-#if defined(__WXMSW__) && defined(__WIN16__)
- // This is required in 16-bit Windows mode only because we can't load a specific (16x16)
- // icon image, so it comes out stretched
- p_imageListNormal->Add(wxBitmap(wxBitmap("bitmap1", wxBITMAP_TYPE_BMP_RESOURCE).ConvertToImage().Rescale(image_size, image_size)));
- p_imageListNormal->Add(wxBitmap(wxBitmap("bitmap2", wxBITMAP_TYPE_BMP_RESOURCE).ConvertToImage().Rescale(image_size, image_size)));
-#else