// the wxEVENT_HANDLER_CAST-macro.
#define wxStaticCastEvent(type, val) static_cast<type>(val)
-#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
+#define wxDECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
wxEventTableEntry(type, winid, idLast, wxNewEventTableFunctor(type, fn), obj)
-#define DECLARE_EVENT_TABLE_TERMINATOR() \
+#define wxDECLARE_EVENT_TABLE_TERMINATOR() \
wxEventTableEntry(wxEVT_NULL, 0, 0, 0, 0)
-// obsolete event declaration/definition macros, we don't need them any longer
-// but we keep them for compatibility as it doesn't cost us anything anyhow
-#define BEGIN_DECLARE_EVENT_TYPES()
-#define END_DECLARE_EVENT_TYPES()
-#define DECLARE_EXPORTED_EVENT_TYPE(expdecl, name, value) \
- extern expdecl const wxEventType name;
-#define DECLARE_EVENT_TYPE(name, value) \
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_CORE, name, value)
-#define DECLARE_LOCAL_EVENT_TYPE(name, value) \
- DECLARE_EXPORTED_EVENT_TYPE(wxEMPTY_PARAMETER_VALUE, name, value)
-#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
-#define DEFINE_LOCAL_EVENT_TYPE(name) DEFINE_EVENT_TYPE(name)
-
// generate a new unique event type
extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
: m_handler( handler ), m_method( method )
{ }
- virtual void operator()(wxEvtHandler *handler, wxEvent& event)
- {
- wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
-
- (realHandler->*m_method)(event);
- }
+ virtual void operator()(wxEvtHandler *handler, wxEvent& event);
virtual bool IsMatching(const wxEventFunctor& functor) const
{
return new wxObjectEventFunctor(method, handler);
}
-// This version is used by DECLARE_EVENT_TABLE_ENTRY()
+// This version is used by wxDECLARE_EVENT_TABLE_ENTRY()
inline wxObjectEventFunctor *
wxNewEventTableFunctor(const wxEventType& WXUNUSED(evtType),
wxObjectEventFunction method)
method, handler);
}
-// Create an event functor for the event table via DECLARE_EVENT_TABLE_ENTRY:
+// Create an event functor for the event table via wxDECLARE_EVENT_TABLE_ENTRY:
// in this case we don't have the handler (as it's always the same as the
// object which generated the event) so we must use Class as its type
template <typename EventTag, typename Class, typename EventArg>
#if wxUSE_HOTKEY
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HOTKEY, wxKeyEvent);
#endif
+// This is a private event used by wxMSW code only and subject to change or
+// disappear in the future. Don't use.
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AFTER_CHAR, wxKeyEvent);
+
// Set cursor event
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_CURSOR, wxSetCursorEvent);
return false;
}
+ // This is also used only internally by ProcessEvent() to check if it
+ // should process the event normally or only restrict the search for the
+ // event handler to this object itself.
+ bool ShouldProcessOnlyIn(wxEvtHandler *h) const
+ {
+ return h == m_handlerToProcessOnlyIn;
+ }
+
+ // Called to indicate that the result of ShouldProcessOnlyIn() wasn't taken
+ // into account. The existence of this function may seem counterintuitive
+ // but unfortunately it's needed by wxScrollHelperEvtHandler, see comments
+ // there. Don't even think of using this in your own code, this is a gross
+ // hack and is only needed because of wx complicated history and should
+ // never be used anywhere else.
+ void DidntHonourProcessOnlyIn()
+ {
+ m_handlerToProcessOnlyIn = NULL;
+ }
+
protected:
wxObject* m_eventObject;
wxEventType m_eventType;
// m_callbackUserData is for internal usage only
wxObject* m_callbackUserData;
+private:
+ // If this handler
+ wxEvtHandler *m_handlerToProcessOnlyIn;
+
protected:
// the propagation level: while it is positive, we propagate the event to
// the parent window (if any)
// it needs to access our m_propagationLevel
friend class WXDLLIMPEXP_FWD_BASE wxPropagateOnce;
+ // and this one needs to access our m_handlerToProcessOnlyIn
+ friend class WXDLLIMPEXP_FWD_BASE wxEventProcessInHandlerOnly;
+
+
DECLARE_ABSTRACT_CLASS(wxEvent)
};
wxDECLARE_NO_COPY_CLASS(wxPropagateOnce);
};
+// A helper object used to temporarily make wxEvent::ShouldProcessOnlyIn()
+// return true for the handler passed to its ctor.
