+ // This ctor is identical to the next, except for the fact that it
+ // doesn't create an implicit wxGLContext.
+ // The attribList parameter has been moved to avoid overload clashes.
+ wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
+ int* attribList = 0,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxString& name = wxGLCanvasName,
+ const wxPalette& palette = wxNullPalette);
+