/////////////////////////////////////////////////////////////////////////////
// Name: grid.h
-// Purpose: interface of wxGridCellFloatRenderer
+// Purpose: interface of wxGrid and related classes
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
- @class wxGridCellFloatRenderer
+ @class wxGridCellRenderer
- This class may be used to format floating point data in a cell.
+ This class is responsible for actually drawing the cell in the grid. You
+ may pass it to the wxGridCellAttr (below) to change the format of one given
+ cell or to wxGrid::SetDefaultRenderer() to change the view of all cells.
+ This is an abstract class, and you will normally use one of the predefined
+ derived classes or derive your own class from it.
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellAutoWrapStringRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
-class wxGridCellFloatRenderer : public wxGridCellStringRenderer
+class wxGridCellRenderer : public wxClientDataContainer, public wxRefCounter
{
public:
- /**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
- */
- wxGridCellFloatRenderer(int width = -1, int precision = -1);
+ wxGridCellRenderer();
/**
- Returns the precision.
+ This function must be implemented in derived classes to return a copy
+ of itself.
*/
- int GetPrecision() const;
+ virtual wxGridCellRenderer* Clone() const = 0;
/**
- Returns the width.
- */
- int GetWidth() const;
+ Draw the given cell on the provided DC inside the given rectangle using
+ the style specified by the attribute and the default or selected state
+ corresponding to the isSelected value.
- /**
- Parameters string format is "width[,precision]".
+ This pure virtual function has a default implementation which will
+ prepare the DC using the given attribute: it will draw the rectangle
+ with the background colour from attr and set the text colour and font.
*/
- virtual void SetParameters(const wxString& params);
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
/**
- Sets the precision.
+ Get the preferred size of the cell for its contents.
*/
- void SetPrecision(int precision);
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
+protected:
/**
- Sets the width.
+ The destructor is private because only DecRef() can delete us.
*/
- void SetWidth(int width);
+ virtual ~wxGridCellRenderer();
};
+/**
+ @class wxGridCellAutoWrapStringRenderer
+ This class may be used to format string data in a cell. The too
+ long lines are wrapped to be shown entirely at word boundaries.
-/**
- @class wxGridTableBase
+ @library{wxadv}
+ @category{grid}
- The almost abstract base class for grid tables.
+ @see wxGridCellRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
- A grid table is responsible for storing the grid data and, indirectly, grid
- cell attributes. The data can be stored in the way most convenient for the
- application but has to be provided in string form to wxGrid. It is also
- possible to provide cells values in other formats if appropriate, e.g. as
- numbers.
+class wxGridCellAutoWrapStringRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellAutoWrapStringRenderer();
+};
- This base class is not quite abstract as it implements a trivial strategy
- for storing the attributes by forwarding it to wxGridCellAttrProvider and
- also provides stubs for some other functions. However it does have a number
- of pure virtual methods which must be implemented in the derived classes.
- @see wxGridStringTable
+/**
+ @class wxGridCellBoolRenderer
+
+ This class may be used to format boolean data in a cell.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
-class wxGridTableBase : public wxObject
+class wxGridCellBoolRenderer : public wxGridCellRenderer
{
public:
- /// Default constructor.
- wxGridTableBase();
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolRenderer();
+};
- /// Destructor frees the attribute provider if it was created.
- virtual ~wxGridTableBase();
+/**
+ @class wxGridCellDateTimeRenderer
- /**
- Must be overridden to return the number of rows in the table.
+ This class may be used to format a date/time data in a cell.
+ The class wxDateTime is used internally to display the local date/time
+ or to parse the string date entered in the cell thanks to the defined format.
- For backwards compatibility reasons, this method is not const.
- Use GetRowsCount() instead of it in const methods of derived table
- classes.
- */
- virtual int GetNumberRows() = 0;
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellDateTimeRenderer : public wxGridCellStringRenderer
+{
+public:
/**
- Must be overridden to return the number of columns in the table.
+ Date/time renderer constructor.
+
+ @param outformat
+ strptime()-like format string used the parse the output date/time.
+ @param informat
+ strptime()-like format string used to parse the string entered in the cell.
+ */
+ wxGridCellDateTimeRenderer(const wxString& outformat = wxDefaultDateTimeFormat,
+ const wxString& informat = wxDefaultDateTimeFormat);
- For backwards compatibility reasons, this method is not const.
- Use GetColsCount() instead of it in const methods of derived table
- classes,
- */
- virtual int GetNumberCols() = 0;
/**
- Return the number of rows in the table.
+ Sets the strptime()-like format string which will be used to parse
+ the date/time.
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberRows() without a @c
- const_cast from their const methods.
- */
- int GetRowsCount() const;
+ @param params
+ strptime()-like format string used to parse the date/time.
+ */
+ virtual void SetParameters(const wxString& params);
+};
- /**
- Return the number of columns in the table.
+/**
+ @class wxGridCellEnumRenderer
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberCols() without a @c
- const_cast from their const methods.
- */
- int GetColsCount() const;
+ This class may be used to render in a cell a number as a textual
+ equivalent.
+ The corresponding text strings are specified as comma-separated items in
+ the string passed to this renderer ctor or SetParameters() method. For
+ example, if this string is @c "John,Fred,Bob" the cell will be rendered as
+ "John", "Fred" or "Bob" if its contents is 0, 1 or 2 respectively.
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellEnumRenderer : public wxGridCellStringRenderer
+{
+public:
/**
- Accessing table cells.
- */
- //@{
+ Enum renderer ctor.
- /// Must be overridden to implement testing for empty cells.
- virtual bool IsEmptyCell(int row, int col) = 0;
+ @param choices
+ Comma separated string parameters "item1[,item2[...,itemN]]".
+ */
+ wxGridCellEnumRenderer( const wxString& choices = wxEmptyString );
/**
- Same as IsEmptyCell() but taking wxGridCellCoords.
+ Sets the comma separated string content of the enum.
- Notice that this method is not virtual, only IsEmptyCell() should be
- overridden.
- */
- bool IsEmpty(const wxGridCellCoords& coords);
+ @param params
+ Comma separated string parameters "item1[,item2[...,itemN]]".
+ */
+ virtual void SetParameters(const wxString& params);
+};
- /// Must be overridden to implement accessing the table values as text.
- virtual wxString GetValue(int row, int col) = 0;
+/**
+ Specifier used to format the data to string for the numbers handled by
+ wxGridCellFloatRenderer and wxGridCellFloatEditor.
- /// Must be overridden to implement setting the table values as text.
- virtual void SetValue(int row, int col, const wxString& value) = 0;
+ @since 2.9.3
+*/
+enum wxGridCellFloatFormat
+{
+ /// Decimal floating point (%f).
+ wxGRID_FLOAT_FORMAT_FIXED = 0x0010,
- /**
- Returns the type of the value in the given cell.
+ /// Scientific notation (mantise/exponent) using e character (%e).
+ wxGRID_FLOAT_FORMAT_SCIENTIFIC = 0x0020,
- By default all cells are strings and this method returns @c
- wxGRID_VALUE_STRING.
- */
- virtual wxString GetTypeName(int row, int col);
+ /// Use the shorter of %e or %f (%g).
+ wxGRID_FLOAT_FORMAT_COMPACT = 0x0040,
- /**
- Returns true if the value of the given cell can be accessed as if it
- were of the specified type.
+ /// To use in combination with one of the above formats for the upper
+ /// case version (%F/%E/%G)
+ wxGRID_FLOAT_FORMAT_UPPER = 0x0080,
- By default the cells can only be accessed as strings. Note that a cell
- could be accessible in different ways, e.g. a numeric cell may return
- @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
- indicating that the value can be coerced to a string form.
- */
- virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+ /// The format used by default (wxGRID_FLOAT_FORMAT_FIXED).
+ wxGRID_FLOAT_FORMAT_DEFAULT = wxGRID_FLOAT_FORMAT_FIXED
+};
- /**
- Returns true if the value of the given cell can be set as if it were of
- the specified type.
+/**
+ @class wxGridCellFloatRenderer
- @see CanGetValueAs()
- */
- virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+ This class may be used to format floating point data in a cell.
+
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellFloatRenderer : public wxGridCellStringRenderer
+{
+public:
/**
- Returns the value of the given cell as a long.
+ Float cell renderer ctor.
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation always
- return 0.
- */
- virtual long GetValueAsLong(int row, int col);
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ @param format
+ The format used to display the string, must be a combination of
+ ::wxGridCellFloatFormat enum elements. This parameter is only
+ available since wxWidgets 2.9.3.
+ */
+ wxGridCellFloatRenderer(int width = -1, int precision = -1,
+ int format = wxGRID_FLOAT_FORMAT_DEFAULT);
/**
- Returns the value of the given cell as a double.
+ Returns the specifier used to format the data to string.
