/////////////////////////////////////////////////////////////////////////////
-// Name: windows.cpp
+// Name: src/msw/windows.cpp
// Purpose: wxWindow
// Author: Julian Smart
// Modified by: VZ on 13.05.99: no more Default(), MSWOnXXX() reorganisation
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
+ #include "wx/dcmemory.h"
#include "wx/utils.h"
#include "wx/app.h"
- #include "wx/panel.h"
#include "wx/layout.h"
#include "wx/dialog.h"
#include "wx/frame.h"
#include "wx/button.h"
#include "wx/msgdlg.h"
#include "wx/settings.h"
-
- #include <stdio.h>
+ #include "wx/statbox.h"
#endif
#if wxUSE_OWNER_DRAWN
#include "wx/dnd.h"
#endif
+#if wxUSE_ACCESSIBILITY
+ #include "wx/access.h"
+ #include <oleacc.h>
+ #ifndef WM_GETOBJECT
+ #define WM_GETOBJECT 0x003D
+ #endif
+ #ifndef OBJID_CLIENT
+ #define OBJID_CLIENT 0xFFFFFFFC
+ #endif
+#endif
+
#include "wx/menuitem.h"
#include "wx/log.h"
#include <string.h>
-#ifndef __GNUWIN32_OLD__
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
#include <shellapi.h>
#include <mmsystem.h>
#endif
#include <windowsx.h>
#endif
-#if !defined(__GNUWIN32_OLD__) && !defined(__TWIN32__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__TWIN32__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
#ifdef __WIN95__
#include <commctrl.h>
#endif
-#else // broken compiler
+#elif !defined(__WXMICROWIN__) // broken compiler
#ifndef __TWIN32__
#include "wx/msw/gnuwin32/extra.h"
#endif
#endif
+// ----------------------------------------------------------------------------
+// standard constants not available with all compilers/headers
+// ----------------------------------------------------------------------------
+
// This didn't appear in mingw until 2.95.2
#ifndef SIF_TRACKPOS
#define SIF_TRACKPOS 16
#ifndef SPI_GETWHEELSCROLLLINES
#define SPI_GETWHEELSCROLLLINES 104
#endif
+#endif // wxUSE_MOUSEWHEEL
+
+#ifndef VK_OEM_1
+ #define VK_OEM_1 0xBA
+ #define VK_OEM_PLUS 0xBB
+ #define VK_OEM_COMMA 0xBC
+ #define VK_OEM_MINUS 0xBD
+ #define VK_OEM_PERIOD 0xBE
+ #define VK_OEM_2 0xBF
+ #define VK_OEM_3 0xC0
+ #define VK_OEM_4 0xDB
+ #define VK_OEM_5 0xDC
+ #define VK_OEM_6 0xDD
+ #define VK_OEM_7 0xDE
#endif
-
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
-// the last Windows message we got (MT-UNSAFE)
+// the last Windows message we got (FIXME-MT)
extern MSG s_currentMsg;
+#if wxUSE_MENUS_NATIVE
wxMenu *wxCurrentPopupMenu = NULL;
-extern wxList WXDLLEXPORT wxPendingDelete;
+#endif // wxUSE_MENUS_NATIVE
+
extern const wxChar *wxCanvasClassName;
+// true if we had already created the std colour map, used by
+// wxGetStdColourMap() and wxWindow::OnSysColourChanged() (FIXME-MT)
+static bool gs_hasStdCmap = FALSE;
+
// ---------------------------------------------------------------------------
// private functions
// ---------------------------------------------------------------------------
const char *wxGetMessageName(int message);
#endif //__WXDEBUG__
-void wxRemoveHandleAssociation(wxWindow *win);
-void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
+void wxRemoveHandleAssociation(wxWindowMSW *win);
+void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win);
wxWindow *wxFindWinFromHandle(WXHWND hWnd);
// this magical function is used to translate VK_APPS key presses to right
// mouse clicks
-static void TranslateKbdEventToMouse(wxWindow *win, int *x, int *y, WPARAM *flags);
+static void TranslateKbdEventToMouse(wxWindowMSW *win,
+ int *x, int *y, WPARAM *flags);
// get the text metrics for the current font
-static TEXTMETRIC wxGetTextMetrics(const wxWindow *win);
+static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win);
+
+// find the window for the mouse event at the specified position
+static wxWindowMSW *FindWindowForMouseEvent(wxWindowMSW *win, int *x, int *y); //TW:REQ:Univ
+
+// wrapper around BringWindowToTop() API
+static inline void wxBringWindowToTop(HWND hwnd)
+{
+#ifdef __WXMICROWIN__
+ // It seems that MicroWindows brings the _parent_ of the window to the top,
+ // which can be the wrong one.
+
+ // activate (set focus to) specified window
+ ::SetFocus(hwnd);
+
+ // raise top level parent to top of z order
+ ::SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+#else // !__WXMICROWIN__
+ if ( !::BringWindowToTop(hwnd) )
+ {
+ wxLogLastError(_T("BringWindowToTop"));
+ }
+#endif // __WXMICROWIN__/!__WXMICROWIN__
+}
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
-
-BEGIN_EVENT_TABLE(wxWindow, wxWindowBase)
- EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
- EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
- EVT_INIT_DIALOG(wxWindow::OnInitDialog)
- EVT_IDLE(wxWindow::OnIdle)
- EVT_SET_FOCUS(wxWindow::OnSetFocus)
+// in wxUniv/MSW this class is abstract because it doesn't have DoPopupMenu()
+// method
+#ifdef __WXUNIVERSAL__
+ IMPLEMENT_ABSTRACT_CLASS(wxWindowMSW, wxWindowBase)
+#else // __WXMSW__
+ IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
+#endif // __WXUNIVERSAL__/__WXMSW__
+
+BEGIN_EVENT_TABLE(wxWindowMSW, wxWindowBase)
+ EVT_ERASE_BACKGROUND(wxWindowMSW::OnEraseBackground)
+ EVT_SYS_COLOUR_CHANGED(wxWindowMSW::OnSysColourChanged)
+ EVT_INIT_DIALOG(wxWindowMSW::OnInitDialog)
+ EVT_IDLE(wxWindowMSW::OnIdle)
END_EVENT_TABLE()
// ===========================================================================
// ---------------------------------------------------------------------------
// Find an item given the MS Windows id
-wxWindow *wxWindow::FindItem(long id) const
+wxWindow *wxWindowMSW::FindItem(long id) const
{
- wxControl *item = wxDynamicThisCast(this, wxControl);
+#if wxUSE_CONTROLS
+ wxControl *item = wxDynamicCastThis(wxControl);
if ( item )
{
- // i it we or one of our "internal" children?
- if ( item->GetId() == id ||
- (item->GetSubcontrols().Index(id) != wxNOT_FOUND) )
+ // is it we or one of our "internal" children?
+ if ( item->GetId() == id
+#ifndef __WXUNIVERSAL__
+ || (item->GetSubcontrols().Index(id) != wxNOT_FOUND)
+#endif // __WXUNIVERSAL__
+ )
{
return item;
}
}
+#endif // wxUSE_CONTROLS
wxWindowList::Node *current = GetChildren().GetFirst();
while (current)
}
// Find an item given the MS Windows handle
-wxWindow *wxWindow::FindItemByHWND(WXHWND hWnd, bool controlOnly) const
+wxWindow *wxWindowMSW::FindItemByHWND(WXHWND hWnd, bool controlOnly) const
{
wxWindowList::Node *current = GetChildren().GetFirst();
while (current)
if ( wnd )
return wnd;
- if ( !controlOnly || parent->IsKindOf(CLASSINFO(wxControl)) )
+ if ( !controlOnly
+#if wxUSE_CONTROLS
+ || parent->IsKindOf(CLASSINFO(wxControl))
+#endif // wxUSE_CONTROLS
+ )
{
wxWindow *item = current->GetData();
if ( item->GetHWND() == hWnd )
}
// Default command handler
-bool wxWindow::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
+bool wxWindowMSW::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
{
return FALSE;
}
// constructors and such
// ----------------------------------------------------------------------------
-void wxWindow::Init()
+void wxWindowMSW::Init()
{
// generic
InitBase();
// MSW specific
- m_doubleClickAllowed = 0;
- m_winCaptured = FALSE;
-
m_isBeingDeleted = FALSE;
- m_oldWndProc = 0;
+ m_oldWndProc = NULL;
m_useCtl3D = FALSE;
m_mouseInWindow = FALSE;
+ m_lastKeydownProcessed = FALSE;
+
+ m_childrenDisabled = NULL;
// wxWnd
m_hMenu = 0;
m_hWnd = 0;
- // pass WM_GETDLGCODE to DefWindowProc()
- m_lDlgCode = 0;
-
m_xThumbSize = 0;
m_yThumbSize = 0;
m_backgroundTransparent = FALSE;
}
// Destructor
-wxWindow::~wxWindow()
+wxWindowMSW::~wxWindowMSW()
{
m_isBeingDeleted = TRUE;
- MSWDetachWindowMenu();
-
+#ifndef __WXUNIVERSAL__
// VS: make sure there's no wxFrame with last focus set to us:
- for (wxWindow *win = GetParent(); win; win = win->GetParent())
+ for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
{
- wxFrame *frame = wxDynamicCast(win, wxFrame);
+ wxTopLevelWindow *frame = wxDynamicCast(win, wxTopLevelWindow);
if ( frame )
{
if ( frame->GetLastFocus() == this )
- frame->SetLastFocus((wxWindow*)NULL);
- //break;
+ {
+ frame->SetLastFocus(NULL);
+ }
+ break;
}
}
+#endif // __WXUNIVERSAL__
+
+ // VS: destroy children first and _then_ detach *this from its parent.
+ // If we'd do it the other way around, children wouldn't be able
+ // find their parent frame (see above).
+ DestroyChildren();
if ( m_parent )
m_parent->RemoveChild(this);
- DestroyChildren();
-
if ( m_hWnd )
{
// VZ: test temp removed to understand what really happens here
// remove hWnd <-> wxWindow association
wxRemoveHandleAssociation(this);
}
+
+ delete m_childrenDisabled;
}
// real construction (Init() must have been called before!)
-bool wxWindow::Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxWindowMSW::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
parent->AddChild(this);
- DWORD msflags = 0;
- if ( style & wxBORDER )
- msflags |= WS_BORDER;
-/* Not appropriate for non-frame/dialog windows, and
- may clash with other window styles.
- if ( style & wxTHICK_FRAME )
- msflags |= WS_THICKFRAME;
-*/
- //msflags |= WS_CHILD /* | WS_CLIPSIBLINGS */ | WS_VISIBLE;
- msflags |= WS_CHILD | WS_VISIBLE;
- if ( style & wxCLIP_CHILDREN )
- msflags |= WS_CLIPCHILDREN;
- if ( style & wxCLIP_SIBLINGS )
- msflags |= WS_CLIPSIBLINGS;
-
- bool want3D;
- WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
-
- // Even with extended styles, need to combine with WS_BORDER
- // for them to look right.
- if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
- (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER))
+ WXDWORD exstyle;
+ DWORD msflags = MSWGetCreateWindowFlags(&exstyle);
+
+#ifdef __WXUNIVERSAL__
+ // no borders, we draw them ourselves
+ exstyle &= ~(WS_EX_DLGMODALFRAME |
+ WS_EX_STATICEDGE |
+ WS_EX_CLIENTEDGE |
+ WS_EX_WINDOWEDGE);
+ msflags &= ~WS_BORDER;
+#endif // wxUniversal
+
+ // all windows are created visible by default except popup ones (which are
+ // like the wxTopLevelWindows in this aspect)
+ if ( style & wxPOPUP_WINDOW )
{
- msflags |= WS_BORDER;
+ msflags &= ~WS_VISIBLE;
+ m_isShown = FALSE;
}
-
- // calculate the value to return from WM_GETDLGCODE handler
- if ( GetWindowStyleFlag() & wxWANTS_CHARS )
+ else
{
- // want everything: i.e. all keys and WM_CHAR message
- m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS |
- DLGC_WANTTAB | DLGC_WANTMESSAGE;
+ msflags |= WS_VISIBLE;
}
- return MSWCreate(m_windowId, parent, wxCanvasClassName, this, NULL,
- pos.x, pos.y,
- WidthDefault(size.x), HeightDefault(size.y),
- msflags, NULL, exStyle);
+ return MSWCreate(wxCanvasClassName, NULL, pos, size, msflags, exstyle);
}
// ---------------------------------------------------------------------------
// basic operations
// ---------------------------------------------------------------------------
-void wxWindow::SetFocus()
+void wxWindowMSW::SetFocus()
{
HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetFocus(hWnd);
+ wxCHECK_RET( hWnd, _T("can't set focus to invalid window") );
+
+#ifndef __WXMICROWIN__
+ ::SetLastError(0);
+#endif
+
+ if ( !::SetFocus(hWnd) )
+ {
+#if defined(__WXDEBUG__) && !defined(__WXMICROWIN__)
+ // was there really an error?
+ DWORD dwRes = ::GetLastError();
+ if ( dwRes )
+ {
+ HWND hwndFocus = ::GetFocus();
+ if ( hwndFocus != hWnd )
+ {
+ wxLogApiError(_T("SetFocus"), dwRes);
+ }
+ }
+#endif // Debug
+ }
+}
+
+void wxWindowMSW::SetFocusFromKbd()
+{
+ wxWindowBase::SetFocusFromKbd();
+
+ // when the focus is given to the control with DLGC_HASSETSEL style from
+ // keyboard its contents should be entirely selected: this is what
+ // ::IsDialogMessage() does and so we should do it as well to provide the
+ // same LNF as the native programs
+ if ( ::SendMessage(GetHwnd(), WM_GETDLGCODE, 0, 0) & DLGC_HASSETSEL )
+ {
+ ::SendMessage(GetHwnd(), EM_SETSEL, 0, -1);
+ }
}
// Get the window with the focus
return NULL;
}
-bool wxWindow::Enable(bool enable)
+bool wxWindowMSW::Enable(bool enable)
{
if ( !wxWindowBase::Enable(enable) )
return FALSE;
if ( hWnd )
::EnableWindow(hWnd, (BOOL)enable);
- // VZ: no, this is a bad idea: imagine that you have a dialog with some
- // disabled controls and disable it - you really wouldn't like the
- // disabled controls be reenabled too when you reenable the dialog!
-#if 0
- wxWindowList::Node *node = GetChildren().GetFirst();
- while ( node )
+ // the logic below doesn't apply to the top level windows -- otherwise
+ // showing a modal dialog would result in total greying out (and ungreying
+ // out later) of everything which would be really ugly
+ if ( IsTopLevel() )
+ return TRUE;
+
+ // when the parent is disabled, all of its children should be disabled as
+ // well but when it is enabled back, only those of the children which
+ // hadn't been already disabled in the beginning should be enabled again,
+ // so we have to keep the list of those children
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
wxWindow *child = node->GetData();
- child->Enable(enable);
+ if ( child->IsTopLevel() )
+ {
+ // the logic below doesn't apply to top level children
+ continue;
+ }
- node = node->GetNext();
+ if ( enable )
+ {
+ // enable the child back unless it had been disabled before us
+ if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) )
+ child->Enable();
+ }
+ else // we're being disabled
+ {
+ if ( child->IsEnabled() )
+ {
+ // disable it as children shouldn't stay enabled while the
+ // parent is not
+ child->Disable();
+ }
+ else // child already disabled, remember it
+ {
+ // have we created the list of disabled children already?
