i18n support: _() macro, wxLocale class. Requires wxFile
+#define wxUSE_INTL 1
+
+// wxLogXXX functions - highly recommended
+#define wxUSE_LOG 1
+
+// wxValidator class
+#define wxUSE_VALIDATORS 1
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
+
+// wxSashWindow class
+#define wxUSE_SASH 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// wxToolBar class
+#define wxUSE_TOOLBAR 1
+
+// wxStatusBar class
+#define wxUSE_STATUSBAR 1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
/*
* MS Windows/Windows NT
*
*/
+#define wxUSE_OLE 1
+ // drag-and-drop, clipboard, OLE Automation
+
#if defined(__WIN95__)
#define wxUSE_CTL3D 0
#else
// complains about deallocating
// arrays of wxPoints if wxPoint is a class.
-#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
+#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
#endif
+#if defined(__WXMSW__) && defined(__BORLANDC__)
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+#endif
+
#if defined(__WXMSW__) && !defined(__WIN32__)
#undef wxUSE_THREADS
#define wxUSE_THREADS 0
+#undef wxUSE_TOOLTIPS
+#define wxUSE_TOOLTIPS 0
+
#endif
#endif