const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,