"Configuring the build" below). This is a typical set of release ANSI build
libraries (release versions on left, debug on right side):
"Configuring the build" below). This is a typical set of release ANSI build
libraries (release versions on left, debug on right side):
- wxbase28.lib wxbase28d.lib
- wxbase28_net.lib wxbase28d_net.lib
- wxbase28_xml.lib wxbase28d_xml.lib
- wxmsw28_core.lib wxmsw28d_core.lib
- wxmsw28_html.lib wxmsw28d_html.lib
- wxmsw28_adv.lib wxmsw28d_adv.lib
+ wxbase29.lib wxbase29d.lib
+ wxbase29_net.lib wxbase29d_net.lib
+ wxbase29_xml.lib wxbase29d_xml.lib
+ wxmsw29_core.lib wxmsw29d_core.lib
+ wxmsw29_html.lib wxmsw29d_html.lib
+ wxmsw29_adv.lib wxmsw29d_adv.lib
These directories also contain subdirectory with wx/setup.h header. This
subdirectory is named after port, Unicode, wxUniv and debug settings and
These directories also contain subdirectory with wx/setup.h header. This
subdirectory is named after port, Unicode, wxUniv and debug settings and
2.4.2), which can be downloaded for free from:
http://www.borland.com/products/downloads/download_cbuilder.html
2.4.2), which can be downloaded for free from:
http://www.borland.com/products/downloads/download_cbuilder.html
The version 5.6 included in Borland C++ Builder 2006 works as well after the
following small change: please remove the test for __WINDOWS__ from line 88
of the file BCCDIR\include\stl\_threads.h.
The version 5.6 included in Borland C++ Builder 2006 works as well after the
following small change: please remove the test for __WINDOWS__ from line 88
of the file BCCDIR\include\stl\_threads.h.
is to be used with a dynamic build of wxWidgets-made by running
make -f Makefile.bcc -DBUILD=debug -DSHARED=1
in wxWidgets\build\msw. You also need the wxWidgets\lib\bcc_dll
is to be used with a dynamic build of wxWidgets-made by running
make -f Makefile.bcc -DBUILD=debug -DSHARED=1
in wxWidgets\build\msw. You also need the wxWidgets\lib\bcc_dll
-directory in your PATH. The debugger tracks your source and aslo
-travces into the wxWidgets sources.
+directory in your PATH. The debugger tracks your source and also
+traces into the wxWidgets sources.
To use this to debug other samples, copy the borland_ide.cpp
and borland.bdsproj files, then replace all occurences of
To use this to debug other samples, copy the borland_ide.cpp
and borland.bdsproj files, then replace all occurences of
-UNICODE=1
- To build Unicode versions of the libraries, add UNICODE=1 to make invocation
- (default is UNICODE=0). If you want to be able to use Unicode version on
+UNICODE=0
+ To build ANSI versions of the libraries, add UNICODE=0 to make invocation
+ (default is UNICODE=1). If you want to be able to use Unicode version on
Windows9x, you will need to set MSLU=1 as well.
This option affect name of the library ('u' is appended) and the directory
Windows9x, you will need to set MSLU=1 as well.
This option affect name of the library ('u' is appended) and the directory
You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
OpenGL library is always built as additional library, even in monolithic
build!
You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
OpenGL library is always built as additional library, even in monolithic
build!
distribute wxWidgets DLLs with your application. Default value is 'custom'.
This string is included as part of DLL name. wxWidgets DLLs contain compiler
name, version information and vendor name in them. For example
distribute wxWidgets DLLs with your application. Default value is 'custom'.
This string is included as part of DLL name. wxWidgets DLLs contain compiler
name, version information and vendor name in them. For example