+ unsigned char* src_line = &source_data[(y>>16)*old_width*3];
+ unsigned char* src_alpha_line = source_alpha ? &source_alpha[(y>>16)*old_width] : 0 ;
+
+ long x = 0;
+ for ( long i = 0; i < width; i++ )
+ {
+ unsigned char* src_pixel = &src_line[(x>>16)*3];
+ unsigned char* src_alpha_pixel = source_alpha ? &src_alpha_line[(x>>16)] : 0 ;
+ dest_pixel[0] = src_pixel[0];
+ dest_pixel[1] = src_pixel[1];
+ dest_pixel[2] = src_pixel[2];
+ dest_pixel += 3;
+ if ( source_alpha )
+ *(target_alpha++) = *src_alpha_pixel ;
+ x += x_delta;
+ }
+
+ y += y_delta;
+ }
+ }
+
+ // If the original image has a mask, apply the mask to the new image
+ if (M_IMGDATA->m_hasMask)
+ {
+ image.SetMaskColour( M_IMGDATA->m_maskRed,
+ M_IMGDATA->m_maskGreen,
+ M_IMGDATA->m_maskBlue );
+ }
+
+ // In case this is a cursor, make sure the hotspot is scaled accordingly:
+ if ( HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X) )
+ image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X,
+ (GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X)*width)/old_width);
+ if ( HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y) )
+ image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y,
+ (GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y)*height)/old_height);
+
+ return image;
+}
+
+wxImage wxImage::ResampleBox(int width, int height) const
+{
+ // This function implements a simple pre-blur/box averaging method for
+ // downsampling that gives reasonably smooth results To scale the image
+ // down we will need to gather a grid of pixels of the size of the scale
+ // factor in each direction and then do an averaging of the pixels.
+
+ wxImage ret_image(width, height, false);
+
+ const double scale_factor_x = double(M_IMGDATA->m_width) / width;
+ const double scale_factor_y = double(M_IMGDATA->m_height) / height;
+
+ const int scale_factor_x_2 = (int)(scale_factor_x / 2);
+ const int scale_factor_y_2 = (int)(scale_factor_y / 2);
+
+ // If we want good-looking results we need to pre-blur the image a bit first
+ wxImage src_image(*this);
+ src_image = src_image.BlurHorizontal(scale_factor_x_2);
+ src_image = src_image.BlurVertical(scale_factor_y_2);
+
+ unsigned char* src_data = src_image.GetData();
+ unsigned char* src_alpha = src_image.GetAlpha();
+ unsigned char* dst_data = ret_image.GetData();
+ unsigned char* dst_alpha = NULL;
+
+ if ( src_alpha )
+ {
+ ret_image.SetAlpha();
+ dst_alpha = ret_image.GetAlpha();
+ }
+
+ int averaged_pixels, src_pixel_index;
+ double sum_r, sum_g, sum_b, sum_a;
+
+ for ( int y = 0; y < height; y++ ) // Destination image - Y direction
+ {
+ // Source pixel in the Y direction
+ int src_y = (int)(y * scale_factor_y);
+
+ for ( int x = 0; x < width; x++ ) // Destination image - X direction
+ {
+ // Source pixel in the X direction
+ int src_x = (int)(x * scale_factor_x);
+
+ // Box of pixels to average
+ averaged_pixels = 0;
+ sum_r = sum_g = sum_b = sum_a = 0.0;
+
+ for ( int j = int(src_y - scale_factor_y/2.0 + 1);
+ j <= int(src_y + scale_factor_y_2);
+ j++ )
+ {
+ // We don't care to average pixels that don't exist (edges)
+ if ( j < 0 || j > M_IMGDATA->m_height )
+ continue;
+
+ for ( int i = int(src_x - scale_factor_x/2.0 + 1);
+ i <= src_x + scale_factor_x_2;
+ i++ )
+ {
+ // Don't average edge pixels
+ if ( i < 0 || i > M_IMGDATA->m_width )
+ continue;
+
+ // Calculate the actual index in our source pixels
+ src_pixel_index = src_y * M_IMGDATA->m_width + src_x;
+
+ sum_r += src_data[src_pixel_index * 3 + 0];
+ sum_g += src_data[src_pixel_index * 3 + 1];
+ sum_b += src_data[src_pixel_index * 3 + 2];
+ if ( src_alpha )
+ sum_a += src_alpha[src_pixel_index];
+
+ averaged_pixels++;
+ }
+ }
+
+ // Calculate the average from the sum and number of averaged pixels
+ dst_data[0] = (unsigned char)(sum_r / averaged_pixels);
+ dst_data[1] = (unsigned char)(sum_g / averaged_pixels);
+ dst_data[2] = (unsigned char)(sum_b / averaged_pixels);
+ dst_data += 3;
+ if ( src_alpha )
+ *dst_alpha++ = (unsigned char)(sum_a / averaged_pixels);
+ }
+ }
+
+ return ret_image;
+}
+
+// The following two local functions are for the B-spline weighting of the
+// bicubic sampling algorithm
+static inline double spline_cube(double value)
+{
+ return value <= 0.0 ? 0.0 : value * value * value;
+}
+
+static inline double spline_weight(double value)
+{
+ return (spline_cube(value + 2) -
+ 4 * spline_cube(value + 1) +
+ 6 * spline_cube(value) -
+ 4 * spline_cube(value - 1)) / 6;
+}
+
+// This is the bicubic resampling algorithm
+wxImage wxImage::ResampleBicubic(int width, int height) const
+{
+ // This function implements a Bicubic B-Spline algorithm for resampling.
+ // This method is certainly a little slower than wxImage's default pixel
+ // replication method, however for most reasonably sized images not being
+ // upsampled too much on a fairly average CPU this difference is hardly
+ // noticeable and the results are far more pleasing to look at.
+ //
+ // This particular bicubic algorithm does pixel weighting according to a
+ // B-Spline that basically implements a Gaussian bell-like weighting
+ // kernel. Because of this method the results may appear a bit blurry when
+ // upsampling by large factors. This is basically because a slight
+ // gaussian blur is being performed to get the smooth look of the upsampled
+ // image.
+
+ // Edge pixels: 3-4 possible solutions
+ // - (Wrap/tile) Wrap the image, take the color value from the opposite
+ // side of the image.
+ // - (Mirror) Duplicate edge pixels, so that pixel at coordinate (2, n),
+ // where n is nonpositive, will have the value of (2, 1).
+ // - (Ignore) Simply ignore the edge pixels and apply the kernel only to
+ // pixels which do have all neighbours.
+ // - (Clamp) Choose the nearest pixel along the border. This takes the
+ // border pixels and extends them out to infinity.