+class wxEventProcessInHandlerOnly
+{
+public:
+ wxEventProcessInHandlerOnly(wxEvent& event, wxEvtHandler *handler)
+ : m_event(event),
+ m_handlerToProcessOnlyInOld(event.m_handlerToProcessOnlyIn)
+ {
+ m_event.m_handlerToProcessOnlyIn = handler;
+ }
+
+ ~wxEventProcessInHandlerOnly()
+ {
+ m_event.m_handlerToProcessOnlyIn = m_handlerToProcessOnlyInOld;
+ }
+
+private:
+ wxEvent& m_event;
+ wxEvtHandler * const m_handlerToProcessOnlyInOld;
+
+ wxDECLARE_NO_COPY_CLASS(wxEventProcessInHandlerOnly);
+};
#if wxUSE_GUI
{ m_eventType = wxEVT_SIZING; m_id = id; }
wxSize GetSize() const { return m_size; }
+ void SetSize(wxSize size) { m_size = size; }
wxRect GetRect() const { return m_rect; }
void SetRect(const wxRect& rect) { m_rect = rect; }
bool SafelyProcessEvent(wxEvent& event);
// NOTE: uses ProcessEvent()
+ // This method tries to process the event in this event handler, including
+ // any preprocessing done by TryBefore() and all the handlers chained to
+ // it, but excluding the post-processing done in TryAfter().
+ //
+ // It is meant to be called from ProcessEvent() only and is not virtual,
+ // additional event handlers can be hooked into the normal event processing
+ // logic using TryBefore() and TryAfter() hooks.
+ //
+ // You can also call it yourself to forward an event to another handler but
+ // without propagating it upwards if it's unhandled (this is usually
+ // unwanted when forwarding as the original handler would already do it if
+ // needed normally).
+ bool ProcessEventLocally(wxEvent& event);
+
// Schedule the given event to be processed later. It takes ownership of
// the event pointer, i.e. it will be deleted later. This is safe to call
// from multiple threads although you still need to ensure that wxString
void OnSinkDestroyed( wxEvtHandler *sink );
- // The method tries to process the event in this event handler.
- //
- // It is meant to be called from ProcessEvent() only and is not virtual,
- // additional event handlers can be hooked into the normal event processing
- // logic using TryBefore() and TryAfter() hooks.
- bool ProcessEventHere(wxEvent& event);
-
-
private:
void DoBind(int winid,
int lastId,
// validators.
virtual bool TryBefore(wxEvent& event);
+ // This one is not a hook but just a helper which looks up the handler in
+ // this object itself.
+ //
+ // It is called from ProcessEventLocally() and normally shouldn't be called
+ // directly as doing it would ignore any chained event handlers
+ bool TryHereOnly(wxEvent& event);
+
+ // Another helper which simply calls pre-processing hook and then tries to
+ // handle the event at this handler level.
+ bool TryBeforeAndHere(wxEvent& event)
+ {
+ return TryBefore(event) || TryHereOnly(event);
+ }
+
// this one is called after failing to find the event handle in our own
// table to give a chance to the other windows to process it
//
// pass the event to wxTheApp instance, called from TryAfter()
bool DoTryApp(wxEvent& event);
+ // try to process events in all handlers chained to this one
+ bool DoTryChain(wxEvent& event);
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxEvtHandler)
};
WX_DEFINE_ARRAY_WITH_DECL_PTR(wxEvtHandler *, wxEvtHandlerArray, class WXDLLIMPEXP_BASE);
+
+// Define an inline method of wxObjectEventFunctor which couldn't be defined
+// before wxEvtHandler declaration: at least Sun CC refuses to compile function
+// calls through pointer to member for forward-declared classes (see #12452).
+inline void wxObjectEventFunctor::operator()(wxEvtHandler *handler, wxEvent& event)
+{
+ wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
+
+ (realHandler->*m_method)(event);
+}
+
// ----------------------------------------------------------------------------
// wxEventConnectionRef represents all connections between two event handlers
// and enables automatic disconnect when an event handler sink goes out of
// N.B. In GNU-WIN32, you *have* to take the address of a member function
// (use &) or the compiler crashes...
