]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/app.cpp
Changed order of #ifdefs to get native version on OS/2, even if
[wxWidgets.git] / src / msw / app.cpp
index 0182dcc3a0338caff325dd5d15f03926dcd72ea0..1be88f6a6eb0f08a7a33f50c0e58a02d78d00cf2 100644 (file)
 // Licence:     wxWindows license
 /////////////////////////////////////////////////////////////////////////////
 
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
+
 #ifdef __GNUG__
-  #pragma implementation "app.h"
+    #pragma implementation "app.h"
 #endif
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #if defined(__BORLANDC__)
-  #pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #ifndef WX_PRECOMP
-  #include "wx/frame.h"
-  #include "wx/app.h"
-  #include "wx/utils.h"
-  #include "wx/gdicmn.h"
-  #include "wx/pen.h"
-  #include "wx/brush.h"
-  #include "wx/cursor.h"
-  #include "wx/icon.h"
-  #include "wx/palette.h"
-  #include "wx/dc.h"
-  #include "wx/dialog.h"
-  #include "wx/msgdlg.h"
+    #include "wx/frame.h"
+    #include "wx/app.h"
+    #include "wx/utils.h"
+    #include "wx/gdicmn.h"
+    #include "wx/pen.h"
+    #include "wx/brush.h"
+    #include "wx/cursor.h"
+    #include "wx/icon.h"
+    #include "wx/palette.h"
+    #include "wx/dc.h"
+    #include "wx/dialog.h"
+    #include "wx/msgdlg.h"
+    #include "wx/intl.h"
+    #include "wx/dynarray.h"
+    #include "wx/wxchar.h"
+    #include "wx/icon.h"
 #endif
 
-#include "wx/msw/private.h"
 #include "wx/log.h"
 #include "wx/module.h"
 
+#include "wx/msw/private.h"
+
+#if wxUSE_THREADS
+    #include "wx/thread.h"
+
+    // define the array of MSG strutures
+    WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
+
+    #include "wx/arrimpl.cpp"
+
+    WX_DEFINE_OBJARRAY(wxMsgArray);
+#endif // wxUSE_THREADS
+
 #if wxUSE_WX_RESOURCES
-  #include "wx/resource.h"
+    #include "wx/resource.h"
+#endif
+
+#if wxUSE_TOOLTIPS
+    #include "wx/tooltip.h"
+#endif // wxUSE_TOOLTIPS
+
+// OLE is used for drag-and-drop, clipboard, OLE Automation...
+#ifndef wxUSE_NORLANDER_HEADERS
+#if defined(__GNUWIN32__) || defined(__SC__) || defined(__SALFORDC__)
+    #undef wxUSE_OLE
+
+    #define  wxUSE_OLE 0
+#endif // broken compilers
+#endif
+
+#if wxUSE_OLE
+    #include <ole2.h>
 #endif
 
 #include <string.h>
 #include <ctype.h>
 
-#if defined(__WIN95__) && !defined(__GNUWIN32__)
-  #include <commctrl.h>
+#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS)
+    #include <commctrl.h>
 #endif
 
-// use debug CRT functions for memory leak detections in VC++
-/* This still doesn't work for me, Vadim.
-#if defined(__WXDEBUG__) && defined(_MSC_VER)
-  // VC++ uses this macro as debug/release mode indicator
-  #ifndef _DEBUG
-    #define _DEBUG
-  #endif
+#include "wx/msw/msvcrt.h"
+
+// ----------------------------------------------------------------------------
+// conditional compilation
+// ----------------------------------------------------------------------------
+
+// The macro _WIN32_IE is defined by commctrl.h (unless it had already been
+// defined before) and shows us what common control features are available
+// during the compile time (it doesn't mean that they will be available during
+// the run-time, use GetComCtl32Version() to test for them!). The possible
+// values are:
+//
+// 0x0200     for comctl32.dll 4.00 shipped with Win95/NT 4.0
+// 0x0300                      4.70              IE 3.x
+// 0x0400                      4.71              IE 4.0
+// 0x0401                      4.72              IE 4.01 and Win98
+// 0x0500                      5.00              IE 5.x and NT 5.0 (Win2000)
+
+#ifndef _WIN32_IE
+    // minimal set of features by default
+    #define _WIN32_IE 0x0200
+#endif
 
-  #include <crtdbg.h>
+#if _WIN32_IE >= 0x0300
+    #include <shlwapi.h>
 #endif
-*/
 
-extern char *wxBuffer;
-extern char *wxOsVersion;
+// ---------------------------------------------------------------------------
+// global variables
+// ---------------------------------------------------------------------------
+
+extern wxChar *wxBuffer;
+extern wxChar *wxOsVersion;
 extern wxList *wxWinHandleList;
-extern wxList wxPendingDelete;
+extern wxList WXDLLEXPORT wxPendingDelete;
 extern void wxSetKeyboardHook(bool doIt);
 extern wxCursor *g_globalCursor;
 
-HINSTANCE wxhInstance = 0;
-static MSG s_currentMsg;
+MSG s_currentMsg;
 wxApp *wxTheApp = NULL;
 
-// @@ why not const? and not static?
-char wxFrameClassName[]         = "wxFrameClass";
-char wxMDIFrameClassName[]      = "wxMDIFrameClass";
-char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass";
-char wxPanelClassName[]         = "wxPanelClass";
-char wxCanvasClassName[]        = "wxCanvasClass";
+// NB: all "NoRedraw" classes must have the same names as the "normal" classes
+//     with NR suffix - wxWindow::MSWCreate() supposes this
+const wxChar *wxFrameClassName         = wxT("wxFrameClass");
+const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
+const wxChar *wxMDIFrameClassName      = wxT("wxMDIFrameClass");
+const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
+const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
+const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
+const wxChar *wxPanelClassName         = wxT("wxPanelClass");
+const wxChar *wxCanvasClassName        = wxT("wxCanvasClass");
 
-HICON wxSTD_FRAME_ICON = NULL;
-HICON wxSTD_MDICHILDFRAME_ICON = NULL;
-HICON wxSTD_MDIPARENTFRAME_ICON = NULL;
+HICON wxSTD_FRAME_ICON = (HICON) NULL;
+HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
+HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
 
-HICON wxDEFAULT_FRAME_ICON = NULL;
-HICON wxDEFAULT_MDICHILDFRAME_ICON = NULL;
-HICON wxDEFAULT_MDIPARENTFRAME_ICON = NULL;
+HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
+HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
+HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
 
-HBRUSH wxDisableButtonBrush = 0;
+HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
 
-LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
+LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
 
-#if !USE_SHARED_LIBRARY
-  IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+// ===========================================================================
+// implementation
+// ===========================================================================
 
-  BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
-      EVT_IDLE(wxApp::OnIdle)
-      EVT_END_SESSION(wxApp::OnEndSession)
-      EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
-  END_EVENT_TABLE()
-#endif
+// ---------------------------------------------------------------------------
+// wxApp
+// ---------------------------------------------------------------------------
 
-long wxApp::sm_lastMessageTime = 0;
+    IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
 