+ //
+ // NOTE: below the y_offset and x_offset variables are being set for edge
+ // pixels using the "Mirror" method mentioned above
+
+ wxImage ret_image;
+
+ ret_image.Create(width, height, false);
+
+ unsigned char* src_data = M_IMGDATA->m_data;
+ unsigned char* src_alpha = M_IMGDATA->m_alpha;
+ unsigned char* dst_data = ret_image.GetData();
+ unsigned char* dst_alpha = NULL;
+
+ if ( src_alpha )
+ {
+ ret_image.SetAlpha();
+ dst_alpha = ret_image.GetAlpha();
+ }
+
+ for ( int dsty = 0; dsty < height; dsty++ )
+ {
+ // We need to calculate the source pixel to interpolate from - Y-axis
+ double srcpixy = double(dsty * M_IMGDATA->m_height) / height;
+ double dy = srcpixy - (int)srcpixy;
+
+ for ( int dstx = 0; dstx < width; dstx++ )
+ {
+ // X-axis of pixel to interpolate from
+ double srcpixx = double(dstx * M_IMGDATA->m_width) / width;
+ double dx = srcpixx - (int)srcpixx;
+
+ // Sums for each color channel
+ double sum_r = 0, sum_g = 0, sum_b = 0, sum_a = 0;
+
+ // Here we actually determine the RGBA values for the destination pixel
+ for ( int k = -1; k <= 2; k++ )
+ {
+ // Y offset
+ int y_offset = srcpixy + k < 0.0
+ ? 0
+ : srcpixy + k >= M_IMGDATA->m_height
+ ? M_IMGDATA->m_height - 1
+ : (int)(srcpixy + k);
+
+ // Loop across the X axis
+ for ( int i = -1; i <= 2; i++ )
+ {
+ // X offset
+ int x_offset = srcpixx + i < 0.0
+ ? 0
+ : srcpixx + i >= M_IMGDATA->m_width
+ ? M_IMGDATA->m_width - 1
+ : (int)(srcpixx + i);
+
+ // Calculate the exact position where the source data
+ // should be pulled from based on the x_offset and y_offset
+ int src_pixel_index = y_offset*M_IMGDATA->m_width + x_offset;
+
+ // Calculate the weight for the specified pixel according
+ // to the bicubic b-spline kernel we're using for
+ // interpolation
+ double
+ pixel_weight = spline_weight(i - dx)*spline_weight(k - dy);
+
+ // Create a sum of all velues for each color channel
+ // adjusted for the pixel's calculated weight
+ sum_r += src_data[src_pixel_index * 3 + 0] * pixel_weight;
+ sum_g += src_data[src_pixel_index * 3 + 1] * pixel_weight;
+ sum_b += src_data[src_pixel_index * 3 + 2] * pixel_weight;
+ if ( src_alpha )
+ sum_a += src_alpha[src_pixel_index] * pixel_weight;
+ }
+ }
+
+ // Put the data into the destination image. The summed values are
+ // of double data type and are rounded here for accuracy
+ dst_data[0] = (unsigned char)(sum_r + 0.5);
+ dst_data[1] = (unsigned char)(sum_g + 0.5);
+ dst_data[2] = (unsigned char)(sum_b + 0.5);
+ dst_data += 3;
+
+ if ( src_alpha )
+ *dst_alpha++ = (unsigned char)sum_a;
+ }
+ }
+
+ return ret_image;
+}
+
+// Blur in the horizontal direction
+wxImage wxImage::BlurHorizontal(int blurRadius) const
+{
+ wxImage ret_image;
+ ret_image.Create(M_IMGDATA->m_width, M_IMGDATA->m_height, false);
+
+ unsigned char* src_data = M_IMGDATA->m_data;
+ unsigned char* dst_data = ret_image.GetData();
+ unsigned char* src_alpha = M_IMGDATA->m_alpha;
+ unsigned char* dst_alpha = NULL;
+
+ // Check for a mask or alpha
+ if ( src_alpha )
+ {
+ ret_image.SetAlpha();
+ dst_alpha = ret_image.GetAlpha();
+ }
+ else if ( M_IMGDATA->m_hasMask )
+ {
+ ret_image.SetMaskColour(M_IMGDATA->m_maskRed,
+ M_IMGDATA->m_maskGreen,
+ M_IMGDATA->m_maskBlue);
+ }
+
+ // number of pixels we average over
+ const int blurArea = blurRadius*2 + 1;
+
+ // Horizontal blurring algorithm - average all pixels in the specified blur
+ // radius in the X or horizontal direction
+ for ( int y = 0; y < M_IMGDATA->m_height; y++ )
+ {
+ // Variables used in the blurring algorithm
+ long sum_r = 0,
+ sum_g = 0,
+ sum_b = 0,
+ sum_a = 0;
+
+ long pixel_idx;
+ const unsigned char *src;
+ unsigned char *dst;
+
+ // Calculate the average of all pixels in the blur radius for the first
+ // pixel of the row
+ for ( int kernel_x = -blurRadius; kernel_x <= blurRadius; kernel_x++ )
+ {
+ // To deal with the pixels at the start of a row so it's not
+ // grabbing GOK values from memory at negative indices of the
+ // image's data or grabbing from the previous row
+ if ( kernel_x < 0 )
+ pixel_idx = y * M_IMGDATA->m_width;
+ else
+ pixel_idx = kernel_x + y * M_IMGDATA->m_width;
+
+ src = src_data + pixel_idx*3;
+ sum_r += src[0];
+ sum_g += src[1];
+ sum_b += src[2];
+ if ( src_alpha )
+ sum_a += src_alpha[pixel_idx];
+ }
+
+ dst = dst_data + y * M_IMGDATA->m_width*3;
+ dst[0] = (unsigned char)(sum_r / blurArea);
+ dst[1] = (unsigned char)(sum_g / blurArea);
+ dst[2] = (unsigned char)(sum_b / blurArea);
+ if ( src_alpha )
+ dst_alpha[y * M_IMGDATA->m_width] = (unsigned char)(sum_a / blurArea);
+
+ // Now average the values of the rest of the pixels by just moving the
+ // blur radius box along the row
+ for ( int x = 1; x < M_IMGDATA->m_width; x++ )
+ {
+ // Take care of edge pixels on the left edge by essentially
+ // duplicating the edge pixel
+ if ( x - blurRadius - 1 < 0 )
+ pixel_idx = y * M_IMGDATA->m_width;
+ else
+ pixel_idx = (x - blurRadius - 1) + y * M_IMGDATA->m_width;
+
+ // Subtract the value of the pixel at the left side of the blur
+ // radius box
+ src = src_data + pixel_idx*3;
+ sum_r -= src[0];
+ sum_g -= src[1];
+ sum_b -= src[2];
+ if ( src_alpha )
+ sum_a -= src_alpha[pixel_idx];
+
+ // Take care of edge pixels on the right edge
+ if ( x + blurRadius > M_IMGDATA->m_width - 1 )
+ pixel_idx = M_IMGDATA->m_width - 1 + y * M_IMGDATA->m_width;
+ else
+ pixel_idx = x + blurRadius + y * M_IMGDATA->m_width;
+
+ // Add the value of the pixel being added to the end of our box
+ src = src_data + pixel_idx*3;
+ sum_r += src[0];
+ sum_g += src[1];
+ sum_b += src[2];
+ if ( src_alpha )
+ sum_a += src_alpha[pixel_idx];
+
+ // Save off the averaged data
+ dst = dst_data + x*3 + y*M_IMGDATA->m_width*3;
+ dst[0] = (unsigned char)(sum_r / blurArea);
+ dst[1] = (unsigned char)(sum_g / blurArea);
+ dst[2] = (unsigned char)(sum_b / blurArea);
+ if ( src_alpha )
+ dst_alpha[x + y * M_IMGDATA->m_width] = (unsigned char)(sum_a / blurArea);
+ }
+ }
+
+ return ret_image;
+}
+
+// Blur in the vertical direction
+wxImage wxImage::BlurVertical(int blurRadius) const
+{
+ wxImage ret_image;
+ ret_image.Create(M_IMGDATA->m_width, M_IMGDATA->m_height, false);
+
+ unsigned char* src_data = M_IMGDATA->m_data;
+ unsigned char* dst_data = ret_image.GetData();