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation always
- return 0.0.
- */
- virtual double GetValueAsDouble(int row, int col);
+ The returned value is a combination of ::wxGridCellFloatFormat elements.
+
+ @since 2.9.3
+ */
+ int GetFormat() const;
/**
- Returns the value of the given cell as a boolean.
+ Returns the precision.
+ */
+ int GetPrecision() const;
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation always
- return false.
- */
- virtual bool GetValueAsBool(int row, int col);
+ /**
+ Returns the width.
+ */
+ int GetWidth() const;
/**
- Returns the value of the given cell as a user-defined type.
+ Set the format to use for display the number.
- This should only be called if CanGetValueAs() returns @true when called
- with @a typeName. Default implementation always return @NULL.
- */
- virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+ @param format
+ Must be a combination of ::wxGridCellFloatFormat enum elements.
+ @since 2.9.3
+ */
+ void SetFormat(int format);
/**
- Sets the value of the given cell as a long.
+ The parameters string format is "width[,precision[,format]]" where
+ @c format should be chosen between f|e|g|E|G (f is used by default)
+ */
+ virtual void SetParameters(const wxString& params);
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsLong(int row, int col, long value);
+ /**
+ Sets the precision.
+ */
+ void SetPrecision(int precision);
/**
- Sets the value of the given cell as a double.
+ Sets the width.
+ */
+ void SetWidth(int width);
+};
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsDouble(int row, int col, double value);
+/**
+ @class wxGridCellNumberRenderer
- /**
- Sets the value of the given cell as a boolean.
+ This class may be used to format integer data in a cell.
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsBool( int row, int col, bool value );
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellNumberRenderer : public wxGridCellStringRenderer
+{
+public:
/**
- Sets the value of the given cell as a user-defined type.
+ Default constructor.
+ */
+ wxGridCellNumberRenderer();
+};
- This should only be called if CanSetValueAs() returns @true when called
- with @a typeName. Default implementation doesn't do anything.
- */
- virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
- void *value);
+/**
+ @class wxGridCellStringRenderer
- //@}
+ This class may be used to format string data in a cell; it is the default
+ for string cells.
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer
+*/
+class wxGridCellStringRenderer : public wxGridCellRenderer
+{
+public:
/**
- Called by the grid when the table is associated with it.
-
- The default implementation stores the pointer and returns it from its
- GetView() and so only makes sense if the table cannot be associated
- with more than one grid at a time.
- */
- virtual void SetView(wxGrid *grid);
-
- /**
- Returns the last grid passed to SetView().
- */
- virtual wxGrid *GetView() const;
-
-
- /**
- Modifying the table structure.
-
- Notice that none of these functions are pure virtual as they don't have
- to be implemented if the table structure is never modified after
- creation, i.e. neither rows nor columns are never added or deleted but
- that you do need to implement them if they are called, i.e. if your
- code either calls them directly or uses the matching wxGrid methods, as
- by default they simply do nothing which is definitely inappropriate.
- */
- //@{
-
- /**
- Clear the table contents.
-
- This method is used by wxGrid::ClearGrid().
- */
- virtual void Clear();
-
- /**
- Insert additional rows into the table.
-
- @param pos
- The position of the first new row.
- @param numRows
- The number of rows to insert.
- */
- virtual bool InsertRows(size_t pos = 0, size_t numRows = 1);
-
- /**
- Append additional rows at the end of the table.
-
- This method is provided in addition to InsertRows() as some data models
- may only support appending rows to them but not inserting them at
- arbitrary locations. In such case you may implement this method only
- and leave InsertRows() unimplemented.
-
- @param pos
- The position of the first new row.
- @param numRows
- The number of rows to add.
- */
- virtual bool AppendRows(size_t numRows = 1);
-
- /**
- Delete rows from the table.
-
- @param pos
- The first row to delete.
- @param numRows
- The number of rows to delete.
- */
- virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
-
- /// Exactly the same as InsertRows() but for columns.
- virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
-
- /// Exactly the same as AppendRows() but for columns.
- virtual bool AppendCols(size_t numCols = 1);
-
- /// Exactly the same as DeleteRows() but for columns.
- virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
-
- //@}
-
- /**
- Table rows and columns labels.
-
- By default the numbers are used for labeling rows and Latin letters for
- labeling columns. If the table has more than 26 columns, the pairs of
- letters are used starting from the 27-th one and so on, i.e. the
- sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ,
- AAA, ...
- */
- //@{
-
- /// Return the label of the specified row.
- virtual wxString GetRowLabelValue(int row);
-
- /// Return the label of the specified column.
- virtual wxString GetColLabelValue(int col);
-
- /**
- Set the given label for the specified row.
-
- The default version does nothing, i.e. the label is not stored. You
- must override this method in your derived class if you wish
- wxGrid::SetRowLabelValue() to work.
- */
- virtual void SetRowLabelValue(int row, const wxString& label);
-
- /// Exactly the same as SetRowLabelValue() but for columns.
- virtual void SetColLabelValue(int col, const wxString& label);
-
- //@}
-
-
- /**
- Attributes management.
-
- By default the attributes management is delegated to
- wxGridCellAttrProvider class. You may override the methods in this
- section to handle the attributes directly if, for example, they can be
- computed from the cell values.
- */
- //@{
-
- /**
- Associate this attributes provider with the table.
-
- The table takes ownership of @a attrProvider pointer and will delete it
- when it doesn't need it any more. The pointer can be @NULL, however
- this won't disable attributes management in the table but will just
- result in a default attributes being recreated the next time any of the
- other functions in this section is called. To completely disable the
- attributes support, should this be needed, you need to override
- CanHaveAttributes() to return @false.
- */
- void SetAttrProvider(wxGridCellAttrProvider *attrProvider);
-
- /**
- Returns the attribute provider currently being used.
-
- This function may return @NULL if the attribute provider hasn't been
- neither associated with this table by SetAttrProvider() nor created on
- demand by any other methods.
- */
- wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; }
-
- /**
- Returns true if this table supports attributes or false otherwise.
-
- By default, the table automatically creates a wxGridCellAttrProvider
- when this function is called if it had no attribute provider before and
- returns @true.
- */
- virtual bool CanHaveAttributes();
-
- /**
- Return the attribute for the given cell.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::GetAttr() but it may be overridden to handle
- attributes directly in the table.
- */
- virtual wxGridCellAttr *GetAttr(int row, int col,
- wxGridCellAttr::wxAttrKind kind);
-
- /**
- Set attribute of the specified cell.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetAttr().
-
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
-
- /**
- Set attribute of the specified row.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetRowAttr().
-
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetRowAttr(wxGridCellAttr *attr, int row);
-
- /**
- Set attribute of the specified column.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetColAttr().
-
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetColAttr(wxGridCellAttr *attr, int col);
-
- //@}
-};
-
+ Default constructor.
+ */
+ wxGridCellStringRenderer();
+};
/**
@class wxGridCellEditor
- This class is responsible for providing and manipulating
- the in-place edit controls for the grid. Instances of wxGridCellEditor
- (actually, instances of derived classes since it is an abstract class) can be
- associated with the cell attributes for individual cells, rows, columns, or
- even for the entire grid.
+ This class is responsible for providing and manipulating the in-place edit
+ controls for the grid. Instances of wxGridCellEditor (actually, instances
+ of derived classes since it is an abstract class) can be associated with
+ the cell attributes for individual cells, rows, columns, or even for the
+ entire grid.
@library{wxadv}
@category{grid}
- @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
+ @see wxGridCellAutoWrapStringEditor, wxGridCellBoolEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
-class wxGridCellEditor
+class wxGridCellEditor : public wxClientDataContainer, public wxRefCounter
{
public:
/**
-
+ Default constructor.
*/
wxGridCellEditor();
/**
- The dtor is private because only DecRef() can delete us.
- */
- virtual ~wxGridCellEditor();
+ Fetch the value from the table and prepare the edit control to begin
+ editing.
- /**
- Fetch the value from the table and prepare the edit control
- to begin editing. Set the focus to the edit control.
+ This function should save the original value of the grid cell at the
+ given @a row and @a col and show the control allowing the user to
+ change it.
+
+ @see EndEdit()
*/
virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
/**
Creates the actual edit control.
*/
- void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler);
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
/**
Final cleanup.
virtual void Destroy();
/**
- Complete the editing of the current cell. Returns @true if the value has
- changed. If necessary, the control may be destroyed.
+ End editing the cell.
+
+ This function must check if the current value of the editing control is
+ valid and different from the original value (available as @a oldval in
+ its string form and possibly saved internally using its real type by
+ BeginEdit()). If it isn't, it just returns @false, otherwise it must do
+ the following:
+ - Save the new value internally so that ApplyEdit() could apply it.
+ - Fill @a newval (which is never @NULL) with the string
+ representation of the new value.