-#ifdef __WIN95__
-  static HINSTANCE gs_hRichEdit = NULL;
-#endif
+    BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
+        EVT_IDLE(wxApp::OnIdle)
+        EVT_END_SESSION(wxApp::OnEndSession)
+        EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
+    END_EVENT_TABLE()
 
 //// Initialize
-
 bool wxApp::Initialize()
 {
-  wxBuffer = new char[1500];
-
-/*
-  #if defined(__WXDEBUG__) && defined(_MSC_VER)
-    // do check for memory leaks on program exit
-    // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
-    //  deallocated memory which may be used to simulate low-memory condition)
-    _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
-  #endif // debug build under MS VC++
-*/
+    // Some people may wish to use this, but
+    // probably it shouldn't be here by default.
+#ifdef __WXDEBUG__
+    //    wxRedirectIOToConsole();
+#endif
 
-  #if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
-    #if defined(_WINDLL)
-      streambuf* sBuf = NULL;
-    #else  // EXE
-      streambuf* sBuf = new wxDebugStreamBuf;
-    #endif // DLL
+    wxBuffer = new wxChar[1500]; // FIXME
 
-    ostream* oStr = new ostream(sBuf) ;
-    wxDebugContext::SetStream(oStr, sBuf);
-  #endif  // wxUSE_MEMORY_TRACING
+    wxClassInfo::InitializeClasses();
 
-  wxClassInfo::InitializeClasses();
+#if wxUSE_RESOURCES
+    wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
+#endif
 
-  #if wxUSE_RESOURCES
-    wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
-  #endif
+#if wxUSE_THREADS
+    wxPendingEventsLocker = new wxCriticalSection;
+#endif
 
-  wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
-  wxTheColourDatabase->Initialize();
+    wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
+    wxTheColourDatabase->Initialize();
 
-  wxInitializeStockLists();
-  wxInitializeStockObjects();
+    wxInitializeStockLists();
+    wxInitializeStockObjects();
 
-  #if wxUSE_WX_RESOURCES
+#if wxUSE_WX_RESOURCES
     wxInitializeResourceSystem();
-  #endif
+#endif
 
-  wxBitmap::InitStandardHandlers();
+    wxBitmap::InitStandardHandlers();
 
-  #if defined(__WIN95__)
+#if defined(__WIN95__)
     InitCommonControls();
-    gs_hRichEdit = LoadLibrary("RICHED32.DLL");
 
-    if (gs_hRichEdit == NULL)
-    {
-      wxMessageBox("Could not initialise Rich Edit DLL");
-    }
-  #endif
+#endif // __WIN95__
 
-  #if  defined(WX_DRAG_DROP)
+#if wxUSE_OLE
+
+#ifdef __WIN16__
+    // for OLE, enlarge message queue to be as large as possible
+    int iMsg = 96;
+    while (!SetMessageQueue(iMsg) && (iMsg -= 8))
+        ;
+#endif // Win16
     // we need to initialize OLE library
     if ( FAILED(::OleInitialize(NULL)) )
-      wxFatalError(_("Cannot initialize OLE"));
-  #endif
+        wxLogError(_("Cannot initialize OLE"));
+#endif // wxUSE_OLE
 
-  #if CTL3D
+#if wxUSE_CTL3D
     if (!Ctl3dRegister(wxhInstance))
-      wxFatalError("Cannot register CTL3D");
+        wxLogError(wxT("Cannot register CTL3D"));
 
     Ctl3dAutoSubclass(wxhInstance);
-  #endif
+#endif
 
-  g_globalCursor = new wxCursor;
+    g_globalCursor = new wxCursor;
 
-  wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
-  wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
-  wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
+    // VZ: these icons are not in wx.rc anyhow (but should they?)!
+#if 0
+    wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
+    wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
+    wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
 
-  wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
-  wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
-  wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
+    wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
+    wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
+    wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
+#endif // 0
 
-  RegisterWindowClasses();
+    RegisterWindowClasses();
 
-  // Create the brush for disabling bitmap buttons
+    // Create the brush for disabling bitmap buttons
 
-  LOGBRUSH lb ;
-  lb.lbStyle = BS_PATTERN;
-  lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
-  wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
-  ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
+    LOGBRUSH lb;
+    lb.lbStyle = BS_PATTERN;
+    lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
+    if ( lb.lbHatch )
+    {
+        wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
+        ::DeleteObject( (HGDIOBJ)lb.lbHatch );
+    }
+    //else: wxWindows resources are probably not linked in
 
-  #if wxUSE_PENWINDOWS
+#if wxUSE_PENWINDOWS
     wxRegisterPenWin();
-  #endif
+#endif
 
-  wxWinHandleList = new wxList(wxKEY_INTEGER);
+    wxWinHandleList = new wxList(wxKEY_INTEGER);
 
-  // This is to foil optimizations in Visual C++ that
-  // throw out dummy.obj.
-  #if (_MSC_VER >= 800) && !defined(WXMAKINGDLL)
+    // This is to foil optimizations in Visual C++ that throw out dummy.obj.
+    // PLEASE DO NOT ALTER THIS.
+#if defined(__VISUALC__) && !defined(WXMAKINGDLL)
     extern char wxDummyChar;
     if (wxDummyChar) wxDummyChar++;
-  #endif
+#endif
 
-  wxSetKeyboardHook(TRUE);
+    wxSetKeyboardHook(TRUE);
 
-  wxModule::RegisterModules();
-  if (!wxModule::InitializeModules())
-    return FALSE;
-  return TRUE;
+    wxModule::RegisterModules();
+    if (!wxModule::InitializeModules())
+        return FALSE;
+    return TRUE;
 }
 
-//// RegisterWindowClasses
+// ---------------------------------------------------------------------------
+// RegisterWindowClasses
+// ---------------------------------------------------------------------------
 