+ if ( !m_childrenDisabled )
+ m_childrenDisabled = new wxWindowList;
+
+ m_childrenDisabled->Append(child);
+ }
+ }
+ }
+
+ if ( enable && m_childrenDisabled )
+ {
+ // we don't need this list any more, don't keep unused memory
+ delete m_childrenDisabled;
+ m_childrenDisabled = NULL;
}
-#endif // 0
return TRUE;
}
-bool wxWindow::Show(bool show)
+bool wxWindowMSW::Show(bool show)
{
if ( !wxWindowBase::Show(show) )
return FALSE;
if ( show )
{
- BringWindowToTop(hWnd);
+ wxBringWindowToTop(hWnd);
}
return TRUE;
}
// Raise the window to the top of the Z order
-void wxWindow::Raise()
+void wxWindowMSW::Raise()
{
- ::BringWindowToTop(GetHwnd());
+ wxBringWindowToTop(GetHwnd());
}
// Lower the window to the bottom of the Z order
-void wxWindow::Lower()
+void wxWindowMSW::Lower()
{
::SetWindowPos(GetHwnd(), HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
-void wxWindow::SetTitle( const wxString& title)
+void wxWindowMSW::SetTitle( const wxString& title)
{
SetWindowText(GetHwnd(), title.c_str());
}
-wxString wxWindow::GetTitle() const
+wxString wxWindowMSW::GetTitle() const
{
return wxGetWindowText(GetHWND());
}
-void wxWindow::CaptureMouse()
+void wxWindowMSW::DoCaptureMouse()
{
HWND hWnd = GetHwnd();
- if ( hWnd && !m_winCaptured )
+ if ( hWnd )
{
- SetCapture(hWnd);
- m_winCaptured = TRUE;
+ ::SetCapture(hWnd);
}
}
-void wxWindow::ReleaseMouse()
+void wxWindowMSW::DoReleaseMouse()
{
- if ( m_winCaptured )
+ if ( !::ReleaseCapture() )
{
- ReleaseCapture();
- m_winCaptured = FALSE;
+ wxLogLastError(_T("ReleaseCapture"));
}
}
-bool wxWindow::SetFont(const wxFont& font)
+/* static */ wxWindow *wxWindowBase::GetCapture()
+{
+ HWND hwnd = ::GetCapture();
+ return hwnd ? wxFindWinFromHandle((WXHWND)hwnd) : (wxWindow *)NULL;
+}
+
+bool wxWindowMSW::SetFont(const wxFont& font)
{
if ( !wxWindowBase::SetFont(font) )
{
return TRUE;
}
-bool wxWindow::SetCursor(const wxCursor& cursor)
+bool wxWindowMSW::SetCursor(const wxCursor& cursor)
{
if ( !wxWindowBase::SetCursor(cursor) )
{
POINT point;
::GetCursorPos(&point);
- RECT rect;
- ::GetWindowRect(hWnd, &rect);
+ RECT rect = wxGetWindowRect(hWnd);
if ( ::PtInRect(&rect, point) && !wxIsBusy() )
::SetCursor(GetHcursorOf(m_cursor));
return TRUE;
}
-void wxWindow::WarpPointer (int x_pos, int y_pos)
+void wxWindowMSW::WarpPointer (int x, int y)
{
- // Move the pointer to (x_pos,y_pos) coordinates. They are expressed in
- // pixel coordinates, relatives to the canvas -- So, we first need to
- // substract origin of the window, then convert to screen position
-
- int x = x_pos; int y = y_pos;
- RECT rect;
- GetWindowRect (GetHwnd(), &rect);
-
- x += rect.left;
- y += rect.top;
+ ClientToScreen(&x, &y);
- SetCursorPos (x, y);
+ if ( !::SetCursorPos(x, y) )
+ {
+ wxLogLastError(_T("SetCursorPos"));
+ }
}
#if WXWIN_COMPATIBILITY
-void wxWindow::MSWDeviceToLogical (float *x, float *y) const
+void wxWindowMSW::MSWDeviceToLogical (float *x, float *y) const
{
}
#endif // WXWIN_COMPATIBILITY
// ---------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY
-void wxWindow::SetScrollRange(int orient, int range, bool refresh)
+void wxWindowMSW::SetScrollRange(int orient, int range, bool refresh)
{
#if defined(__WIN95__)
#endif
}
-void wxWindow::SetScrollPage(int orient, int page, bool refresh)
+void wxWindowMSW::SetScrollPage(int orient, int page, bool refresh)
{
#if defined(__WIN95__)
SCROLLINFO info;
#endif
}
-int wxWindow::OldGetScrollRange(int orient) const
+int wxWindowMSW::OldGetScrollRange(int orient) const
{
int wOrient;
if ( orient == wxHORIZONTAL )
return 0;
}
-int wxWindow::GetScrollPage(int orient) const
+int wxWindowMSW::GetScrollPage(int orient) const
{
if ( orient == wxHORIZONTAL )
return m_xThumbSize;
#endif // WXWIN_COMPATIBILITY
-int wxWindow::GetScrollPos(int orient) const
+inline int GetScrollPosition(HWND hWnd, int wOrient)
+{
+#ifdef __WXMICROWIN__
+ return ::GetScrollPosWX(hWnd, wOrient);
+#else
+ return ::GetScrollPos(hWnd, wOrient);
+#endif
+}
+
+int wxWindowMSW::GetScrollPos(int orient) const
{
int wOrient;
if ( orient == wxHORIZONTAL )
wOrient = SB_HORZ;
else
wOrient = SB_VERT;
+
HWND hWnd = GetHwnd();
- if ( hWnd )
- {
- return ::GetScrollPos(hWnd, wOrient);
- }
- else
- return 0;
+ wxCHECK_MSG( hWnd, 0, _T("no HWND in GetScrollPos") );
+
+ return GetScrollPosition(hWnd, wOrient);
}
// This now returns the whole range, not just the number
// of positions that we can scroll.
-int wxWindow::GetScrollRange(int orient) const
+int wxWindowMSW::GetScrollRange(int orient) const
{
int wOrient;
if ( orient == wxHORIZONTAL )
return 0;
}
-int wxWindow::GetScrollThumb(int orient) const
+int wxWindowMSW::GetScrollThumb(int orient) const
{
if ( orient == wxHORIZONTAL )
return m_xThumbSize;
return m_yThumbSize;
}
-void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
+void wxWindowMSW::SetScrollPos(int orient, int pos, bool refresh)
{
-#if defined(__WIN95__)
- SCROLLINFO info;
- int dir;
+ HWND hWnd = GetHwnd();
+ wxCHECK_RET( hWnd, _T("SetScrollPos: no HWND") );
- if ( orient == wxHORIZONTAL ) {
- dir = SB_HORZ;
- } else {
- dir = SB_VERT;
- }
+ int dir = orient == wxHORIZONTAL ? SB_HORZ : SB_VERT;
+#if defined(__WIN95__)
+ SCROLLINFO info;
info.cbSize = sizeof(SCROLLINFO);
info.nPage = 0;
info.nMin = 0;
info.nPos = pos;
info.fMask = SIF_POS;
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollInfo(hWnd, dir, &info, refresh);
-#else
- int wOrient;
- if ( orient == wxHORIZONTAL )
- wOrient = SB_HORZ;
- else
- wOrient = SB_VERT;
-
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollPos(hWnd, wOrient, pos, refresh);
-#endif
+ ::SetScrollInfo(hWnd, dir, &info, refresh);
+#else // !__WIN95__
+ ::SetScrollPos(hWnd, dir, pos, refresh);
+#endif // __WIN95__/!__WIN95__
}
// New function that will replace some of the above.
-void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
+void wxWindowMSW::SetScrollbar(int orient, int pos, int thumbVisible,
int range, bool refresh)
{
#if defined(__WIN95__)
}
}
-void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
+void wxWindowMSW::ScrollWindow(int dx, int dy, const wxRect *prect)
{
- RECT rect2;
- if ( rect )
+ RECT rect;
+ RECT *pr;
+ if ( prect )
{
- rect2.left = rect->x;
- rect2.top = rect->y;
- rect2.right = rect->x + rect->width;
- rect2.bottom = rect->y + rect->height;
+ rect.left = prect->x;
+ rect.top = prect->y;
+ rect.right = prect->x + prect->width;
+ rect.bottom = prect->y + prect->height;
+ pr = ▭
}
-
- if ( rect )
- ::ScrollWindow(GetHwnd(), dx, dy, &rect2, NULL);
else
- ::ScrollWindow(GetHwnd(), dx, dy, NULL, NULL);
+ {
+ pr = NULL;
+ }
+
+ ::ScrollWindow(GetHwnd(), dx, dy, pr, pr);
+}
+
+static bool ScrollVertically(HWND hwnd, int kind, int count)
+{
+ int posStart = GetScrollPosition(hwnd, SB_VERT);
+
+ int pos = posStart;
+ for ( int n = 0; n < count; n++ )
+ {
+ ::SendMessage(hwnd, WM_VSCROLL, kind, 0);
+
+ int posNew = GetScrollPosition(hwnd, SB_VERT);
+ if ( posNew == pos )
+ {
+ // don't bother to continue, we're already at top/bottom
+ break;
+ }
+
+ pos = posNew;
+ }
+
+ return pos != posStart;
+}
+
+bool wxWindowMSW::ScrollLines(int lines)
+{
+ bool down = lines > 0;
+
+ return ScrollVertically(GetHwnd(),
+ down ? SB_LINEDOWN : SB_LINEUP,
+ down ? lines : -lines);
+}
+
+bool wxWindowMSW::ScrollPages(int pages)
+{
+ bool down = pages > 0;
+
+ return ScrollVertically(GetHwnd(),
+ down ? SB_PAGEDOWN : SB_PAGEUP,
+ down ? pages : -pages);
}
// ---------------------------------------------------------------------------
// subclassing
// ---------------------------------------------------------------------------
-void wxWindow::SubclassWin(WXHWND hWnd)
+void wxWindowMSW::SubclassWin(WXHWND hWnd)
{
wxASSERT_MSG( !m_oldWndProc, wxT("subclassing window twice?") );
wxAssociateWinWithHandle(hwnd, this);
- m_oldWndProc = (WXFARPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
+ m_oldWndProc = (WXFARPROC)::GetWindowLong((HWND)hWnd, GWL_WNDPROC);
+
+ // we don't need to subclass the window of our own class (in the Windows
+ // sense of the word)
+ if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
+ {
+ ::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
+ }
+ else
+ {
+ // don't bother restoring it neither: this also makes it easy to
+ // implement IsOfStandardClass() method which returns TRUE for the
+ // standard controls and FALSE for the wxWindows own windows as it can
+ // simply check m_oldWndProc
+ m_oldWndProc = NULL;
+ }
}
-void wxWindow::UnsubclassWin()
+void wxWindowMSW::UnsubclassWin()
{
wxRemoveHandleAssociation(this);
wxCHECK_RET( ::IsWindow(hwnd), wxT("invalid HWND in UnsubclassWin") );
- FARPROC farProc = (FARPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- if ( (m_oldWndProc != 0) && (farProc != (FARPROC) m_oldWndProc) )
+ if ( m_oldWndProc )
+ {
+ if ( !wxCheckWindowWndProc((WXHWND)hwnd, m_oldWndProc) )
+ {
+ ::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) m_oldWndProc);
+ }
+
+ m_oldWndProc = NULL;
+ }
+ }
+}
+
+bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc)
+{
+ // Unicows note: the code below works, but only because WNDCLASS contains
+ // original window handler rather that the unicows fake one. This may not
+ // be on purpose, though; if it stops working with future versions of
+ // unicows.dll, we can override unicows hooks by setting
+ // Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
+ // versions that keep track of fake<->real wnd proc mapping.
+ WNDCLASS cls;
+ if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
+ {
+ wxLogLastError(_T("GetClassInfo"));
+
+ return FALSE;
+ }
+
+ return wndProc == (WXFARPROC)cls.lpfnWndProc;
+}
+
+// ----------------------------------------------------------------------------
+// Style handling
+// ----------------------------------------------------------------------------
+
+void wxWindowMSW::SetWindowStyleFlag(long flags)
+{
+ long flagsOld = GetWindowStyleFlag();
+ if ( flags == flagsOld )
+ return;
+
+ // update the internal variable
+ wxWindowBase::SetWindowStyleFlag(flags);
+
+ // now update the Windows style as well if needed - and if the window had
+ // been already created
+ if ( !GetHwnd() )
+ return;
+
+ WXDWORD exstyle, exstyleOld;
+ long style = MSWGetStyle(flags, &exstyle),
+ styleOld = MSWGetStyle(flagsOld, &exstyleOld);
+
+ if ( style != styleOld )
+ {
+ // some flags (e.g. WS_VISIBLE or WS_DISABLED) should not be changed by
+ // this function so instead of simply setting the style to the new
+ // value we clear the bits which were set in styleOld but are set in
+ // the new one and set the ones which were not set before
+ long styleReal = ::GetWindowLong(GetHwnd(), GWL_STYLE);
+ styleReal &= ~styleOld;
+ styleReal |= style;
+
+ ::SetWindowLong(GetHwnd(), GWL_STYLE, styleReal);
+ }
+
+ // and the extended style
+ if ( exstyle != exstyleOld )
+ {
+ long exstyleReal = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
+ exstyleReal &= ~exstyleOld;
+ exstyleReal |= exstyle;
+
+ ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyleReal);
+
+ // we must call SetWindowPos() to flash the cached extended style and
+ // also to make the change to wxSTAY_ON_TOP style take effect: just
+ // setting the style simply doesn't work
+ if ( !::SetWindowPos(GetHwnd(),
+ exstyleReal & WS_EX_TOPMOST ? HWND_TOPMOST
+ : HWND_NOTOPMOST,
+ 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE) )
+ {
+ wxLogLastError(_T("SetWindowPos"));
+ }
+ }
+}
+
+WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
+{
+ // translate the style
+ WXDWORD style = WS_CHILD;
+
+ if ( flags & wxCLIP_CHILDREN )
+ style |= WS_CLIPCHILDREN;
+
+ if ( flags & wxCLIP_SIBLINGS )
+ style |= WS_CLIPSIBLINGS;
+
+ wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
+ if ( border != wxBORDER_NONE && border != wxBORDER_DEFAULT )
+ style |= WS_BORDER;
+
+ // now deal with ext style if the caller wants it
+ if ( exstyle )
+ {
+ *exstyle = 0;
+
+ if ( flags & wxTRANSPARENT_WINDOW )
+ *exstyle |= WS_EX_TRANSPARENT;
+
+ switch ( flags & wxBORDER_MASK )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown border style") );
+ // fall through
+
+ case wxBORDER_NONE:
+ case wxBORDER_SIMPLE:
+ case wxBORDER_DEFAULT:
+ break;
+
+ case wxBORDER_STATIC:
+ *exstyle |= WS_EX_STATICEDGE;
+ break;
+
+ case wxBORDER_RAISED:
+ *exstyle |= WS_EX_WINDOWEDGE;
+ break;
+
+ case wxBORDER_SUNKEN:
+ *exstyle |= WS_EX_CLIENTEDGE;
+ break;
+
+ case wxBORDER_DOUBLE:
+ *exstyle |= WS_EX_DLGMODALFRAME;
+ break;
+ }
+
+ // wxUniv doesn't use Windows dialog navigation functions at all
+#ifndef __WXUNIVERSAL__
+ // to make the dialog navigation work with the nested panels we must
+ // use this style (top level windows such as dialogs don't need it)
+ if ( (flags & wxTAB_TRAVERSAL) && !IsTopLevel() )
{
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG) m_oldWndProc);
- m_oldWndProc = 0;
+ *exstyle |= WS_EX_CONTROLPARENT;
}
+#endif // __WXUNIVERSAL__
}
+
+ return style;
}
// Make a Windows extended style from the given wxWindows window style
-WXDWORD wxWindow::MakeExtendedStyle(long style, bool eliminateBorders)
+WXDWORD wxWindowMSW::MakeExtendedStyle(long style, bool eliminateBorders)
{
WXDWORD exStyle = 0;
if ( style & wxTRANSPARENT_WINDOW )
exStyle |= WS_EX_STATICEDGE;
#endif
}
+
return exStyle;
}
// Determines whether native 3D effects or CTL3D should be used,
// applying a default border style if required, and returning an extended
// style to pass to CreateWindowEx.
-WXDWORD wxWindow::Determine3DEffects(WXDWORD defaultBorderStyle,
- bool *want3D) const
+WXDWORD wxWindowMSW::Determine3DEffects(WXDWORD defaultBorderStyle,
+ bool *want3D) const
{
// If matches certain criteria, then assume no 3D effects
// unless specifically requested (dealt with in MakeExtendedStyle)
- if ( !GetParent() || !IsKindOf(CLASSINFO(wxControl)) || (m_windowStyle & wxNO_BORDER) )
+ if ( !GetParent()
+#if wxUSE_CONTROLS
+ || !IsKindOf(CLASSINFO(wxControl))
+#endif // wxUSE_CONTROLS
+ || (m_windowStyle & wxNO_BORDER) )
{
*want3D = FALSE;
- return MakeExtendedStyle(m_windowStyle, FALSE);
+ return MakeExtendedStyle(m_windowStyle);
}
// Determine whether we should be using 3D effects or not.
// If nothing defined for this, try the parent.
// E.g. we may be a button loaded from a resource, with no callback function
// defined.