+ - Return @true
+
+ Notice that it must @em not modify the grid as the change could still
+ be vetoed.
+
+ If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto
+ this change, ApplyEdit() will be called next.
*/
- virtual bool EndEdit(int row, int col, wxGrid* grid) = 0;
+ virtual bool EndEdit(int row, int col, const wxGrid* grid,
+ const wxString& oldval, wxString* newval) = 0;
+
+ /**
+ Effectively save the changes in the grid.
+
+ This function should save the value of the control in the grid. It is
+ called only after EndEdit() returns @true.
+ */
+ virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0;
/**
- Some types of controls on some platforms may need some help
- with the Return key.
+ Some types of controls on some platforms may need some help with the
+ Return key.
*/
virtual void HandleReturn(wxKeyEvent& event);
/**
-
+ Returns @true if the edit control has been created.
*/
bool IsCreated();
Draws the part of the cell not occupied by the control: the base class
version just fills it with background colour from the attribute.
*/
- void PaintBackground(const wxRect& rectCell,
- wxGridCellAttr* attr);
+ virtual void PaintBackground(wxDC& dc, const wxRect& rectCell, wxGridCellAttr& attr);
/**
Reset the value in the control back to its starting value.
virtual void StartingClick();
/**
- If the editor is enabled by pressing keys on the grid,
- this will be called to let the editor do something about
- that first key if desired.
+ If the editor is enabled by pressing keys on the grid, this will be
+ called to let the editor do something about that first key if desired.
*/
virtual void StartingKey(wxKeyEvent& event);
-};
+ /**
+ Returns the value currently in the editor control.
+ */
+ virtual wxString GetValue() const = 0;
+
+protected:
+ /**
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
+};
/**
- @class wxGridCellTextEditor
+ @class wxGridCellAutoWrapStringEditor
- The editor for string/text data.
+ Grid cell editor for wrappable string/text data.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
*/
-class wxGridCellTextEditor : public wxGridCellEditor
+class wxGridCellAutoWrapStringEditor : public wxGridCellTextEditor
{
public:
- /**
- Default constructor.
- */
- wxGridCellTextEditor();
-
- /**
- The parameters string format is "n" where n is a number representing the
- maximum width.
- */
- virtual void SetParameters(const wxString& params);
+ wxGridCellAutoWrapStringEditor();
};
-
-
/**
- @class wxGridCellStringRenderer
+ @class wxGridCellBoolEditor
- This class may be used to format string data in a cell; it is the default
- for string cells.
+ Grid cell editor for boolean data.
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
-class wxGridCellStringRenderer : public wxGridCellRenderer
+class wxGridCellBoolEditor : public wxGridCellEditor
{
public:
/**
- Default constructor
+ Default constructor.
*/
- wxGridCellStringRenderer();
-};
+ wxGridCellBoolEditor();
+ /**
+ Returns @true if the given @a value is equal to the string
+ representation of the truth value we currently use (see
+ UseStringValues()).
+ */
+ static bool IsTrueValue(const wxString& value);
+ /**
+ This method allows you to customize the values returned by GetValue()
+ for the cell using this editor. By default, the default values of the
+ arguments are used, i.e. @c "1" is returned if the cell is checked and
+ an empty string otherwise.
+ */
+ static void UseStringValues(const wxString& valueTrue = "1",
+ const wxString& valueFalse = wxEmptyString);
+};
/**
@class wxGridCellChoiceEditor
- The editor for string data allowing to choose from a list of strings.
+ Grid cell editor for string data providing the user a choice from a list of
+ strings.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellNumberEditor
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
class wxGridCellChoiceEditor : public wxGridCellEditor
{
public:
- //@{
/**
+ Choice cell renderer ctor.
+
@param count
Number of strings from which the user can choose.
@param choices
An array of strings from which the user can choose.
@param allowOthers
- If allowOthers is @true, the user can type a string not in choices array.
+ If allowOthers is @true, the user can type a string not in choices
+ array.
*/
wxGridCellChoiceEditor(size_t count = 0,
const wxString choices[] = NULL,
bool allowOthers = false);
+
+ /**
+ Choice cell renderer ctor.
+
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
wxGridCellChoiceEditor(const wxArrayString& choices,
bool allowOthers = false);
- //@}
/**
Parameters string format is "item1[,item2[...,itemN]]"
virtual void SetParameters(const wxString& params);
};
-
-
/**
- @class wxGridEditorCreatedEvent
+ @class wxGridCellEnumEditor
+ Grid cell editor which displays an enum number as a textual equivalent
+ (eg. data in cell is 0,1,2 ... n the cell could be displayed as
+ "John","Fred"..."Bob" in the combo choice box).
@library{wxadv}
@category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellTextEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
*/
-class wxGridEditorCreatedEvent : public wxCommandEvent
+class wxGridCellEnumEditor : public wxGridCellChoiceEditor
{
public:
- //@{
/**
+ Enum cell editor ctor.
+ @param choices
+ Comma separated choice parameters "item1[,item2[...,itemN]]".
*/
- wxGridEditorCreatedEvent();
- wxGridEditorCreatedEvent(int id, wxEventType type,
- wxObject* obj,
- int row,
- int col,
- wxControl* ctrl);
- //@}
-
- /**
- Returns the column at which the event occurred.
- */
- int GetCol();
-
- /**
- Returns the edit control.
- */
- wxControl* GetControl();
-
- /**
- Returns the row at which the event occurred.
- */
- int GetRow();
-
- /**
- Sets the column at which the event occurred.
- */
- void SetCol(int col);
-
- /**
- Sets the edit control.
- */
- void SetControl(wxControl* ctrl);
-
- /**
- Sets the row at which the event occurred.
- */
- void SetRow(int row);
-};
-
-
+ wxGridCellEnumEditor( const wxString& choices = wxEmptyString );
+};
/**
- @class wxGridRangeSelectEvent
+ @class wxGridCellTextEditor
+ Grid cell editor for string/text data.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
*/
-class wxGridRangeSelectEvent : public wxNotifyEvent
+class wxGridCellTextEditor : public wxGridCellEditor
{
public:
- //@{
- /**
-
- */
- wxGridRangeSelectEvent();
- wxGridRangeSelectEvent(int id, wxEventType type,
- wxObject* obj,
- const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
-
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown() const;
-
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown() const;
-
- /**
- Top left corner of the rectangular area that was (de)selected.
- */
- wxGridCellCoords GetBottomRightCoords();
-
- /**
- Bottom row of the rectangular area that was (de)selected.
- */
- int GetBottomRow();
-
- /**
- Left column of the rectangular area that was (de)selected.
- */
- int GetLeftCol();
-
- /**
- Right column of the rectangular area that was (de)selected.
- */
- int GetRightCol();
-
/**
- Top left corner of the rectangular area that was (de)selected.
- */
- wxGridCellCoords GetTopLeftCoords();
+ Text cell editor constructor.
- /**
- Top row of the rectangular area that was (de)selected.
+ @param maxChars
+ Maximum width of text (this parameter is supported starting since
+ wxWidgets 2.9.5).
*/
- int GetTopRow();
+ explicit wxGridCellTextEditor(size_t maxChars = 0);
/**
- Returns @true if the Meta key was down at the time of the event.
+ The parameters string format is "n" where n is a number representing
+ the maximum width.
*/
- bool MetaDown() const;
+ virtual void SetParameters(const wxString& params);
/**
- Returns @true if the area was selected, @false otherwise.
- */
- bool Selecting();
+ Set validator to validate user input.
- /**
- Returns @true if the Shift key was down at the time of the event.
+ @since 2.9.5
*/
- bool ShiftDown() const;
+ virtual void SetValidator(const wxValidator& validator);
};
-
-
/**
- @class wxGridCellRenderer
+ @class wxGridCellFloatEditor
- This class is responsible for actually drawing the cell
- in the grid. You may pass it to the wxGridCellAttr (below) to change the
- format of one given cell or to wxGrid::SetDefaultRenderer() to change the
- view of all cells. This is an abstract class, and you will normally use one of
- the
- predefined derived classes or derive your own class from it.
+ The editor for floating point numbers data.
@library{wxadv}
@category{grid}
- @see wxGridCellStringRenderer, wxGridCellNumberRenderer,
- wxGridCellFloatRenderer, wxGridCellBoolRenderer
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
-class wxGridCellRenderer
+class wxGridCellFloatEditor : public wxGridCellTextEditor
{
public:
/**
+ Float cell editor ctor.
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ @param format
+ The format to use for displaying the number, a combination of
+ ::wxGridCellFloatFormat enum elements. This parameter is only
+ available since wxWidgets 2.9.3.
*/
- virtual wxGridCellRenderer* Clone() const = 0;
-
- /**
- Draw the given cell on the provided DC inside the given rectangle
- using the style specified by the attribute and the default or selected
- state corresponding to the isSelected value.
