// Additionally, the application might choose to show a state icon
// which corresponds to an app-defined item state (for example,
// checked/unchecked) which are taken from the state image list.
- wxImageList *GetImageList() const;
- wxImageList *GetStateImageList() const;
+ virtual wxImageList *GetImageList() const;
+ virtual wxImageList *GetStateImageList() const;
- void SetImageList(wxImageList *imageList);
- void SetStateImageList(wxImageList *imageList);
- void AssignImageList(wxImageList *imageList);
- void AssignStateImageList(wxImageList *imageList);
+ virtual void SetImageList(wxImageList *imageList);
+ virtual void SetStateImageList(wxImageList *imageList);
+ virtual void AssignImageList(wxImageList *imageList);
+ virtual void AssignStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items. Unfortunately, they can _not_ be
// member functions of wxTreeItem because they must know the tree the item
// retrieve items label
wxString GetItemText(const wxTreeItemId& item) const;
// get one of the images associated with the item (normal by default)
- int GetItemImage(const wxTreeItemId& item,
+ virtual int GetItemImage(const wxTreeItemId& item,
wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
// get the data associated with the item
wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
// set items label
void SetItemText(const wxTreeItemId& item, const wxString& text);
// get one of the images associated with the item (normal by default)
- void SetItemImage(const wxTreeItemId& item, int image,
+ virtual void SetItemImage(const wxTreeItemId& item, int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal);
// associate some data with the item
void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
#if WXWIN_COMPATIBILITY_2_2
// deprecated: Use GetItemParent instead.
- wxTreeItemId GetParent(const wxTreeItemId& item) const
- { return GetItemParent( item ); }
+ wxDEPRECATED( wxTreeItemId GetParent(const wxTreeItemId& item) const);
- // Expose the base class method hidden by the one above.
+ // Expose the base class method hidden by the one above. Not deprecatable.
wxWindow *GetParent() const { return wxControl::GetParent(); }
#endif // WXWIN_COMPATIBILITY_2_2
// ----------
// add the root node to the tree
- wxTreeItemId AddRoot(const wxString& text,
+ virtual wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item in as the first child of the parent
- wxTreeItemId PrependItem(const wxTreeItemId& parent,
+ virtual wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item after a given one
- wxTreeItemId InsertItem(const wxTreeItemId& parent,
+ virtual wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item before the one with the given index
- wxTreeItemId InsertItem(const wxTreeItemId& parent,
+ virtual wxTreeItemId InsertItem(const wxTreeItemId& parent,
size_t index,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// insert a new item in as the last child of the parent
- wxTreeItemId AppendItem(const wxTreeItemId& parent,
+ virtual wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// edited simultaneously)
wxTextCtrl* GetEditControl() const;
// end editing and accept or discard the changes to item label
- void EndEditLabel(const wxTreeItemId& item, bool discardChanges = false);
+ void EndEditLabel(const wxTreeItemId& WXUNUSED(item),
+ bool discardChanges = false)
+ {
+ DoEndEditLabel(discardChanges);
+ }
// sorting
// this function is called to compare 2 items and should return -1, 0
// refresh a single item
void RefreshItem(const wxTreeItemId& item);
+ // end edit label
+ void DoEndEditLabel(bool discardChanges = false);
+
+
// data used only while editing the item label:
wxTextCtrl *m_textCtrl; // text control in which it is edited
wxTreeItemId m_idEdited; // the item being edited