+// TODO we should only register classes really used by the app. For this it
+//      would be enough to just delay the class registration until an attempt
+//      to create a window of this class is made.
 bool wxApp::RegisterWindowClasses()
 {
-///////////////////////////////////////////////////////////////////////
-// Register the frame window class.
-  WNDCLASS wndclass;   // Structure used to register Windows class.
-
-  wndclass.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass.cbClsExtra    = 0;
-  wndclass.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass.hInstance     = wxhInstance;
-  wndclass.hIcon         = NULL;        // wxSTD_FRAME_ICON;
-  wndclass.hCursor       = LoadCursor( NULL, IDC_ARROW );
-  wndclass.hbrBackground =  (HBRUSH)(COLOR_APPWORKSPACE+1) ;
-//  wndclass.hbrBackground = GetStockObject( WHITE_BRUSH );
-  wndclass.lpszMenuName  = NULL;
-#ifdef _MULTIPLE_INSTANCES
-  sprintf( wxFrameClassName,"wxFrameClass%d", wxhInstance );
-#endif
-  wndclass.lpszClassName = wxFrameClassName;
-
-  if (!RegisterClass( &wndclass ))
-  {
-    // wxFatalError("Can't register Frame Window class");
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the MDI frame window class.
-  WNDCLASS wndclass1;   // Structure used to register Windows class.
-
-  wndclass1.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass1.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass1.cbClsExtra    = 0;
-  wndclass1.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass1.hInstance     = wxhInstance;
-  wndclass1.hIcon         = NULL; // wxSTD_MDIPARENTFRAME_ICON;
-  wndclass1.hCursor       = LoadCursor( NULL, IDC_ARROW );
-//  wndclass1.hbrBackground =  (HBRUSH)(COLOR_APPWORKSPACE+1) ;
-  wndclass1.hbrBackground = NULL;
-  wndclass1.lpszMenuName  = NULL;
-
-  wndclass1.lpszClassName = wxMDIFrameClassName;
-  if (!RegisterClass( &wndclass1 ))
-  {
-//    wxFatalError("Can't register MDI Frame window class");
-//  return FALSE;
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the MDI child frame window class.
-  WNDCLASS wndclass4;   // Structure used to register Windows class.
-
-  wndclass4.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass4.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass4.cbClsExtra    = 0;
-  wndclass4.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass4.hInstance     = wxhInstance;
-  wndclass4.hIcon         = NULL;       // wxSTD_MDICHILDFRAME_ICON;
-  wndclass4.hCursor       = LoadCursor( NULL, IDC_ARROW );
-  // TODO: perhaps this should be NULL so that Windows doesn't
-  // paint the background itself (would OnEraseBackground duplicate
-  // this?)
-  wndclass4.hbrBackground =  (HBRUSH)(COLOR_WINDOW+1) ;
-//  wndclass4.hbrBackground = NULL;
-  wndclass4.lpszMenuName  = NULL;
-  wndclass4.lpszClassName = wxMDIChildFrameClassName;
-
-  if (!RegisterClass( &wndclass4 ))
-  {
-//   wxFatalError("Can't register MDI child frame window class");
-//   return FALSE;
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the panel window class.
-  WNDCLASS wndclass2;   // Structure used to register Windows class.
-  memset(&wndclass2, 0, sizeof(WNDCLASS));   // start with NULL defaults
-  // Use CS_OWNDC to avoid messing about restoring the context
-  // for every graphic operation.
-  wndclass2.style         = CS_HREDRAW | CS_VREDRAW;
-  wndclass2.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass2.cbClsExtra    = 0;
-  wndclass2.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass2.hInstance     = wxhInstance;
-  wndclass2.hIcon         = NULL;
-  wndclass2.hCursor       = NULL;
-//  wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ;
-  wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
-  wndclass2.lpszMenuName  = NULL;
-  wndclass2.lpszClassName = wxPanelClassName;
-  if (!RegisterClass( &wndclass2 ))
-  {
-//   wxFatalError("Can't register Panel Window class");
-//   return FALSE;
-  }
-
-///////////////////////////////////////////////////////////////////////
-// Register the canvas and textsubwindow class name
-  WNDCLASS wndclass3;   // Structure used to register Windows class.
-  memset(&wndclass3, 0, sizeof(WNDCLASS));   // start with NULL defaults
-  // Use CS_OWNDC to avoid messing about restoring the context
-  // for every graphic operation.
-//  wndclass3.style         = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ;
-  // wxWin 2.0
-  wndclass3.style         = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
-  wndclass3.lpfnWndProc   = (WNDPROC)wxWndProc;
-  wndclass3.cbClsExtra    = 0;
-  wndclass3.cbWndExtra    = sizeof( DWORD ); // was 4
-  wndclass3.hInstance     = wxhInstance;
-  wndclass3.hIcon         = NULL;
-  wndclass3.hCursor       = NULL;
-//  wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
-  wndclass3.hbrBackground = NULL;
-  wndclass3.lpszMenuName  = NULL;
-  wndclass3.lpszClassName = wxCanvasClassName;
-  if (!RegisterClass( &wndclass3))
-  {
-//   wxFatalError("Can't register Canvas class");
-//   return FALSE;
-  }
-
-  return TRUE;
+    WNDCLASS wndclass;
+
+    // for each class we register one with CS_(V|H)REDRAW style and one
+    // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
+    static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
+    static const long styleNoRedraw = CS_DBLCLKS;
+
+    // the fields which are common to all classes
+    wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
+    wndclass.cbClsExtra    = 0;
+    wndclass.cbWndExtra    = sizeof( DWORD ); // VZ: what is this DWORD used for?
+    wndclass.hInstance     = wxhInstance;
+    wndclass.hIcon         = (HICON) NULL;
+    wndclass.hCursor       = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
+    wndclass.lpszMenuName  = NULL;
+
+    // Register the frame window class.
+    wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
+    wndclass.lpszClassName = wxFrameClassName;
+    wndclass.style         = styleNormal;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(frame)");
+
+        return FALSE;
+    }
+
+    // "no redraw" frame
+    wndclass.lpszClassName = wxFrameClassNameNoRedraw;
+    wndclass.style         = styleNoRedraw;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(no redraw frame)");
+
+        return FALSE;
+    }
+
+    // Register the MDI frame window class.
+    wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
+    wndclass.lpszClassName = wxMDIFrameClassName;
+    wndclass.style         = styleNormal;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(MDI parent)");
+
+        return FALSE;
+    }
+
+    // "no redraw" MDI frame
+    wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
+    wndclass.style         = styleNoRedraw;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(no redraw MDI parent frame)");
+
+        return FALSE;
+    }
+
+    // Register the MDI child frame window class.
+    wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
+    wndclass.lpszClassName = wxMDIChildFrameClassName;
+    wndclass.style         = styleNormal;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(MDI child)");
+
+        return FALSE;
+    }
+
+    // "no redraw" MDI child frame
+    wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
+    wndclass.style         = styleNoRedraw;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(no redraw MDI child)");
+
+        return FALSE;
+    }
+
+    // Register the panel window class.
+    wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
+    wndclass.lpszClassName = wxPanelClassName;
+    wndclass.style         = styleNormal;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(panel)");
+
+        return FALSE;
+    }
+
+    // Register the canvas and textsubwindow class name
+    wndclass.hbrBackground = (HBRUSH)NULL;
+    wndclass.lpszClassName = wxCanvasClassName;
+
+    if ( !RegisterClass(&wndclass) )
+    {
+        wxLogLastError("RegisterClass(canvas)");
+
+        return FALSE;
+    }
+
+    return TRUE;
 }
 
-//// Convert Windows to argc, argv style
+// ---------------------------------------------------------------------------
+// Convert Windows to argc, argv style
+// ---------------------------------------------------------------------------
 
 void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
 {
@@ -352,16 +409,13 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
     int count = 0;
 
     // Get application name
-    char name[500];
+    wxChar name[260]; // 260 is MAX_PATH value from windef.h
     ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
 
-    // GNUWIN32 already fills in the first arg with the application name.
-#if !defined(__GNUWIN32__)
     args.Add(name);
-    count ++;
-#endif
+    count++;
 
-    strcpy(name, wxFileNameFromPath(name));
+    wxStrcpy(name, wxFileNameFromPath(name));
     wxStripExtension(name);
     wxTheApp->SetAppName(name);
 