- This pure virtual function has a default implementation which will
- prepare the DC using the given attribute: it will draw the rectangle
- with the background colour from attr and set the text colour and font.
- */
- virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected) = 0;
+ wxGridCellFloatEditor(int width = -1, int precision = -1,
+ int format = wxGRID_FLOAT_FORMAT_DEFAULT);
/**
- Get the preferred size of the cell for its contents.
+ The parameters string format is "width[,precision[,format]]" where
+ @c format should be chosen between f|e|g|E|G (f is used by default)
*/
- wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col);
+ virtual void SetParameters(const wxString& params);
};
-
-
/**
@class wxGridCellNumberEditor
- The editor for numeric integer data.
+ Grid cell editor for numeric integer data.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellTextEditor
*/
class wxGridCellNumberEditor : public wxGridCellTextEditor
{
public:
/**
- Allows to specify the range for acceptable data;
- if min == max == -1, no range checking is done
+ Allows you to specify the range for acceptable data. Values equal to
+ -1 for both @a min and @a max indicate that no range checking should be
+ done.
*/
wxGridCellNumberEditor(int min = -1, int max = -1);
- /**
- String representation of the value.
- */
- wxString GetString() const;
-
- /**
- If the return value is @true, the editor uses a wxSpinCtrl to get user input,
- otherwise it uses a wxTextCtrl.
- */
- bool HasRange() const;
/**
Parameters string format is "min,max".
*/
virtual void SetParameters(const wxString& params);
-};
-
-
-
-/**
- @class wxGridSizeEvent
-
- This event class contains information about a row/column resize event.
-
- @library{wxadv}
- @category{grid}
-*/
-class wxGridSizeEvent : public wxNotifyEvent
-{
-public:
- //@{
- /**
-
- */
- wxGridSizeEvent();
- wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
- int rowOrCol = -1,
- int x = -1,
- int y = -1,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
-
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown() const;
-
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown() const;
-
- /**
- Position in pixels at which the event occurred.
- */
- wxPoint GetPosition();
- /**
- Row or column at that was resized.
- */
- int GetRowOrCol();
+protected:
/**
- Returns @true if the Meta key was down at the time of the event.
+ If the return value is @true, the editor uses a wxSpinCtrl to get user
+ input, otherwise it uses a wxTextCtrl.
*/
- bool MetaDown() const;
+ bool HasRange() const;
/**
- Returns @true if the Shift key was down at the time of the event.
+ String representation of the value.
*/
- bool ShiftDown() const;
+ wxString GetString() const;
};
/**
- @class wxGridCellNumberRenderer
+ @class wxGridCellAttr
- This class may be used to format integer data in a cell.
+ This class can be used to alter the cells' appearance in the grid by
+ changing their attributes from the defaults. An object of this class may be
+ returned by wxGridTableBase::GetAttr().
@library{wxadv}
@category{grid}
-
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
*/
-class wxGridCellNumberRenderer : public wxGridCellStringRenderer
+class wxGridCellAttr : public wxClientDataContainer, public wxRefCounter
{
public:
/**
- Default constructor
- */
- wxGridCellNumberRenderer();
-};
+ Kind of the attribute to retrieve.
+ @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr()
+ */
+ enum wxAttrKind
+ {
+ /// Return the combined effective attribute for the cell.
+ Any,
+ /// Return the attribute explicitly set for this cell.
+ Cell,
-/**
- @class wxGridCellAttr
+ /// Return the attribute set for this cells row.
+ Row,
- This class can be used to alter the cells' appearance in
- the grid by changing their colour/font/... from default. An object of this
- class may be returned by wxGridTableBase::GetAttr.
+ /// Return the attribute set for this cells column.
+ Col
+ };
- @library{wxadv}
- @category{grid}
-*/
-class wxGridCellAttr
-{
-public:
- //@{
+ /**
+ Default constructor.
+ */
+ wxGridCellAttr(wxGridCellAttr* attrDefault = NULL);
/**
Constructor specifying some of the often used attributes.
*/
- wxGridCellAttr();
- wxGridCellAttr(const wxColour& colText,
- const wxColour& colBack,
- const wxFont& font,
- int hAlign, int vAlign);
- //@}
+ wxGridCellAttr(const wxColour& colText, const wxColour& colBack,
+ const wxFont& font, int hAlign, int vAlign);
/**
Creates a new copy of this object.
wxGridCellAttr* Clone() const;
/**
-
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
*/
void DecRef();
/**
- See SetAlignment() for the returned values.
+ Get the alignment to use for the cell with the given attribute.
+
+ If this attribute doesn't specify any alignment, the default attribute
+ alignment is used (which can be changed using
+ wxGrid::SetDefaultCellAlignment() but is left and top by default).
+
+ Notice that @a hAlign and @a vAlign values are always overwritten by
+ this function, use GetNonDefaultAlignment() if this is not desirable.
+
+ @param hAlign
+ Horizontal alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_LEFT, wxALIGN_CENTRE or wxALIGN_RIGHT.
+ @param vAlign
+ Vertical alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
*/
void GetAlignment(int* hAlign, int* vAlign) const;
/**
-
+ Returns the background colour.
*/
- const wxColour GetBackgroundColour() const;
+ const wxColour& GetBackgroundColour() const;
/**
-
+ Returns the cell editor.
*/
- wxGridCellEditor* GetEditor(wxGrid* grid, int row, int col) const;
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
/**
-
+ Returns the font.
*/
- const wxFont GetFont() const;
+ const wxFont& GetFont() const;
/**
+ Get the alignment defined by this attribute.
- */
- wxGridCellRenderer* GetRenderer(wxGrid* grid, int row, int col) const;
+ Unlike GetAlignment() this function only modifies @a hAlign and @a
+ vAlign if this attribute does define a non-default alignment. This
+ means that they must be initialized before calling this function and
+ that their values will be preserved unchanged if they are different
+ from wxALIGN_INVALID.
- /**
+ For example, the following fragment can be used to use the cell
+ alignment if one is defined but right-align its contents by default
+ (instead of left-aligning it by default) while still using the default
+ vertical alignment:
+ @code
+ int hAlign = wxALIGN_RIGHT,
+ vAlign = wxALIGN_INVALID;
+ attr.GetNonDefaultAlignment(&hAlign, &vAlign);
+ @endcode
+
+ @since 2.9.1
+ */
+ void GetNonDefaultAlignment(int *hAlign, int *vAlign) const;
+ /**
+ Returns the cell renderer.
*/
- const wxColour GetTextColour() const;
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
/**
+ Returns the text colour.
+ */
+ const wxColour& GetTextColour() const;
+ /**
+ Returns @true if this attribute has a valid alignment set.
*/
bool HasAlignment() const;
/**
-
+ Returns @true if this attribute has a valid background colour set.
*/
bool HasBackgroundColour() const;
/**
-
+ Returns @true if this attribute has a valid cell editor set.
*/
bool HasEditor() const;
/**
-
+ Returns @true if this attribute has a valid font set.
*/
bool HasFont() const;
/**
-
+ Returns @true if this attribute has a valid cell renderer set.
*/
bool HasRenderer() const;
/**
- accessors
+ Returns @true if this attribute has a valid text colour set.
*/
bool HasTextColour() const;
/**
- This class is ref counted: it is created with ref count of 1, so
+ This class is reference counted: it is created with ref count of 1, so
calling DecRef() once will delete it. Calling IncRef() allows to lock
- it until the matching DecRef() is called
+ it until the matching DecRef() is called.
*/
void IncRef();
/**
-
+ Returns @true if this cell is set as read-only.
*/
bool IsReadOnly() const;
/**
Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
- @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one
- of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of
+ @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
void SetAlignment(int hAlign, int vAlign);
void SetBackgroundColour(const wxColour& colBack);
/**
-
+ @todo Needs documentation.
*/
void SetDefAttr(wxGridCellAttr* defAttr);
/**
-
+ Sets the editor to be used with the cells with this attribute.
*/
void SetEditor(wxGridCellEditor* editor);
void SetFont(const wxFont& font);
/**
-
+ Sets the cell as read-only.
*/
void SetReadOnly(bool isReadOnly = true);
/**
- takes ownership of the pointer
+ Sets the renderer to be used for cells with this attribute. Takes
+ ownership of the pointer.
*/
void SetRenderer(wxGridCellRenderer* renderer);
Sets the text colour.
*/
void SetTextColour(const wxColour& colText);
-};
+protected:
+ /**
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellAttr();
+};
/**
- @class wxGridCellBoolRenderer
+ Base class for corner window renderer.
- This class may be used to format boolean data in a cell.
- for string cells.
+ This is the simplest of all header renderers and only has a single
+ function.
