#include "wx/defs.h"
#endif
-#if USE_GAUGE
+#if wxUSE_GAUGE
#include "wx/msw/gaugemsw.h"
#include "wx/msw/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxGaugeMSW, wxControl)
#endif
-bool wxGaugeMSW::Create(wxWindow *parent, const wxWindowID id,
- const int range,
+bool wxGaugeMSW::Create(wxWindow *parent, wxWindowID id,
+ int range,
const wxPoint& pos,
const wxSize& size,
- const long style,
+ long style,
const wxValidator& validator,
const wxString& name)
{
if ( !wxGaugeMSWInitialised )
{
- if (!gaugeInit((HWND) wxGetInstance()))
+ if (!gaugeInit((HINSTANCE) wxGetInstance()))
wxFatalError("Cannot initalize Gauge library");
wxGaugeMSWInitialised = TRUE;
}
if (parent) parent->AddChild(this);
m_rangeMax = range;
+ m_gaugePos = 0;
- SetBackgroundColour(parent->GetDefaultBackgroundColour()) ;
- SetForegroundColour(parent->GetDefaultForegroundColour()) ;
+ SetBackgroundColour(parent->GetBackgroundColour()) ;
+ SetForegroundColour(parent->GetForegroundColour()) ;
m_windowStyle = style;
return TRUE;
}
-void wxGaugeMSW::SetSize(const int x, const int y, const int width, const int height, const int sizeFlags)
+void wxGaugeMSW::SetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(¤tX, ¤tY);
if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
y1 = currentY;
+ AdjustForParentClientOrigin(x1, y1, sizeFlags);
+
// If we're prepared to use the existing size, then...
if (width == -1 && height == -1 && ((sizeFlags & wxSIZE_AUTO) != wxSIZE_AUTO))
{
h1 = DEFAULT_ITEM_HEIGHT;
MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, TRUE);
-
-#if WXWIN_COMPATIBILITY
- GetEventHandler()->OldOnSize(width, height);
-#else
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.eventObject = this;
- GetEventHandler()->ProcessEvent(event);
-#endif
}
-void wxGaugeMSW::SetShadowWidth(const int w)
+void wxGaugeMSW::SetShadowWidth(int w)
{
SendMessage((HWND) GetHWND(), ZYZG_SETWIDTH3D, w, 0);
}
-void wxGaugeMSW::SetBezelFace(const int w)
+void wxGaugeMSW::SetBezelFace(int w)
{
SendMessage((HWND) GetHWND(), ZYZG_SETBEZELFACE, w, 0);
}
-void wxGaugeMSW::SetRange(const int r)
+void wxGaugeMSW::SetRange(int r)
{
m_rangeMax = r;
SendMessage((HWND) GetHWND(), ZYZG_SETRANGE, r, 0);
}
-void wxGaugeMSW::SetValue(const int pos)
+void wxGaugeMSW::SetValue(int pos)
{
m_gaugePos = pos;
else return;
/* select NULL_PEN for no borders */
- hOldPen = SelectObject(hdc, GetStockObject(NULL_PEN));
+ hOldPen = (HPEN) SelectObject(hdc, GetStockObject(NULL_PEN));
/* select the appropriate color for the fill */
if (fDark)
- hOldBrush = SelectObject(hdc, GetStockObject(GRAY_BRUSH));
+ hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(GRAY_BRUSH));
else
- hOldBrush = SelectObject(hdc, GetStockObject(WHITE_BRUSH));
+ hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(WHITE_BRUSH));
/* finally, draw the dern thing */
Polygon(hdc, (LPPOINT)&Point, 4);
GetClientRect(hwnd, &rc1);
/* draw a black border on the _outside_ */
- FrameRect(hdc, &rc1, GetStockObject(BLACK_BRUSH));
+ FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH));
/* we want to draw _just inside_ the black border */
InflateRect(&rc1, -1, -1);
InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
/* draw a black border on the _inside_ */
- FrameRect(hdc, &rc1, GetStockObject(BLACK_BRUSH));
+ FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH));
/* we want to draw _just inside_ the black border */
InflateRect(&rc1, -1, -1);
} /* switch () */
/* select the correct font */
- hFont = SelectObject(hdc, pgauge->hFont);
+ hFont = (HFONT) SelectObject(hdc, pgauge->hFont);
/* build up a string to blit out--ie the meaning of life: "42%" */
wsprintf(ach, "%3d%%", (WORD)((DWORD)iPos * 100 / iRange));
case WM_SETFONT:
/* if NULL hFont, use system font */
if (!(hFont = (HFONT)wParam))
- hFont = GetStockObject(SYSTEM_FONT);
+ hFont = (HFONT) GetStockObject(SYSTEM_FONT);
pgauge->hFont = hFont;
/** EOF: zyzgauge.c **/
-#endif // USE_GAUGE
+#endif // wxUSE_GAUGE