@@ -372,16 +426,16 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
     while (i < len)
     {
         // Skip whitespace
-        while ((i < len) && isspace(cmdLine.GetChar(i)))
+        while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
             i ++;
 
         if (i < len)
         {
-            if (cmdLine.GetChar(i) == '"') // We found the start of a string
+            if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
             {
                 i ++;
                 int first = i;
-                while ((i < len) && (cmdLine.GetChar(i) != '"'))
+                while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
                     i ++;
 
                 wxString arg(cmdLine.Mid(first, (i - first)));
@@ -395,7 +449,7 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
             else // Unquoted argument
             {
                 int first = i;
-                while ((i < len) && !isspace(cmdLine.GetChar(i)))
+                while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
                     i ++;
 
                 wxString arg(cmdLine.Mid(first, (i - first)));
@@ -406,11 +460,11 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
         }
     }
 
-    wxTheApp->argv = new char*[count + 1];
+    wxTheApp->argv = new wxChar*[count + 1];
     for (i = 0; i < count; i++)
     {
         wxString arg(args[i]);
-        wxTheApp->argv[i] = copystring((const char*)arg);
+        wxTheApp->argv[i] = copystring((const wxChar*)arg);
     }
     wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
     wxTheApp->argc = count;
@@ -420,85 +474,128 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
 
 void wxApp::CleanUp()
 {
-  //// COMMON CLEANUP
-  wxModule::CleanUpModules();
+    //// COMMON CLEANUP
+
+#if wxUSE_LOG
+    // flush the logged messages if any and install a 'safer' log target: the
+    // default one (wxLogGui) can't be used after the resources are freed just
+    // below and the user suppliedo ne might be even more unsafe (using any
+    // wxWindows GUI function is unsafe starting from now)
+    wxLog::DontCreateOnDemand();
+
+    // this will flush the old messages if any
+    delete wxLog::SetActiveTarget(new wxLogStderr);
+#endif // wxUSE_LOG
+
+    // One last chance for pending objects to be cleaned up
+    wxTheApp->DeletePendingObjects();
+
+    wxModule::CleanUpModules();
 
 #if wxUSE_WX_RESOURCES
-  wxCleanUpResourceSystem();
+    wxCleanUpResourceSystem();
 
-//  wxDefaultResourceTable->ClearTable();
+    //  wxDefaultResourceTable->ClearTable();
 #endif
 
-  // Indicate that the cursor can be freed,
-  // so that cursor won't be deleted by deleting
-  // the bitmap list before g_globalCursor goes out
-  // of scope (double deletion of the cursor).
-  wxSetCursor(wxNullCursor);
-  delete g_globalCursor;
+    // Indicate that the cursor can be freed, so that cursor won't be deleted
+    // by deleting the bitmap list before g_globalCursor goes out of scope
+    // (double deletion of the cursor).
+    wxSetCursor(wxNullCursor);
+    delete g_globalCursor;
+    g_globalCursor = NULL;
 
-  wxDeleteStockObjects() ;
+    wxDeleteStockObjects();
 
-  // Destroy all GDI lists, etc.
-  wxDeleteStockLists();
+    // Destroy all GDI lists, etc.
+    wxDeleteStockLists();
 
-  delete wxTheColourDatabase;
-  wxTheColourDatabase = NULL;
+    delete wxTheColourDatabase;
+    wxTheColourDatabase = NULL;
 
-  wxBitmap::CleanUpHandlers();
+    wxBitmap::CleanUpHandlers();
 
-  delete[] wxBuffer;
-  wxBuffer = NULL;
+    delete[] wxBuffer;
+    wxBuffer = NULL;
 
-  //// WINDOWS-SPECIFIC CLEANUP
+    //// WINDOWS-SPECIFIC CLEANUP
 
-  wxSetKeyboardHook(FALSE);
+    wxSetKeyboardHook(FALSE);
 
-#ifdef __WIN95__
-  if (gs_hRichEdit != NULL)
-    FreeLibrary(gs_hRichEdit);
+#if wxUSE_PENWINDOWS
+    wxCleanUpPenWin();
 #endif
 
-#if wxUSE_PENWINDOWS
-  wxCleanUpPenWin();
+    if (wxSTD_FRAME_ICON)
+        DestroyIcon(wxSTD_FRAME_ICON);
+    if (wxSTD_MDICHILDFRAME_ICON)
+        DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
+    if (wxSTD_MDIPARENTFRAME_ICON)
+        DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
+
+    if (wxDEFAULT_FRAME_ICON)
+        DestroyIcon(wxDEFAULT_FRAME_ICON);
+    if (wxDEFAULT_MDICHILDFRAME_ICON)
+        DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
+    if (wxDEFAULT_MDIPARENTFRAME_ICON)
+        DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
+
+    if ( wxDisableButtonBrush )
+        ::DeleteObject( wxDisableButtonBrush );
+
+#if wxUSE_OLE
+    ::OleUninitialize();
 #endif
 
-  if (wxSTD_FRAME_ICON)
-    DestroyIcon(wxSTD_FRAME_ICON);
-  if (wxSTD_MDICHILDFRAME_ICON)
-    DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
-  if (wxSTD_MDIPARENTFRAME_ICON)
-    DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
-
-  if (wxDEFAULT_FRAME_ICON)
-    DestroyIcon(wxDEFAULT_FRAME_ICON);
-  if (wxDEFAULT_MDICHILDFRAME_ICON)
-    DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
-  if (wxDEFAULT_MDIPARENTFRAME_ICON)
-    DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
-
-  if ( wxDisableButtonBrush )
-    ::DeleteObject( wxDisableButtonBrush ) ;
-
-#if     defined(WX_DRAG_DROP)
-  ::OleUninitialize();
+#if wxUSE_CTL3D
+    Ctl3dUnregister(wxhInstance);
 #endif
 
-#if CTL3D
-  Ctl3dUnregister(wxhInstance);
+    if (wxWinHandleList)
+        delete wxWinHandleList;
+
+    // GL: I'm annoyed ... I don't know where to put this and I don't want to
+    // create a module for that as it's part of the core.
+    delete wxPendingEvents;
+#if wxUSE_THREADS
+    delete wxPendingEventsLocker;
+    // If we don't do the following, we get an apparent memory leak.
+    ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
 #endif
 
-  if (wxWinHandleList)
-    delete wxWinHandleList ;
+    wxClassInfo::CleanUpClasses();
 
-  wxClassInfo::CleanUpClasses();
+    delete wxTheApp;
+    wxTheApp = NULL;
 
-  // do it as the very last thing because everything else can log messages
-  wxLog::DontCreateOnDemand();
-  delete wxLog::SetActiveTarget(NULL);
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+    // At this point we want to check if there are any memory
+    // blocks that aren't part of the wxDebugContext itself,
+    // as a special case. Then when dumping we need to ignore
+    // wxDebugContext, too.
+    if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
+    {
+        wxLogDebug(wxT("There were memory leaks."));
+        wxDebugContext::Dump();
+        wxDebugContext::PrintStatistics();
+    }
+    //  wxDebugContext::SetStream(NULL, NULL);
+#endif
+
+#if wxUSE_LOG
+    // do it as the very last thing because everything else can log messages
+    delete wxLog::SetActiveTarget(NULL);
+#endif // wxUSE_LOG
 }
 