- @library{wxadv}
- @category{grid}
+ @see wxGridCellAttrProvider::GetCornerRenderer()
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellNumberRenderer
-*/
-class wxGridCellBoolRenderer : public wxGridCellRenderer
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRenderer
{
public:
/**
- Default constructor
- */
- wxGridCellBoolRenderer();
+ Called by the grid to draw the corner window border.
+
+ This method is responsible for drawing the border inside the given @a
+ rect and adjusting the rectangle size to correspond to the area inside
+ the border, i.e. usually call wxRect::Deflate() to account for the
+ border width.
+
+ @param grid
+ The grid whose corner window is being drawn.
+ @param dc
+ The device context to use for drawing.
+ @param rect
+ Input/output parameter which contains the border rectangle on input
+ and should be updated to contain the area inside the border on
+ function return.
+ */
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
};
-
-
/**
- @class wxGridEvent
+ Common base class for row and column headers renderers.
- This event class contains information about various grid events.
+ @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEvent : public wxNotifyEvent
+ @since 2.9.1
+ */
+class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer
{
public:
- //@{
/**
+ Called by the grid to draw the specified label.
- */
- wxGridEvent();
- wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row = -1, int col = -1,
- int x = -1, int y = -1,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ Notice that the base class DrawBorder() method is called before this
+ one.
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown() const;
+ The default implementation uses wxGrid::GetLabelTextColour() and
+ wxGrid::GetLabelFont() to draw the label.
+ */
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown() const;
+/**
+ Base class for row headers renderer.
- /**
- Column at which the event occurred.
- */
- virtual int GetCol();
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridColumnHeaderRenderer.
- /**
- Position in pixels at which the event occurred.
- */
- wxPoint GetPosition();
+ @see wxGridRowHeaderRendererDefault
- /**
- Row at which the event occurred.
- */
- virtual int GetRow();
+ @see wxGridCellAttrProvider::GetRowHeaderRenderer()
- /**
- Returns @true if the Meta key was down at the time of the event.
- */
- bool MetaDown() const;
+ @since 2.9.1
+ */
+class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
- /**
- Returns @true if the user is selecting grid cells, @false -- if
- deselecting.
- */
- bool Selecting();
+/**
+ Base class for column headers renderer.
- /**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown() const;
-};
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridRowHeaderRenderer.
+ @see wxGridColumnHeaderRendererDefault
+ @see wxGridCellAttrProvider::GetColumnHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
/**
- @class wxGridCellFloatEditor
+ Default row header renderer.
- The editor for floating point numbers data.
+ You may derive from this class if you need to only override one of its
+ methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the
+ default implementation for the other one.
- @library{wxadv}
- @category{grid}
+ @see wxGridColumnHeaderRendererDefault
- @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellFloatEditor : public wxGridCellTextEditor
+ @since 2.9.1
+ */
+class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRenderer
{
public:
- /**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
- */
- wxGridCellFloatEditor(int width = -1, int precision = -1);
-
- /**
- Parameters string format is "width,precision"
- */
- virtual void SetParameters(const wxString& params);
+ /// Implement border drawing for the row labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
};
-
-
/**
- @class wxGrid
-
- wxGrid and its related classes are used for displaying and editing tabular
- data.
- They provide a rich set of features for display, editing, and interacting
- with a variety of data sources. For simple applications, and to help you
- get started, wxGrid is the only class you need to refer to directly. It
- will set up default instances of the other classes and manage them for you.
- For more complex applications you can derive your own classes for custom
- grid views, grid data tables, cell editors and renderers. The @ref
- overview_grid "wxGrid overview" has examples of simple and more complex applications,
- explains the relationship between the various grid classes and has a
- summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+ Default column header renderer.
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
- The new grid classes are reasonably backward-compatible but there are some
- exceptions. There are also easier ways of doing many things compared to the
- previous implementation.
+ @see wxGridRowHeaderRendererDefault
- A wxGridTableBase class holds the actual data to be displayed by a wxGrid
- class. One or more wxGrid classes may act as a view for one table class.
- The default table class is called wxGridStringTable and holds an array of
- strings. An instance of such a class is created by wxGrid::CreateGrid.
-
- wxGridCellRenderer is the abstract base class for rendereing contents in a
- cell. The following renderers are predefined:
- - wxGridCellStringRenderer,
- - wxGridCellBoolRenderer,
- - wxGridCellFloatRenderer,
- - wxGridCellNumberRenderer.
- The look of a cell can be further defined using wxGridCellAttr. An object
- of this type may be returned by wxGridTableBase::GetAttr.
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer
+{
+public:
+ /// Implement border drawing for the column labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
- wxGridCellEditor is the abstract base class for editing the value of a
- cell. The following editors are predefined:
- - wxGridCellTextEditor
- - wxGridCellBoolEditor
- - wxGridCellChoiceEditor
- - wxGridCellNumberEditor.
+/**
+ Default corner window renderer.
- @library{wxadv}
- @category{grid}
+ @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault
- @see @ref overview_grid "wxGrid overview"
-*/
-class wxGrid : public wxScrolledWindow
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer
{
public:
- /**
- Different selection modes supported by the grid.
- */
- enum wxGridSelectionModes
- {
- /**
- The default selection mode allowing selection of the individual
- cells as well as of the entire rows and columns.
- */
- wxGridSelectCells,
+ /// Implement border drawing for the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
- /**
- The selection mode allowing the selection of the entire rows only.
+/**
+ Class providing attributes to be used for the grid cells.
+
+ This class both defines an interface which grid cell attributes providers
+ should implement -- and which can be implemented differently in derived
+ classes -- and a default implementation of this interface which is often
+ good enough to be used without modification, especially with not very large
+ grids for which the efficiency of attributes storage hardly matters (see
+ the discussion below).
+
+ An object of this class can be associated with a wxGrid using
+ wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you
+ intend to use the default provider as it is used by wxGridTableBase by
+ default anyhow.
+
+ Notice that while attributes provided by this class can be set for
+ individual cells using SetAttr() or the entire rows or columns using
+ SetRowAttr() and SetColAttr() they are always retrieved using GetAttr()
+ function.
+
+
+ The default implementation of this class stores the attributes passed to
+ its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A
+ derived class may use its knowledge about how the attributes are used in
+ your program to implement it much more efficiently: for example, using a
+ special background colour for all even-numbered rows can be implemented by
+ simply returning the same attribute from GetAttr() if the row number is
+ even instead of having to store N/2 row attributes where N is the total
+ number of rows in the grid.
+
+ Notice that objects of this class can't be copied.
+ */
+class wxGridCellAttrProvider : public wxClientDataContainer
+{
+public:
+ /// Trivial default constructor.
+ wxGridCellAttrProvider();
- The user won't be able to select any cells or columns in this mode.
- */
- wxGridSelectRows,
+ /// Destructor releases any attributes held by this class.
+ virtual ~wxGridCellAttrProvider();
- /**
- The selection mode allowing the selection of the entire columns only.
+ /**
+ Get the attribute to use for the specified cell.
- The user won't be able to select any cells or rows in this mode.
- */
- wxGridSelectColumns
- };
+ If wxGridCellAttr::Any is used as @a kind value, this function combines
+ the attributes set for this cell using SetAttr() and those for its row
+ or column (set with SetRowAttr() or SetColAttr() respectively), with
+ the cell attribute having the highest precedence.
- /**
- Default constructor.
+ Notice that the caller must call DecRef() on the returned pointer if it
+ is non-@NULL.
- You must call Create() to really create the grid window and also call
- CreateGrid() or SetTable() to initialize the grid contents.
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param kind
+ The kind of the attribute to return.
+ @return
+ The attribute to use which should be DecRef()'d by caller or @NULL
+ if no attributes are defined for this cell.
*/
- wxGrid();
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind) const;
/**
- Constructor creating the grid window.
+ Setting attributes.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- wxGrid(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ All these functions take ownership of the attribute passed to them,
+ i.e. will call DecRef() on it themselves later and so it should not be
+ destroyed by the caller. And the attribute can be @NULL to reset a
+ previously set value.
+ */
+ //@{
- /**
- Creates the grid window for an object initialized using the default
- constructor.
+ /// Set attribute for the specified cell.
+ virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- bool Create(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ /// Set attribute for the specified row.
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
- /**
- Destructor.
+ /// Set attribute for the specified column.
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
- This will also destroy the associated grid table unless you passed a
- table object to the grid and specified that the grid should not take
- ownership of the table (see wxGrid::SetTable).
- */
- virtual ~wxGrid();
+ //@}
/**
- Appends one or more new columns to the right of the grid.
+ Getting header renderers.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendCols. See InsertCols() for further information.
+ These functions return the renderers for the given row or column header
+ label and the corner window. Unlike cell attributes, these objects are
+ not reference counted and are never @NULL so they are returned by
+ reference and not pointer and DecRef() shouldn't (and can't) be called
+ for them.
