You should not use AddWindow, AddSizer, AddSpacer (and similar for
Insert, Prepend, and etc.) methods any longer. Just use Add and the
wrappers will figure out what to do. **[Changed in 2.5.2.x]**
-AddWindow, AddSize, AddSpacer and etc. will now issue a
+AddWindow, AddSizer, AddSpacer and etc. will now issue a
DeprecationWarning.
**[Changed in 2.5.2.x]** The Sizers have had some fundamental internal
version.
There are only a few known compatibility issues at this time. First
-is the location of OGL. The deprecated version is located in the
-wx.ogl module, and the new version is in the wx.lib.ogl package. So
-this just means that to start using the new version you need to adjust
-your imports. So if your code currently has something like this::
+is that the ogl.DrawnShape has not been reimplemented yet. Next is the
+location of OGL. The deprecated version is located in the wx.ogl
+module, and the new version is in the wx.lib.ogl package. So this
+just means that to start using the new version you need to adjust your
+imports. So if your code currently has something like this::
import wx
import wx.ogl as ogl
the "internal" module names have changed, but you shouldn't have been
using them anyway so it shouldn't bother you. ;-) In case you were
erroneously using them in 2.4, here are the internal extension modules
-no longer exist:
+that no longer exist:
* clip_dnd
* cmndlgs
of the core module imported with wxPython.wx or the wx package.
+wx.TaskBarIcon
+--------------
+
+**[Changed in 2.5.3.x]**
+
+wx.TaskbarIcon now works on all three platforms, although for wxGTK it
+depends on support from the Window Manager. On OS X the icon replaces
+the application's icon on the dock and when you right click on it the
+app's default popup menu is merged with the wx.TaskBarIcon's menu.
+Because of how it is implemented on the Mac using the Dock most of the
+TaskBarIcon events will _not_ be emitted on that platform, but since
+98% of the time you simply want to display an icon and have a popup
+menu it shouldn't be much of a problem. You can still use the other
+events on the other platforms, you'll just want to be sure that you
+can do everything you want via the menu too.
+
+Since popping up a menu is the most common thing to do with a
+TaskBarIcon the class has some new built in functionality to
+facilitate that. To use the TaskBarIcon in this new way, simply
+derive a new class from TaskBarIcon and implement a CreatePopupMenu
+method that creates and returns the menu. That's all there is to it,
+besides binding event handlers for the menu items of course. Take a
+look at the DemoTaskBarIcon class in the demo/Main.py module for an
+example.
+
+**NOTE**: Unfortunately due to being able to support virtualizing
+CreatePopupMenu the C++ TaskBarIcon instance now holds a reference to
+the Python instance, and so you will need to explicitly Destroy() your
+TaskBarIcon instance when you are done with it. (Like you do with
+wx.Dialogs.) If you don't destroy it then wxWidgets will assume that
+you want the app to keep running with just the icon in the task bar
+and the MainLoop will not exit.
+
+
Other Stuff
The wxWave class has been renamed to wxSound, and now has a slightly
different API.
-wx.TaskbarIcon works on wxGTK-based platforms (for some window
-managers,) however you have to manage it a little bit more than you
-did before. Basically, the app will treat it like a top-level frame
-in that if the wx.TaskBarIcon still exists when all the frames are
-closed then the app will still not exit. You need to ensure that the
-wx.TaskBarIcon is destroyed when your last Frame is closed. For
-wxPython apps it is usually enough if your main frame object holds the
-only reference to the wx.TaskBarIcon, then when the frame is closed
-Python reference counting takes care of the rest.
-
Before Python 2.3 it was possible to pass a floating point object as a
parameter to a function that expected an integer, and the
PyArg_ParseTuple family of functions would automatically convert to
and will raise a DeprecationWarning if used. The main wx.Mask
constructor has been modified to be compatible with wx.MaskColour so
you should use it instead.
+
+**[Changed in 2.5.2.x]** In wx.TextCtrls that have the
+wx.TE_PROCESS_TAB style the TAB key will be treated like an ordinary
+character and will not cause any tab traversal navigation at all. If
+you use this style but would still like to have the normal tab
+traversal take place then you should send your own
+wx.NavigationKeyEvent from the wx.EVT_KEY_DOWN handler. There is a
+new Navigate method in the wx.Window class to help send the event and
+it is used something like this::
+
+ flags = wx.NavigationKeyEvent.IsForward
+ if event.ShiftDown():
+ flags = wx.NavigationKeyEvent.IsBackward
+ if event.ControlDown():
+ flags |= wx.NavigationKeyEvent.WinChange
+ self.Navigate(flags)
+
+