 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
 
+// temporarily disable this warning which would be generated in release builds
+// because of __try
+#ifdef __VISUALC__
+    #pragma warning(disable: 4715) // not all control paths return a value
+#endif // Visual C++
+
 //// Main wxWindows entry point
 int wxEntry(WXHINSTANCE hInstance,
             WXHINSTANCE WXUNUSED(hPrevInstance),
@@ -506,209 +603,293 @@ int wxEntry(WXHINSTANCE hInstance,
             int nCmdShow,
             bool enterLoop)
 {
-#ifndef __WXDEBUG__ // take everything into a try-except block in release build
-  try {
+    // do check for memory leaks on program exit
+    // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
+    //  deallocated memory which may be used to simulate low-memory condition)
+    wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
+#ifdef __MWERKS__
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+    // This seems to be necessary since there are 'rogue'
+    // objects present at this point (perhaps global objects?)
+    // Setting a checkpoint will ignore them as far as the
+    // memory checking facility is concerned.
+    // Of course you may argue that memory allocated in globals should be
+    // checked, but this is a reasonable compromise.
+    wxDebugContext::SetCheckpoint();
 #endif
+#endif
+    // take everything into a try-except block in release build
+    // FIXME other compilers must support Win32 SEH (structured exception
+    //       handling) too, just find the appropriate keyword in their docs!
+    //       Please note that it's _not_ the same as C++ exceptions!
+#if !defined(__WXDEBUG__) && defined(__VISUALC__)
+    #define CATCH_PROGRAM_EXCEPTIONS
+
+    __try {
+#else
+    #undef  CATCH_PROGRAM_EXCEPTIONS
+#endif
+        wxhInstance = (HINSTANCE) hInstance;
 
-  wxhInstance = (HINSTANCE) hInstance;
+        if (!wxApp::Initialize())
+            return 0;
 
-  if (!wxApp::Initialize())
-    return 0;
+        // create the application object or ensure that one already exists
+        if (!wxTheApp)
+        {
+            // The app may have declared a global application object, but we recommend
+            // the IMPLEMENT_APP macro is used instead, which sets an initializer
+            // function for delayed, dynamic app object construction.
+            wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
+                         wxT("No initializer - use IMPLEMENT_APP macro.") );
 
-  // create the application object or ensure that one already exists
-  if (!wxTheApp)
-  {
-    // The app may have declared a global application object, but we recommend
-    // the IMPLEMENT_APP macro is used instead, which sets an initializer
-    // function for delayed, dynamic app object construction.
-    wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
-                 "No initializer - use IMPLEMENT_APP macro." );
-
-    wxTheApp = (*wxApp::GetInitializerFunction()) ();
-  }
-
-  wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
-
-  // save the WinMain() parameters
-  wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
-  wxTheApp->m_nCmdShow = nCmdShow;
-
-  // GUI-specific initialisation. In fact on Windows we don't have any,
-  // but this call is provided for compatibility across platforms.
-  wxTheApp->OnInitGui() ;
-
-  int retValue = 0;
-
-  if ( wxTheApp->OnInit() )
-  {
-      if ( enterLoop )
-      {
-          retValue = wxTheApp->OnRun();
-      }
-  }
-  //else: app initialization failed, so we skipped OnRun()
-
-  wxWindow *topWindow = wxTheApp->GetTopWindow();
-  if ( topWindow )
-  {
-      // Forcibly delete the window.
-      if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
-           topWindow->IsKindOf(CLASSINFO(wxDialog)) )
-      {
-          topWindow->Close(TRUE);
-          wxTheApp->DeletePendingObjects();
-      }
-      else
-      {
-          delete topWindow;
-          wxTheApp->SetTopWindow(NULL);
-      }
-  }
-
-  wxTheApp->OnExit();
-  wxApp::CleanUp();
-
-  delete wxTheApp;
-  wxTheApp = NULL;
-
-#if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
-  // At this point we want to check if there are any memory
-  // blocks that aren't part of the wxDebugContext itself,
-  // as a special case. Then when dumping we need to ignore
-  // wxDebugContext, too.
-  if (wxDebugContext::CountObjectsLeft() > 0)
-  {
-      wxTrace("There were memory leaks.\n");
-      wxDebugContext::Dump();
-      wxDebugContext::PrintStatistics();
-  }
-  wxDebugContext::SetStream(NULL, NULL);
+            wxTheApp = (*wxApp::GetInitializerFunction()) ();
+        }
+
+        wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
+
+        // save the WinMain() parameters
+        wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
+        wxTheApp->m_nCmdShow = nCmdShow;
+
+        // GUI-specific initialisation. In fact on Windows we don't have any,
+        // but this call is provided for compatibility across platforms.
+        wxTheApp->OnInitGui();
+
+        // We really don't want timestamps by default, because it means
+        // we can't simply double-click on the error message and get to that
+        // line in the source. So VC++ at least, let's have a sensible default.
+#ifdef __VISUALC__
+        wxLog::SetTimestamp(NULL);
 #endif
 
-  return retValue;
-#ifndef __WXDEBUG__ // catch exceptions only in release build
-  }
-  except ( EXCEPTION_EXECUTE_HANDLER ) {
-    /*
-    if ( wxTheApp )
-      wxTheApp->OnFatalException();
-    */
-
-    ::ExitProcess(3); // the same exit code as abort()
-  }
-#endif //debug
+        int retValue = 0;
+
+        if ( wxTheApp->OnInit() )
+        {
+            if ( enterLoop )
+            {
+                retValue = wxTheApp->OnRun();
+            }
+            else
+                // We want to initialize, but not run or exit immediately.
+                return 1;
+        }
+        //else: app initialization failed, so we skipped OnRun()
+
+        wxWindow *topWindow = wxTheApp->GetTopWindow();
+        if ( topWindow )
+        {
+            // Forcibly delete the window.
+            if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
+                    topWindow->IsKindOf(CLASSINFO(wxDialog)) )
+            {
+                topWindow->Close(TRUE);
+                wxTheApp->DeletePendingObjects();
+            }
+            else
+            {
+                delete topWindow;
+                wxTheApp->SetTopWindow(NULL);
+            }
+        }
+
+        wxTheApp->OnExit();
+
+        wxApp::CleanUp();
+
+        return retValue;
+
+#ifdef CATCH_PROGRAM_EXCEPTIONS
+    }
+    __except ( EXCEPTION_EXECUTE_HANDLER ) {
+        /*
+           if ( wxTheApp )
+           wxTheApp->OnFatalException();
+         */
+
+        // using wxLog would be unsafe here
+        ::MessageBox(NULL,
+                     _("Unrecoverable program error detected: "
+                     " the application will terminate."),
+                     _("Fatal Error"),
+                     MB_APPLMODAL | MB_ICONSTOP | MB_OK);
+
+        ::ExitProcess(3); // the same exit code as abort()
+
+        // NOTREACHED
+    }
+#endif // CATCH_PROGRAM_EXCEPTIONS
 }
 