- @return @true on success or @false if appending columns failed.
- */
- bool AppendCols(int numCols = 1, bool updateLabels = true);
+ All these functions were added in wxWidgets 2.9.1.
+ */
+ //@{
/**
- Appends one or more new rows to the bottom of the grid.
+ Return the renderer used for drawing column headers.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendRows. See InsertRows() for further information.
+ By default wxGridColumnHeaderRendererDefault is returned.
- @return @true on success or @false if appending rows failed.
- */
- bool AppendRows(int numRows = 1, bool updateLabels = true);
+ @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader()
+
+ @since 2.9.1
+ */
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
/**
- Return @true if the horizontal grid lines stop at the last column
- boundary or @false if they continue to the end of the window.
+ Return the renderer used for drawing row headers.
- The default is to clip grid lines.
+ By default wxGridRowHeaderRendererDefault is returned.
- @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ @since 2.9.1
*/
- bool AreHorzGridLinesClipped() const;
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
/**
- Return @true if the vertical grid lines stop at the last row
- boundary or @false if they continue to the end of the window.
+ Return the renderer used for drawing the corner window.
- The default is to clip grid lines.
+ By default wxGridCornerHeaderRendererDefault is returned.
- @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ @since 2.9.1
*/
- bool AreVertGridLinesClipped() const;
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+ //@}
+};
+
+/**
+ Represents coordinates of a grid cell.
+
+ An object of this class is simply a (row, column) pair.
+ */
+class wxGridCellCoords
+{
+public:
/**
- Automatically sets the height and width of all rows and columns to fit their
- contents.
- */
- void AutoSize();
+ Default constructor initializes the object to invalid state.
+
+ Initially the row and column are both invalid (-1) and so operator!()
+ for an uninitialized wxGridCellCoords returns false.
+ */
+ wxGridCellCoords();
/**
- Automatically adjusts width of the column to fit its label.
- */
- void AutoSizeColLabelSize(int col);
+ Constructor taking a row and a column.
+ */
+ wxGridCellCoords(int row, int col);
/**
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
- */
- void AutoSizeColumn(int col, bool setAsMin = true);
+ Return the row of the coordinate.
+ */
+ int GetRow() const;
/**
- Automatically sizes all columns to fit their contents. If setAsMin is @true the
- calculated widths will
- also be set as the minimal widths for the columns.
- */
- void AutoSizeColumns(bool setAsMin = true);
+ Set the row of the coordinate.
+ */
+ void SetRow(int n);
/**
- Automatically sizes the row to fit its contents. If setAsMin is @true the
- calculated height will
- also be set as the minimal height for the row.
- */
- void AutoSizeRow(int row, bool setAsMin = true);
+ Return the column of the coordinate.
+ */
+ int GetCol() const;
/**
- Automatically adjusts height of the row to fit its label.
- */
- void AutoSizeRowLabelSize(int col);
+ Set the column of the coordinate.
+ */
+ void SetCol(int n);
/**
- Automatically sizes all rows to fit their contents. If setAsMin is @true the
- calculated heights will
- also be set as the minimal heights for the rows.
- */
- void AutoSizeRows(bool setAsMin = true);
+ Set the row and column of the coordinate.
+ */
+ void Set(int row, int col);
/**
- Increments the grid's batch count.
+ Assignment operator for coordinate types.
+ */
+ wxGridCellCoords& operator=(const wxGridCellCoords& other);
- When the count is greater than zero repainting of the grid is
- suppressed. Each call to BeginBatch must be matched by a later call to
- EndBatch(). Code that does a lot of grid modification can be enclosed
- between BeginBatch and EndBatch calls to avoid screen flicker. The
- final EndBatch will cause the grid to be repainted.
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxGridCellCoords& other) const;
- Notice that you should use wxGridUpdateLocker which ensures that there
- is always a matching EndBatch() call for this BeginBatch() if possible
- instead of calling this method directly.
- */
- void BeginBatch();
+ /**
+ Inequality operator.
+ */
+ bool operator!=(const wxGridCellCoords& other) const;
/**
- Convert grid cell coordinates to grid window pixel coordinates.
+ Checks whether the coordinates are invalid.
- This function returns the rectangle that encloses the block of cells
- limited by @a topLeft and @a bottomRight cell in device coords and
- clipped to the client size of the grid window.
+ Returns false only if both row and column are -1. Notice that if either
+ row or column (but not both) are -1, this method returns true even if
+ the object is invalid. This is done because objects in such state
+ should actually never exist, i.e. either both coordinates should be -1
+ or none of them should be -1.
+ */
+ bool operator!() const;
+};
- @see CellToRect()
- */
- wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight) const;
+/**
+ @class wxGridTableBase
- /**
- Returns @true if columns can be moved by dragging with the mouse.
+ The almost abstract base class for grid tables.
- Columns can be moved by dragging on their labels.
- */
- bool CanDragColMove() const;
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
- /**
- Returns @true if columns can be resized by dragging with the mouse.
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
- Columns can be resized by dragging the edges of their labels. If grid
- line dragging is enabled they can also be resized by dragging the right
- edge of the column in the grid cell area (see
- wxGrid::EnableDragGridSize).
- */
- bool CanDragColSize() const;
+ @see wxGridStringTable
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableBase : public wxObject
+{
+public:
/**
- Return @true if the dragging of grid lines to resize rows and columns
- is enabled or @false otherwise.
- */
- bool CanDragGridSize() const;
+ Default constructor.
+ */
+ wxGridTableBase();
/**
- Returns @true if rows can be resized by dragging with the mouse.
-
- Rows can be resized by dragging the edges of their labels. If grid line
- dragging is enabled they can also be resized by dragging the lower edge
- of the row in the grid cell area (see wxGrid::EnableDragGridSize).
- */
- bool CanDragRowSize() const;
+ Destructor frees the attribute provider if it was created.
+ */
+ virtual ~wxGridTableBase();
/**
- Returns @true if the in-place edit control for the current grid cell
- can be used and @false otherwise.
+ Must be overridden to return the number of rows in the table.
- This function always returns @false for the read-only cells.
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
+
+ /**
+ Must be overridden to return the number of columns in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
+
+ /**
+ Return the number of rows in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a
+ @c const_cast from their const methods.
+ */
+ int GetRowsCount() const;
+
+ /**
+ Return the number of columns in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a
+ @c const_cast from their const methods.
+ */
+ int GetColsCount() const;
+
+
+ /**
+ @name Table Cell Accessors
+ */
+ //@{
+
+ /**
+ May be overridden to implement testing for empty cells.
+
+ This method is used by the grid to test if the given cell is not used
+ and so whether a neighbouring cell may overflow into it. By default it
+ only returns true if the value of the given cell, as returned by
+ GetValue(), is empty.
+ */
+ virtual bool IsEmptyCell(int row, int col);
+
+ /**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
+
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
+
+ /**
+ Must be overridden to implement accessing the table values as text.
+ */
+ virtual wxString GetValue(int row, int col) = 0;
+
+ /**
+ Must be overridden to implement setting the table values as text.
+ */
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
+
+ /**
+ Returns the type of the value in the given cell.
+
+ By default all cells are strings and this method returns
+ @c wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
+
+ /**
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
+
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
+
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns the value of the given cell as a long.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
+
+ /**
+ Returns the value of the given cell as a double.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
+
+ /**
+ Returns the value of the given cell as a boolean.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
+
+ /**
+ Returns the value of the given cell as a user-defined type.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @a typeName. Default implementation always return @NULL.
+ */
+ virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+
+ /**
+ Sets the value of the given cell as a long.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsLong(int row, int col, long value);
+
+ /**
+ Sets the value of the given cell as a double.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsDouble(int row, int col, double value);
+
+ /**
+ Sets the value of the given cell as a boolean.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsBool( int row, int col, bool value );
+
+ /**
+ Sets the value of the given cell as a user-defined type.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @a typeName. Default implementation doesn't do anything.
+ */
+ virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
+ void *value);
+
+ //@}
+
+
+ /**
+ Called by the grid when the table is associated with it.
+
+ The default implementation stores the pointer and returns it from its
+ GetView() and so only makes sense if the table cannot be associated
+ with more than one grid at a time.
+ */
+ virtual void SetView(wxGrid *grid);
+
+ /**
+ Returns the last grid passed to SetView().
+ */
+ virtual wxGrid *GetView() const;
+
+
+ /**
+ @name Table Structure Modifiers
+
+ Notice that none of these functions are pure virtual as they don't have
+ to be implemented if the table structure is never modified after
+ creation, i.e. neither rows nor columns are never added or deleted but
+ that you do need to implement them if they are called, i.e. if your
+ code either calls them directly or uses the matching wxGrid methods, as
+ by default they simply do nothing which is definitely inappropriate.