-void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
+void wxWindowMSW::OnCommand(wxWindow& win, wxCommandEvent& event)
{
if ( GetEventHandler()->ProcessEvent(event) )
return;
#endif // WXWIN_COMPATIBILITY_2
#if WXWIN_COMPATIBILITY
-wxObject* wxWindow::GetChild(int number) const
+wxObject* wxWindowMSW::GetChild(int number) const
{
// Return a pointer to the Nth object in the Panel
wxNode *node = GetChildren().First();
#endif // WXWIN_COMPATIBILITY
// Setup background and foreground colours correctly
-void wxWindow::SetupColours()
+void wxWindowMSW::SetupColours()
{
if ( GetParent() )
SetBackgroundColour(GetParent()->GetBackgroundColour());
}
-void wxWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
+bool wxWindowMSW::IsMouseInWindow() const
+{
+ // get the mouse position
+ POINT pt;
+ ::GetCursorPos(&pt);
+
+ // find the window which currently has the cursor and go up the window
+ // chain until we find this window - or exhaust it
+ HWND hwnd = ::WindowFromPoint(pt);
+ while ( hwnd && (hwnd != GetHwnd()) )
+ hwnd = ::GetParent(hwnd);
+
+ return hwnd != NULL;
+}
+
+void wxWindowMSW::OnIdle(wxIdleEvent& WXUNUSED(event))
{
// Check if we need to send a LEAVE event
if ( m_mouseInWindow )
{
- POINT pt;
- ::GetCursorPos(&pt);
- if ( ::WindowFromPoint(pt) != GetHwnd() )
+ // note that we should generate the leave event whether the window has
+ // or doesn't have mouse capture
+ if ( !IsMouseInWindow() )
{
// Generate a LEAVE event
m_mouseInWindow = FALSE;
- // Unfortunately the mouse button and keyboard state may have changed
- // by the time the OnIdle function is called, so 'state' may be
- // meaningless.
+ // Unfortunately the mouse button and keyboard state may have
+ // changed by the time the OnIdle function is called, so 'state'
+ // may be meaningless.
int state = 0;
if ( wxIsShiftDown() )
state |= MK_SHIFT;
if ( GetKeyState( VK_RBUTTON ) )
state |= MK_RBUTTON;
- wxMouseEvent event(wxEVT_LEAVE_WINDOW);
- InitMouseEvent(event, pt.x, pt.y, state);
+ POINT pt;
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(_T("GetCursorPos"));
+ }
- (void)GetEventHandler()->ProcessEvent(event);
+ // we need to have client coordinates here for symmetry with
+ // wxEVT_ENTER_WINDOW
+ RECT rect = wxGetWindowRect(GetHwnd());
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ wxMouseEvent event2(wxEVT_LEAVE_WINDOW);
+ InitMouseEvent(event2, pt.x, pt.y, state);
+
+ (void)GetEventHandler()->ProcessEvent(event2);
}
}
}
// Set this window to be the child of 'parent'.
-bool wxWindow::Reparent(wxWindowBase *parent)
+bool wxWindowMSW::Reparent(wxWindowBase *parent)
{
if ( !wxWindowBase::Reparent(parent) )
return FALSE;
return TRUE;
}
-void wxWindow::Clear()
+void wxWindowMSW::Clear()
{
- wxClientDC dc(this);
+ wxClientDC dc((wxWindow *)this);
wxBrush brush(GetBackgroundColour(), wxSOLID);
dc.SetBackground(brush);
dc.Clear();
}
-void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
+static inline void SendSetRedraw(HWND hwnd, bool on)
+{
+#ifndef __WXMICROWIN__
+ ::SendMessage(hwnd, WM_SETREDRAW, (WPARAM)on, 0);
+#endif
+}
+
+void wxWindowMSW::Freeze()
+{
+ SendSetRedraw(GetHwnd(), FALSE);
+}
+
+void wxWindowMSW::Thaw()
+{
+ SendSetRedraw(GetHwnd(), TRUE);
+
+ // we need to refresh everything or otherwise he invalidated area is not
+ // repainted
+ Refresh();
+}
+
+void wxWindowMSW::Refresh(bool eraseBack, const wxRect *rect)
{
HWND hWnd = GetHwnd();
if ( hWnd )
}
}
+void wxWindowMSW::Update()
+{
+ if ( !::UpdateWindow(GetHwnd()) )
+ {
+ wxLogLastError(_T("UpdateWindow"));
+ }
+
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+ // just calling UpdateWindow() is not enough, what we did in our WM_PAINT
+ // handler needs to be really drawn right now
+ (void)::GdiFlush();
+#endif // __WIN32__
+}
+
// ---------------------------------------------------------------------------
// drag and drop
// ---------------------------------------------------------------------------
#if wxUSE_DRAG_AND_DROP
-void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
+void wxWindowMSW::SetDropTarget(wxDropTarget *pDropTarget)
{
if ( m_dropTarget != 0 ) {
m_dropTarget->Revoke(m_hWnd);
// old style file-manager drag&drop support: we retain the old-style
// DragAcceptFiles in parallel with SetDropTarget.
-void wxWindow::DragAcceptFiles(bool accept)
+void wxWindowMSW::DragAcceptFiles(bool accept)
{
HWND hWnd = GetHwnd();
if ( hWnd )
#if wxUSE_TOOLTIPS
-void wxWindow::DoSetToolTip(wxToolTip *tooltip)
+void wxWindowMSW::DoSetToolTip(wxToolTip *tooltip)
{
wxWindowBase::DoSetToolTip(tooltip);
if ( m_tooltip )
- m_tooltip->SetWindow(this);
+ m_tooltip->SetWindow((wxWindow *)this);
}
#endif // wxUSE_TOOLTIPS
// ---------------------------------------------------------------------------
// Get total size
-void wxWindow::DoGetSize(int *x, int *y) const
+void wxWindowMSW::DoGetSize(int *x, int *y) const
{
- HWND hWnd = GetHwnd();
- RECT rect;
-#ifdef __WIN16__
- ::GetWindowRect(hWnd, &rect);
-#else
- if ( !::GetWindowRect(hWnd, &rect) )
- {
- wxLogLastError(_T("GetWindowRect"));
- }
-#endif
+ RECT rect = wxGetWindowRect(GetHwnd());
+
if ( x )
*x = rect.right - rect.left;
if ( y )
*y = rect.bottom - rect.top;
}
-void wxWindow::DoGetPosition(int *x, int *y) const
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMSW::DoGetClientSize(int *x, int *y) const
{
- HWND hWnd = GetHwnd();
+ RECT rect = wxGetClientRect(GetHwnd());
- RECT rect;
- GetWindowRect(hWnd, &rect);
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+}
+
+void wxWindowMSW::DoGetPosition(int *x, int *y) const
+{
+ RECT rect = wxGetWindowRect(GetHwnd());
POINT point;
point.x = rect.left;
*y = point.y;
}
-void wxWindow::DoScreenToClient(int *x, int *y) const
+void wxWindowMSW::DoScreenToClient(int *x, int *y) const
{
POINT pt;
if ( x )
if ( y )
pt.y = *y;
- HWND hWnd = GetHwnd();
- ::ScreenToClient(hWnd, &pt);
+ ::ScreenToClient(GetHwnd(), &pt);
if ( x )
*x = pt.x;
*y = pt.y;
}
-void wxWindow::DoClientToScreen(int *x, int *y) const
+void wxWindowMSW::DoClientToScreen(int *x, int *y) const
{
POINT pt;
if ( x )
if ( y )
pt.y = *y;
- HWND hWnd = GetHwnd();
- ::ClientToScreen(hWnd, &pt);
+ ::ClientToScreen(GetHwnd(), &pt);
if ( x )
*x = pt.x;
*y = pt.y;
}
-// Get size *available for subwindows* i.e. excluding menu bar etc.
-void wxWindow::DoGetClientSize(int *x, int *y) const
-{
- HWND hWnd = GetHwnd();
- RECT rect;
- ::GetClientRect(hWnd, &rect);
- if ( x )
- *x = rect.right;
- if ( y )
- *y = rect.bottom;
-}
-
-void wxWindow::DoMoveWindow(int x, int y, int width, int height)
+void wxWindowMSW::DoMoveWindow(int x, int y, int width, int height)
{
+ // TODO: is this consistent with other platforms?
+ // Still, negative width or height shouldn't be allowed
+ if (width < 0)
+ width = 0;
+ if (height < 0)
+ height = 0;
if ( !::MoveWindow(GetHwnd(), x, y, width, height, TRUE) )
{
wxLogLastError(wxT("MoveWindow"));
// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
// the width/height to best suit our contents, otherwise we reuse the current
// width/height
-void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindowMSW::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
// get the current size and position...
int currentX, currentY;
DoMoveWindow(x, y, width, height);
}
-void wxWindow::DoSetClientSize(int width, int height)
+void wxWindowMSW::DoSetClientSize(int width, int height)
{
- wxWindow *parent = GetParent();
- HWND hWnd = GetHwnd();
- HWND hParentWnd = (HWND) 0;
- if ( parent )
- hParentWnd = (HWND) parent->GetHWND();
+ // setting the client size is less obvious than it it could have been
+ // because in the result of changing the total size the window scrollbar
+ // may [dis]appear and/or its menubar may [un]wrap and so the client size
+ // will not be correct as the difference between the total and client size
+ // changes - so we keep changing it until we get it right
+ //
+ // normally this loop shouldn't take more than 3 iterations (usually 1 but
+ // if scrollbars [dis]appear as the result of the first call, then 2 and it
+ // may become 3 if the window had 0 size originally and so we didn't
+ // calculate the scrollbar correction correctly during the first iteration)
+ // but just to be on the safe side we check for it instead of making it an
+ // "infinite" loop (i.e. leaving break inside as the only way to get out)
+ for ( int i = 0; i < 4; i++ )
+ {
+ RECT rectClient;
+ ::GetClientRect(GetHwnd(), &rectClient);
- RECT rect;
- ::GetClientRect(hWnd, &rect);
+ // if the size is already ok, stop here (rectClient.left = top = 0)
+ if ( (rectClient.right == width || width == -1) &&
+ (rectClient.bottom == height || height == -1) )
+ {
+ break;
+ }
- RECT rect2;
- GetWindowRect(hWnd, &rect2);
+ int widthClient = width,
+ heightClient = height;
- // Find the difference between the entire window (title bar and all)
- // and the client area; add this to the new client size to move the
- // window
- int actual_width = rect2.right - rect2.left - rect.right + width;
- int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+ RECT rectWin;
+ ::GetWindowRect(GetHwnd(), &rectWin);
- // If there's a parent, must subtract the parent's top left corner
- // since MoveWindow moves relative to the parent
+ widthClient += rectWin.right - rectWin.left - rectClient.right;
+ heightClient += rectWin.bottom - rectWin.top - rectClient.bottom;
- POINT point;
- point.x = rect2.left;
- point.y = rect2.top;
- if ( parent )
- {
- ::ScreenToClient(hParentWnd, &point);
- }
+ POINT point;
+ point.x = rectWin.left;
+ point.y = rectWin.top;
- DoMoveWindow(point.x, point.y, actual_width, actual_height);
+ // MoveWindow positions the child windows relative to the parent, so
+ // adjust if necessary
+ if ( !IsTopLevel() )
+ {
+ wxWindow *parent = GetParent();
+ if ( parent )
+ {
+ ::ScreenToClient(GetHwndOf(parent), &point);
+ }
+ }
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject(this);
- GetEventHandler()->ProcessEvent(event);
+ DoMoveWindow(point.x, point.y, widthClient, heightClient);
+ }
}
// For implementation purposes - sometimes decorations make the client area
// smaller
-wxPoint wxWindow::GetClientAreaOrigin() const
+wxPoint wxWindowMSW::GetClientAreaOrigin() const
{
return wxPoint(0, 0);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
-{
- // don't do it for the dialogs/frames - they float independently of their
- // parent
- if ( !IsTopLevel() )
- {
- wxWindow *parent = GetParent();
- if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
- {
- wxPoint pt(parent->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
- }
- }
-}
-
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
-int wxWindow::GetCharHeight() const
+int wxWindowMSW::GetCharHeight() const
{
return wxGetTextMetrics(this).tmHeight;
}
-int wxWindow::GetCharWidth() const
+int wxWindowMSW::GetCharWidth() const
{
// +1 is needed because Windows apparently adds it when calculating the
// dialog units size in pixels
#if wxDIALOG_UNIT_COMPATIBILITY
- return wxGetTextMetrics(this).tmAveCharWidth ;
+ return wxGetTextMetrics(this).tmAveCharWidth;
#else
return wxGetTextMetrics(this).tmAveCharWidth + 1;
#endif
}
-void wxWindow::GetTextExtent(const wxString& string,
+void wxWindowMSW::GetTextExtent(const wxString& string,
int *x, int *y,
int *descent, int *externalLeading,
const wxFont *theFont) const
// Caret manipulation
// ---------------------------------------------------------------------------
-void wxWindow::CreateCaret(int w, int h)
+void wxWindowMSW::CreateCaret(int w, int h)
{
SetCaret(new wxCaret(this, w, h));
}
-void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
+void wxWindowMSW::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
{
wxFAIL_MSG("not implemented");
}
-void wxWindow::ShowCaret(bool show)
+void wxWindowMSW::ShowCaret(bool show)
{
wxCHECK_RET( m_caret, "no caret to show" );
m_caret->Show(show);
}
-void wxWindow::DestroyCaret()
+void wxWindowMSW::DestroyCaret()
{
SetCaret(NULL);
}
-void wxWindow::SetCaretPos(int x, int y)
+void wxWindowMSW::SetCaretPos(int x, int y)
{
wxCHECK_RET( m_caret, "no caret to move" );
m_caret->Move(x, y);
}
-void wxWindow::GetCaretPos(int *x, int *y) const
+void wxWindowMSW::GetCaretPos(int *x, int *y) const
{
wxCHECK_RET( m_caret, "no caret to get position of" );
// popup menu
// ---------------------------------------------------------------------------
-bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y)
+#if wxUSE_MENUS_NATIVE
+
+// yield for WM_COMMAND events only, i.e. process all WM_COMMANDs in the queue
+// immediately, without waiting for the next event loop iteration
+//
+// NB: this function should probably be made public later as it can almost
+// surely replace wxYield() elsewhere as well
+static void wxYieldForCommandsOnly()
+{
+ // peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
+ // want to process it here)
+ MSG msg;
+ while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
+ && msg.message != WM_QUIT )
+ {
+ wxTheApp->DoMessage((WXMSG *)&msg);
+ }
+
+ // If we retrieved a WM_QUIT, insert back into the message queue.
+ if (msg.message == WM_QUIT)
+ ::PostQuitMessage(0);
+}
+
+bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
{
menu->SetInvokingWindow(this);
menu->UpdateUI();
::ClientToScreen(hWnd, &point);
wxCurrentPopupMenu = menu;
::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
- wxYieldIfNeeded();
+
+ // we need to do it righ now as otherwise the events are never going to be
+ // sent to wxCurrentPopupMenu from HandleCommand()
+ //
+ // note that even eliminating (ugly) wxCurrentPopupMenu global wouldn't
+ // help and we'd still need wxYieldForCommandsOnly() as the menu may be
+ // destroyed as soon as we return (it can be a local variable in the caller
+ // for example) and so we do need to process the event immediately
+ wxYieldForCommandsOnly();
+
wxCurrentPopupMenu = NULL;
menu->SetInvokingWindow(NULL);
return TRUE;
}
+#endif // wxUSE_MENUS_NATIVE
+
// ===========================================================================
// pre/post message processing
// ===========================================================================
-long wxWindow::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+long wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
if ( m_oldWndProc )
return ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
return ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
}
-bool wxWindow::MSWProcessMessage(WXMSG* pMsg)
+bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
{
+ // wxUniversal implements tab traversal itself
+#ifndef __WXUNIVERSAL__
if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) )
{
// intercept dialog navigation keys
// here we try to do all the job which ::IsDialogMessage() usually does
// internally
#if 1
- bool bProcess = TRUE;
- if ( msg->message != WM_KEYDOWN )
- bProcess = FALSE;
-
- if ( bProcess && (HIWORD(msg->lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- bProcess = FALSE;
-
- if ( bProcess )
+ if ( msg->message == WM_KEYDOWN )
{
bool bCtrlDown = wxIsCtrlDown();
bool bShiftDown = wxIsShiftDown();
if ( !bCtrlDown )
{
lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+
+ // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+ // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
+ // it, of course, implies them
+ if ( lDlgCode & DLGC_WANTALLKEYS )
+ {
+ lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
+ }
}
bool bForward = TRUE,
bWindowChange = FALSE;
+ // should we process this message specially?
+ bool bProcess = TRUE;
switch ( msg->wParam )
{
case VK_TAB:
bProcess = FALSE;
}
+ // FIXME: this should be handled by
+ // wxNavigationKeyEvent handler and not here!!
else
{
- wxPanel *panel = wxDynamicThisCast(this, wxPanel);
- wxButton *btn = NULL;
- if ( panel )
- {
- // panel may have a default button which should
- // be activated by Enter
- btn = panel->GetDefaultItem();
- }
-
+#if wxUSE_BUTTON
+ wxButton *btn = wxDynamicCast(GetDefaultItem(),
+ wxButton);
if ( btn && btn->IsEnabled() )
{
// if we do have a default button, do press it
return TRUE;
}
- // else: but if it does not it makes sense to make
- // it work like a TAB - and that's what we do.