+ unsigned char* src_alpha = M_IMGDATA->m_alpha;
+ unsigned char* dst_alpha = NULL;
+
+ // Check for a mask or alpha
+ if ( src_alpha )
+ {
+ ret_image.SetAlpha();
+ dst_alpha = ret_image.GetAlpha();
+ }
+ else if ( M_IMGDATA->m_hasMask )
+ {
+ ret_image.SetMaskColour(M_IMGDATA->m_maskRed,
+ M_IMGDATA->m_maskGreen,
+ M_IMGDATA->m_maskBlue);
+ }
+
+ // number of pixels we average over
+ const int blurArea = blurRadius*2 + 1;
+
+ // Vertical blurring algorithm - same as horizontal but switched the
+ // opposite direction
+ for ( int x = 0; x < M_IMGDATA->m_width; x++ )
+ {
+ // Variables used in the blurring algorithm
+ long sum_r = 0,
+ sum_g = 0,
+ sum_b = 0,
+ sum_a = 0;
+
+ long pixel_idx;
+ const unsigned char *src;
+ unsigned char *dst;
+
+ // Calculate the average of all pixels in our blur radius box for the
+ // first pixel of the column
+ for ( int kernel_y = -blurRadius; kernel_y <= blurRadius; kernel_y++ )
+ {
+ // To deal with the pixels at the start of a column so it's not
+ // grabbing GOK values from memory at negative indices of the
+ // image's data or grabbing from the previous column
+ if ( kernel_y < 0 )
+ pixel_idx = x;
+ else
+ pixel_idx = x + kernel_y * M_IMGDATA->m_width;
+
+ src = src_data + pixel_idx*3;
+ sum_r += src[0];
+ sum_g += src[1];
+ sum_b += src[2];
+ if ( src_alpha )
+ sum_a += src_alpha[pixel_idx];
+ }
+
+ dst = dst_data + x*3;
+ dst[0] = (unsigned char)(sum_r / blurArea);
+ dst[1] = (unsigned char)(sum_g / blurArea);
+ dst[2] = (unsigned char)(sum_b / blurArea);
+ if ( src_alpha )
+ dst_alpha[x] = (unsigned char)(sum_a / blurArea);
+
+ // Now average the values of the rest of the pixels by just moving the
+ // box along the column from top to bottom
+ for ( int y = 1; y < M_IMGDATA->m_height; y++ )
+ {
+ // Take care of pixels that would be beyond the top edge by
+ // duplicating the top edge pixel for the column
+ if ( y - blurRadius - 1 < 0 )
+ pixel_idx = x;
+ else
+ pixel_idx = x + (y - blurRadius - 1) * M_IMGDATA->m_width;
+
+ // Subtract the value of the pixel at the top of our blur radius box
+ src = src_data + pixel_idx*3;
+ sum_r -= src[0];
+ sum_g -= src[1];
+ sum_b -= src[2];
+ if ( src_alpha )
+ sum_a -= src_alpha[pixel_idx];
+
+ // Take care of the pixels that would be beyond the bottom edge of
+ // the image similar to the top edge
+ if ( y + blurRadius > M_IMGDATA->m_height - 1 )
+ pixel_idx = x + (M_IMGDATA->m_height - 1) * M_IMGDATA->m_width;
+ else
+ pixel_idx = x + (blurRadius + y) * M_IMGDATA->m_width;
+
+ // Add the value of the pixel being added to the end of our box
+ src = src_data + pixel_idx*3;
+ sum_r += src[0];
+ sum_g += src[1];
+ sum_b += src[2];
+ if ( src_alpha )
+ sum_a += src_alpha[pixel_idx];
+
+ // Save off the averaged data
+ dst = dst_data + (x + y * M_IMGDATA->m_width) * 3;
+ dst[0] = (unsigned char)(sum_r / blurArea);
+ dst[1] = (unsigned char)(sum_g / blurArea);
+ dst[2] = (unsigned char)(sum_b / blurArea);
+ if ( src_alpha )
+ dst_alpha[x + y * M_IMGDATA->m_width] = (unsigned char)(sum_a / blurArea);
+ }
+ }
+
+ return ret_image;
+}
+
+// The new blur function
+wxImage wxImage::Blur(int blurRadius) const
+{
+ wxImage ret_image;
+ ret_image.Create(M_IMGDATA->m_width, M_IMGDATA->m_height, false);
+
+ // Blur the image in each direction
+ ret_image = BlurHorizontal(blurRadius);
+ ret_image = ret_image.BlurVertical(blurRadius);
+
+ return ret_image;
+}
+
+wxImage wxImage::Rotate90( bool clockwise ) const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), image, wxT("invalid image") );
+
+ image.Create( M_IMGDATA->m_height, M_IMGDATA->m_width, false );
+
+ unsigned char *data = image.GetData();
+
+ wxCHECK_MSG( data, image, wxT("unable to create image") );
+
+ unsigned char *source_data = M_IMGDATA->m_data;
+ unsigned char *target_data;
+ unsigned char *alpha_data = 0 ;
+ unsigned char *source_alpha = 0 ;
+ unsigned char *target_alpha = 0 ;
+
+ if (M_IMGDATA->m_hasMask)
+ {
+ image.SetMaskColour( M_IMGDATA->m_maskRed, M_IMGDATA->m_maskGreen, M_IMGDATA->m_maskBlue );
+ }
+ else
+ {
+ source_alpha = M_IMGDATA->m_alpha ;
+ if ( source_alpha )
+ {
+ image.SetAlpha() ;
+ alpha_data = image.GetAlpha() ;
+ }
+ }
+
+ long height = M_IMGDATA->m_height;
+ long width = M_IMGDATA->m_width;
+
+ for (long j = 0; j < height; j++)
+ {
+ for (long i = 0; i < width; i++)
+ {
+ if (clockwise)
+ {
+ target_data = data + (((i+1)*height) - j - 1)*3;
+ if(source_alpha)
+ target_alpha = alpha_data + (((i+1)*height) - j - 1);
+ }
+ else
+ {
+ target_data = data + ((height*(width-1)) + j - (i*height))*3;
+ if(source_alpha)
+ target_alpha = alpha_data + ((height*(width-1)) + j - (i*height));
+ }
+ memcpy( target_data, source_data, 3 );
+ source_data += 3;
+
+ if(source_alpha)
+ {
+ memcpy( target_alpha, source_alpha, 1 );
+ source_alpha += 1;
+ }
+ }
+ }
+
+ return image;
+}
+
+wxImage wxImage::Mirror( bool horizontally ) const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), image, wxT("invalid image") );
+
+ image.Create( M_IMGDATA->m_width, M_IMGDATA->m_height, false );
+
+ unsigned char *data = image.GetData();
+ unsigned char *alpha = NULL;
+
+ wxCHECK_MSG( data, image, wxT("unable to create image") );
+
+ if (M_IMGDATA->m_alpha != NULL) {
+ image.SetAlpha();
+ alpha = image.GetAlpha();
+ wxCHECK_MSG( alpha, image, wxT("unable to create alpha channel") );
+ }
+
+ if (M_IMGDATA->m_hasMask)
+ image.SetMaskColour( M_IMGDATA->m_maskRed, M_IMGDATA->m_maskGreen, M_IMGDATA->m_maskBlue );
+
+ long height = M_IMGDATA->m_height;
+ long width = M_IMGDATA->m_width;
+
+ unsigned char *source_data = M_IMGDATA->m_data;
+ unsigned char *target_data;
+
+ if (horizontally)
+ {
+ for (long j = 0; j < height; j++)
+ {
+ data += width*3;
+ target_data = data-3;
+ for (long i = 0; i < width; i++)
+ {
+ memcpy( target_data, source_data, 3 );
+ source_data += 3;
+ target_data -= 3;
+ }
+ }
+
+ if (alpha != NULL)
+ {
+ // src_alpha starts at the first pixel and increases by 1 after each step
+ // (a step here is the copy of the alpha value of one pixel)
+ const unsigned char *src_alpha = M_IMGDATA->m_alpha;
+ // dest_alpha starts just beyond the first line, decreases before each step,
+ // and after each line is finished, increases by 2 widths (skipping the line