-#define DECLARE_EVENT_TABLE() \
- private: \
- static const wxEventTableEntry sm_eventTableEntries[]; \
- protected: \
- static const wxEventTable sm_eventTable; \
- virtual const wxEventTable* GetEventTable() const; \
- static wxEventHashTable sm_eventHashTable; \
- virtual wxEventHashTable& GetEventHashTable() const;
+#define wxDECLARE_EVENT_TABLE() \
+ private: \
+ static const wxEventTableEntry sm_eventTableEntries[]; \
+ protected: \
+ static const wxEventTable sm_eventTable; \
+ virtual const wxEventTable* GetEventTable() const; \
+ static wxEventHashTable sm_eventHashTable; \
+ virtual wxEventHashTable& GetEventHashTable() const
// N.B.: when building DLL with Borland C++ 5.5 compiler, you must initialize
// sm_eventTable before using it in GetEventTable() or the compiler gives
// E2233 (see http://groups.google.com/groups?selm=397dcc8a%241_2%40dnews)
-#define BEGIN_EVENT_TABLE(theClass, baseClass) \
+#define wxBEGIN_EVENT_TABLE(theClass, baseClass) \
const wxEventTable theClass::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] }; \
const wxEventTable *theClass::GetEventTable() const \
{ return theClass::sm_eventHashTable; } \
const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE1(theClass, baseClass, T1) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE1(theClass, baseClass, T1) \
template<typename T1> \
const wxEventTable theClass<T1>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1>::sm_eventTableEntries[0] }; \
template<typename T1> \
const wxEventTableEntry theClass<T1>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE2(theClass, baseClass, T1, T2) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE2(theClass, baseClass, T1, T2) \
template<typename T1, typename T2> \
const wxEventTable theClass<T1, T2>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2> \
const wxEventTableEntry theClass<T1, T2>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE3(theClass, baseClass, T1, T2, T3) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE3(theClass, baseClass, T1, T2, T3) \
template<typename T1, typename T2, typename T3> \
const wxEventTable theClass<T1, T2, T3>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3> \
const wxEventTableEntry theClass<T1, T2, T3>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE4(theClass, baseClass, T1, T2, T3, T4) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE4(theClass, baseClass, T1, T2, T3, T4) \
template<typename T1, typename T2, typename T3, typename T4> \
const wxEventTable theClass<T1, T2, T3, T4>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4> \
const wxEventTableEntry theClass<T1, T2, T3, T4>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE5(theClass, baseClass, T1, T2, T3, T4, T5) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE5(theClass, baseClass, T1, T2, T3, T4, T5) \
template<typename T1, typename T2, typename T3, typename T4, typename T5> \
const wxEventTable theClass<T1, T2, T3, T4, T5>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE7(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE7(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7) \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> \
const wxEventTable theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE8(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7, T8) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE8(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7, T8) \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTable theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[] = { \
-#define END_EVENT_TABLE() DECLARE_EVENT_TABLE_TERMINATOR() };
+#define wxEND_EVENT_TABLE() \
+ wxDECLARE_EVENT_TABLE_TERMINATOR() };
/*
* Event table macros
// - id1, id2 ids of the first/last id
// - fn the function (should be cast to the right type)
#define wx__DECLARE_EVT2(evt, id1, id2, fn) \
- DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
+ wxDECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
#define wx__DECLARE_EVT1(evt, id, fn) \
wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
#define wx__DECLARE_EVT0(evt, fn) \
#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// Compatibility macro aliases
+// ----------------------------------------------------------------------------
+
+// deprecated variants _not_ requiring a semicolon after them and without wx prefix
+// (note that also some wx-prefixed macro do _not_ require a semicolon because
+// it's not always possible to force the compire to require it)
+
+#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
+ wxDECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj)
+#define DECLARE_EVENT_TABLE_TERMINATOR() wxDECLARE_EVENT_TABLE_TERMINATOR()
+#define DECLARE_EVENT_TABLE() wxDECLARE_EVENT_TABLE();
+#define BEGIN_EVENT_TABLE(a,b) wxBEGIN_EVENT_TABLE(a,b)
+#define BEGIN_EVENT_TABLE_TEMPLATE1(a,b,c) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c)
+#define BEGIN_EVENT_TABLE_TEMPLATE2(a,b,c,d) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d)
+#define BEGIN_EVENT_TABLE_TEMPLATE3(a,b,c,d,e) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e)
+#define BEGIN_EVENT_TABLE_TEMPLATE4(a,b,c,d,e,f) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f)
+#define BEGIN_EVENT_TABLE_TEMPLATE5(a,b,c,d,e,f,g) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f,g)
+#define BEGIN_EVENT_TABLE_TEMPLATE6(a,b,c,d,e,f,g,h) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f,g,h)
+#define END_EVENT_TABLE() wxEND_EVENT_TABLE()
+
+// other obsolete event declaration/definition macros; we don't need them any longer
+// but we keep them for compatibility as it doesn't cost us anything anyhow
+#define BEGIN_DECLARE_EVENT_TYPES()
+#define END_DECLARE_EVENT_TYPES()
+#define DECLARE_EXPORTED_EVENT_TYPE(expdecl, name, value) \
+ extern expdecl const wxEventType name;
+#define DECLARE_EVENT_TYPE(name, value) \
+ DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_CORE, name, value)
+#define DECLARE_LOCAL_EVENT_TYPE(name, value) \
+ DECLARE_EXPORTED_EVENT_TYPE(wxEMPTY_PARAMETER_VALUE, name, value)
+#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
+#define DEFINE_LOCAL_EVENT_TYPE(name) DEFINE_EVENT_TYPE(name)
+
#endif // _WX_EVENT_H_