- // Note that Ctrl-Enter always works this way.
+ else // no default button
+ {
+#endif // wxUSE_BUTTON
+ // this is a quick and dirty test for a text
+ // control
+ if ( !(lDlgCode & DLGC_HASSETSEL) )
+ {
+ // don't process Enter, the control might
+ // need it for itself and don't let
+ // ::IsDialogMessage() have it as it can
+ // eat the Enter events sometimes
+ return FALSE;
+ }
+ else if (!IsTopLevel())
+ {
+ // if not a top level window, let parent
+ // handle it
+ return FALSE;
+ }
+ //else: treat Enter as TAB: pass to the next
+ // control as this is the best thing to do
+ // if the text doesn't handle Enter itself
+ }
}
}
break;
if ( GetEventHandler()->ProcessEvent(event) )
{
- wxButton *btn = wxDynamicCast(FindFocus(), wxButton);
- if ( btn )
- {
- // the button which has focus should be default
- btn->SetDefault();
- }
-
return TRUE;
}
}
}
-#else
+#else // 0
// let ::IsDialogMessage() do almost everything and handle just the
// things it doesn't here: Ctrl-TAB for switching notebook pages
if ( msg->message == WM_KEYDOWN )
}
}
}
-#endif // 0
-
- if ( ::IsDialogMessage(GetHwnd(), msg) )
+#endif // 1/0
+
+ // we handle VK_ESCAPE ourselves in wxDialog::OnCharHook() and we
+ // shouldn't let IsDialogMessage() get it as it _always_ eats the
+ // message even when there is no cancel button and when the message is
+ // needed by the control itself: in particular, it prevents the tree in
+ // place edit control from being closed with Escape in a dialog
+ if ( msg->message != WM_KEYDOWN || msg->wParam != VK_ESCAPE )
{
- // IsDialogMessage() did something...
- return TRUE;
+ // ::IsDialogMessage() can enter in an infinite loop when the
+ // currently focused window is disabled or hidden and its parent
+ // has WS_EX_CONTROLPARENT style, so don't call it in this case
+ bool canSafelyCallIsDlgMsg = TRUE;
+
+ HWND hwndFocus = ::GetFocus();
+ while ( hwndFocus )
+ {
+ if ( !::IsWindowEnabled(hwndFocus) ||
+ !::IsWindowVisible(hwndFocus) )
+ {
+ // it would enter an infinite loop if we do this!
+ canSafelyCallIsDlgMsg = FALSE;
+
+ break;
+ }
+
+ if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
+ {
+ // it's a top level window, don't go further -- e.g. even
+ // if the parent of a dialog is disabled, this doesn't
+ // break navigation inside the dialog
+ break;
+ }
+
+ hwndFocus = ::GetParent(hwndFocus);
+ }
+
+ if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) )
+ {
+ // IsDialogMessage() did something...
+ return TRUE;
+ }
}
}
+#endif // __WXUNIVERSAL__
#if wxUSE_TOOLTIPS
if ( m_tooltip )
return FALSE;
}
-bool wxWindow::MSWTranslateMessage(WXMSG* pMsg)
+bool wxWindowMSW::MSWTranslateMessage(WXMSG* pMsg)
{
+#if wxUSE_ACCEL && !defined(__WXUNIVERSAL__)
return m_acceleratorTable.Translate(this, pMsg);
+#else
+ (void) pMsg;
+ return FALSE;
+#endif // wxUSE_ACCEL
+}
+
+bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* WXUNUSED(pMsg))
+{
+ // preprocess all messages by default
+ return TRUE;
}
// ---------------------------------------------------------------------------
#ifdef __WIN32__
-void wxWindow::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
WORD *id, WXHWND *hwnd, WORD *cmd)
{
*id = LOWORD(wParam);
*cmd = HIWORD(wParam);
}
-void wxWindow::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *state, WXWORD *minimized, WXHWND *hwnd)
{
*state = LOWORD(wParam);
*hwnd = (WXHWND)lParam;
}
-void wxWindow::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *code, WXWORD *pos, WXHWND *hwnd)
{
*code = LOWORD(wParam);
*hwnd = (WXHWND)lParam;
}
-void wxWindow::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd)
{
+#ifndef __WXMICROWIN__
*nCtlColor = CTLCOLOR_BTN;
*hwnd = (WXHWND)lParam;
*hdc = (WXHDC)wParam;
+#endif
}
-void wxWindow::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *item, WXWORD *flags, WXHMENU *hmenu)
{
*item = (WXWORD)wParam;
#else // Win16
-void wxWindow::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *id, WXHWND *hwnd, WXWORD *cmd)
{
*id = (WXWORD)wParam;
*cmd = HIWORD(lParam);
}
-void wxWindow::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *state, WXWORD *minimized, WXHWND *hwnd)
{
*state = (WXWORD)wParam;
*hwnd = (WXHWND)HIWORD(lParam);
}
-void wxWindow::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *code, WXWORD *pos, WXHWND *hwnd)
{
*code = (WXWORD)wParam;
*hwnd = (WXHWND)HIWORD(lParam);
}
-void wxWindow::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd)
{
*hwnd = (WXHWND)LOWORD(lParam);
*hdc = (WXHDC)wParam;
}
-void wxWindow::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *item, WXWORD *flags, WXHMENU *hmenu)
{
*item = (WXWORD)wParam;
// Hook for new window just as it's being created, when the window isn't yet
// associated with the handle
-wxWindow *wxWndHook = NULL;
+static wxWindowMSW *gs_winBeingCreated = NULL;
+
+// implementation of wxWindowCreationHook class: it just sets gs_winBeingCreated to the
+// window being created and insures that it's always unset back later
+wxWindowCreationHook::wxWindowCreationHook(wxWindowMSW *winBeingCreated)
+{
+ gs_winBeingCreated = winBeingCreated;
+}
+
+wxWindowCreationHook::~wxWindowCreationHook()
+{
+ gs_winBeingCreated = NULL;
+}
// Main window proc
LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
// trace all messages - useful for the debugging
#ifdef __WXDEBUG__
+#if wxUSE_LOG
wxLogTrace(wxTraceMessages, wxT("Processing %s(wParam=%8lx, lParam=%8lx)"),
- wxGetMessageName(message), wParam, lParam);
+ wxGetMessageName(message), (long) wParam, lParam);
+#endif // wxUSE_LOG
#endif // __WXDEBUG__
- wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
+ wxWindowMSW *wnd = wxFindWinFromHandle((WXHWND) hWnd);
// when we get the first message for the HWND we just created, we associate
- // it with wxWindow stored in wxWndHook
- if ( !wnd && wxWndHook )
+ // it with wxWindow stored in gs_winBeingCreated
+ if ( !wnd && gs_winBeingCreated )
{
-#if 0 // def __WXDEBUG__
- char buf[512];
- ::GetClassNameA((HWND) hWnd, buf, 512);
- wxString className(buf);
-#endif
-
- wxAssociateWinWithHandle(hWnd, wxWndHook);
- wnd = wxWndHook;
- wxWndHook = NULL;
+ wxAssociateWinWithHandle(hWnd, gs_winBeingCreated);
+ wnd = gs_winBeingCreated;
+ gs_winBeingCreated = NULL;
wnd->SetHWND((WXHWND)hWnd);
}
LRESULT rc;
- // Stop right here if we don't have a valid handle in our wxWindow object.
- if ( wnd && !wnd->GetHWND() )
- {
- // FIXME: why do we do this?
- wnd->SetHWND((WXHWND) hWnd);
- rc = wnd->MSWDefWindowProc(message, wParam, lParam );
- wnd->SetHWND(0);
- }
+ if ( wnd )
+ rc = wnd->MSWWindowProc(message, wParam, lParam);
else
- {
- if ( wnd )
- rc = wnd->MSWWindowProc(message, wParam, lParam);
- else
- rc = DefWindowProc( hWnd, message, wParam, lParam );
- }
+ rc = ::DefWindowProc(hWnd, message, wParam, lParam);
return rc;
}
-long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
// did we process the message?
bool processed = FALSE;
break;
case WM_DESTROY:
- processed = HandleDestroy();
+ // never set processed to TRUE and *always* pass WM_DESTROY to
+ // DefWindowProc() as Windows may do some internal cleanup when
+ // processing it and failing to pass the message along may cause
+ // memory and resource leaks!
+ (void)HandleDestroy();
break;
case WM_MOVE:
break;
case WM_SIZE:
- processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
+ switch ( wParam )
+ {
+ case SIZE_MAXHIDE:
+ case SIZE_MAXSHOW:
+ // we're not interested in these messages at all
+ break;
+
+ case SIZE_MINIMIZED:
+ // we shouldn't send sizev events for these messages as the
+ // client size may be negative which breaks existing code
+ //
+ // OTOH we might send another (wxMinimizedEvent?) one or
+ // add an additional parameter to wxSizeEvent if this is
+ // useful to anybody
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unexpected WM_SIZE parameter") );
+ // fall through nevertheless
+
+ case SIZE_MAXIMIZED:
+ case SIZE_RESTORED:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam),
+ wParam);
+ }
+ break;
+
+#ifndef __WXMICROWIN__
+ case WM_ACTIVATEAPP:
+ wxTheApp->SetActive(wParam != 0, FindFocus());
break;
+#endif
case WM_ACTIVATE:
{
break;
case WM_CLOSE:
+#ifdef __WXUNIVERSAL__
+ // Universal uses its own wxFrame/wxDialog, so we don't receive
+ // close events unless we have this.
+ Close();
+ processed = TRUE;
+ rc.result = TRUE;
+#else
// don't let the DefWindowProc() destroy our window - we'll do it
// ourselves in ~wxWindow
processed = TRUE;
rc.result = TRUE;
+#endif
break;
case WM_SHOWWINDOW:
#endif
case WM_LBUTTONDOWN:
- // set focus to this window
- if (AcceptsFocus())
- SetFocus();
-
- // fall through
-
case WM_LBUTTONUP:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MBUTTONDBLCLK:
- processed = HandleMouseEvent(message,
- GET_X_LPARAM(lParam),
- GET_Y_LPARAM(lParam),
- wParam);
+ {
+#ifdef __WXMICROWIN__
+ // MicroWindows seems to ignore the fact that a window is
+ // disabled. So catch mouse events and throw them away if
+ // necessary.
+ wxWindowMSW* win = this;
+ for ( ;; )
+ {
+ if (!win->IsEnabled())
+ {
+ processed = TRUE;
+ break;
+ }
+
+ win = win->GetParent();
+ if ( !win || win->IsTopLevel() )
+ break;
+ }
+
+ if ( processed )
+ break;
+
+#endif // __WXMICROWIN__
+ int x = GET_X_LPARAM(lParam),
+ y = GET_Y_LPARAM(lParam);
+
+ // redirect the event to a static control if necessary by
+ // finding one under mouse
+ wxWindowMSW *win;
+ if ( GetCapture() == this )
+ {
+ // but don't do it if the mouse is captured by this window
+ // because then it should really get this event itself
+ win = this;
+ }
+ else
+ {
+ win = FindWindowForMouseEvent(this, &x, &y);
+
+ // this should never happen
+ wxCHECK_MSG( win, 0,
+ _T("FindWindowForMouseEvent() returned NULL") );
+
+ // for the standard classes their WndProc sets the focus to
+ // them anyhow and doing it from here results in some weird
+ // problems, but for our windows we want them to acquire
+ // focus when clicked
+ if ( !win->IsOfStandardClass() )
+ {
+ if ( message == WM_LBUTTONDOWN && win->AcceptsFocus() )
+ win->SetFocus();
+ }
+ }
+
+ processed = win->HandleMouseEvent(message, x, y, wParam);
+ }
break;
+#ifdef MM_JOY1MOVE
case MM_JOY1MOVE:
case MM_JOY2MOVE:
case MM_JOY1ZMOVE:
GET_Y_LPARAM(lParam),
wParam);
break;
+#endif // __WXMICROWIN__
case WM_SYSCOMMAND:
processed = HandleSysCommand(wParam, lParam);
#endif // Win95
// for these messages we must return TRUE if process the message
+#ifdef WM_DRAWITEM
case WM_DRAWITEM:
case WM_MEASUREITEM:
{
rc.result = TRUE;
}
break;
+#endif // defined(WM_DRAWITEM)
case WM_GETDLGCODE:
- if ( m_lDlgCode )
+ if ( !IsOfStandardClass() )
{
- rc.result = m_lDlgCode;
+ // we always want to get the char events
+ rc.result = DLGC_WANTCHARS;
+
+ if ( GetWindowStyleFlag() & wxWANTS_CHARS )
+ {
+ // in fact, we want everything
+ rc.result |= DLGC_WANTARROWS |
+ DLGC_WANTTAB |
+ DLGC_WANTALLKEYS;
+ }
+
processed = TRUE;
}
//else: get the dlg code from the DefWindowProc()
case WM_SYSKEYDOWN:
case WM_KEYDOWN:
- // If this has been processed by an event handler,
- // return 0 now (we've handled it).
- if ( HandleKeyDown((WORD) wParam, lParam) )
- {
- processed = TRUE;
-
- break;
- }
-
- // we consider these message "not interesting" to OnChar
- if ( wParam == VK_SHIFT || wParam == VK_CONTROL )
+ // If this has been processed by an event handler, return 0 now
+ // (we've handled it).