+// restore warning state
+#ifdef __VISUALC__
+    #pragma warning(default: 4715) // not all control paths return a value
+#endif // Visual C++
+
 #else /*  _WINDLL  */
 
 //// Entry point for DLLs
 
 int wxEntry(WXHINSTANCE hInstance)
 {
-  wxhInstance = (HINSTANCE) hInstance;
-  wxApp::Initialize();
-
-  // The app may have declared a global application object, but we recommend
-  // the IMPLEMENT_APP macro is used instead, which sets an initializer function
-  // for delayed, dynamic app object construction.
+    wxhInstance = (HINSTANCE) hInstance;
+    wxApp::Initialize();
 
-  if (!wxTheApp)
-  {
-    if (!wxApp::GetInitializerFunction())
+    // The app may have declared a global application object, but we recommend
+    // the IMPLEMENT_APP macro is used instead, which sets an initializer function
+    // for delayed, dynamic app object construction.
+    if (!wxTheApp)
     {
-      MessageBox(NULL, "No initializer - use IMPLEMENT_APP macro.", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
-    return 0;
-    }
+        wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
+                     "No initializer - use IMPLEMENT_APP macro." );
 
-    wxTheApp = (* wxApp::GetInitializerFunction()) ();
-  }
+        wxTheApp = (* wxApp::GetInitializerFunction()) ();
+    }
 
-  if (!wxTheApp) {
-    MessageBox(NULL, "You have to define an instance of wxApp!", "wxWindows Error", MB_APPLMODAL | MB_ICONSTOP | MB_OK);
-    return 0;
-  }
+    wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
 
-  wxTheApp->argc = 0;
-  wxTheApp->argv = NULL;
+    wxTheApp->argc = 0;
+    wxTheApp->argv = NULL;
 
-  wxTheApp->OnInitGui();
+    wxTheApp->OnInitGui();
 
-  wxTheApp->OnInit();
+    wxTheApp->OnInit();
 
-  if (wxTheApp->GetTopWindow() && wxTheApp->GetTopWindow()->GetHWND()) {
-    wxTheApp->GetTopWindow()->Show(TRUE);
-  }
+    wxWindow *topWindow = wxTheApp->GetTopWindow();
+    if ( topWindow && topWindow->GetHWND())
+    {
+        topWindow->Show(TRUE);
+    }
 
-  return 1;
+    return 1;
 }
 #endif // _WINDLL
 
 //// Static member initialization
 
-wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
+wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
 
 wxApp::wxApp()
 {
-  m_topWindow = NULL;
-  wxTheApp = this;
-  m_className = "";
-  m_wantDebugOutput = TRUE ;
-  m_appName = "";
-  argc = 0;
-  argv = NULL;
-#ifdef __WXMSW__
-  m_printMode = wxPRINT_WINDOWS;
-#else
-  m_printMode = wxPRINT_POSTSCRIPT;
-#endif
-  m_exitOnFrameDelete = TRUE;
-  m_auto3D = TRUE;
+    m_topWindow = NULL;
+    wxTheApp = this;
+    m_wantDebugOutput = TRUE;
+
+    argc = 0;
+    argv = NULL;
+    m_printMode = wxPRINT_WINDOWS;
+    m_exitOnFrameDelete = TRUE;
+    m_auto3D = TRUE;
 }
 
 wxApp::~wxApp()
 {
-  // Delete command-line args
-  int i;
-  for (i = 0; i < argc; i++)
-  {
-    delete[] argv[i];
-  }
-  delete[] argv;
+    // Delete command-line args
+    int i;
+    for (i = 0; i < argc; i++)
+    {
+        delete[] argv[i];
+    }
+    delete[] argv;
 }
 
 bool wxApp::Initialized()
 {
 #ifndef _WINDLL
-  if (GetTopWindow())
-    return TRUE;
-  else
-    return FALSE;
+    if (GetTopWindow())
+        return TRUE;
+    else
+        return FALSE;
 #endif
 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
-  return TRUE;
+    return TRUE;
 #endif
 }
 
 /*
  * Get and process a message, returning FALSE if WM_QUIT
- * received.
+ * received (and also set the flag telling the app to exit the main loop)
  *
  */
 bool wxApp::DoMessage()
 {
-  if (!::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0))
-  {
-    return FALSE;
-  }
-
-  // Process the message
-  if (!ProcessMessage((WXMSG *)&s_currentMsg))
-  {
-    ::TranslateMessage(&s_currentMsg);
-    wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
-    ::DispatchMessage(&s_currentMsg);
-  }
-  return TRUE;
+    BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
+    if ( rc == 0 )
+    {
+        // got WM_QUIT
+        m_keepGoing = FALSE;
+
+        return FALSE;
+    }
+    else if ( rc == -1 )
+    {
+        // should never happen, but let's test for it nevertheless
+        wxLogLastError("GetMessage");
+    }
+    else
+    {
+#if wxUSE_THREADS
+        wxASSERT_MSG( wxThread::IsMain(),
+                      wxT("only the main thread can process Windows messages") );
+
+        static bool s_hadGuiLock = TRUE;
+        static wxMsgArray s_aSavedMessages;
+
+        // if a secondary thread owns is doing GUI calls, save all messages for
+        // later processing - we can't process them right now because it will
+        // lead to recursive library calls (and we're not reentrant)
+        if ( !wxGuiOwnedByMainThread() )
+        {
+            s_hadGuiLock = FALSE;
+
+            // leave out WM_COMMAND messages: too dangerous, sometimes
+            // the message will be processed twice
+            if ( !wxIsWaitingForThread() ||
+                    s_currentMsg.message != WM_COMMAND )
+            {
+                s_aSavedMessages.Add(s_currentMsg);
+            }
+
+            return TRUE;
+        }
+        else
+        {
+            // have we just regained the GUI lock? if so, post all of the saved
+            // messages
+            //
+            // FIXME of course, it's not _exactly_ the same as processing the
+            //       messages normally - expect some things to break...
+            if ( !s_hadGuiLock )
+            {
+                s_hadGuiLock = TRUE;
+
+                size_t count = s_aSavedMessages.Count();
+                for ( size_t n = 0; n < count; n++ )
+                {
+                    MSG& msg = s_aSavedMessages[n];
+
+                    if ( !ProcessMessage((WXMSG *)&msg) )
+                    {
+                        ::TranslateMessage(&msg);
+                        ::DispatchMessage(&msg);
+                    }
+                }
+
+                s_aSavedMessages.Empty();
+            }
+        }
+#endif // wxUSE_THREADS
+
+        // Process the message
+        if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
+        {
+            ::TranslateMessage(&s_currentMsg);
+            ::DispatchMessage(&s_currentMsg);
+        }
+    }
+
+    return TRUE;
 }
 
