#if wxUSE_THREADS
// only for wxUSE_THREADS - otherwise we'd get undefined symbols
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "thread.h"
#endif
#undef Yield
#endif
-#include "wx/module.h"
-
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#define wxENTER_CRIT_SECT(cs) (cs).Enter()
#define wxLEAVE_CRIT_SECT(cs) (cs).Leave()
#define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs
+#define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs
#define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs)
+// function for checking if we're in the main thread which may be used whether
+// wxUSE_THREADS is 0 or 1
+inline bool wxIsMainThread() { return wxThread::IsMain(); }
+
#else // !wxUSE_THREADS
// no thread support
#define wxENTER_CRIT_SECT(cs)
#define wxLEAVE_CRIT_SECT(cs)
#define wxCRIT_SECT_DECLARE(cs)
+#define wxCRIT_SECT_DECLARE_MEMBER(cs)
#define wxCRIT_SECT_LOCKER(name, cs)
+// if there is only one thread, it is always the main one
+inline bool wxIsMainThread() { return true; }
+
#endif // wxUSE_THREADS/!wxUSE_THREADS
// mark part of code as being a critical section: this macro declares a