+ m_lastKeydownProcessed = HandleKeyDown((WORD) wParam, lParam);
+ if ( m_lastKeydownProcessed )
{
processed = TRUE;
-
- break;
}
- switch ( wParam )
+ if ( !processed )
{
- // avoid duplicate messages to OnChar for these ASCII keys: they
- // will be translated by TranslateMessage() and received in WM_CHAR
- case VK_ESCAPE:
- case VK_SPACE:
- case VK_RETURN:
- case VK_BACK:
- case VK_TAB:
- case VK_ADD:
- case VK_SUBTRACT:
- // but set processed to FALSE, not TRUE to still pass them to
- // the control's default window proc - otherwise built-in
- // keyboard handling won't work
- processed = FALSE;
-
- break;
+ switch ( wParam )
+ {
+ // we consider these message "not interesting" to OnChar, so
+ // just don't do anything more with them
+ case VK_SHIFT:
+ case VK_CONTROL:
+ case VK_MENU:
+ case VK_CAPITAL:
+ case VK_NUMLOCK:
+ case VK_SCROLL:
+ processed = TRUE;
+ break;
+
+ // avoid duplicate messages to OnChar for these ASCII keys:
+ // they will be translated by TranslateMessage() and received
+ // in WM_CHAR
+ case VK_ESCAPE:
+ case VK_SPACE:
+ case VK_RETURN:
+ case VK_BACK:
+ case VK_TAB:
+ case VK_ADD:
+ case VK_SUBTRACT:
+ case VK_MULTIPLY:
+ case VK_DIVIDE:
+ case VK_OEM_1:
+ case VK_OEM_2:
+ case VK_OEM_3:
+ case VK_OEM_4:
+ case VK_OEM_5:
+ case VK_OEM_6:
+ case VK_OEM_7:
+ case VK_OEM_PLUS:
+ case VK_OEM_COMMA:
+ case VK_OEM_MINUS:
+ case VK_OEM_PERIOD:
+ // but set processed to FALSE, not TRUE to still pass them
+ // to the control's default window proc - otherwise
+ // built-in keyboard handling won't work
+ processed = FALSE;
+ break;
#ifdef VK_APPS
- // special case of VK_APPS: treat it the same as right mouse
- // click because both usually pop up a context menu
- case VK_APPS:
- {
- WPARAM flags;
- int x, y;
+ // special case of VK_APPS: treat it the same as right mouse
+ // click because both usually pop up a context menu
+ case VK_APPS:
+ {
+ WPARAM flags;
+ int x, y;
- TranslateKbdEventToMouse(this, &x, &y, &flags);
- processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
- }
- break;
+ TranslateKbdEventToMouse(this, &x, &y, &flags);
+ processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
+ }
+ break;
#endif // VK_APPS
- case VK_LEFT:
- case VK_RIGHT:
- case VK_DOWN:
- case VK_UP:
- default:
- processed = HandleChar((WORD)wParam, lParam);
+ default:
+ // do generate a CHAR event
+ processed = HandleChar((WORD)wParam, lParam);
+ }
}
+ if (message == WM_SYSKEYDOWN) // Let Windows still handle the SYSKEYs
+ processed = FALSE;
break;
case WM_SYSKEYUP:
case WM_SYSCHAR:
case WM_CHAR: // Always an ASCII character
- processed = HandleChar((WORD)wParam, lParam, TRUE);
+ if ( m_lastKeydownProcessed )
+ {
+ // The key was handled in the EVT_KEY_DOWN and handling
+ // a key in an EVT_KEY_DOWN handler is meant, by
+ // design, to prevent EVT_CHARs from happening
+ m_lastKeydownProcessed = FALSE;
+ processed = TRUE;
+ }
+ else
+ {
+ processed = HandleChar((WORD)wParam, lParam, TRUE);
+ }
break;
case WM_HSCROLL:
break;
// CTLCOLOR messages are sent by children to query the parent for their
- // colors
+ // colors#ifndef __WXMICROWIN__
+#ifndef __WXMICROWIN__
#ifdef __WIN32__
case WM_CTLCOLORMSGBOX:
case WM_CTLCOLOREDIT:
lParam);
}
break;
+#endif // !__WXMICROWIN__
- // the return value for this message is ignored
case WM_SYSCOLORCHANGE:
+ // the return value for this message is ignored
processed = HandleSysColorChange();
break;
+ case WM_DISPLAYCHANGE:
+ processed = HandleDisplayChange();
+ break;
+
case WM_PALETTECHANGED:
processed = HandlePaletteChanged((WXHWND) (HWND) wParam);
break;
+ case WM_CAPTURECHANGED:
+ processed = HandleCaptureChanged((WXHWND) (HWND) lParam);
+ break;
+
case WM_QUERYNEWPALETTE:
processed = HandleQueryNewPalette();
break;
}
break;
-#ifdef __WIN32__
+#if wxUSE_ACCESSIBILITY
+ case WM_GETOBJECT:
+ {
+ //WPARAM dwFlags = (WPARAM) (DWORD) wParam;
+ LPARAM dwObjId = (LPARAM) (DWORD) lParam;
+
+ if (dwObjId == OBJID_CLIENT && GetOrCreateAccessible())
+ {
+ return LresultFromObject(IID_IAccessible, wParam, (IUnknown*) GetAccessible()->GetIAccessible());
+ }
+ break;
+ }
+#endif
+
+#if defined(__WIN32__) && defined(WM_HELP)
case WM_HELP:
{
HELPINFO* info = (HELPINFO*) lParam;
// Don't yet process menu help events, just windows
if (info->iContextType == HELPINFO_WINDOW)
{
- wxWindow* subjectOfHelp = this;
+ wxWindowMSW* subjectOfHelp = this;
bool eventProcessed = FALSE;
while (subjectOfHelp && !eventProcessed)
{
processed = GetEventHandler()->ProcessEvent(evtCtx);
}
break;
+
+ case WM_MENUCHAR:
+ // we're only interested in our own menus, not MF_SYSMENU
+ if ( HIWORD(wParam) == MF_POPUP )
+ {
+ // handle menu chars for ownerdrawn menu items
+ int i = HandleMenuChar(toupper(LOWORD(wParam)), lParam);
+ if ( i != wxNOT_FOUND )
+ {
+ rc.result = MAKELRESULT(i, MNC_EXECUTE);
+ processed = TRUE;
+ }
+ }
+ break;
#endif // __WIN32__
}
if ( !processed )
{
#ifdef __WXDEBUG__
+#if wxUSE_LOG
wxLogTrace(wxTraceMessages, wxT("Forwarding %s to DefWindowProc."),
wxGetMessageName(message));
+#endif // wxUSE_LOG
#endif // __WXDEBUG__
rc.result = MSWDefWindowProc(message, wParam, lParam);
}
return rc.result;
}
-// Dialog window proc
-LONG APIENTRY _EXPORT
-wxDlgProc(HWND WXUNUSED(hWnd), UINT message, WPARAM WXUNUSED(wParam), LPARAM WXUNUSED(lParam))
-{
- if ( message == WM_INITDIALOG )
- {
- // for this message, returning TRUE tells system to set focus to the
- // first control in the dialog box
- return TRUE;
- }
- else
- {
- // for all the other ones, FALSE means that we didn't process the
- // message
- return 0;
- }
-}
+// ----------------------------------------------------------------------------
+// wxWindow <-> HWND map
+// ----------------------------------------------------------------------------
+
+wxWinHashTable *wxWinHandleHash = NULL;
-wxList *wxWinHandleList = NULL;
wxWindow *wxFindWinFromHandle(WXHWND hWnd)
{
- wxNode *node = wxWinHandleList->Find((long)hWnd);
- if ( !node )
- return NULL;
- return (wxWindow *)node->Data();
+ return wxWinHandleHash->Get((long)hWnd);
}
-#if 0 // def __WXDEBUG__
-static int gs_AssociationCount = 0;
-#endif
-
-void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win)
+void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win)
{
// adding NULL hWnd is (first) surely a result of an error and
// (secondly) breaks menu command processing
wxCHECK_RET( hWnd != (HWND)NULL,
wxT("attempt to add a NULL hWnd to window list ignored") );
-
wxWindow *oldWin = wxFindWinFromHandle((WXHWND) hWnd);
+#ifdef __WXDEBUG__
if ( oldWin && (oldWin != win) )
{
- wxString str(win->GetClassInfo()->GetClassName());
- wxLogError(wxT("Bug! Found existing HWND %X for new window of class %s"), (int) hWnd, (const wxChar*) str);
+ wxLogDebug(wxT("HWND %X already associated with another window (%s)"),
+ (int) hWnd, win->GetClassInfo()->GetClassName());
}
- else if (!oldWin)
+ else
+#endif // __WXDEBUG__
+ if (!oldWin)
{
-#if 0 // def __WXDEBUG__
- gs_AssociationCount ++;
- wxLogDebug("+ Association %d", gs_AssociationCount);
-#endif
-
- wxWinHandleList->Append((long)hWnd, win);
+ wxWinHandleHash->Put((long)hWnd, (wxWindow *)win);
}
}
-void wxRemoveHandleAssociation(wxWindow *win)
+void wxRemoveHandleAssociation(wxWindowMSW *win)
{
-#if 0 // def __WXDEBUG__
- if (wxWinHandleList->Member(win))
- {
- wxLogDebug("- Association %d", gs_AssociationCount);
- gs_AssociationCount --;
- }
-#endif
- wxWinHandleList->DeleteObject(win);
+ wxWinHandleHash->Delete((long)win->GetHWND());
}
+// ----------------------------------------------------------------------------
+// various MSW speciic class dependent functions
+// ----------------------------------------------------------------------------
+
// Default destroyer - override if you destroy it in some other way
// (e.g. with MDI child windows)
-void wxWindow::MSWDestroyWindow()
+void wxWindowMSW::MSWDestroyWindow()
{
}
-void wxWindow::MSWDetachWindowMenu()
+bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
+ const wxSize& size,
+ int& x, int& y,
+ int& w, int& h) const
{
- if ( m_hMenu )
- {
- wxChar buf[1024];
- HMENU hMenu = (HMENU)m_hMenu;
+ static const int DEFAULT_Y = 200;
+ static const int DEFAULT_H = 250;
- int N = ::GetMenuItemCount(hMenu);
- for ( int i = 0; i < N; i++ )
- {
- if ( !::GetMenuString(hMenu, i, buf, WXSIZEOF(buf), MF_BYPOSITION) )
- {
- wxLogLastError(wxT("GetMenuString"));
-
- continue;
- }
+ bool nonDefault = FALSE;
- if ( wxStrcmp(buf, _("&Window")) == 0 )
- {
- if ( !::RemoveMenu(hMenu, i, MF_BYPOSITION) )
- {
- wxLogLastError(wxT("RemoveMenu"));
- }
+ if ( pos.x == -1 )
+ {
+ // if set x to CW_USEDEFAULT, y parameter is ignored anyhow so we can
+ // just as well set it to CW_USEDEFAULT as well
+ x =
+ y = CW_USEDEFAULT;
+ }
+ else
+ {
+ // OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it
+ // neither because it is not handled as a special value by Windows then
+ // and so we have to choose some default value for it
+ x = pos.x;
+ y = pos.y == -1 ? DEFAULT_Y : pos.y;
- break;
- }
- }
+ nonDefault = TRUE;
}
-}
-bool wxWindow::MSWCreate(int id,
- wxWindow *parent,
- const wxChar *wclass,
- wxWindow *WXUNUSED(wx_win),
- const wxChar *title,
- int x,
- int y,
- int width,
- int height,
- WXDWORD style,
- const wxChar *dialog_template,
- WXDWORD extendedStyle)
-{
- int x1 = CW_USEDEFAULT;
- int y1 = 0;
- int width1 = CW_USEDEFAULT;
- int height1 = 100;
-
- // Find parent's size, if it exists, to set up a possible default
- // panel size the size of the parent window
- RECT parent_rect;
- if ( parent )
- {
- ::GetClientRect((HWND) parent->GetHWND(), &parent_rect);
-
- width1 = parent_rect.right - parent_rect.left;
- height1 = parent_rect.bottom - parent_rect.top;
- }
-
- if ( x != -1 )
- x1 = x;
- if ( y != -1 )
- y1 = y;
- if ( width != -1 )
- width1 = width;
- if ( height != -1 )
- height1 = height;
-
- // unfortunately, setting WS_EX_CONTROLPARENT only for some windows in the
- // hierarchy with several embedded panels (and not all of them) causes the
- // program to hang during the next call to IsDialogMessage() due to the bug
- // in this function (at least in Windows NT 4.0, it seems to work ok in
- // Win2K)
-#if 0
- // if we have wxTAB_TRAVERSAL style, we want WS_EX_CONTROLPARENT or
- // IsDialogMessage() won't work for us
- if ( GetWindowStyleFlag() & wxTAB_TRAVERSAL )
+ /*
+ NB: there used to be some code here which set the initial size of the
+ window to the client size of the parent if no explicit size was
+ specified. This was wrong because wxWindows programs often assume
+ that they get a WM_SIZE (EVT_SIZE) upon creation, however this broke
+ it. To see why, you should understand that Windows sends WM_SIZE from
+ inside ::CreateWindow() anyhow. However, ::CreateWindow() is called
+ from some base class ctor and so this WM_SIZE is not processed in the
+ real class' OnSize() (because it's not fully constructed yet and the
+ event goes to some base class OnSize() instead). So the WM_SIZE we
+ rely on is the one sent when the parent frame resizes its children
+ but here is the problem: if the child already has just the right
+ size, nothing will happen as both wxWindows and Windows check for
+ this and ignore any attempts to change the window size to the size it
+ already has - so no WM_SIZE would be sent.
+ */
+ if ( size.x == -1 )
{
- extendedStyle |= WS_EX_CONTROLPARENT;
+ // as above, h is not used at all in this case anyhow
+ w =
+ h = CW_USEDEFAULT;
}
-#endif // 0
-
- HWND hParent = parent ? GetHwndOf(parent) : NULL;
-
- wxWndHook = this;
-
- if ( dialog_template )
+ else
{
- // for the dialogs without wxDIALOG_NO_PARENT style, use the top level
- // app window as parent - this avoids creating modal dialogs without
- // parent
- if ( !hParent && !(GetWindowStyleFlag() & wxDIALOG_NO_PARENT) )
- {
- wxWindow *winTop = wxTheApp->GetTopWindow();
- if ( winTop )
- hParent = GetHwndOf(winTop);
- }
-
- m_hWnd = (WXHWND)::CreateDialog(wxGetInstance(),
- dialog_template,
- hParent,
- (DLGPROC)wxDlgProc);
+ // and, again as above, we can't set the height to CW_USEDEFAULT here
+ w = size.x;
+ h = size.y == -1 ? DEFAULT_H : size.y;
- if ( m_hWnd == 0 )
- {
- wxLogError(_("Can't find dialog template '%s'!\nCheck resource include path for finding wx.rc."),
- dialog_template);
-
- return FALSE;
- }
-
- if ( extendedStyle != 0 )
- {
- ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, extendedStyle);
- ::SetWindowPos(GetHwnd(), NULL, 0, 0, 0, 0,
- SWP_NOSIZE |
- SWP_NOMOVE |
- SWP_NOZORDER |
- SWP_NOACTIVATE);
- }
+ nonDefault = TRUE;
+ }
-#if defined(__WIN95__)
- // For some reason, the system menu is activated when we use the
- // WS_EX_CONTEXTHELP style, so let's set a reasonable icon
- if (extendedStyle & WS_EX_CONTEXTHELP)
- {
- wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame);
- if ( winTop )
- {
- wxIcon icon = winTop->GetIcon();
- if ( icon.Ok() )
- {
- ::SendMessage(GetHwnd(), WM_SETICON,
- (WPARAM)TRUE,
- (LPARAM)GetHiconOf(icon));
- }
- }
- }
-#endif // __WIN95__
+ return nonDefault;
+}
+WXHWND wxWindowMSW::MSWGetParent() const
+{
+ return m_parent ? m_parent->GetHWND() : WXHWND(NULL);
+}
- // JACS: is the following still necessary? The above seems to work.
+bool wxWindowMSW::MSWCreate(const wxChar *wclass,
+ const wxChar *title,
+ const wxPoint& pos,
+ const wxSize& size,
+ WXDWORD style,
+ WXDWORD extendedStyle)
+{
+ // choose the position/size for the new window
+ int x, y, w, h;
+ (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
- // ::SetWindowLong(GWL_EXSTYLE) doesn't work for the dialogs, so try
- // to take care of (at least some) extended style flags ourselves
- if ( extendedStyle & WS_EX_TOPMOST )
- {
- if ( !::SetWindowPos(GetHwnd(), HWND_TOPMOST, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE) )
- {
- wxLogLastError(wxT("SetWindowPos"));
- }
- }
+ // controlId is menu handle for the top level windows, so set it to 0
+ // unless we're creating a child window
+ int controlId = style & WS_CHILD ? GetId() : 0;
- // move the dialog to its initial position without forcing repainting
- if ( !::MoveWindow(GetHwnd(), x1, y1, width1, height1, FALSE) )
- {
- wxLogLastError(wxT("MoveWindow"));
- }
- }
- else // creating a normal window, not a dialog
+ // for each class "Foo" we have we also have "FooNR" ("no repaint") class
+ // which is the same but without CS_[HV]REDRAW class styles so using it
+ // ensures that the window is not fully repainted on each resize
+ wxString className(wclass);
+ if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
{
- int controlId = 0;
- if ( style & WS_CHILD )
- controlId = id;
-
- if ( GetWindowStyleFlag() & wxCLIP_SIBLINGS )
- style |= WS_CLIPSIBLINGS;
-
- wxString className(wclass);
- if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
- {
- className += wxT("NR");
- }
-
- m_hWnd = (WXHWND)CreateWindowEx(extendedStyle,
- className,
- title ? title : wxT(""),
- style,
- x1, y1,
- width1, height1,
- hParent, (HMENU)controlId,
- wxGetInstance(),
- NULL);
-
- if ( !m_hWnd )
- {
- wxLogError(_("Can't create window of class %s!\nPossible Windows 3.x compatibility problem?"),
- wclass);
-
- return FALSE;
- }
+ className += wxT("NR");
}
- wxWndHook = NULL;
-
-#ifdef __WXDEBUG__
- wxNode* node = wxWinHandleList->Member(this);
- if (node)
+ // do create the window
+ wxWindowCreationHook hook(this);
+
+ m_hWnd = (WXHWND)::CreateWindowEx
+ (
+ extendedStyle,
+ className,
+ title ? title : wxT(""),
+ style,
+ x, y, w, h,
+ (HWND)MSWGetParent(),
+ (HMENU)controlId,
+ wxGetInstance(),
+ NULL // no extra data
+ );
+
+ if ( !m_hWnd )
{
- HWND hWnd = (HWND) node->GetKeyInteger();
- if (hWnd != (HWND) m_hWnd)
- {
- wxLogError(wxT("A second HWND association is being added for the same window!"));
- }
+ wxLogSysError(_("Can't create window of class %s"), wclass);
+
+ return FALSE;
}
-#endif // Debug
- wxAssociateWinWithHandle((HWND) m_hWnd, this);
+ SubclassWin(m_hWnd);
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
return TRUE;
}
// ---------------------------------------------------------------------------
#ifdef __WIN95__
-// FIXME: VZ: I'm not sure at all that the order of processing is correct
-bool wxWindow::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result)
+
+bool wxWindowMSW::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result)
{
+#ifndef __WXMICROWIN__
LPNMHDR hdr = (LPNMHDR)lParam;
HWND hWnd = hdr->hwndFrom;
wxWindow *win = wxFindWinFromHandle((WXHWND)hWnd);
- // is this one of our windows?