+ // just copied and the line that will be copied next)
+ unsigned char *dest_alpha = alpha + width;
+
+ for (long jj = 0; jj < height; ++jj)
+ {
+ for (long i = 0; i < width; ++i) {
+ *(--dest_alpha) = *(src_alpha++); // copy one pixel
+ }
+ dest_alpha += 2 * width; // advance beyond the end of the next line
+ }
+ }
+ }
+ else
+ {
+ for (long i = 0; i < height; i++)
+ {
+ target_data = data + 3*width*(height-1-i);
+ memcpy( target_data, source_data, (size_t)3*width );
+ source_data += 3*width;
+ }
+
+ if (alpha != NULL)
+ {
+ // src_alpha starts at the first pixel and increases by 1 width after each step
+ // (a step here is the copy of the alpha channel of an entire line)
+ const unsigned char *src_alpha = M_IMGDATA->m_alpha;
+ // dest_alpha starts just beyond the last line (beyond the whole image)
+ // and decreases by 1 width before each step
+ unsigned char *dest_alpha = alpha + width * height;
+
+ for (long jj = 0; jj < height; ++jj)
+ {
+ dest_alpha -= width;
+ memcpy( dest_alpha, src_alpha, (size_t)width );
+ src_alpha += width;
+ }
+ }
+ }
+
+ return image;
+}
+
+wxImage wxImage::GetSubImage( const wxRect &rect ) const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), image, wxT("invalid image") );
+
+ wxCHECK_MSG( (rect.GetLeft()>=0) && (rect.GetTop()>=0) &&
+ (rect.GetRight()<=GetWidth()) && (rect.GetBottom()<=GetHeight()),
+ image, wxT("invalid subimage size") );
+
+ const int subwidth = rect.GetWidth();
+ const int subheight = rect.GetHeight();
+
+ image.Create( subwidth, subheight, false );
+
+ const unsigned char *src_data = GetData();
+ const unsigned char *src_alpha = M_IMGDATA->m_alpha;
+ unsigned char *subdata = image.GetData();
+ unsigned char *subalpha = NULL;
+
+ wxCHECK_MSG( subdata, image, wxT("unable to create image") );
+
+ if (src_alpha != NULL) {
+ image.SetAlpha();
+ subalpha = image.GetAlpha();
+ wxCHECK_MSG( subalpha, image, wxT("unable to create alpha channel"));
+ }
+
+ if (M_IMGDATA->m_hasMask)
+ image.SetMaskColour( M_IMGDATA->m_maskRed, M_IMGDATA->m_maskGreen, M_IMGDATA->m_maskBlue );
+
+ const int width = GetWidth();
+ const int pixsoff = rect.GetLeft() + width * rect.GetTop();
+
+ src_data += 3 * pixsoff;
+ src_alpha += pixsoff; // won't be used if was NULL, so this is ok
+
+ for (long j = 0; j < subheight; ++j)
+ {
+ memcpy( subdata, src_data, 3 * subwidth );
+ subdata += 3 * subwidth;
+ src_data += 3 * width;
+ if (subalpha != NULL) {
+ memcpy( subalpha, src_alpha, subwidth );
+ subalpha += subwidth;
+ src_alpha += width;
+ }
+ }
+
+ return image;
+}
+
+wxImage wxImage::Size( const wxSize& size, const wxPoint& pos,
+ int r_, int g_, int b_ ) const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), image, wxT("invalid image") );
+ wxCHECK_MSG( (size.GetWidth() > 0) && (size.GetHeight() > 0), image, wxT("invalid size") );
+
+ int width = GetWidth(), height = GetHeight();
+ image.Create(size.GetWidth(), size.GetHeight(), false);
+
+ unsigned char r = (unsigned char)r_;
+ unsigned char g = (unsigned char)g_;
+ unsigned char b = (unsigned char)b_;
+ if ((r_ == -1) && (g_ == -1) && (b_ == -1))
+ {
+ GetOrFindMaskColour( &r, &g, &b );
+ image.SetMaskColour(r, g, b);
+ }
+
+ image.SetRGB(wxRect(), r, g, b);
+
+ wxRect subRect(pos.x, pos.y, width, height);
+ wxRect finalRect(0, 0, size.GetWidth(), size.GetHeight());
+ if (pos.x < 0)
+ finalRect.width -= pos.x;
+ if (pos.y < 0)
+ finalRect.height -= pos.y;
+
+ subRect.Intersect(finalRect);
+
+ if (!subRect.IsEmpty())
+ {
+ if ((subRect.GetWidth() == width) && (subRect.GetHeight() == height))
+ image.Paste(*this, pos.x, pos.y);
+ else
+ image.Paste(GetSubImage(subRect), pos.x, pos.y);
+ }
+
+ return image;
+}
+
+void wxImage::Paste( const wxImage &image, int x, int y )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+ wxCHECK_RET( image.Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ int xx = 0;
+ int yy = 0;
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ if (x < 0)
+ {
+ xx = -x;
+ width += x;
+ }
+ if (y < 0)
+ {
+ yy = -y;
+ height += y;
+ }
+
+ if ((x+xx)+width > M_IMGDATA->m_width)
+ width = M_IMGDATA->m_width - (x+xx);
+ if ((y+yy)+height > M_IMGDATA->m_height)
+ height = M_IMGDATA->m_height - (y+yy);
+
+ if (width < 1) return;
+ if (height < 1) return;
+
+ if ((!HasMask() && !image.HasMask()) ||
+ (HasMask() && !image.HasMask()) ||
+ ((HasMask() && image.HasMask() &&
+ (GetMaskRed()==image.GetMaskRed()) &&
+ (GetMaskGreen()==image.GetMaskGreen()) &&
+ (GetMaskBlue()==image.GetMaskBlue()))))
+ {
+ width *= 3;
+ unsigned char* source_data = image.GetData() + xx*3 + yy*3*image.GetWidth();
+ int source_step = image.GetWidth()*3;
+
+ unsigned char* target_data = GetData() + (x+xx)*3 + (y+yy)*3*M_IMGDATA->m_width;
+ int target_step = M_IMGDATA->m_width*3;
+ for (int j = 0; j < height; j++)
+ {
+ memcpy( target_data, source_data, width );
+ source_data += source_step;
+ target_data += target_step;
+ }
+ return;
+ }
+
+ if (!HasMask() && image.HasMask())
+ {
+ unsigned char r = image.GetMaskRed();
+ unsigned char g = image.GetMaskGreen();
+ unsigned char b = image.GetMaskBlue();
+
+ width *= 3;
+ unsigned char* source_data = image.GetData() + xx*3 + yy*3*image.GetWidth();
+ int source_step = image.GetWidth()*3;
+
+ unsigned char* target_data = GetData() + (x+xx)*3 + (y+yy)*3*M_IMGDATA->m_width;
+ int target_step = M_IMGDATA->m_width*3;
+
+ for (int j = 0; j < height; j++)
+ {
+ for (int i = 0; i < width; i+=3)
+ {
+ if ((source_data[i] != r) ||
+ (source_data[i+1] != g) ||
+ (source_data[i+2] != b))
+ {
+ memcpy( target_data+i, source_data+i, 3 );
+ }
+ }
+ source_data += source_step;
+ target_data += target_step;
+ }
+ }
+}
+
+void wxImage::Replace( unsigned char r1, unsigned char g1, unsigned char b1,
+ unsigned char r2, unsigned char g2, unsigned char b2 )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ unsigned char *data = GetData();
+
+ const int w = GetWidth();
+ const int h = GetHeight();
+
+ for (int j = 0; j < h; j++)
+ for (int i = 0; i < w; i++)
+ {
+ if ((data[0] == r1) && (data[1] == g1) && (data[2] == b1))
+ {
+ data[0] = r2;
+ data[1] = g2;
+ data[2] = b2;
+ }
+ data += 3;
+ }
+}
+
+wxImage wxImage::ConvertToGreyscale( double lr, double lg, double lb ) const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), image, wxT("invalid image") );