 /*
@@ -727,16 +908,24 @@ bool wxApp::DoMessage()
 
 int wxApp::MainLoop()
 {
-  m_keepGoing = TRUE;
-  while (m_keepGoing)
-  {
-    while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
-           ProcessIdle()) {}
-    if (!DoMessage())
-      m_keepGoing = FALSE;
-  }
-
-  return s_currentMsg.wParam;
+    m_keepGoing = TRUE;
+
+    while ( m_keepGoing )
+    {
+#if wxUSE_THREADS
+        wxMutexGuiLeaveOrEnter();
+#endif // wxUSE_THREADS
+
+        while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
+                ProcessIdle() )
+        {
+        }
+
+
+        DoMessage();
+    }
+
+    return s_currentMsg.wParam;
 }
 
 // Returns TRUE if more time is needed.
@@ -751,18 +940,17 @@ bool wxApp::ProcessIdle()
 
 void wxApp::ExitMainLoop()
 {
-  m_keepGoing = FALSE;
+    m_keepGoing = FALSE;
 }
 
 bool wxApp::Pending()
 {
-  return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ;
+    return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0);
 }
 
 void wxApp::Dispatch()
 {
-    if (!DoMessage())
-      m_keepGoing = FALSE;
+    DoMessage();
 }
 
 /*
@@ -770,124 +958,141 @@ void wxApp::Dispatch()
  * the message. Some may have accelerator tables, or have
  * MDI complications.
  */
-bool wxApp::ProcessMessage(WXMSG *Msg)
-{
-  MSG *msg = (MSG *)Msg;
 
-  HWND hWnd;
+bool wxApp::ProcessMessage(WXMSG *wxmsg)
+{
+    MSG *msg = (MSG *)wxmsg;
+    HWND hWnd = msg->hwnd;
+    wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd);
+
+#if wxUSE_TOOLTIPS
+    // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
+    // popup the tooltip bubbles
+    if ( wndThis && (msg->message == WM_MOUSEMOVE) )
+    {
+        wxToolTip *tt = wndThis->GetToolTip();
+        if ( tt )
+        {
+            tt->RelayEvent(wxmsg);
+        }
+    }
+#endif // wxUSE_TOOLTIPS
 
-  // Try translations first; find the youngest window with
-  // a translation table.
-  for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd))
-  {
-    wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
-    if (wnd)
+    // Try translations first; find the youngest window with
+    // a translation table.
+    wxWindow *wnd;
+    for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
     {
-       if (wnd->MSWTranslateMessage(Msg))
-         return TRUE;
+        if ( wnd->MSWTranslateMessage(wxmsg) )
+            return TRUE;
     }
-  }
 
-  // Anyone for a non-translation message? Try youngest descendants first.
-  for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd))
-  {
-    wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
-    if (wnd)
+    // Anyone for a non-translation message? Try youngest descendants first.
+    for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
     {
-       if (wnd->MSWProcessMessage(Msg))
-         return TRUE;
+        if ( wnd->MSWProcessMessage(wxmsg) )
+            return TRUE;
     }
-  }
-  return FALSE;
+
+    return FALSE;
 }
 
 void wxApp::OnIdle(wxIdleEvent& event)
 {
-  static bool inOnIdle = FALSE;
+    static bool s_inOnIdle = FALSE;
 
-  // Avoid recursion (via ProcessEvent default case)
-  if (inOnIdle)
-    return;
+    // Avoid recursion (via ProcessEvent default case)
+    if ( s_inOnIdle )
+        return;
 
-  inOnIdle = TRUE;
+    s_inOnIdle = TRUE;
 
-  // 'Garbage' collection of windows deleted with Close().
-  DeletePendingObjects();
+    // 'Garbage' collection of windows deleted with Close().
+    DeletePendingObjects();
 
-  // flush the logged messages if any
-  wxLog *pLog = wxLog::GetActiveTarget();
-  if ( pLog != NULL && pLog->HasPendingMessages() )
-    pLog->Flush();
+#if wxUSE_LOG
+    // flush the logged messages if any
+    wxLog *pLog = wxLog::GetActiveTarget();
+    if ( pLog != NULL && pLog->HasPendingMessages() )
+        pLog->Flush();
+#endif // wxUSE_LOG
 
-  // Send OnIdle events to all windows
-  bool needMore = SendIdleEvents();
-//  bool needMore = FALSE;
+    // Send OnIdle events to all windows
+    if ( SendIdleEvents() )
+    {
+        // SendIdleEvents() returns TRUE if at least one window requested more
+        // idle events
+        event.RequestMore(TRUE);
+    }
 
-  if (needMore)
-    event.RequestMore(TRUE);
+    // If they are pending events, we must process them: pending events are
+    // either events to the threads other than main or events posted with
+    // wxPostEvent() functions
+    ProcessPendingEvents();
 
-  inOnIdle = FALSE;
+    s_inOnIdle = FALSE;
 }
 
 // Send idle event to all top-level windows
 bool wxApp::SendIdleEvents()
 {
     bool needMore = FALSE;
-  wxNode* node = wxTopLevelWindows.First();
-  while (node)
-  {
-    wxWindow* win = (wxWindow*) node->Data();
-    if (SendIdleEvents(win))
+
+    wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
+    while (node)
+    {
+        wxWindow* win = node->GetData();
+        if (SendIdleEvents(win))
             needMore = TRUE;
+        node = node->GetNext();
+    }
 
-    node = node->Next();
-  }
     return needMore;
 }
 
 // Send idle event to window and all subwindows
 bool wxApp::SendIdleEvents(wxWindow* win)
 {
-  bool needMore = FALSE;
+    bool needMore = FALSE;
 
-  wxIdleEvent event;
-  event.SetEventObject(win);
-  win->ProcessEvent(event);
+    wxIdleEvent event;
+    event.SetEventObject(win);
+    win->GetEventHandler()->ProcessEvent(event);
 
-  if (event.MoreRequested())
-    needMore = TRUE;
+    if (event.MoreRequested())
+        needMore = TRUE;
 
-  wxNode* node = win->GetChildren()->First();
-  while (node)
-  {
-    wxWindow* win = (wxWindow*) node->Data();
-    if (SendIdleEvents(win))
-      needMore = TRUE;
+    wxNode* node = win->GetChildren().First();
+    while (node)
+    {
+        wxWindow* win = (wxWindow*) node->Data();
+        if (SendIdleEvents(win))
+            needMore = TRUE;
 
-    node = node->Next();
-  }
-  return needMore ;
+        node = node->Next();
+    }
+    return needMore;
 }
 
 void wxApp::DeletePendingObjects()
 {
-  wxNode *node = wxPendingDelete.First();
-  while (node)
-  {
-    wxObject *obj = (wxObject *)node->Data();
+    wxNode *node = wxPendingDelete.First();
+    while (node)
+    {
+        wxObject *obj = (wxObject *)node->Data();
 
-    delete obj;
+        delete obj;
 
-    if (wxPendingDelete.Member(obj))
-      delete node;
+        if (wxPendingDelete.Member(obj))
+            delete node;
 