+ // if the control is one of our windows, let it handle the message itself
if ( win )
{
- return win->MSWOnNotify(idCtrl, lParam, result);
+ return win->MSWOnNotify(idCtrl, lParam, result);
+ }
+
+ // VZ: why did we do it? normally this is unnecessary and, besides, it
+ // breaks the message processing for the toolbars because the tooltip
+ // notifications were being forwarded to the toolbar child controls
+ // (if it had any) before being passed to the toolbar itself, so in my
+ // example the tooltip for the combobox was always shown instead of the
+ // correct button tooltips
+#if 0
+ // try all our children
+ wxWindowList::Node *node = GetChildren().GetFirst();
+ while ( node )
+ {
+ wxWindow *child = node->GetData();
+ if ( child->MSWOnNotify(idCtrl, lParam, result) )
+ {
+ return TRUE;
+ }
+
+ node = node->GetNext();
+ }
+#endif // 0
+
+ // by default, handle it ourselves
+ return MSWOnNotify(idCtrl, lParam, result);
+#else // __WXMICROWIN__
+ return FALSE;
+#endif
+}
+
+#if wxUSE_TOOLTIPS
+
+bool wxWindowMSW::HandleTooltipNotify(WXUINT code,
+ WXLPARAM lParam,
+ const wxString& ttip)
+{
+ // I don't know why it happens, but the versions of comctl32.dll starting
+ // from 4.70 sometimes send TTN_NEEDTEXTW even to ANSI programs (normally,
+ // this message is supposed to be sent to Unicode programs only) -- hence
+ // we need to handle it as well, otherwise no tooltips will be shown in
+ // this case
+
+ if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW) || ttip.empty() )
+ {
+ // not a tooltip message or no tooltip to show anyhow
+ return FALSE;
+ }
+
+ LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
+
+#if !wxUSE_UNICODE
+ if ( code == (WXUINT) TTN_NEEDTEXTA )
+ {
+ // we pass just the pointer as we store the string internally anyhow
+ ttText->lpszText = (char *)ttip.c_str();
}
-
- // try all our children
- wxWindowList::Node *node = GetChildren().GetFirst();
- while ( node )
+ else // TTN_NEEDTEXTW
+#endif // !Unicode
{
- wxWindow *child = node->GetData();
- if ( child->MSWOnNotify(idCtrl, lParam, result) )
+#if wxUSE_UNICODE
+ // in Unicode mode this is just what we need
+ ttText->lpszText = (wxChar *)ttip.c_str();
+#else // !Unicode
+ // in ANSI mode we have to convert the string and put it into the
+ // provided buffer: be careful not to overrun it
+ const size_t lenAnsi = ttip.length();
+
+ // some compilers (MetroWerks and Cygwin) don't like calling mbstowcs
+ // with NULL argument
+ #if defined( __MWERKS__ ) || defined( __CYGWIN__ )
+ size_t lenUnicode = 2*lenAnsi;
+ #else
+ size_t lenUnicode = mbstowcs(NULL, ttip, lenAnsi);
+ #endif
+
+ // using the pointer of right type avoids us doing all sorts of
+ // pointer arithmetics ourselves
+ wchar_t *dst = (wchar_t *)ttText->szText,
+ *pwz = new wchar_t[lenUnicode + 1];
+ mbstowcs(pwz, ttip, lenAnsi + 1);
+
+ // stay inside the buffer (-1 because it must be NUL-terminated)
+ if ( lenUnicode > WXSIZEOF(ttText->szText) - 1 )
{
- return TRUE;
+ lenUnicode = WXSIZEOF(ttText->szText) - 1;
}
- node = node->GetNext();
+ memcpy(dst, pwz, lenUnicode*sizeof(wchar_t));
+
+ // put the terminating wide NUL
+ dst[lenUnicode] = L'\0';
+
+ delete [] pwz;
+#endif // Unicode/!Unicode
}
- // finally try this window too (catches toolbar case)
- return MSWOnNotify(idCtrl, lParam, result);
+ return TRUE;
}
-bool wxWindow::MSWOnNotify(int WXUNUSED(idCtrl),
- WXLPARAM lParam,
- WXLPARAM* WXUNUSED(result))
+#endif // wxUSE_TOOLTIPS
+
+bool wxWindowMSW::MSWOnNotify(int WXUNUSED(idCtrl),
+ WXLPARAM lParam,
+ WXLPARAM* WXUNUSED(result))
{
#if wxUSE_TOOLTIPS
- NMHDR* hdr = (NMHDR *)lParam;
- if ( (int)hdr->code == TTN_NEEDTEXT && m_tooltip )
+ if ( m_tooltip )
{
- TOOLTIPTEXT *ttt = (TOOLTIPTEXT *)lParam;
- ttt->lpszText = (wxChar *)m_tooltip->GetTip().c_str();
-
- // processed
- return TRUE;
+ NMHDR* hdr = (NMHDR *)lParam;
+ if ( HandleTooltipNotify(hdr->code, lParam, m_tooltip->GetTip()))
+ {
+ // processed
+ return TRUE;
+ }
}
#endif // wxUSE_TOOLTIPS
return FALSE;
}
+
#endif // __WIN95__
// ---------------------------------------------------------------------------
// end session messages
// ---------------------------------------------------------------------------
-bool wxWindow::HandleQueryEndSession(long logOff, bool *mayEnd)
+bool wxWindowMSW::HandleQueryEndSession(long logOff, bool *mayEnd)
{
wxCloseEvent event(wxEVT_QUERY_END_SESSION, -1);
event.SetEventObject(wxTheApp);
return rc;
}
-bool wxWindow::HandleEndSession(bool endSession, long logOff)
+bool wxWindowMSW::HandleEndSession(bool endSession, long logOff)
{
// do nothing if the session isn't ending
if ( !endSession )
return FALSE;
+ // only send once
+ if ( (this != wxTheApp->GetTopWindow()) )
+ return FALSE;
+
wxCloseEvent event(wxEVT_END_SESSION, -1);
event.SetEventObject(wxTheApp);
event.SetCanVeto(FALSE);
event.SetLoggingOff( (logOff == (long)ENDSESSION_LOGOFF) );
- if ( (this == wxTheApp->GetTopWindow()) && // Only send once
- wxTheApp->ProcessEvent(event))
- {
- }
- return TRUE;
+
+ return wxTheApp->ProcessEvent(event);
}
// ---------------------------------------------------------------------------
// window creation/destruction
// ---------------------------------------------------------------------------
-bool wxWindow::HandleCreate(WXLPCREATESTRUCT WXUNUSED(cs), bool *mayCreate)
+bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
{
+ // if we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
+ // parent as well as otherwise several Win32 functions using
+ // GetNextDlgTabItem() to iterate over all controls such as
+ // IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
+ // all of them iterate over all the controls starting from the focus and
+ // stop iterating when they get back to the focus but unless all parents
+ // have WS_EX_CONTROLPARENT bit set, they would never get back to focus
+ if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT )
+ {
+ // there is no need to do anything for the top level windows
+ const wxWindow *parent = GetParent();
+ while ( parent && !parent->IsTopLevel() )
+ {
+ LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
+ if ( !(exStyle & WS_EX_CONTROLPARENT) )
+ {
+ // force the parent to have this style
+ ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
+ exStyle | WS_EX_CONTROLPARENT);
+ }
+
+ parent = parent->GetParent();
+ }
+ }
+
// TODO: should generate this event from WM_NCCREATE
- wxWindowCreateEvent event(this);
+ wxWindowCreateEvent event((wxWindow *)this);
(void)GetEventHandler()->ProcessEvent(event);
*mayCreate = TRUE;
return TRUE;
}
-bool wxWindow::HandleDestroy()
+bool wxWindowMSW::HandleDestroy()
{
- wxWindowDestroyEvent event(this);
- (void)GetEventHandler()->ProcessEvent(event);
+ SendDestroyEvent();
// delete our drop target if we've got one
#if wxUSE_DRAG_AND_DROP
// activation/focus
// ---------------------------------------------------------------------------
-void wxWindow::OnSetFocus(wxFocusEvent& event)
-{
- // panel wants to track the window which was the last to have focus in it,
- // so we want to set ourselves as the window which last had focus
- //
- // notice that it's also important to do it upwards the tree becaus
- // otherwise when the top level panel gets focus, it won't set it back to
- // us, but to some other sibling
- wxWindow *win = this;
- while ( win )
- {
- wxWindow *parent = win->GetParent();
- wxPanel *panel = wxDynamicCast(parent, wxPanel);
- if ( panel )
- {
- panel->SetLastFocus(win);
- }
-
- win = parent;
- }
-
- wxLogTrace(_T("focus"), _T("%s (0x%08x) gets focus"),
- GetClassInfo()->GetClassName(), GetHandle());
-
- event.Skip();
-}
-
-bool wxWindow::HandleActivate(int state,
+bool wxWindowMSW::HandleActivate(int state,
bool WXUNUSED(minimized),
WXHWND WXUNUSED(activate))
{
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleSetFocus(WXHWND WXUNUSED(hwnd))
+bool wxWindowMSW::HandleSetFocus(WXHWND hwnd)
{
+ // notify the parent keeping track of focus for the kbd navigation
+ // purposes that we got it
+ wxChildFocusEvent eventFocus((wxWindow *)this);
+ (void)GetEventHandler()->ProcessEvent(eventFocus);
+
#if wxUSE_CARET
// Deal with caret
if ( m_caret )
}
#endif // wxUSE_CARET
+#if wxUSE_TEXTCTRL
+ // If it's a wxTextCtrl don't send the event as it will be done
+ // after the control gets to process it from EN_FOCUS handler
+ if ( wxDynamicCastThis(wxTextCtrl) )
+ {
+ return FALSE;
+ }
+#endif // wxUSE_TEXTCTRL
+
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
+ // wxFindWinFromHandle() may return NULL, it is ok
+ event.SetWindow(wxFindWinFromHandle(hwnd));
+
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleKillFocus(WXHWND WXUNUSED(hwnd))
+bool wxWindowMSW::HandleKillFocus(WXHWND hwnd)
{
#if wxUSE_CARET
// Deal with caret
}
#endif // wxUSE_CARET
+#if wxUSE_TEXTCTRL
+ // If it's a wxTextCtrl don't send the event as it will be done
+ // after the control gets to process it.
+ wxTextCtrl *ctrl = wxDynamicCastThis(wxTextCtrl);
+ if ( ctrl )
+ {
+ return FALSE;
+ }
+#endif
+
+ // Don't send the event when in the process of being deleted. This can
+ // only cause problems if the event handler tries to access the object.
+ if ( m_isBeingDeleted )
+ {
+ return FALSE;
+ }
+
wxFocusEvent event(wxEVT_KILL_FOCUS, m_windowId);
event.SetEventObject(this);
+ // wxFindWinFromHandle() may return NULL, it is ok
+ event.SetWindow(wxFindWinFromHandle(hwnd));
+
return GetEventHandler()->ProcessEvent(event);
}
// miscellaneous
// ---------------------------------------------------------------------------
-bool wxWindow::HandleShow(bool show, int WXUNUSED(status))
+bool wxWindowMSW::HandleShow(bool show, int WXUNUSED(status))
{
wxShowEvent event(GetId(), show);
event.m_eventObject = this;
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleInitDialog(WXHWND WXUNUSED(hWndFocus))
+bool wxWindowMSW::HandleInitDialog(WXHWND WXUNUSED(hWndFocus))
{
wxInitDialogEvent event(GetId());
event.m_eventObject = this;
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleDropFiles(WXWPARAM wParam)
+bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
{
+#ifndef __WXMICROWIN__
HDROP hFilesInfo = (HDROP) wParam;
- POINT dropPoint;
- DragQueryPoint(hFilesInfo, (LPPOINT) &dropPoint);
// Get the total number of files dropped
- WORD gwFilesDropped = (WORD)::DragQueryFile
+ UINT gwFilesDropped = ::DragQueryFile
(
(HDROP)hFilesInfo,
(UINT)-1,
);
wxString *files = new wxString[gwFilesDropped];
- int wIndex;
- for (wIndex=0; wIndex < (int)gwFilesDropped; wIndex++)
+ for ( UINT wIndex = 0; wIndex < gwFilesDropped; wIndex++ )
{
- DragQueryFile (hFilesInfo, wIndex, (LPTSTR) wxBuffer, 1000);
- files[wIndex] = wxBuffer;
+ // first get the needed buffer length (+1 for terminating NUL)
+ size_t len = ::DragQueryFile(hFilesInfo, wIndex, NULL, 0) + 1;
+
+ // and now get the file name
+ ::DragQueryFile(hFilesInfo, wIndex,
+ files[wIndex].GetWriteBuf(len), len);
+
+ files[wIndex].UngetWriteBuf();
}
DragFinish (hFilesInfo);
wxDropFilesEvent event(wxEVT_DROP_FILES, gwFilesDropped, files);
event.m_eventObject = this;
- event.m_pos.x = dropPoint.x; event.m_pos.x = dropPoint.y;
- bool rc = GetEventHandler()->ProcessEvent(event);
-
- delete[] files;
+ POINT dropPoint;
+ DragQueryPoint(hFilesInfo, (LPPOINT) &dropPoint);
+ event.m_pos.x = dropPoint.x;
+ event.m_pos.y = dropPoint.y;
- return rc;
+ return GetEventHandler()->ProcessEvent(event);
+#else // __WXMICROWIN__
+ return FALSE;
+#endif
}
-bool wxWindow::HandleSetCursor(WXHWND WXUNUSED(hWnd),
- short nHitTest,
- int WXUNUSED(mouseMsg))
+bool wxWindowMSW::HandleSetCursor(WXHWND WXUNUSED(hWnd),
+ short nHitTest,
+ int WXUNUSED(mouseMsg))
{
+#ifndef __WXMICROWIN__
// the logic is as follows:
// -1. don't set cursor for non client area, including but not limited to
// the title bar, scrollbars, &c
if ( hcursor )
{
+// wxLogDebug("HandleSetCursor: Setting cursor %ld", (long) hcursor);
+
::SetCursor(hcursor);
// cursor set, stop here
return TRUE;
}
+#endif // __WXMICROWIN__
// pass up the window chain
return FALSE;
// owner drawn stuff
// ---------------------------------------------------------------------------
-bool wxWindow::MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *itemStruct)
+bool wxWindowMSW::MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *itemStruct)
{
#if wxUSE_OWNER_DRAWN
+
+#if wxUSE_MENUS_NATIVE
// is it a menu item?
- if ( id == 0 )
+ DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
+ if ( id == 0 && pDrawStruct->CtlType == ODT_MENU )
{
- DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
wxMenuItem *pMenuItem = (wxMenuItem *)(pDrawStruct->itemData);
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
(wxOwnerDrawn::wxODStatus)pDrawStruct->itemState
);
}
+#endif // wxUSE_MENUS_NATIVE
+#if wxUSE_CONTROLS
wxWindow *item = FindItem(id);
if ( item && item->IsKindOf(CLASSINFO(wxControl)) )
{
return ((wxControl *)item)->MSWOnDraw(itemStruct);
}
+#endif // wxUSE_CONTROLS
+
#endif // USE_OWNER_DRAWN
return FALSE;
}
-bool wxWindow::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
+bool wxWindowMSW::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
{
#if wxUSE_OWNER_DRAWN
// is it a menu item?