+
+ image.Create(M_IMGDATA->m_width, M_IMGDATA->m_height, false);
+
+ unsigned char *dest = image.GetData();
+
+ wxCHECK_MSG( dest, image, wxT("unable to create image") );
+
+ unsigned char *src = M_IMGDATA->m_data;
+ bool hasMask = M_IMGDATA->m_hasMask;
+ unsigned char maskRed = M_IMGDATA->m_maskRed;
+ unsigned char maskGreen = M_IMGDATA->m_maskGreen;
+ unsigned char maskBlue = M_IMGDATA->m_maskBlue;
+
+ if ( hasMask )
+ image.SetMaskColour(maskRed, maskGreen, maskBlue);
+
+ const long size = M_IMGDATA->m_width * M_IMGDATA->m_height;
+ for ( long i = 0; i < size; i++, src += 3, dest += 3 )
+ {
+ // don't modify the mask
+ if ( hasMask && src[0] == maskRed && src[1] == maskGreen && src[2] == maskBlue )
+ {
+ memcpy(dest, src, 3);
+ }
+ else
+ {
+ // calculate the luma
+ double luma = (src[0] * lr + src[1] * lg + src[2] * lb) + 0.5;
+ dest[0] = dest[1] = dest[2] = wx_static_cast(unsigned char, luma);
+ }
+ }
+
+ // copy the alpha channel, if any
+ if (HasAlpha())
+ {
+ const size_t alphaSize = GetWidth() * GetHeight();
+ unsigned char *alpha = (unsigned char*)malloc(alphaSize);
+ memcpy(alpha, GetAlpha(), alphaSize);
+ image.InitAlpha();
+ image.SetAlpha(alpha);
+ }
+
+ return image;
+}
+
+wxImage wxImage::ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), image, wxT("invalid image") );
+
+ image.Create( M_IMGDATA->m_width, M_IMGDATA->m_height, false );
+
+ unsigned char *data = image.GetData();
+
+ wxCHECK_MSG( data, image, wxT("unable to create image") );
+
+ if (M_IMGDATA->m_hasMask)
+ {
+ if (M_IMGDATA->m_maskRed == r && M_IMGDATA->m_maskGreen == g &&
+ M_IMGDATA->m_maskBlue == b)
+ image.SetMaskColour( 255, 255, 255 );
+ else
+ image.SetMaskColour( 0, 0, 0 );
+ }
+
+ long size = M_IMGDATA->m_height * M_IMGDATA->m_width;
+
+ unsigned char *srcd = M_IMGDATA->m_data;
+ unsigned char *tard = image.GetData();
+
+ for ( long i = 0; i < size; i++, srcd += 3, tard += 3 )
+ {
+ if (srcd[0] == r && srcd[1] == g && srcd[2] == b)
+ tard[0] = tard[1] = tard[2] = 255;
+ else
+ tard[0] = tard[1] = tard[2] = 0;
+ }
+
+ return image;
+}
+
+int wxImage::GetWidth() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid image") );
+
+ return M_IMGDATA->m_width;
+}
+
+int wxImage::GetHeight() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid image") );
+
+ return M_IMGDATA->m_height;
+}
+
+long wxImage::XYToIndex(int x, int y) const
+{
+ if ( Ok() &&
+ x >= 0 && y >= 0 &&
+ x < M_IMGDATA->m_width && y < M_IMGDATA->m_height )
+ {
+ return y*M_IMGDATA->m_width + x;
+ }
+
+ return -1;
+}
+
+void wxImage::SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b )
+{
+ long pos = XYToIndex(x, y);
+ wxCHECK_RET( pos != -1, wxT("invalid image coordinates") );
+
+ AllocExclusive();
+
+ pos *= 3;
+
+ M_IMGDATA->m_data[ pos ] = r;
+ M_IMGDATA->m_data[ pos+1 ] = g;
+ M_IMGDATA->m_data[ pos+2 ] = b;
+}
+
+void wxImage::SetRGB( const wxRect& rect_, unsigned char r, unsigned char g, unsigned char b )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ wxRect rect(rect_);
+ wxRect imageRect(0, 0, GetWidth(), GetHeight());
+ if ( rect == wxRect() )
+ {
+ rect = imageRect;
+ }
+ else
+ {
+ wxCHECK_RET( imageRect.Contains(rect.GetTopLeft()) &&
+ imageRect.Contains(rect.GetBottomRight()),
+ wxT("invalid bounding rectangle") );
+ }
+
+ int x1 = rect.GetLeft(),
+ y1 = rect.GetTop(),
+ x2 = rect.GetRight() + 1,
+ y2 = rect.GetBottom() + 1;
+
+ unsigned char *data wxDUMMY_INITIALIZE(NULL);
+ int x, y, width = GetWidth();
+ for (y = y1; y < y2; y++)
+ {
+ data = M_IMGDATA->m_data + (y*width + x1)*3;
+ for (x = x1; x < x2; x++)
+ {
+ *data++ = r;
+ *data++ = g;
+ *data++ = b;
+ }
+ }
+}
+
+unsigned char wxImage::GetRed( int x, int y ) const
+{
+ long pos = XYToIndex(x, y);
+ wxCHECK_MSG( pos != -1, 0, wxT("invalid image coordinates") );
+
+ pos *= 3;
+
+ return M_IMGDATA->m_data[pos];
+}
+
+unsigned char wxImage::GetGreen( int x, int y ) const
+{
+ long pos = XYToIndex(x, y);
+ wxCHECK_MSG( pos != -1, 0, wxT("invalid image coordinates") );
+
+ pos *= 3;
+
+ return M_IMGDATA->m_data[pos+1];
+}
+
+unsigned char wxImage::GetBlue( int x, int y ) const
+{
+ long pos = XYToIndex(x, y);
+ wxCHECK_MSG( pos != -1, 0, wxT("invalid image coordinates") );
+
+ pos *= 3;
+
+ return M_IMGDATA->m_data[pos+2];
+}
+
+bool wxImage::IsOk() const
+{
+ // image of 0 width or height can't be considered ok - at least because it
+ // causes crashes in ConvertToBitmap() if we don't catch it in time
+ wxImageRefData *data = M_IMGDATA;
+ return data && data->m_ok && data->m_width && data->m_height;
+}
+
+unsigned char *wxImage::GetData() const
+{
+ wxCHECK_MSG( Ok(), (unsigned char *)NULL, wxT("invalid image") );
+
+ return M_IMGDATA->m_data;
+}
+
+void wxImage::SetData( unsigned char *data, bool static_data )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ wxImageRefData *newRefData = new wxImageRefData();
+
+ newRefData->m_width = M_IMGDATA->m_width;
+ newRefData->m_height = M_IMGDATA->m_height;
+ newRefData->m_data = data;
+ newRefData->m_ok = true;
+ newRefData->m_maskRed = M_IMGDATA->m_maskRed;
+ newRefData->m_maskGreen = M_IMGDATA->m_maskGreen;
+ newRefData->m_maskBlue = M_IMGDATA->m_maskBlue;
+ newRefData->m_hasMask = M_IMGDATA->m_hasMask;
+ newRefData->m_static = static_data;
+
+ UnRef();
+
+ m_refData = newRefData;
+}
+
+void wxImage::SetData( unsigned char *data, int new_width, int new_height, bool static_data )
+{
+ wxImageRefData *newRefData = new wxImageRefData();
+
+ if (m_refData)
+ {
+ newRefData->m_width = new_width;
+ newRefData->m_height = new_height;
+ newRefData->m_data = data;
+ newRefData->m_ok = true;
+ newRefData->m_maskRed = M_IMGDATA->m_maskRed;
+ newRefData->m_maskGreen = M_IMGDATA->m_maskGreen;
+ newRefData->m_maskBlue = M_IMGDATA->m_maskBlue;
+ newRefData->m_hasMask = M_IMGDATA->m_hasMask;
+ }
+ else
+ {
+ newRefData->m_width = new_width;
+ newRefData->m_height = new_height;
+ newRefData->m_data = data;
+ newRefData->m_ok = true;
+ }
+ newRefData->m_static = static_data;
+
+ UnRef();
+
+ m_refData = newRefData;
+}
+
+// ----------------------------------------------------------------------------
+// alpha channel support
+// ----------------------------------------------------------------------------