-    // Deleting one object may have deleted other pending
-    // objects, so start from beginning of list again.
-    node = wxPendingDelete.First();
-  }
+        // Deleting one object may have deleted other pending
+        // objects, so start from beginning of list again.
+        node = wxPendingDelete.First();
+    }
 }
 
-void wxApp::OnEndSession(wxCloseEvent& event)
+void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
 {
     if (GetTopWindow())
         GetTopWindow()->Close(TRUE);
@@ -904,92 +1109,176 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event)
     }
 }
 
-wxLog* wxApp::CreateLogTarget()
+/* static */
+int wxApp::GetComCtl32Version()
 {
-    return new wxLogGui;
-}
+    // cache the result
+    static int s_verComCtl32 = -1;
 
-wxWindow* wxApp::GetTopWindow() const
-{
-    if (m_topWindow)
-        return m_topWindow;
-    else if (wxTopLevelWindows.Number() > 0)
-        return (wxWindow*) wxTopLevelWindows.First()->Data();
-    else
-        return NULL;
-}
+    wxCRIT_SECT_DECLARE(csComCtl32);
+    wxCRIT_SECT_LOCKER(lock, csComCtl32);
 
-int wxApp::GetComCtl32Version() const
-{
-    // have we loaded COMCTL32 yet?
-    HMODULE theModule = ::GetModuleHandle("COMCTL32");
-    int version = 0;
-
-    // if so, then we can check for the version
-    if (theModule)
+    if ( s_verComCtl32 == -1 )
     {
-        // InitCommonControlsEx is unique to 4.7 and later
-        FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx");
+        // initally assume no comctl32.dll at all
+        s_verComCtl32 = 0;
 
-        if (! theProc)
-        {                    // not found, must be 4.00
-      version = 400;
-        }
-        else
+        // do we have it?
+        HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
+
+        // if so, then we can check for the version
+        if ( hModuleComCtl32 )
         {
-      // The following symbol are unique to 4.71
-      //   DllInstall
-      //   FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
-      //   FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
-      //   FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
-      //   FlatSB_ShowScrollBar
-      //   _DrawIndirectImageList _DuplicateImageList
-      //   InitializeFlatSB
-      //   UninitializeFlatSB
-      // we could check for any of these - I chose DllInstall
-      FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
-      if (! theProc)
-      {
-        // not found, must be 4.70
-        version = 470;
-      }
-      else
-      {                         // found, must be 4.71
-        version = 471;
-      }
+            // try to use DllGetVersion() if available in _headers_
+            #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
+                DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
+                    ::GetProcAddress(hModuleComCtl32, _T("DllGetVersion"));
+                if ( pfnDllGetVersion )
+                {
+                    DLLVERSIONINFO dvi;
+                    dvi.cbSize = sizeof(dvi);
+
+                    HRESULT hr = (*pfnDllGetVersion)(&dvi);
+                    if ( FAILED(hr) )
+                    {
+                        wxLogApiError(_T("DllGetVersion"), hr);
+                    }
+                    else
+                    {
+                        // this is incompatible with _WIN32_IE values, but
+                        // compatible with the other values returned by
+                        // GetComCtl32Version()
+                        s_verComCtl32 = 100*dvi.dwMajorVersion +
+                                            dvi.dwMinorVersion;
+                    }
+                }
+            #endif
+                // DllGetVersion() unavailable either during compile or
+                // run-time, try to guess the version otherwise
+                if ( !s_verComCtl32 )
+                {
+                    // InitCommonControlsEx is unique to 4.70 and later
+                    FARPROC theProc = ::GetProcAddress
+                                        (
+                                         hModuleComCtl32,
+#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
+                                         "InitCommonControlsEx"
+#else
+                                         _T("InitCommonControlsEx")
+#endif
+                                        );
+
+                    if ( !theProc )
+                    {
+                        // not found, must be 4.00
+                        s_verComCtl32 = 400;
+                    }
+                    else
+                    {
+                        // many symbols appeared in comctl32 4.71, could use
+                        // any of them except may be DllInstall
+                        theProc = ::GetProcAddress
+                                    (
+                                     hModuleComCtl32,
+#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
+                                     "InitializeFlatSB"
+#else
+                                     _T("InitializeFlatSB")
+#endif
+                                    );
+                        if ( !theProc )
+                        {
+                            // not found, must be 4.70
+                            s_verComCtl32 = 470;
+                        }
+                        else
+                        {
+                            // found, must be 4.71
+                            s_verComCtl32 = 471;
+                        }
+                    }
+                }
         }
     }
-    return version;
+
+    return s_verComCtl32;
 }
 
 void wxExit()
 {
-  wxApp::CleanUp();
-  FatalAppExit(0, "Fatal error: exiting");
+    wxLogError(_("Fatal error: exiting"));
+
+    wxApp::CleanUp();
 }
 
 // Yield to incoming messages
 bool wxYield()
 {
-  MSG msg;
-  // We want to go back to the main message loop
-  // if we see a WM_QUIT. (?)
-  while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
-  {
-    if (!wxTheApp->DoMessage())
-      break;
-  }
-
-  return TRUE;
+    // we don't want to process WM_QUIT from here - it should be processed in
+    // the main event loop in order to stop it
+
+    MSG msg;
+    while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
+            msg.message != WM_QUIT )
+    {
+        if ( !wxTheApp->DoMessage() )
+            break;
+    }
+
+    // If they are pending events, we must process them.
+    wxTheApp->ProcessPendingEvents();
+
+    return TRUE;
 }
 
-HINSTANCE wxGetInstance()
+//-----------------------------------------------------------------------------
+// wxWakeUpIdle
+//-----------------------------------------------------------------------------
+
+void wxWakeUpIdle()
 {
-  return wxhInstance;
+    // Send the top window a dummy message so idle handler processing will
+    // start up again.  Doing it this way ensures that the idle handler
+    // wakes up in the right thread (see also wxWakeUpMainThread() which does
+    // the same for the main app thread only)
+    wxWindow *topWindow = wxTheApp->GetTopWindow();
+    if ( topWindow )
+    {
+        if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
+        {
+            // should never happen
+            wxLogLastError("PostMessage(WM_NULL)");
+        }
+    }
+}
+
+//-----------------------------------------------------------------------------
+
+wxIcon
+wxApp::GetStdIcon(int which) const
+{
+    switch(which)
+    {
+        case wxICON_INFORMATION:
+            return wxIcon("wxICON_INFO");
+
+        case wxICON_QUESTION:
+            return wxIcon("wxICON_QUESTION");
+
+        case wxICON_EXCLAMATION:
+            return wxIcon("wxICON_WARNING");
+
+        default:
+            wxFAIL_MSG(wxT("requested non existent standard icon"));
+            // still fall through
+
+        case wxICON_HAND:
+            return wxIcon("wxICON_ERROR");
+    }
 }
 
 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
 // if in a separate file. So include it here to ensure it's linked.
-#if (defined(_MSC_VER) && !defined(__WIN32__)) || defined(__GNUWIN32__)
-  #include "main.cpp"
+#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
+#include "main.cpp"
 #endif