+ */
+ //@{
+
+ /**
+ Clear the table contents.
+
+ This method is used by wxGrid::ClearGrid().
+ */
+ virtual void Clear();
+
+ /**
+ Insert additional rows into the table.
+
+ @param pos
+ The position of the first new row.
+ @param numRows
+ The number of rows to insert.
+ */
+ virtual bool InsertRows(size_t pos = 0, size_t numRows = 1);
+
+ /**
+ Append additional rows at the end of the table.
+
+ This method is provided in addition to InsertRows() as some data models
+ may only support appending rows to them but not inserting them at
+ arbitrary locations. In such case you may implement this method only
+ and leave InsertRows() unimplemented.
+
+ @param numRows
+ The number of rows to add.
+ */
+ virtual bool AppendRows(size_t numRows = 1);
+
+ /**
+ Delete rows from the table.
+
+ Notice that currently deleting a row intersecting a multi-cell (see
+ SetCellSize()) is not supported and will result in a crash.
+
+ @param pos
+ The first row to delete.
+ @param numRows
+ The number of rows to delete.
+ */
+ virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
+
+ /**
+ Exactly the same as InsertRows() but for columns.
+ */
+ virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
+
+ /**
+ Exactly the same as AppendRows() but for columns.
+ */
+ virtual bool AppendCols(size_t numCols = 1);
+
+ /**
+ Exactly the same as DeleteRows() but for columns.
+ */
+ virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
+
+ //@}
+
+ /**
+ @name Table Row and Column Labels
+
+ By default the numbers are used for labeling rows and Latin letters for
+ labeling columns. If the table has more than 26 columns, the pairs of
+ letters are used starting from the 27-th one and so on, i.e. the
+ sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ,
+ AAA, ...
+ */
+ //@{
+
+ /**
+ Return the label of the specified row.
+ */
+ virtual wxString GetRowLabelValue(int row);
+
+ /**
+ Return the label of the specified column.
+ */
+ virtual wxString GetColLabelValue(int col);
+
+ /**
+ Set the given label for the specified row.
+
+ The default version does nothing, i.e. the label is not stored. You
+ must override this method in your derived class if you wish
+ wxGrid::SetRowLabelValue() to work.
+ */
+ virtual void SetRowLabelValue(int row, const wxString& label);
+
+ /**
+ Exactly the same as SetRowLabelValue() but for columns.
+ */
+ virtual void SetColLabelValue(int col, const wxString& label);
+
+ //@}
+
+
+ /**
+ @name Attributes Management
+
+ By default the attributes management is delegated to
+ wxGridCellAttrProvider class. You may override the methods in this
+ section to handle the attributes directly if, for example, they can be
+ computed from the cell values.
+ */
+ //@{
+
+ /**
+ Associate this attributes provider with the table.
+
+ The table takes ownership of @a attrProvider pointer and will delete it
+ when it doesn't need it any more. The pointer can be @NULL, however
+ this won't disable attributes management in the table but will just
+ result in a default attributes being recreated the next time any of the
+ other functions in this section is called. To completely disable the
+ attributes support, should this be needed, you need to override
+ CanHaveAttributes() to return @false.
+ */
+ void SetAttrProvider(wxGridCellAttrProvider *attrProvider);
+
+ /**
+ Returns the attribute provider currently being used.
+
+ This function may return @NULL if the attribute provider hasn't been
+ neither associated with this table by SetAttrProvider() nor created on
+ demand by any other methods.
+ */
+ wxGridCellAttrProvider *GetAttrProvider() const;
+
+ /**
+ Return the attribute for the given cell.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::GetAttr() but it may be overridden to handle
+ attributes directly in the table.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind);
+
+ /**
+ Set attribute of the specified cell.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
+
+ /**
+ Set attribute of the specified row.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetRowAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+
+ /**
+ Set attribute of the specified column.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetColAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
+
+ /**
+ Returns true if this table supports attributes or false otherwise.
+
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
+};
+
+
+
+enum wxGridTableRequest
+{
+ wxGRIDTABLE_REQUEST_VIEW_GET_VALUES = 2000,
+ wxGRIDTABLE_REQUEST_VIEW_SEND_VALUES,
+ wxGRIDTABLE_NOTIFY_ROWS_INSERTED,
+ wxGRIDTABLE_NOTIFY_ROWS_APPENDED,
+ wxGRIDTABLE_NOTIFY_ROWS_DELETED,
+ wxGRIDTABLE_NOTIFY_COLS_INSERTED,
+ wxGRIDTABLE_NOTIFY_COLS_APPENDED,
+ wxGRIDTABLE_NOTIFY_COLS_DELETED
+};
+
+
+/**
+ @class wxGridTableMessage
+
+ A simple class used to pass messages from the table to the grid.
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableMessage
+{
+public:
+ wxGridTableMessage();
+ wxGridTableMessage( wxGridTableBase *table, int id,
+ int comInt1 = -1,
+ int comInt2 = -1 );
+
+ void SetTableObject( wxGridTableBase *table );
+ wxGridTableBase * GetTableObject() const;
+ void SetId( int id );
+ int GetId();
+ void SetCommandInt( int comInt1 );
+ int GetCommandInt();
+ void SetCommandInt2( int comInt2 );
+ int GetCommandInt2();
+};
+
+
+
+/**
+ @class wxGridStringTable
+
+ Simplest type of data table for a grid for small tables of strings
+ that are stored in memory
+*/
+class wxGridStringTable : public wxGridTableBase
+{
+public:
+ wxGridStringTable();
+ wxGridStringTable( int numRows, int numCols );
+
+ // these are pure virtual in wxGridTableBase
+ virtual int GetNumberRows();
+ virtual int GetNumberCols();
+ virtual wxString GetValue( int row, int col );
+ virtual void SetValue( int row, int col, const wxString& value );
+
+ // overridden functions from wxGridTableBase
+ void Clear();
+ bool InsertRows( size_t pos = 0, size_t numRows = 1 );
+ bool AppendRows( size_t numRows = 1 );
+ bool DeleteRows( size_t pos = 0, size_t numRows = 1 );
+ bool InsertCols( size_t pos = 0, size_t numCols = 1 );
+ bool AppendCols( size_t numCols = 1 );
+ bool DeleteCols( size_t pos = 0, size_t numCols = 1 );
+
+ void SetRowLabelValue( int row, const wxString& );
+ void SetColLabelValue( int col, const wxString& );
+ wxString GetRowLabelValue( int row );
+ wxString GetColLabelValue( int col );
+};
+
+
+
+
+
+
+/**
+ @class wxGridSizesInfo
+
+ wxGridSizesInfo stores information about sizes of all wxGrid rows or
+ columns.
+
+ It assumes that most of the rows or columns (which are both called elements
+ here as the difference between them doesn't matter at this class level)
+ have the default size and so stores it separately. And it uses a wxHashMap
+ to store the sizes of all elements which have the non-default size.
+
+ This structure is particularly useful for serializing the sizes of all
+ wxGrid elements at once.
+
+ @library{wxadv}
+ @category{grid}
+ */
+struct wxGridSizesInfo
+{
+ /**
+ Default constructor.
+
+ m_sizeDefault and m_customSizes must be initialized later.
+ */
+ wxGridSizesInfo();
+
+ /**
+ Constructor.
+
+ This constructor is used by wxGrid::GetRowSizes() and GetColSizes()
+ methods. User code will usually use the default constructor instead.
+
+ @param defSize
+ The default element size.
+ @param allSizes
+ Array containing the sizes of @em all elements, including those
+ which have the default size.
+ */
+ wxGridSizesInfo(int defSize, const wxArrayInt& allSizes);
+
+ /**
+ Get the element size.
+
+ @param pos
+ The index of the element.
+ @return
+ The size for this element, using m_customSizes if @a pos is in it
+ or m_sizeDefault otherwise.
+ */
+ int GetSize(unsigned pos) const;
+
+
+ /// Default size
+ int m_sizeDefault;
+
+ /**
+ Map with element indices as keys and their sizes as values.
+
+ This map only contains the elements with non-default size.
+ */
+ wxUnsignedToIntHashMap m_customSizes;
+};
+
+
+
+/**
+ Rendering styles supported by wxGrid::Render() method.
+
+ @since 2.9.4
+ */
+enum wxGridRenderStyle
+{
+ /// Draw grid row header labels.
+ wxGRID_DRAW_ROWS_HEADER = 0x001,
+
+ /// Draw grid column header labels.
+ wxGRID_DRAW_COLS_HEADER = 0x002,
+
+ /// Draw grid cell border lines.
+ wxGRID_DRAW_CELL_LINES = 0x004,
+
+ /**
+ Draw a bounding rectangle around the rendered cell area.
+
+ Useful where row or column headers are not drawn or where there is
+ multi row or column cell clipping and therefore no cell border at
+ the rendered outer boundary.