- if ( id == 0 )
+ MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
+ if ( id == 0 && pMeasureStruct->CtlType == ODT_MENU )
{
- MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
wxMenuItem *pMenuItem = (wxMenuItem *)(pMeasureStruct->itemData);
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
// colours and palettes
// ---------------------------------------------------------------------------
-bool wxWindow::HandleSysColorChange()
+bool wxWindowMSW::HandleSysColorChange()
{
wxSysColourChangedEvent event;
event.SetEventObject(this);
+ (void)GetEventHandler()->ProcessEvent(event);
+
+ // always let the system carry on the default processing to allow the
+ // native controls to react to the colours update
+ return FALSE;
+}
+
+bool wxWindowMSW::HandleDisplayChange()
+{
+ wxDisplayChangedEvent event;
+ event.SetEventObject(this);
+
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleCtlColor(WXHBRUSH *brush,
+bool wxWindowMSW::HandleCtlColor(WXHBRUSH *brush,
WXHDC pDC,
WXHWND pWnd,
WXUINT nCtlColor,
WXWPARAM wParam,
WXLPARAM lParam)
{
+#ifndef __WXMICROWIN__
WXHBRUSH hBrush = 0;
if ( nCtlColor == CTLCOLOR_DLG )
{
hBrush = OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
+#if wxUSE_CONTROLS
else
{
wxControl *item = (wxControl *)FindItemByHWND(pWnd, TRUE);
if ( item )
hBrush = item->OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
+#endif // wxUSE_CONTROLS
if ( hBrush )
*brush = hBrush;
return hBrush != 0;
+#else // __WXMICROWIN__
+ return FALSE;
+#endif
}
// Define for each class of dialog and control
-WXHBRUSH wxWindow::OnCtlColor(WXHDC WXUNUSED(hDC),
- WXHWND WXUNUSED(hWnd),
- WXUINT WXUNUSED(nCtlColor),
- WXUINT WXUNUSED(message),
- WXWPARAM WXUNUSED(wParam),
- WXLPARAM WXUNUSED(lParam))
+WXHBRUSH wxWindowMSW::OnCtlColor(WXHDC WXUNUSED(hDC),
+ WXHWND WXUNUSED(hWnd),
+ WXUINT WXUNUSED(nCtlColor),
+ WXUINT WXUNUSED(message),
+ WXWPARAM WXUNUSED(wParam),
+ WXLPARAM WXUNUSED(lParam))
{
return (WXHBRUSH)0;
}
-bool wxWindow::HandlePaletteChanged(WXHWND hWndPalChange)
+bool wxWindowMSW::HandlePaletteChanged(WXHWND hWndPalChange)
{
+#if wxUSE_PALETTE
+ // same as below except we don't respond to our own messages
+ if ( hWndPalChange != GetHWND() )
+ {
+ // check to see if we our our parents have a custom palette
+ wxWindowMSW *win = this;
+ while ( win && !win->HasCustomPalette() )
+ {
+ win = win->GetParent();
+ }
+
+ if ( win && win->HasCustomPalette() )
+ {
+ // realize the palette to see whether redrawing is needed
+ HDC hdc = ::GetDC((HWND) hWndPalChange);
+ win->m_palette.SetHPALETTE((WXHPALETTE)
+ ::SelectPalette(hdc, GetHpaletteOf(win->m_palette), FALSE));
+
+ int result = ::RealizePalette(hdc);
+
+ // restore the palette (before releasing the DC)
+ win->m_palette.SetHPALETTE((WXHPALETTE)
+ ::SelectPalette(hdc, GetHpaletteOf(win->m_palette), FALSE));
+ ::RealizePalette(hdc);
+ ::ReleaseDC((HWND) hWndPalChange, hdc);
+
+ // now check for the need to redraw
+ if (result > 0)
+ InvalidateRect((HWND) hWndPalChange, NULL, TRUE);
+ }
+
+ }
+#endif // wxUSE_PALETTE
+
wxPaletteChangedEvent event(GetId());
event.SetEventObject(this);
event.SetChangedWindow(wxFindWinFromHandle(hWndPalChange));
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleQueryNewPalette()
+bool wxWindowMSW::HandleCaptureChanged(WXHWND hWndGainedCapture)
{
+ wxMouseCaptureChangedEvent event(GetId(), wxFindWinFromHandle(hWndGainedCapture));
+ event.SetEventObject(this);
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+bool wxWindowMSW::HandleQueryNewPalette()
+{
+
+#if wxUSE_PALETTE
+ // check to see if we our our parents have a custom palette
+ wxWindowMSW *win = this;
+ while (!win->HasCustomPalette() && win->GetParent()) win = win->GetParent();
+ if (win->HasCustomPalette()) {
+ /* realize the palette to see whether redrawing is needed */
+ HDC hdc = GetDC((HWND) GetHWND());
+ win->m_palette.SetHPALETTE( (WXHPALETTE)
+ ::SelectPalette(hdc, (HPALETTE) win->m_palette.GetHPALETTE(), FALSE) );
+
+ int result = ::RealizePalette(hdc);
+ /* restore the palette (before releasing the DC) */
+ win->m_palette.SetHPALETTE( (WXHPALETTE)
+ ::SelectPalette(hdc, (HPALETTE) win->m_palette.GetHPALETTE(), TRUE) );
+ ::RealizePalette(hdc);
+ ::ReleaseDC((HWND) GetHWND(), hdc);
+ /* now check for the need to redraw */
+ if (result > 0)
+ ::InvalidateRect((HWND) GetHWND(), NULL, TRUE);
+ }
+#endif // wxUSE_PALETTE
+
wxQueryNewPaletteEvent event(GetId());
event.SetEventObject(this);
}
// Responds to colour changes: passes event on to children.
-void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
+void wxWindowMSW::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
- wxNode *node = GetChildren().First();
+ // the top level window also reset the standard colour map as it might have
+ // changed (there is no need to do it for the non top level windows as we
+ // only have to do it once)
+ if ( IsTopLevel() )
+ {
+ // FIXME-MT
+ gs_hasStdCmap = FALSE;
+ }
+ wxWindowList::Node *node = GetChildren().GetFirst();
while ( node )
{
- // Only propagate to non-top-level windows
- wxWindow *win = (wxWindow *)node->Data();
- if ( win->GetParent() )
+ // Only propagate to non-top-level windows because Windows already
+ // sends this event to all top-level ones
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel() )
{
- wxSysColourChangedEvent event2;
- event.m_eventObject = win;
- win->GetEventHandler()->ProcessEvent(event2);
+ // we need to send the real WM_SYSCOLORCHANGE and not just trigger
+ // EVT_SYS_COLOUR_CHANGED call because the latter wouldn't work for
+ // the standard controls
+ ::SendMessage(GetHwndOf(win), WM_SYSCOLORCHANGE, 0, 0);
}
- node = node->Next();
+ node = node->GetNext();
+ }
+
+ // update the colours we use if they were not set explicitly by the user:
+ // this must be done or OnCtlColor() would continue to use the old colours
+ if ( !m_hasFgCol )
+ {
+ m_foregroundColour = wxSystemSettings::
+ GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
+ }
+
+ if ( !m_hasBgCol )
+ {
+ m_backgroundColour = wxSystemSettings::
+ GetSystemColour(wxSYS_COLOUR_BTNFACE);
+ }
+}
+
+extern wxCOLORMAP *wxGetStdColourMap()
+{
+ static COLORREF s_stdColours[wxSTD_COL_MAX];
+ static wxCOLORMAP s_cmap[wxSTD_COL_MAX];
+
+ if ( !gs_hasStdCmap )
+ {
+ static bool s_coloursInit = FALSE;
+
+ if ( !s_coloursInit )
+ {
+ // When a bitmap is loaded, the RGB values can change (apparently
+ // because Windows adjusts them to care for the old programs always
+ // using 0xc0c0c0 while the transparent colour for the new Windows
+ // versions is different). But we do this adjustment ourselves so
+ // we want to avoid Windows' "help" and for this we need to have a
+ // reference bitmap which can tell us what the RGB values change
+ // to.
+ wxBitmap stdColourBitmap(_T("wxBITMAP_STD_COLOURS"));
+ if ( stdColourBitmap.Ok() )
+ {
+ // the pixels in the bitmap must correspond to wxSTD_COL_XXX!
+ wxASSERT_MSG( stdColourBitmap.GetWidth() == wxSTD_COL_MAX,
+ _T("forgot to update wxBITMAP_STD_COLOURS!") );
+
+ wxMemoryDC memDC;
+ memDC.SelectObject(stdColourBitmap);
+
+ wxColour colour;
+ for ( size_t i = 0; i < WXSIZEOF(s_stdColours); i++ )
+ {
+ memDC.GetPixel(i, 0, &colour);
+ s_stdColours[i] = wxColourToRGB(colour);
+ }
+ }
+ else // wxBITMAP_STD_COLOURS couldn't be loaded
+ {
+ s_stdColours[0] = RGB(000,000,000); // black
+ s_stdColours[1] = RGB(128,128,128); // dark grey
+ s_stdColours[2] = RGB(192,192,192); // light grey
+ s_stdColours[3] = RGB(255,255,255); // white
+ //s_stdColours[4] = RGB(000,000,255); // blue
+ //s_stdColours[5] = RGB(255,000,255); // magenta
+ }
+
+ s_coloursInit = TRUE;
+ }
+
+ gs_hasStdCmap = TRUE;
+
+ // create the colour map
+#define INIT_CMAP_ENTRY(col) \
+ s_cmap[wxSTD_COL_##col].from = s_stdColours[wxSTD_COL_##col]; \
+ s_cmap[wxSTD_COL_##col].to = ::GetSysColor(COLOR_##col)
+
+ INIT_CMAP_ENTRY(BTNTEXT);
+ INIT_CMAP_ENTRY(BTNSHADOW);
+ INIT_CMAP_ENTRY(BTNFACE);
+ INIT_CMAP_ENTRY(BTNHIGHLIGHT);
+
+#undef INIT_CMAP_ENTRY
}
+
+ return s_cmap;
}
// ---------------------------------------------------------------------------
// painting
// ---------------------------------------------------------------------------
-bool wxWindow::HandlePaint()
+bool wxWindowMSW::HandlePaint()
{
#ifdef __WIN32__
HRGN hRegion = ::CreateRectRgn(0, 0, 0, 0); // Dummy call to get a handle
wxLogLastError(wxT("GetUpdateRgn"));
m_updateRegion = wxRegion((WXHRGN) hRegion);
-#else
+#else // Win16
RECT updateRect;
- ::GetUpdateRect(GetHwnd(), & updateRect, FALSE);
+ ::GetUpdateRect(GetHwnd(), &updateRect, FALSE);
m_updateRegion = wxRegion(updateRect.left, updateRect.top,
updateRect.right - updateRect.left,
updateRect.bottom - updateRect.top);
-#endif
+#endif // Win32/16
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ bool processed = GetEventHandler()->ProcessEvent(event);
+
+ // note that we must generate NC event after the normal one as otherwise
+ // BeginPaint() will happily overwrite our decorations with the background
+ // colour
+ wxNcPaintEvent eventNc(m_windowId);
+ eventNc.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eventNc);
+
+ return processed;
}
// Can be called from an application's OnPaint handler
-void wxWindow::OnPaint(wxPaintEvent& event)
+void wxWindowMSW::OnPaint(wxPaintEvent& event)
{
+#ifdef __WXUNIVERSAL__
+ event.Skip();
+#else
HDC hDC = (HDC) wxPaintDC::FindDCInCache((wxWindow*) event.GetEventObject());
if (hDC != 0)
{
MSWDefWindowProc(WM_PAINT, (WPARAM) hDC, 0);
}
+#endif
}
-bool wxWindow::HandleEraseBkgnd(WXHDC hdc)
+bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
// Prevents flicker when dragging
if ( ::IsIconic(GetHwnd()) )
wxDCTemp dc(hdc);
- dc.SetWindow(this);
+ dc.SetHDC(hdc);
+ dc.SetWindow((wxWindow *)this);
dc.BeginDrawing();
wxEraseEvent event(m_windowId, &dc);
return rc;
}
-void wxWindow::OnEraseBackground(wxEraseEvent& event)
+void wxWindowMSW::OnEraseBackground(wxEraseEvent& event)
{
RECT rect;
::GetClientRect(GetHwnd(), &rect);
// moving and resizing
// ---------------------------------------------------------------------------
-bool wxWindow::HandleMinimize()
+bool wxWindowMSW::HandleMinimize()
{
wxIconizeEvent event(m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleMaximize()
+bool wxWindowMSW::HandleMaximize()
{
wxMaximizeEvent event(m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleMove(int x, int y)
+bool wxWindowMSW::HandleMove(int x, int y)
{
wxMoveEvent event(wxPoint(x, y), m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleSize(int w, int h, WXUINT WXUNUSED(flag))
+bool wxWindowMSW::HandleSize(int WXUNUSED(w), int WXUNUSED(h),
+ WXUINT WXUNUSED(flag))
{
- wxSizeEvent event(wxSize(w, h), m_windowId);
+ // don't use w and h parameters as they specify the client size while
+ // according to the docs EVT_SIZE handler is supposed to receive the total
+ // size
+ wxSizeEvent event(GetSize(), m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleGetMinMaxInfo(void *mmInfo)
+bool wxWindowMSW::HandleGetMinMaxInfo(void *mmInfo)
{
MINMAXINFO *info = (MINMAXINFO *)mmInfo;
bool rc = FALSE;
- if ( m_minWidth != -1 )
+ int minWidth = GetMinWidth(),
+ minHeight = GetMinHeight(),
+ maxWidth = GetMaxWidth(),
+ maxHeight = GetMaxHeight();
+
+ if ( minWidth != -1 )
{
- info->ptMinTrackSize.x = m_minWidth;
+ info->ptMinTrackSize.x = minWidth;
rc = TRUE;
}
- if ( m_minHeight != -1 )
+ if ( minHeight != -1 )
{
- info->ptMinTrackSize.y = m_minHeight;
+ info->ptMinTrackSize.y = minHeight;
rc = TRUE;
}
- if ( m_maxWidth != -1 )
+ if ( maxWidth != -1 )
{
- info->ptMaxTrackSize.x = m_maxWidth;
+ info->ptMaxTrackSize.x = maxWidth;
rc = TRUE;
}
- if ( m_maxHeight != -1 )
+ if ( maxHeight != -1 )
{
- info->ptMaxTrackSize.y = m_maxHeight;
+ info->ptMaxTrackSize.y = maxHeight;
rc = TRUE;
}
return rc;
}
-// generate an artificial resize event
-/* FUNCTION IS NOW A MEMBER OF wxFrame - gt
-void wxWindow::SendSizeEvent()
-{
- RECT r;
-#ifdef __WIN16__
- ::GetWindowRect(GetHwnd(), &r);
-#else
- if ( !::GetWindowRect(GetHwnd(), &r) )
- {
- wxLogLastError(_T("GetWindowRect"));
- }
-#endif
-
- (void)::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED,
- MAKELPARAM(r.right - r.left, r.bottom - r.top));
-}
-*/
-
// ---------------------------------------------------------------------------
// command messages
// ---------------------------------------------------------------------------
-bool wxWindow::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
+bool wxWindowMSW::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
- if ( wxCurrentPopupMenu )
+#if wxUSE_MENUS_NATIVE
+ if ( !cmd && wxCurrentPopupMenu )
{
wxMenu *popupMenu = wxCurrentPopupMenu;
wxCurrentPopupMenu = NULL;
return popupMenu->MSWCommand(cmd, id);
}
+#endif // wxUSE_MENUS_NATIVE
+
+ wxWindow *win = NULL;
- wxWindow *win = (wxWindow*) NULL;
- if ( cmd == 0 || cmd == 1 ) // menu or accel - use id
+ // first try to find it from HWND - this works even with the broken
+ // programs using the same ids for different controls
+ if ( control )
{
- // must cast to a signed type before comparing with other ids!
- win = FindItem((signed short)id);
+ win = wxFindWinFromHandle(control);
}
- if (!win && control)
+ // try the id
+ if ( !win )
{
- // find it from HWND - this works even with the broken programs using
- // the same ids for different controls
- win = wxFindWinFromHandle(control);
+ // must cast to a signed type before comparing with other ids!
+ win = FindItem((signed short)id);
}
if ( win )
return GetEventHandler()->ProcessEvent(event);
}
-#if wxUSE_SPINCTRL
+#if wxUSE_SPINCTRL && !defined(__WXUNIVERSAL__)
else
{
// the text ctrl which is logically part of wxSpinCtrl sends WM_COMMAND
return FALSE;
}
-bool wxWindow::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
+bool wxWindowMSW::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
{
// 4 bits are reserved
switch ( wParam & 0xFFFFFFF0 )
// mouse events
// ---------------------------------------------------------------------------
-void wxWindow::InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags)
+void wxWindowMSW::InitMouseEvent(wxMouseEvent& event,
+ int x, int y,
+ WXUINT flags)
{
- event.m_x = x;
- event.m_y = y;
- event.m_shiftDown = ((flags & MK_SHIFT) != 0);
- event.m_controlDown = ((flags & MK_CONTROL) != 0);
- event.m_leftDown = ((flags & MK_LBUTTON) != 0);
- event.m_middleDown = ((flags & MK_MBUTTON) != 0);
- event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ // our client coords are not quite the same as Windows ones
+ wxPoint pt = GetClientAreaOrigin();
+ event.m_x = x - pt.x;
+ event.m_y = y - pt.y;
+
+ event.m_shiftDown = (flags & MK_SHIFT) != 0;
+ event.m_controlDown = (flags & MK_CONTROL) != 0;
+ event.m_leftDown = (flags & MK_LBUTTON) != 0;
+ event.m_middleDown = (flags & MK_MBUTTON) != 0;
+ event.m_rightDown = (flags & MK_RBUTTON) != 0;
event.m_altDown = (::GetKeyState(VK_MENU) & 0x80000000) != 0;
+
event.SetTimestamp(s_currentMsg.time);
event.m_eventObject = this;
+ event.SetId(GetId());
#if wxUSE_MOUSEEVENT_HACK
m_lastMouseX = x;
m_lastMouseY = y;
m_lastMouseEvent = event.GetEventType();
#endif // wxUSE_MOUSEEVENT_HACK
+}
+
+// Windows doesn't send the mouse events to the static controls (which are
+// transparent in the sense that their WM_NCHITTEST handler returns
+// HTTRANSPARENT) at all but we want all controls to receive the mouse events
+// and so we manually check if we don't have a child window under mouse and if
+// we do, send the event to it instead of the window Windows had sent WM_XXX
+// to.
