#endif
wxUniChar(int c) { m_value = c; }
+ wxUniChar(long int c) { m_value = c; }
wxUniChar(const wxUniCharRef& c);
// Returns Unicode code point value of the character
value_type GetValue() const { return m_value; }
+#if wxUSE_UNICODE_UTF8
+ // buffer for single UTF-8 character
+ struct Utf8CharBuffer
+ {
+ char data[5];
+ operator const char*() const { return data; }
+ };
+
+ // returns the character encoded as UTF-8
+ // (NB: implemented in stringops.cpp)
+ Utf8CharBuffer AsUTF8() const;
+#endif // wxUSE_UNICODE_UTF8
+
// Returns true if the character is an ASCII character:
bool IsAscii() const { return m_value < 0x80; }
operator char() const { return To8bit(m_value); }
operator wchar_t() const { return m_value; }
operator int() const { return m_value; }
+ operator long int() const { return m_value; }
#ifndef wxWCHAR_T_IS_UINT
operator unsigned int() const { return m_value; }
#endif
wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; }
wxUniChar& operator=(wchar_t c) { m_value = c; return *this; }
wxUniChar& operator=(int c) { m_value = c; return *this; }
+ wxUniChar& operator=(long int c) { m_value = c; return *this; }
#ifdef wxWINT_T_IS_SEPARATE_TYPE
wxUniChar& operator=(wint_t c) { m_value = c; return *this; }
#endif
bool operator op(unsigned char c) const { return m_value op From8bit((char)c); } \
bool operator op(wchar_t c) const { return m_value op (value_type)c; } \
bool operator op(int c) const { return m_value op (value_type)c; } \
+ bool operator op(long int c) const { return m_value op (value_type)c; } \
wxIF_WINT_T_TYPE( bool operator op(wint_t c) const { return m_value op (value_type)c; } )
wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHAR_OPERATOR)
#endif
wxUniChar::value_type GetValue() const { return UniChar().GetValue(); }
+
+#if wxUSE_UNICODE_UTF8
+ wxUniChar::Utf8CharBuffer AsUTF8() const { return UniChar().AsUTF8(); }
+#endif // wxUSE_UNICODE_UTF8
+
bool IsAscii() const { return UniChar().IsAscii(); }
// Assignment operators:
wxUniCharRef& operator=(unsigned char c) { return *this = wxUniChar(c); }
wxUniCharRef& operator=(wchar_t c) { return *this = wxUniChar(c); }
wxUniCharRef& operator=(int c) { return *this = wxUniChar(c); }
+ wxUniCharRef& operator=(long int c) { return *this = wxUniChar(c); }
#ifdef wxWINT_T_IS_SEPARATE_TYPE
wxUniCharRef& operator=(wint_t c) { return *this = wxUniChar(c); }
#endif
// Conversions to the same types as wxUniChar is convertible too:
operator char() const { return UniChar(); }
operator int() const { return UniChar(); }
+ operator long int() const { return UniChar(); }
operator unsigned char() const { return UniChar(); }
operator wchar_t() const { return UniChar(); }
#ifdef wxWINT_T_IS_SEPARATE_TYPE
bool operator op(unsigned char c) const { return UniChar() op c; } \
bool operator op(wchar_t c) const { return UniChar() op c; } \
bool operator op(int c) const { return UniChar() op c; } \
+ bool operator op(long int c) const { return UniChar() op c; } \
wxIF_WINT_T_TYPE( bool operator op(wint_t c) const { return UniChar() op c; } )
wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHARREF_OPERATOR)
wxDEFINE_COMPARISONS(wchar_t, const wxUniCharRef&, wxCMP_REVERSE)
#ifdef wxWINT_T_IS_SEPARATE_TYPE
-//wxDEFINE_COMPARISONS(wint_t, const wxUniChar&, wxCMP_REVERSE)
+wxDEFINE_COMPARISONS(wint_t, const wxUniChar&, wxCMP_REVERSE)
wxDEFINE_COMPARISONS(wint_t, const wxUniCharRef&, wxCMP_REVERSE)
#endif