// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
+#define wxUSE_STREAMS 1
+ // If enabled (1), compiles wxWindows streams classes
+
+#define wxUSE_STD_IOSTREAM 1
+ // Use standard C++ streams if 1. If 0, use wxWin
+ // streams implementation.
+
#define wxUSE_WXCONFIG 1
// if enabled, compiles built-in OS independent wxConfig
// class and it's file (any platform) and registry (Win)
// Use PNG bitmap code
#define wxUSE_LIBJPEG 0
// Use JPEG bitmap code
-#define wxUSE_STD_IOSTREAM 1
- // Use standard C++ streams if 1. If 0, use wxWin
- // streams implementation.
-
+#define wxUSE_SERIAL 0
+ // Use serialization (requires utils/serialize)
+#define wxUSE_DYNLIB_CLASS 0
+ // Compile in wxLibrary class for run-time
+ // DLL loading and function calling
#define wxUSE_TOOLTIPS 1
// Define to use wxToolTip class and
// wxWindow::SetToolTip() method
+#define wxUSE_SOCKETS 1
+ // Set to 1 to use socket classes
/*
* Finer detail
*
*/
+#define wxUSE_OLE 1
+ // drag-and-drop, clipboard, OLE Automation
+
#if defined(__WIN95__)
#define wxUSE_CTL3D 0
#else
#endif
+#if defined(__WXMSW__) && defined(__BORLANDC__)
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+#endif
+
#if defined(__WXMSW__) && !defined(__WIN32__)
#undef wxUSE_THREADS
#define wxUSE_THREADS 0
+#undef wxUSE_TOOLTIPS
+#define wxUSE_TOOLTIPS 0
+
#endif
#endif