]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/bmpbuttn.cpp
Compilation fix.
[wxWidgets.git] / src / os2 / bmpbuttn.cpp
index 3118216b059ece9bdd64e467fcb065fc1ead2b2f..6697e119b7978a6435f990ae2ec5a80d77c53f31 100644 (file)
@@ -32,9 +32,7 @@ bool wxBitmapButton::Create(
 , const wxPoint&                    rPos
 , const wxSize&                     rSize
 , long                              lStyle
-#if wxUSE_VALIDATORS
 , const wxValidator&                rValidator
-#endif
 , const wxString&                   rsName
 )
 {
@@ -67,10 +65,10 @@ bool wxBitmapButton::Create(
         m_windowId = vId;
 
     if (nWidth == -1 && rBitmap.Ok())
-        nWidth = rBitmap.GetWidth() + 2 * m_marginX;
+        nWidth = rBitmap.GetWidth() + 4 * m_marginX;
 
     if (nHeight == -1 && rBitmap.Ok())
-        nHeight = rBitmap.GetHeight() + 2 * m_marginY;
+        nHeight = rBitmap.GetHeight() + 4 * m_marginY;
 
     ULONG                           ulOS2Style = WS_VISIBLE | WS_TABSTOP | BS_USERBUTTON;
 
@@ -193,10 +191,8 @@ void wxBitmapButton::DrawFace (
     //
     // Set up drawing colors
     //
-    wxPen                           vHiLitePen(wxColour(255, 255, 255), 1, wxSOLID); // White
-    wxPen                           vLitePen(wxColour(223, 223, 223), 1, wxSOLID); // Very Light Grey
-    wxPen                           vShadowPen(wxColour(191, 191, 191), 1, wxSOLID); // Medium Grey
-    wxPen                           vDarkShadowPen(wxColour(128, 128, 128), 1, wxSOLID);
+    wxPen                           vHiLitePen(wxColour(255, 255, 255), 2, wxSOLID); // White
+    wxPen                           vDarkShadowPen(wxColour(85, 85, 85), 2, wxSOLID);
     wxColour                        vFaceColor(wxColour(204, 204, 204)); // Light Grey
 
     //
@@ -208,52 +204,29 @@ void wxBitmapButton::DrawFace (
     // Draw the border
     //
     rDC.SetPen(bSel ? vDarkShadowPen : vHiLitePen);
-    rDC.DrawLine( rDC.m_vRclPaint.xLeft
-                 ,rDC.m_vRclPaint.yTop
-                 ,rDC.m_vRclPaint.xRight - 1
-                 ,rDC.m_vRclPaint.yTop
-                );
-    rDC.DrawLine( rDC.m_vRclPaint.xLeft
-                 ,rDC.m_vRclPaint.yTop + 1
-                 ,rDC.m_vRclPaint.xLeft
-                 ,rDC.m_vRclPaint.yBottom - 1
-                );
-
-    rDC.SetPen(bSel ? vShadowPen : vLitePen);
     rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
-                 ,rDC.m_vRclPaint.yTop + 1
-                 ,rDC.m_vRclPaint.xRight - 2
-                 ,rDC.m_vRclPaint.yTop + 1
+                 ,rDC.m_vRclPaint.yTop - 1
+                 ,rDC.m_vRclPaint.xRight - 1
+                 ,rDC.m_vRclPaint.yTop - 1
                 );
     rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
-                 ,rDC.m_vRclPaint.yTop + 2
+                 ,rDC.m_vRclPaint.yTop - 1
                  ,rDC.m_vRclPaint.xLeft + 1
-                 ,rDC.m_vRclPaint.yBottom - 2
+                 ,rDC.m_vRclPaint.yBottom + 1
                 );
 
-    rDC.SetPen(bSel ? vLitePen : vShadowPen);
+    rDC.SetPen(bSel ? vHiLitePen : vDarkShadowPen);
     rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
-                 ,rDC.m_vRclPaint.yBottom - 2
+                 ,rDC.m_vRclPaint.yBottom + 1
                  ,rDC.m_vRclPaint.xRight - 1
-                 ,rDC.m_vRclPaint.yBottom - 2
-                );
-    rDC.DrawLine( rDC.m_vRclPaint.xRight - 2
-                 ,rDC.m_vRclPaint.yBottom - 3
-                 ,rDC.m_vRclPaint.xRight - 2
-                 ,rDC.m_vRclPaint.yTop
-                );
-
-    rDC.SetPen(bSel ? vDarkShadowPen : vHiLitePen);
-    rDC.DrawLine( rDC.m_vRclPaint.xLeft
-                 ,rDC.m_vRclPaint.yBottom - 1
-                 ,rDC.m_vRclPaint.xRight + 2
-                 ,rDC.m_vRclPaint.yBottom - 1
+                 ,rDC.m_vRclPaint.yBottom + 1
                 );
     rDC.DrawLine( rDC.m_vRclPaint.xRight - 1
-                 ,rDC.m_vRclPaint.yBottom - 2
-                 ,rDC.m_vRclPaint.xRight - 1
                  ,rDC.m_vRclPaint.yTop - 1
+                 ,rDC.m_vRclPaint.xRight - 1
+                 ,rDC.m_vRclPaint.yBottom + 1
                 );
+
 } // end of wxBitmapButton::DrawFace
 
 void wxBitmapButton::DrawButtonFocus (