#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
+
+#include "wx/stockitem.h"
//----------------------------------------------------------------------------------------
#ifndef __WXMSW__
#include "bitmaps/logo.xpm"
//-- Some Global Vars for this file ------------------------------------------------------
//----------------------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MainFrame, wxFrame)
- EVT_MENU(QUIT, MainFrame::OnQuit) // Program End
- EVT_MENU(ABOUT, MainFrame::OnAbout) // Program Discription
- EVT_MENU(HELP, MainFrame::OnHelp) // Program Help
+ EVT_MENU(wxID_EXIT, MainFrame::OnQuit) // Program End
+ EVT_MENU(wxID_ABOUT, MainFrame::OnAbout) // Program Discription
+ EVT_MENU(wxID_HELP, MainFrame::OnHelp) // Program Help
END_EVENT_TABLE()
//----------------------------------------------------------------------------------------
langid = argv[1]; // cz, std, fr, de , pl
break;
case 1:
+ case 0:
break;
};
//---------------------------------------------------------------------------------------
// Win-Registry : Workplace\HKEY_CURRENT_USERS\Software\%GetVendorName()\%GetAppName()
//---------------------------------------------------------------------------------------
SetVendorName(_T("mj10777")); // Needed to get Configuration Information
- SetAppName(_T("DBBrowse")); // "" , also needed for s_LangHelp
+ SetAppName(_T("DBBrowse")); // "" , also needed for s_LangHelp
//---------------------------------------------------------------------------------------
// we're using wxConfig's "create-on-demand" feature: it will create the
// config object when it's used for the first time. It has a number of
// advantages compared with explicitly creating our wxConfig:
// 1) we don't pay for it if we don't use it
// 2) there is no danger to create it twice
-
+
// application and vendor name are used by wxConfig to construct the name
// of the config file/registry key and must be set before the first call
// to Get() if you want to override the default values (the application
{
Temp0.Empty();
p_ProgramCfg->Read(_T("/Local/langid"),&Temp0); // >const char *langid< can't be used here
- if (Temp0 == _T(""))
+ if (Temp0.empty())
langid = _T("std"); // Standard language is "std" = english
else
langid = Temp0;
Temp0.Printf(_T("%s - %s"),GetAppName().c_str(),GetVendorName().c_str());
frame = new MainFrame((wxFrame *) NULL,(wxChar *) Temp0.c_str(),wxPoint(x,y),wxSize(w,h));
//---------------------------------------------------------------------------------------
- // Set the Backgroundcolour (only need if your are NOT using wxSYS_COLOUR_BACKGROUND)
+ // Set the Backgroundcolour (only needed if you are NOT using wxSYS_COLOUR_BACKGROUND)
frame->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BACKGROUND));
// frame->SetBackgroundColour(wxColour(255, 255, 255));
// frame->SetBackgroundColour(* wxWHITE);
// Make a menubar
wxMenu *file_menu = new wxMenu;
wxMenu *help_menu = new wxMenu;
-
- help_menu->Append(HELP, _("&Help"));
+
+ help_menu->Append(wxID_HELP, wxGetStockLabel(wxID_HELP));
help_menu->AppendSeparator();
- help_menu->Append(ABOUT, _("&About"));
- file_menu->Append(QUIT, _("E&xit"));
-
+ help_menu->Append(wxID_ABOUT, _("&About"));
+ file_menu->Append(wxID_EXIT, wxGetStockLabel(wxID_EXIT));
+
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _("&File"));
menu_bar->Append(help_menu, _("&Help"));
frame->SetMenuBar(menu_bar);
+#if wxUSE_STATUSBAR
frame->CreateStatusBar(1);
Temp0.Printf(_("%s has started !"),p_ProgramCfg->GetAppName().c_str());
frame->SetStatusText(Temp0, 0);
+#endif // wxUSE_STATUSBAR
//---------------------------------------------------------------------------------------
int width, height;
frame->GetClientSize(&width, &height);
//---------------------------------------------------------------------------------------
- frame->p_Splitter = new DocSplitterWindow(frame,-1);
+ frame->p_Splitter = new DocSplitterWindow(frame,wxID_ANY);
// p_Splitter->SetCursor(wxCursor(wxCURSOR_PENCIL));
frame->pDoc = new MainDoc();
frame->pDoc->p_MainFrame = frame;
}
frame->pDoc->p_Help = frame->p_Help; // Save the information to the document
//---------------------------------------------------------------------------------------
- frame->Show(TRUE); // Show the frame
+ frame->Show(true); // Show the frame
SetTopWindow(frame); // At this point the frame can be seen
//---------------------------------------------------------------------------------------
// If you need a "Splash Screen" because of a long OnNewDocument, do it here
if (!frame->pDoc->OnNewDocument())
- frame->Close(TRUE);
+ frame->Close(true);
// Kill a "Splash Screen" because OnNewDocument, if you have one
//---------------------------------------------------------------------------------------
- p_ProgramCfg->Flush(TRUE); // save the configuration
- return TRUE;
+ p_ProgramCfg->Flush(true); // save the configuration
+ return true;
} // bool MainApp::OnInit(void)
//----------------------------------------------------------------------------------------
// My frame constructor
//----------------------------------------------------------------------------------------
MainFrame::MainFrame(wxFrame *frame, wxChar *title, const wxPoint& pos, const wxSize& size):
-wxFrame(frame, -1, title, pos, size)
+wxFrame(frame, wxID_ANY, title, pos, size)
{
p_Splitter = NULL; pDoc = NULL; p_Help = NULL; // Keep the Pointers clean !
//--- Everything else is done in MainApp::OnInit() --------------------------------------
{
// Close the help frame; this will cause the config data to get written.
if (p_Help->GetFrame()) // returns NULL if no help frame active
- p_Help->GetFrame()->Close(TRUE);
+ p_Help->GetFrame()->Close(true);
delete p_Help; // Memory Leak
p_Help = NULL;
// save the control's values to the config
// Get() it doesn't try to create one if there is none (definitely not what
// we want here!)
// delete wxConfigBase::Set((wxConfigBase *) NULL);
- p_ProgramCfg->Flush(TRUE); // saves Objekt
+ p_ProgramCfg->Flush(true); // saves Objekt
if (pDoc) // If we have a Valid Document
delete pDoc; // Cleanup (MainDoc::~MainDoc)
} // MainFrame::~MainFrame(void)
//----------------------------------------------------------------------------------------
void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- Close(TRUE);
+ Close(true);
}
//----------------------------------------------------------------------------------------