// Created: 25/4/2000
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "effects.h"
-#endif
-
#ifndef _WX_EFFECTS_H_
#define _WX_EFFECTS_H_
void DrawSunkenEdge(wxDC& dc, const wxRect& rect, int borderSize = 1);
// Tile a bitmap
- bool TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap);
+ bool TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap);
protected:
wxColour m_highlightColour; // Usually white