+
+void wxImage::SetAlpha(int x, int y, unsigned char alpha)
+{
+ wxCHECK_RET( HasAlpha(), wxT("no alpha channel") );
+
+ long pos = XYToIndex(x, y);
+ wxCHECK_RET( pos != -1, wxT("invalid image coordinates") );
+
+ AllocExclusive();
+
+ M_IMGDATA->m_alpha[pos] = alpha;
+}
+
+unsigned char wxImage::GetAlpha(int x, int y) const
+{
+ wxCHECK_MSG( HasAlpha(), 0, wxT("no alpha channel") );
+
+ long pos = XYToIndex(x, y);
+ wxCHECK_MSG( pos != -1, 0, wxT("invalid image coordinates") );
+
+ return M_IMGDATA->m_alpha[pos];
+}
+
+bool
+wxImage::ConvertColourToAlpha(unsigned char r, unsigned char g, unsigned char b)
+{
+ SetAlpha(NULL);
+
+ const int w = M_IMGDATA->m_width;
+ const int h = M_IMGDATA->m_height;
+
+ unsigned char *alpha = GetAlpha();
+ unsigned char *data = GetData();
+
+ for ( int y = 0; y < h; y++ )
+ {
+ for ( int x = 0; x < w; x++ )
+ {
+ *alpha++ = *data;
+ *data++ = r;
+ *data++ = g;
+ *data++ = b;
+ }
+ }
+
+ return true;
+}
+
+void wxImage::SetAlpha( unsigned char *alpha, bool static_data )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ if ( !alpha )
+ {
+ alpha = (unsigned char *)malloc(M_IMGDATA->m_width*M_IMGDATA->m_height);
+ }
+
+ if( !M_IMGDATA->m_staticAlpha )
+ free(M_IMGDATA->m_alpha);
+
+ M_IMGDATA->m_alpha = alpha;
+ M_IMGDATA->m_staticAlpha = static_data;
+}
+
+unsigned char *wxImage::GetAlpha() const
+{
+ wxCHECK_MSG( Ok(), (unsigned char *)NULL, wxT("invalid image") );
+
+ return M_IMGDATA->m_alpha;
+}
+
+void wxImage::InitAlpha()
+{
+ wxCHECK_RET( !HasAlpha(), wxT("image already has an alpha channel") );
+
+ // initialize memory for alpha channel
+ SetAlpha();
+
+ unsigned char *alpha = M_IMGDATA->m_alpha;
+ const size_t lenAlpha = M_IMGDATA->m_width * M_IMGDATA->m_height;
+
+ if ( HasMask() )
+ {
+ // use the mask to initialize the alpha channel.
+ const unsigned char * const alphaEnd = alpha + lenAlpha;
+
+ const unsigned char mr = M_IMGDATA->m_maskRed;
+ const unsigned char mg = M_IMGDATA->m_maskGreen;
+ const unsigned char mb = M_IMGDATA->m_maskBlue;
+ for ( unsigned char *src = M_IMGDATA->m_data;
+ alpha < alphaEnd;
+ src += 3, alpha++ )
+ {
+ *alpha = (src[0] == mr && src[1] == mg && src[2] == mb)
+ ? wxIMAGE_ALPHA_TRANSPARENT
+ : wxIMAGE_ALPHA_OPAQUE;
+ }
+
+ M_IMGDATA->m_hasMask = false;
+ }
+ else // no mask
+ {
+ // make the image fully opaque
+ memset(alpha, wxIMAGE_ALPHA_OPAQUE, lenAlpha);
+ }
+}
+
+// ----------------------------------------------------------------------------
+// mask support
+// ----------------------------------------------------------------------------
+
+void wxImage::SetMaskColour( unsigned char r, unsigned char g, unsigned char b )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ M_IMGDATA->m_maskRed = r;
+ M_IMGDATA->m_maskGreen = g;
+ M_IMGDATA->m_maskBlue = b;
+ M_IMGDATA->m_hasMask = true;
+}
+
+bool wxImage::GetOrFindMaskColour( unsigned char *r, unsigned char *g, unsigned char *b ) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ if (M_IMGDATA->m_hasMask)
+ {
+ if (r) *r = M_IMGDATA->m_maskRed;
+ if (g) *g = M_IMGDATA->m_maskGreen;
+ if (b) *b = M_IMGDATA->m_maskBlue;
+ return true;
+ }
+ else
+ {
+ FindFirstUnusedColour(r, g, b);
+ return false;
+ }
+}
+
+unsigned char wxImage::GetMaskRed() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid image") );
+
+ return M_IMGDATA->m_maskRed;
+}
+
+unsigned char wxImage::GetMaskGreen() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid image") );
+
+ return M_IMGDATA->m_maskGreen;
+}
+
+unsigned char wxImage::GetMaskBlue() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid image") );
+
+ return M_IMGDATA->m_maskBlue;
+}
+
+void wxImage::SetMask( bool mask )
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ M_IMGDATA->m_hasMask = mask;
+}
+
+bool wxImage::HasMask() const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ return M_IMGDATA->m_hasMask;
+}
+
+bool wxImage::IsTransparent(int x, int y, unsigned char threshold) const
+{
+ long pos = XYToIndex(x, y);
+ wxCHECK_MSG( pos != -1, false, wxT("invalid image coordinates") );
+
+ // check mask
+ if ( M_IMGDATA->m_hasMask )
+ {
+ const unsigned char *p = M_IMGDATA->m_data + 3*pos;
+ if ( p[0] == M_IMGDATA->m_maskRed &&
+ p[1] == M_IMGDATA->m_maskGreen &&
+ p[2] == M_IMGDATA->m_maskBlue )
+ {
+ return true;
+ }
+ }
+
+ // then check alpha
+ if ( M_IMGDATA->m_alpha )
+ {
+ if ( M_IMGDATA->m_alpha[pos] < threshold )
+ {
+ // transparent enough
+ return true;
+ }
+ }
+
+ // not transparent
+ return false;
+}
+
+bool wxImage::SetMaskFromImage(const wxImage& mask,
+ unsigned char mr, unsigned char mg, unsigned char mb)
+{
+ // check that the images are the same size
+ if ( (M_IMGDATA->m_height != mask.GetHeight() ) || (M_IMGDATA->m_width != mask.GetWidth () ) )
+ {
+ wxLogError( _("Image and mask have different sizes.") );
+ return false;
+ }
+
+ // find unused colour
+ unsigned char r,g,b ;
+ if (!FindFirstUnusedColour(&r, &g, &b))
+ {
+ wxLogError( _("No unused colour in image being masked.") );
+ return false ;
+ }
+
+ AllocExclusive();
+
+ unsigned char *imgdata = GetData();
+ unsigned char *maskdata = mask.GetData();
+
+ const int w = GetWidth();
+ const int h = GetHeight();
+
+ for (int j = 0; j < h; j++)
+ {
+ for (int i = 0; i < w; i++)
+ {
+ if ((maskdata[0] == mr) && (maskdata[1] == mg) && (maskdata[2] == mb))
+ {
+ imgdata[0] = r;
+ imgdata[1] = g;
+ imgdata[2] = b;
+ }
+ imgdata += 3;
+ maskdata += 3;
+ }
+ }
+
+ SetMaskColour(r, g, b);
+ SetMask(true);
+
+ return true;
+}
+
+bool wxImage::ConvertAlphaToMask(unsigned char threshold)
+{
+ if (!HasAlpha())
+ return true;
+
+ unsigned char mr, mg, mb;
+ if (!FindFirstUnusedColour(&mr, &mg, &mb))
+ {
+ wxLogError( _("No unused colour in image being masked.") );
+ return false;
+ }
+
+ AllocExclusive();
+
+ SetMask(true);
+ SetMaskColour(mr, mg, mb);
+
+ unsigned char *imgdata = GetData();
+ unsigned char *alphadata = GetAlpha();
+
+ int w = GetWidth();
+ int h = GetHeight();
+
+ for (int y = 0; y < h; y++)
+ {
+ for (int x = 0; x < w; x++, imgdata += 3, alphadata++)
+ {
+ if (*alphadata < threshold)
+ {
+ imgdata[0] = mr;
+ imgdata[1] = mg;
+ imgdata[2] = mb;
+ }
+ }
+ }
+
+ if( !M_IMGDATA->m_staticAlpha )
+ free(M_IMGDATA->m_alpha);
+
