#ifndef WX_PRECOMP
#include "wx/log.h"
+ #include "wx/math.h" //math constants
#endif //WX_PRECOMP
#include "wx/cocoa/autorelease.h"
#import <AppKit/NSTypesetter.h>
#import <AppKit/NSImage.h>
-#include "wx/math.h" //math constants
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxCocoaDCStack);
[bezpath stroke];
}
-void wxDC::DoGetTextExtent(const wxString& text, wxCoord *x, wxCoord *y, wxCoord *descent, wxCoord *externalLeading, wxFont *theFont) const
+void wxDC::DoGetTextExtent(const wxString& text, wxCoord *x, wxCoord *y, wxCoord *descent, wxCoord *externalLeading, const wxFont *theFont) const
{
wxAutoNSAutoreleasePool pool;
// FIXME: Cache this so it can be used for DoDrawText
[context restoreGraphicsState];
}
-// wxDCBase functions
-int wxDCBase::DeviceToLogicalX(int x) const
-{
- return x;
-}
-
-int wxDCBase::DeviceToLogicalY(int y) const
-{
- return y;
-}
-
-int wxDCBase::DeviceToLogicalXRel(int x) const
-{
- return x;
-}
-
-int wxDCBase::DeviceToLogicalYRel(int y) const
-{
- return y;
-}
-
-int wxDCBase::LogicalToDeviceX(int x) const
-{
- return x;
-}
-
-int wxDCBase::LogicalToDeviceY(int y) const
-{
- return y;
-}
-
-int wxDCBase::LogicalToDeviceXRel(int x) const
-{
- return x;
-}
-
-int wxDCBase::LogicalToDeviceYRel(int y) const
-{
- return y;
-}
-
///////////////////////////////////////////////////////////////////////////
// cut here, the rest is stubs
///////////////////////////////////////////////////////////////////////////