+//
+// Notice that this is not done for the mouse move events because this could
+// (would?) be too slow, but only for clicks which means that the static texts
+// still don't get move, enter nor leave events.
+static wxWindowMSW *FindWindowForMouseEvent(wxWindowMSW *win, int *x, int *y) //TW:REQ:Univ
+{
+ wxCHECK_MSG( x && y, win, _T("NULL pointer in FindWindowForMouseEvent") );
+
+ // first try to find a non transparent child: this allows us to send events
+ // to a static text which is inside a static box, for example
+ POINT pt = { *x, *y };
+ HWND hwnd = GetHwndOf(win),
+ hwndUnderMouse;
+#ifdef __WIN32__
+ hwndUnderMouse = ::ChildWindowFromPointEx
+ (
+ hwnd,
+ pt,
+ CWP_SKIPINVISIBLE |
+ CWP_SKIPDISABLED |
+ CWP_SKIPTRANSPARENT
+ );
+
+ if ( !hwndUnderMouse || hwndUnderMouse == hwnd )
+#endif // __WIN32__
+ {
+ // now try any child window at all
+ hwndUnderMouse = ::ChildWindowFromPoint(hwnd, pt);
+ }
+
+ // check that we have a child window which is susceptible to receive mouse
+ // events: for this it must be shown and enabled
+ if ( hwndUnderMouse &&
+ hwndUnderMouse != hwnd &&
+ ::IsWindowVisible(hwndUnderMouse) &&
+ ::IsWindowEnabled(hwndUnderMouse) )
+ {
+ wxWindow *winUnderMouse = wxFindWinFromHandle((WXHWND)hwndUnderMouse);
+ if ( winUnderMouse )
+ {
+ // translate the mouse coords to the other window coords
+ win->ClientToScreen(x, y);
+ winUnderMouse->ScreenToClient(x, y);
+
+ win = winUnderMouse;
+ }
+ }
+
+ return win;
}
-bool wxWindow::HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags)
+bool wxWindowMSW::HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags)
{
// the mouse events take consecutive IDs from WM_MOUSEFIRST to
// WM_MOUSELAST, so it's enough to substract WM_MOUSEMOVE == WM_MOUSEFIRST
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleMouseMove(int x, int y, WXUINT flags)
+bool wxWindowMSW::HandleMouseMove(int x, int y, WXUINT flags)
{
if ( !m_mouseInWindow )
{
- // Generate an ENTER event
- m_mouseInWindow = TRUE;
+ // it would be wrong to assume that just because we get a mouse move
+ // event that the mouse is inside the window: although this is usually
+ // true, it is not if we had captured the mouse, so we need to check
+ // the mouse coordinates here
+ if ( !HasCapture() || IsMouseInWindow() )
+ {
+ // Generate an ENTER event
+ m_mouseInWindow = TRUE;
- wxMouseEvent event(wxEVT_ENTER_WINDOW);
- InitMouseEvent(event, x, y, flags);
+ wxMouseEvent event(wxEVT_ENTER_WINDOW);
+ InitMouseEvent(event, x, y, flags);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)GetEventHandler()->ProcessEvent(event);
+ }
}
#if wxUSE_MOUSEEVENT_HACK
}
-bool wxWindow::HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam)
+bool wxWindowMSW::HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam)
{
#if wxUSE_MOUSEWHEEL
wxMouseEvent event(wxEVT_MOUSEWHEEL);
return GetEventHandler()->ProcessEvent(event);
#else
+ (void) wParam;
+ (void) lParam;
+
return FALSE;
#endif
}
// create the key event of the given type for the given key - used by
// HandleChar and HandleKeyDown/Up
-wxKeyEvent wxWindow::CreateKeyEvent(wxEventType evType,
- int id,
- WXLPARAM lParam) const
+wxKeyEvent wxWindowMSW::CreateKeyEvent(wxEventType evType,
+ int id,
+ WXLPARAM lParam,
+ WXWPARAM wParam) const
{
wxKeyEvent event(evType);
event.SetId(GetId());
event.m_eventObject = (wxWindow *)this; // const_cast
event.m_keyCode = id;
+ event.m_rawCode = (wxUint32) wParam;
+ event.m_rawFlags = (wxUint32) lParam;
event.SetTimestamp(s_currentMsg.time);
// translate the position to client coords
// isASCII is TRUE only when we're called from WM_CHAR handler and not from
// WM_KEYDOWN one
-bool wxWindow::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII)
+bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII)
{
bool ctrlDown = FALSE;
int id;
if ( isASCII )
{
- // If 1 -> 26, translate to CTRL plus a letter.
+ // If 1 -> 26, translate to either special keycode or just set
+ // ctrlDown. IOW, Ctrl-C should result in keycode == 3 and
+ // ControlDown() == TRUE.
id = wParam;
if ( (id > 0) && (id < 27) )
{
default:
ctrlDown = TRUE;
- id = id + 96;
+ break;
}
}
}
- else if ( (id = wxCharCodeMSWToWX(wParam)) == 0 )
- {
- // it's ASCII and will be processed here only when called from
- // WM_CHAR (i.e. when isASCII = TRUE), don't process it now
- id = -1;
- }
-
- if ( id != -1 )
+ else // we're called from WM_KEYDOWN
{
- wxKeyEvent event(CreateKeyEvent(wxEVT_CHAR, id, lParam));
- if ( ctrlDown )
+ id = wxCharCodeMSWToWX(wParam);
+ if ( id == 0 )
{
- event.m_controlDown = TRUE;
+ // it's ASCII and will be processed here only when called from
+ // WM_CHAR (i.e. when isASCII = TRUE), don't process it now
+ return FALSE;
}
+ }
- if ( GetEventHandler()->ProcessEvent(event) )
- return TRUE;
+ wxKeyEvent event(CreateKeyEvent(wxEVT_CHAR, id, lParam, wParam));
+
+ // the alphanumeric keys produced by pressing AltGr+something on European
+ // keyboards have both Ctrl and Alt modifiers which may confuse the user
+ // code as, normally, keys with Ctrl and/or Alt don't result in anything
+ // alphanumeric, so pretend that there are no modifiers at all (the
+ // KEY_DOWN event would still have the correct modifiers if they're really
+ // needed)
+ if ( event.m_controlDown && event.m_altDown &&
+ (id >= 32 && id < 256) )
+ {
+ event.m_controlDown =
+ event.m_altDown = FALSE;
}
- return FALSE;
+ return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
+bool wxWindowMSW::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
{
int id = wxCharCodeMSWToWX(wParam);
if ( id != -1 ) // VZ: does this ever happen (FIXME)?
{
- wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam));
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
if ( GetEventHandler()->ProcessEvent(event) )
{
return TRUE;
return FALSE;
}
-bool wxWindow::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
+bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
{
int id = wxCharCodeMSWToWX(wParam);
if ( id != -1 ) // VZ: does this ever happen (FIXME)?
{
- wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam));
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
if ( GetEventHandler()->ProcessEvent(event) )
return TRUE;
}
return FALSE;
}
+#ifdef __WIN32__
+
+int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam)
+{
+ const HMENU hmenu = (HMENU)lParam;
+
+ MENUITEMINFO mii;
+ wxZeroMemory(mii);
+ mii.cbSize = sizeof(MENUITEMINFO);
+ mii.fMask = MIIM_TYPE | MIIM_DATA;
+
+ // find if we have this letter in any owner drawn item
+ const int count = ::GetMenuItemCount(hmenu);
+ for ( int i = 0; i < count; i++ )
+ {
+ if ( ::GetMenuItemInfo(hmenu, i, TRUE, &mii) )
+ {
+ if ( mii.fType == MFT_OWNERDRAW )
+ {
+ // dwItemData member of the MENUITEMINFO is a
+ // pointer to the associated wxMenuItem -- see the
+ // menu creation code
+ wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
+
+ const wxChar *p = wxStrchr(item->GetText(), _T('&'));
+ while ( p++ )
+ {
+ if ( *p == _T('&') )
+ {
+ // this is not the accel char, find the real one
+ p = wxStrchr(p + 1, _T('&'));
+ }
+ else // got the accel char
+ {
+ // FIXME-UNICODE: this comparison doesn't risk to work
+ // for non ASCII accelerator characters I'm afraid, but
+ // what can we do?
+ if ( wxToupper(*p) == chAccel )
+ {
+ return i;
+ }
+ else
+ {
+ // this one doesn't match
+ break;
+ }
+ }
+ }
+ }
+ }
+ else // failed ot get the menu text?
+ {
+ // it's not fatal, so don't show error, but still log
+ // it
+ wxLogLastError(_T("GetMenuItemInfo"));
+ }
+ }
+
+ return wxNOT_FOUND;
+}
+
+#endif // __WIN32__
+
// ---------------------------------------------------------------------------
// joystick
// ---------------------------------------------------------------------------
-bool wxWindow::HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags)
+bool wxWindowMSW::HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags)
{
+#ifdef JOY_BUTTON1
int change = 0;
if ( flags & JOY_BUTTON1CHG )
change = wxJOY_BUTTON1;
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
+#else
+ return FALSE;
+#endif
}
// ---------------------------------------------------------------------------
// scrolling
// ---------------------------------------------------------------------------
-bool wxWindow::MSWOnScroll(int orientation, WXWORD wParam,
- WXWORD pos, WXHWND control)
+bool wxWindowMSW::MSWOnScroll(int orientation, WXWORD wParam,
+ WXWORD pos, WXHWND control)
{
if ( control )
{
case VK_CONTROL: id = WXK_CONTROL; break;
case VK_MENU : id = WXK_MENU; break;
case VK_PAUSE: id = WXK_PAUSE; break;
+ case VK_CAPITAL: id = WXK_CAPITAL; break;
case VK_SPACE: id = WXK_SPACE; break;
case VK_ESCAPE: id = WXK_ESCAPE; break;
case VK_PRIOR: id = WXK_PRIOR; break;
case VK_NUMPAD7: id = WXK_NUMPAD7; break;
case VK_NUMPAD8: id = WXK_NUMPAD8; break;
case VK_NUMPAD9: id = WXK_NUMPAD9; break;
- case VK_MULTIPLY: id = WXK_MULTIPLY; break;
- case 0xBB: // VK_OEM_PLUS
- case VK_ADD: id = WXK_ADD; break;
- case 0xBD: // VK_OEM_MINUS
- case VK_SUBTRACT: id = WXK_SUBTRACT; break;
- case 0xBE: // VK_OEM_PERIOD
- case VK_DECIMAL: id = WXK_DECIMAL; break;
- case VK_DIVIDE: id = WXK_DIVIDE; break;
+ case VK_MULTIPLY: id = WXK_NUMPAD_MULTIPLY; break;
+ case VK_ADD: id = WXK_NUMPAD_ADD; break;
+ case VK_SUBTRACT: id = WXK_NUMPAD_SUBTRACT; break;
+ case VK_DECIMAL: id = WXK_NUMPAD_DECIMAL; break;
+ case VK_DIVIDE: id = WXK_NUMPAD_DIVIDE; break;
case VK_F1: id = WXK_F1; break;
case VK_F2: id = WXK_F2; break;
case VK_F3: id = WXK_F3; break;
case VK_F24: id = WXK_F24; break;
case VK_NUMLOCK: id = WXK_NUMLOCK; break;
case VK_SCROLL: id = WXK_SCROLL; break;
+
+ case VK_OEM_1: id = ';'; break;
+ case VK_OEM_PLUS: id = '+'; break;
+ case VK_OEM_COMMA: id = ','; break;
+ case VK_OEM_MINUS: id = '-'; break;
+ case VK_OEM_PERIOD: id = '.'; break;
+ case VK_OEM_2: id = '/'; break;
+ case VK_OEM_3: id = '~'; break;
+ case VK_OEM_4: id = '['; break;
+ case VK_OEM_5: id = '\\'; break;
+ case VK_OEM_6: id = ']'; break;
+ case VK_OEM_7: id = '\''; break;
+
+#ifdef VK_APPS
+ case VK_LWIN: id = WXK_WINDOWS_LEFT; break;
+ case VK_RWIN: id = WXK_WINDOWS_RIGHT; break;
+ case VK_APPS: id = WXK_WINDOWS_MENU; break;
+#endif // VK_APPS defined
+
default:
id = 0;
}
case WXK_NUMPAD7: keySym = VK_NUMPAD7; break;
case WXK_NUMPAD8: keySym = VK_NUMPAD8; break;
case WXK_NUMPAD9: keySym = VK_NUMPAD9; break;
- case WXK_MULTIPLY: keySym = VK_MULTIPLY; break;
- case WXK_ADD: keySym = VK_ADD; break;
- case WXK_SUBTRACT: keySym = VK_SUBTRACT; break;
- case WXK_DECIMAL: keySym = VK_DECIMAL; break;
- case WXK_DIVIDE: keySym = VK_DIVIDE; break;
+ case WXK_NUMPAD_MULTIPLY: keySym = VK_MULTIPLY; break;
+ case WXK_NUMPAD_ADD: keySym = VK_ADD; break;
+ case WXK_NUMPAD_SUBTRACT: keySym = VK_SUBTRACT; break;
+ case WXK_NUMPAD_DECIMAL: keySym = VK_DECIMAL; break;
+ case WXK_NUMPAD_DIVIDE: keySym = VK_DIVIDE; break;
case WXK_F1: keySym = VK_F1; break;
case WXK_F2: keySym = VK_F2; break;
case WXK_F3: keySym = VK_F3; break;
// spin control text buddy window should be mapped to spin ctrl
// itself so try it too
-#if wxUSE_SPINCTRL
+#if wxUSE_SPINCTRL && !defined(__WXUNIVERSAL__)
if ( !win )
{
win = wxSpinCtrl::GetSpinForTextCtrl((WXHWND)hwnd);
#endif // wxUSE_SPINCTRL
#endif // Win32
-
- if ( !win )
- {
- // hwnd is not a wxWindow, try its parent next below
- hwnd = ::GetParent(hwnd);
- }
}
}
while ( hwnd && !win )
{
- win = wxFindWinFromHandle((WXHWND)hwnd);
+ // this is a really ugly hack needed to avoid mistakenly returning the
+ // parent frame wxWindow for the find/replace modeless dialog HWND -
+ // this, in turn, is needed to call IsDialogMessage() from
+ // wxApp::ProcessMessage() as for this we must return NULL from here
+ //
+ // FIXME: this is clearly not the best way to do it but I think we'll
+ // need to change HWND <-> wxWindow code more heavily than I can
+ // do it now to fix it
+#ifndef __WXMICROWIN__
+ if ( ::GetWindow(hwnd, GW_OWNER) )
+ {
+ // it's a dialog box, don't go upwards
+ break;
+ }
+#endif
+
hwnd = ::GetParent(hwnd);
+ win = wxFindWinFromHandle((WXHWND)hwnd);
}
return win;
}
+#ifndef __WXMICROWIN__
+
// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
// in active frames and dialogs, regardless of where the focus is.
static HHOOK wxTheKeyboardHook = 0;
// avoids warning about statement with no effect (FreeProcInstance
// doesn't do anything under Win32)
-#if !defined(WIN32) && !defined(_WIN32) && !defined(__WIN32__) && !defined(__NT__) && !defined(__GNUWIN32__)
+#if !defined(__WIN32__) && !defined(__NT__)
FreeProcInstance(wxTheKeyboardHookProc);
#endif
}
return (int)CallNextHookEx(wxTheKeyboardHook, nCode, wParam, lParam);
}
+#endif // !__WXMICROWIN__
+
#ifdef __WXDEBUG__
const char *wxGetMessageName(int message)
{
}
#endif //__WXDEBUG__
-static void TranslateKbdEventToMouse(wxWindow *win, int *x, int *y, WPARAM *flags)
+static void TranslateKbdEventToMouse(wxWindowMSW *win,
+ int *x, int *y, WPARAM *flags)
{
// construct the key mask
WPARAM& fwKeys = *flags;
win->ScreenToClient(x, y);
}
-static TEXTMETRIC wxGetTextMetrics(const wxWindow *win)
+static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win)
{
// prepare the DC
TEXTMETRIC tm;
// Find the wxWindow at the current mouse position, returning the mouse
// position.
-wxWindow* wxFindWindowAtPointer(wxPoint& WXUNUSED(pt))
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
{
- return wxFindWindowAtPoint(wxGetMousePosition());
+ pt = wxGetMousePosition();
+ return wxFindWindowAtPoint(pt);
}
wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
{
POINT pt;
GetCursorPos( & pt );
+
return wxPoint(pt.x, pt.y);
}