+ M_IMGDATA->m_alpha = NULL;
+ M_IMGDATA->m_staticAlpha = false;
+
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// Palette functions
+// ----------------------------------------------------------------------------
+
+#if wxUSE_PALETTE
+
+bool wxImage::HasPalette() const
+{
+ if (!Ok())
+ return false;
+
+ return M_IMGDATA->m_palette.Ok();
+}
+
+const wxPalette& wxImage::GetPalette() const
+{
+ wxCHECK_MSG( Ok(), wxNullPalette, wxT("invalid image") );
+
+ return M_IMGDATA->m_palette;
+}
+
+void wxImage::SetPalette(const wxPalette& palette)
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ M_IMGDATA->m_palette = palette;
+}
+
+#endif // wxUSE_PALETTE
+
+// ----------------------------------------------------------------------------
+// Option functions (arbitrary name/value mapping)
+// ----------------------------------------------------------------------------
+
+void wxImage::SetOption(const wxString& name, const wxString& value)
+{
+ wxCHECK_RET( Ok(), wxT("invalid image") );
+
+ AllocExclusive();
+
+ int idx = M_IMGDATA->m_optionNames.Index(name, false);
+ if (idx == wxNOT_FOUND)
+ {
+ M_IMGDATA->m_optionNames.Add(name);
+ M_IMGDATA->m_optionValues.Add(value);
+ }
+ else
+ {
+ M_IMGDATA->m_optionNames[idx] = name;
+ M_IMGDATA->m_optionValues[idx] = value;
+ }
+}
+
+void wxImage::SetOption(const wxString& name, int value)
+{
+ wxString valStr;
+ valStr.Printf(wxT("%d"), value);
+ SetOption(name, valStr);
+}
+
+wxString wxImage::GetOption(const wxString& name) const
+{
+ wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid image") );
+
+ int idx = M_IMGDATA->m_optionNames.Index(name, false);
+ if (idx == wxNOT_FOUND)
+ return wxEmptyString;
+ else
+ return M_IMGDATA->m_optionValues[idx];
+}
+
+int wxImage::GetOptionInt(const wxString& name) const
+{
+ return wxAtoi(GetOption(name));
+}
+
+bool wxImage::HasOption(const wxString& name) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ return (M_IMGDATA->m_optionNames.Index(name, false) != wxNOT_FOUND);
+}
+
+// ----------------------------------------------------------------------------
+// image I/O
+// ----------------------------------------------------------------------------
+
+bool wxImage::LoadFile( const wxString& WXUNUSED_UNLESS_STREAMS(filename),
+ long WXUNUSED_UNLESS_STREAMS(type),
+ int WXUNUSED_UNLESS_STREAMS(index) )
+{
+#if HAS_FILE_STREAMS
+ if (wxFileExists(filename))
+ {
+ wxImageFileInputStream stream(filename);
+ wxBufferedInputStream bstream( stream );
+ return LoadFile(bstream, type, index);
+ }
+ else
+ {
+ wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() );
+
+ return false;
+ }
+#else // !HAS_FILE_STREAMS
+ return false;
+#endif // HAS_FILE_STREAMS
+}
+
+bool wxImage::LoadFile( const wxString& WXUNUSED_UNLESS_STREAMS(filename),
+ const wxString& WXUNUSED_UNLESS_STREAMS(mimetype),
+ int WXUNUSED_UNLESS_STREAMS(index) )
+{
+#if HAS_FILE_STREAMS
+ if (wxFileExists(filename))
+ {
+ wxImageFileInputStream stream(filename);
+ wxBufferedInputStream bstream( stream );
+ return LoadFile(bstream, mimetype, index);
+ }
+ else
+ {
+ wxLogError( _("Can't load image from file '%s': file does not exist."), filename.c_str() );
+
+ return false;
+ }
+#else // !HAS_FILE_STREAMS
+ return false;
+#endif // HAS_FILE_STREAMS
+}
+
+
+
+bool wxImage::SaveFile( const wxString& filename ) const
+{
+ wxString ext = filename.AfterLast('.').Lower();
+
+ wxImageHandler * pHandler = FindHandler(ext, -1);
+ if (pHandler)
+ {
+ SaveFile(filename, pHandler->GetType());
+ return true;
+ }
+
+ wxLogError(_("Can't save image to file '%s': unknown extension."), filename.c_str());
+
+ return false;
+}
+
+bool wxImage::SaveFile( const wxString& WXUNUSED_UNLESS_STREAMS(filename),
+ int WXUNUSED_UNLESS_STREAMS(type) ) const
+{
+#if HAS_FILE_STREAMS
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ ((wxImage*)this)->SetOption(wxIMAGE_OPTION_FILENAME, filename);
+
+ wxImageFileOutputStream stream(filename);
+
+ if ( stream.IsOk() )
+ {
+ wxBufferedOutputStream bstream( stream );
+ return SaveFile(bstream, type);
+ }
+#endif // HAS_FILE_STREAMS
+
+ return false;
+}
+
+bool wxImage::SaveFile( const wxString& WXUNUSED_UNLESS_STREAMS(filename),
+ const wxString& WXUNUSED_UNLESS_STREAMS(mimetype) ) const
+{
+#if HAS_FILE_STREAMS
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ ((wxImage*)this)->SetOption(wxIMAGE_OPTION_FILENAME, filename);
+
+ wxImageFileOutputStream stream(filename);
+
+ if ( stream.IsOk() )
+ {
+ wxBufferedOutputStream bstream( stream );
+ return SaveFile(bstream, mimetype);
+ }
+#endif // HAS_FILE_STREAMS
+
+ return false;
+}
+
+bool wxImage::CanRead( const wxString& WXUNUSED_UNLESS_STREAMS(name) )
+{
+#if HAS_FILE_STREAMS
+ wxImageFileInputStream stream(name);
+ return CanRead(stream);
+#else
+ return false;
+#endif
+}
+
+int wxImage::GetImageCount( const wxString& WXUNUSED_UNLESS_STREAMS(name),
+ long WXUNUSED_UNLESS_STREAMS(type) )
+{
+#if HAS_FILE_STREAMS
+ wxImageFileInputStream stream(name);
+ if (stream.Ok())
+ return GetImageCount(stream, type);
+#endif
+
+ return 0;
+}
+
+#if wxUSE_STREAMS
+
+bool wxImage::CanRead( wxInputStream &stream )
+{
+ const wxList& list = GetHandlers();
+
+ for ( wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ wxImageHandler *handler=(wxImageHandler*)node->GetData();
+ if (handler->CanRead( stream ))
+ return true;
+ }
+
+ return false;
+}
+
+int wxImage::GetImageCount( wxInputStream &stream, long type )
+{
+ wxImageHandler *handler;
+
+ if ( type == wxBITMAP_TYPE_ANY )
+ {
+ wxList &list=GetHandlers();
+
+ for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
+ {
+ handler=(wxImageHandler*)node->GetData();
+ if ( handler->CanRead(stream) )
+ return handler->GetImageCount(stream);
+
+ }
+
+ wxLogWarning(_("No handler found for image type."));
+ return 0;
+ }
+
+ handler = FindHandler(type);
+
+ if ( !handler )
+ {
+ wxLogWarning(_("No image handler for type %ld defined."), type);
+ return false;
+ }
+
+ if ( handler->CanRead(stream) )
+ {
+ return handler->GetImageCount(stream);
+ }
+ else
+ {
+ wxLogError(_("Image file is not of type %ld."), type);
+ return 0;
+ }
+}
+
+bool wxImage::LoadFile( wxInputStream& stream, long type, int index )
+{
+ UnRef();
+
+ m_refData = new wxImageRefData;
+
+ wxImageHandler *handler;
+
+ if ( type == wxBITMAP_TYPE_ANY )
+ {
+ wxList &list=GetHandlers();
+
+ for ( wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext() )
+ {
+ handler=(wxImageHandler*)node->GetData();
+ if ( handler->CanRead(stream) )
+ return handler->LoadFile(this, stream, true/*verbose*/, index);
+
+ }
+
+ wxLogWarning( _("No handler found for image type.") );
+ return false;
+ }
+
+ handler = FindHandler(type);
+
+ if (handler == 0)
+ {
+ wxLogWarning( _("No image handler for type %ld defined."), type );
+
+ return false;
+ }
+
+ if (stream.IsSeekable() && !handler->CanRead(stream))
+ {
+ wxLogError(_("Image file is not of type %ld."), type);
+ return false;
+ }
+ else
+ return handler->LoadFile(this, stream, true/*verbose*/, index);
+}
+
+bool wxImage::LoadFile( wxInputStream& stream, const wxString& mimetype, int index )
+{
+ UnRef();
+
+ m_refData = new wxImageRefData;
+
+ wxImageHandler *handler = FindHandlerMime(mimetype);
+
+ if (handler == 0)
+ {
+ wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() );
+
+ return false;
+ }
+
+ if (stream.IsSeekable() && !handler->CanRead(stream))
+ {
+ wxLogError(_("Image file is not of type %s."), mimetype);
+ return false;
+ }
+ else
+ return handler->LoadFile( this, stream, true/*verbose*/, index );
+}
+
+bool wxImage::SaveFile( wxOutputStream& stream, int type ) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ wxImageHandler *handler = FindHandler(type);
+ if ( !handler )
+ {
+ wxLogWarning( _("No image handler for type %d defined."), type );
+
+ return false;
+ }
+
+ return handler->SaveFile( (wxImage*)this, stream );
+}
+
+bool wxImage::SaveFile( wxOutputStream& stream, const wxString& mimetype ) const
+{
+ wxCHECK_MSG( Ok(), false, wxT("invalid image") );
+
+ wxImageHandler *handler = FindHandlerMime(mimetype);
+ if ( !handler )
+ {
+ wxLogWarning( _("No image handler for type %s defined."), mimetype.GetData() );
+
+ return false;
+ }
+
+ return handler->SaveFile( (wxImage*)this, stream );
+}
+#endif // wxUSE_STREAMS
+
+// ----------------------------------------------------------------------------
+// image I/O handlers
+// ----------------------------------------------------------------------------
+
+void wxImage::AddHandler( wxImageHandler *handler )
+{
+ // Check for an existing handler of the type being added.
+ if (FindHandler( handler->GetType() ) == 0)
+ {
+ sm_handlers.Append( handler );
+ }
+ else
+ {
+ // This is not documented behaviour, merely the simplest 'fix'
+ // for preventing duplicate additions. If someone ever has
+ // a good reason to add and remove duplicate handlers (and they
+ // may) we should probably refcount the duplicates.
+ // also an issue in InsertHandler below.
+
+ wxLogDebug( _T("Adding duplicate image handler for '%s'"),
+ handler->GetName().c_str() );
+ delete handler;
+ }
+}
+
+void wxImage::InsertHandler( wxImageHandler *handler )
+{
+ // Check for an existing handler of the type being added.
+ if (FindHandler( handler->GetType() ) == 0)
+ {
+ sm_handlers.Insert( handler );
+ }
+ else
+ {
+ // see AddHandler for additional comments.
+ wxLogDebug( _T("Inserting duplicate image handler for '%s'"),
+ handler->GetName().c_str() );
+ delete handler;
+ }
+}
+
+bool wxImage::RemoveHandler( const wxString& name )
+{
+ wxImageHandler *handler = FindHandler(name);
+ if (handler)
+ {
+ sm_handlers.DeleteObject(handler);
+ delete handler;
+ return true;
+ }
+ else
+ return false;
+}
+
+wxImageHandler *wxImage::FindHandler( const wxString& name )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler*)node->GetData();
+ if (handler->GetName().Cmp(name) == 0) return handler;
+
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+wxImageHandler *wxImage::FindHandler( const wxString& extension, long bitmapType )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler*)node->GetData();
+ if ( (handler->GetExtension().Cmp(extension) == 0) &&
+ (bitmapType == -1 || handler->GetType() == bitmapType) )
+ return handler;
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+wxImageHandler *wxImage::FindHandler( long bitmapType )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler *)node->GetData();
+ if (handler->GetType() == bitmapType) return handler;
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+wxImageHandler *wxImage::FindHandlerMime( const wxString& mimetype )
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler *)node->GetData();
+ if (handler->GetMimeType().IsSameAs(mimetype, false)) return handler;
+ node = node->GetNext();
+ }
+ return NULL;
+}
+
+void wxImage::InitStandardHandlers()
+{
+#if wxUSE_STREAMS
+ AddHandler(new wxBMPHandler);
+#endif // wxUSE_STREAMS
+}
+
+void wxImage::CleanUpHandlers()
+{
+ wxList::compatibility_iterator node = sm_handlers.GetFirst();
+ while (node)
+ {
+ wxImageHandler *handler = (wxImageHandler *)node->GetData();
+ wxList::compatibility_iterator next = node->GetNext();
+ delete handler;
+ node = next;
+ }
+
+ sm_handlers.Clear();
+}
+
+wxString wxImage::GetImageExtWildcard()
+{
+ wxString fmts;
+
+ wxList& Handlers = wxImage::GetHandlers();
+ wxList::compatibility_iterator Node = Handlers.GetFirst();
+ while ( Node )
+ {
+ wxImageHandler* Handler = (wxImageHandler*)Node->GetData();
+ fmts += wxT("*.") + Handler->GetExtension();
+ Node = Node->GetNext();
+ if ( Node ) fmts += wxT(";");
+ }
+
+ return wxT("(") + fmts + wxT(")|") + fmts;
+}
+
+wxImage::HSVValue wxImage::RGBtoHSV(const RGBValue& rgb)
+{
+ const double red = rgb.red / 255.0,
+ green = rgb.green / 255.0,
+ blue = rgb.blue / 255.0;
+
+ // find the min and max intensity (and remember which one was it for the
+ // latter)
+ double minimumRGB = red;
+ if ( green < minimumRGB )
+ minimumRGB = green;
+ if ( blue < minimumRGB )
+ minimumRGB = blue;
+
+ enum { RED, GREEN, BLUE } chMax = RED;
+ double maximumRGB = red;
+ if ( green > maximumRGB )
+ {
+ chMax = GREEN;
+ maximumRGB = green;
+ }
+ if ( blue > maximumRGB )
+ {
+ chMax = BLUE;
+ maximumRGB = blue;
+ }
+
+ const double value = maximumRGB;
+
+ double hue = 0.0, saturation;
+ const double deltaRGB = maximumRGB - minimumRGB;
+ if ( wxIsNullDouble(deltaRGB) )
+ {
+ // Gray has no color
+ hue = 0.0;
+ saturation = 0.0;
+ }
+ else
+ {
+ switch ( chMax )