+ */
+ wxGRID_DRAW_BOX_RECT = 0x008,
+
+ /**
+ Draw the grid cell selection highlight if a selection is present.
+
+ At present the highlight colour drawn depends on whether the grid
+ window loses focus before drawing begins.
+ */
+ wxGRID_DRAW_SELECTION = 0x010,
+
+ /**
+ The default render style.
+
+ Includes all except wxGRID_DRAW_SELECTION.
+ */
+ wxGRID_DRAW_DEFAULT = wxGRID_DRAW_ROWS_HEADER |
+ wxGRID_DRAW_COLS_HEADER |
+ wxGRID_DRAW_CELL_LINES |
+ wxGRID_DRAW_BOX_RECT
+};
+
+
+
+/**
+ @class wxGrid
+
+ wxGrid and its related classes are used for displaying and editing tabular
+ data. They provide a rich set of features for display, editing, and
+ interacting with a variety of data sources. For simple applications, and to
+ help you get started, wxGrid is the only class you need to refer to
+ directly. It will set up default instances of the other classes and manage
+ them for you. For more complex applications you can derive your own classes
+ for custom grid views, grid data tables, cell editors and renderers. The
+ @ref overview_grid has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by CreateGrid().
+
+ wxGridCellRenderer is the abstract base class for rendering contents in a
+ cell. The following renderers are predefined:
+
+ - wxGridCellBoolRenderer
+ - wxGridCellFloatRenderer
+ - wxGridCellNumberRenderer
+ - wxGridCellStringRenderer
+
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr().
+
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
+
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellFloatEditor
+ - wxGridCellNumberEditor
+ - wxGridCellTextEditor
+
+ Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and
+ wxGridEditorCreatedEvent for the documentation of all event types you can
+ use with wxGrid.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see @ref overview_grid, wxGridUpdateLocker
+*/
+class wxGrid : public wxScrolledWindow
+{
+public:
+
+ /**
+ Different selection modes supported by the grid.
+ */
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
+
+ /**
+ The selection mode allowing the selection of the entire rows only.
+
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
+
+ /**
+ The selection mode allowing the selection of the entire columns only.
+
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns,
+
+ /**
+ The selection mode allowing the user to select either the entire
+ columns or the entire rows but not individual cells nor blocks.
+
+ Notice that while this constant is defined as @code
+ wxGridSelectColumns | wxGridSelectRows @endcode this doesn't mean
+ that all the other combinations are valid -- at least currently
+ they are not.
+
+ @since 2.9.1
+ */
+ wxGridSelectRowsOrColumns
+ };
+
+ /**
+ Return values for GetCellSize().
+
+ @since 2.9.1
+ */
+ enum CellSpan
+ {
+ /// This cell is inside a span covered by another cell.
+ CellSpan_Inside = -1,
+
+ /// This is a normal, non-spanning cell.
+ CellSpan_None = 0,
+
+ /// This cell spans several physical wxGrid cells.
+ CellSpan_Main
+ };
+
+ /**
+ Constants defining different support built-in TAB handling behaviours.
+
+ The elements of this enum determine what happens when TAB is pressed
+ when the cursor is in the rightmost column (or Shift-TAB is pressed
+ when the cursor is in the leftmost one).
+
+ @see SetTabBehaviour(), @c wxEVT_GRID_TABBING
+
+ @since 2.9.5
+ */
+ enum TabBehaviour
+ {
+ /// Do nothing, this is default.
+ Tab_Stop,
+
+ /// Move to the beginning of the next (or the end of the previous) row.
+ Tab_Wrap,
+
+ /// Move to the next (or the previous) control after the grid.
+ Tab_Leave
+ };
+
+ /**
+ @name Constructors and Initialization
+ */
+ //@{
+
+ /**
+ Default constructor.
+
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
+ */
+ wxGrid();
+ /**
+ Constructor creating the grid window.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ wxGrid(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
+
+ /**
+ Destructor.
+
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see SetTable()).
+ */
+ virtual ~wxGrid();
+
+ /**
+ Creates the grid window for an object initialized using the default
+ constructor.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
+
+ /**
+ Creates a grid with the specified initial number of rows and columns.
+
+ Call this directly after the grid constructor. When you use this
+ function wxGrid will create and manage a simple table of string values
+ for you. All of the grid data will be stored in memory.
+
+ For applications with more complex data types or relationships, or for
+ dealing with very large datasets, you should derive your own grid table
+ class and pass a table object to the grid with SetTable().
+ */
+ bool CreateGrid(int numRows, int numCols,
+ wxGridSelectionModes selmode = wxGridSelectCells);
+
+ /**
+ Passes a pointer to a custom grid table to be used by the grid.
+
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
+
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
+ */
+ bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
+
+ /**
+ Receive and handle a message from the table.
+ */
+ bool ProcessTableMessage(wxGridTableMessage& msg);
+
+ //@}
+
+
+ /**
+ @name Grid Line Formatting
+ */
+ //@{
+
+ /**
+ Turns the drawing of grid lines on or off.
+ */
+ void EnableGridLines(bool enable = true);
+
+ /**
+ Returns the pen used for vertical grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column
+ @a col.
+
+ See GetRowGridLinePen() for an example.
+ */
+ virtual wxPen GetColGridLinePen(int col);
+
+ /**
+ Returns the pen used for grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
+
+ @see GetColGridLinePen(), GetRowGridLinePen()
+ */
+ virtual wxPen GetDefaultGridLinePen();
+
+ /**
+ Returns the colour used for grid lines.
+
+ @see GetDefaultGridLinePen()
+ */
+ wxColour GetGridLineColour() const;
+
+ /**
+ Returns the pen used for horizontal grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid line for the given @a row.
+
+ Example:
+ @code
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
+ @endcode
+ */
+ virtual wxPen GetRowGridLinePen(int row);
+
+ /**
+ Returns @true if drawing of grid lines is turned on, @false otherwise.
+ */
+ bool GridLinesEnabled() const;
+
+ /**
+ Sets the colour used to draw grid lines.
+ */
+ void SetGridLineColour(const wxColour& colour);
+
+ //@}
+
+
+ /**
+ @name Label Values and Formatting
+ */
+ //@{
+
+ /**
+ Sets the arguments to the current column label alignment values.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetColLabelAlignment(int* horiz, int* vert) const;
+
+ /**
+ Returns the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
+ */
+ int GetColLabelTextOrientation() const;
+
+ /**
+ Returns the specified column label.
+
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue() to provide your own
+ labels.
+ */
+ wxString GetColLabelValue(int col) const;
+
+ /**
+ Returns the colour used for the background of row and column labels.
+ */
+ wxColour GetLabelBackgroundColour() const;
+
+ /**
+ Returns the font used for row and column labels.
+ */
+ wxFont GetLabelFont() const;
+
+ /**
+ Returns the colour used for row and column label text.
+ */
+ wxColour GetLabelTextColour() const;
+
+ /**
+ Returns the alignment used for row labels.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetRowLabelAlignment(int* horiz, int* vert) const;
+
+ /**
+ Returns the specified row label.
+
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue() to provide your own labels.
+ */
+ wxString GetRowLabelValue(int row) const;
+
+ /**
+ Hides the column labels by calling SetColLabelSize() with a size of 0.
+ Show labels again by calling that method with a width greater than 0.
+ */
+ void HideColLabels();
+
+ /**
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
+
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
+ */
+ void HideRowLabels();
+
+ /**
+ Sets the horizontal and vertical alignment of column label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetColLabelAlignment(int horiz, int vert);
+
+ /**
+ Sets the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
+ */
+ void SetColLabelTextOrientation(int textOrientation);
+
+ /**
+ Set the value for the given column label.
+
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue() for this to have any effect.
+ */
+ void SetColLabelValue(int col, const wxString& value);
+
+ /**
+ Sets the background colour for row and column labels.
+ */
+ void SetLabelBackgroundColour(const wxColour& colour);
+
+ /**
+ Sets the font for row and column labels.
+ */
+ void SetLabelFont(const wxFont& font);
+
+ /**
+ Sets the colour for row and column label text.
+ */
+ void SetLabelTextColour(const wxColour& colour);
+
+ /**
+ Sets the horizontal and vertical alignment of row label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetRowLabelAlignment(int horiz, int vert);
+
+ /**
+ Sets the value for the given row label.
+
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue() for this to have any effect.
+ */
+ void SetRowLabelValue(int row, const wxString& value);
+
+ /**
+ Call this in order to make the column labels use a native look by using
+ wxRendererNative::DrawHeaderButton() internally.
+
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
+
+ @see UseNativeColHeader()
+ */
+ void SetUseNativeColLabels(bool native = true);
+
+ /**
+ Enable the use of native header window for column labels.
+
+ If this function is called with @true argument, a wxHeaderCtrl is used
+ instead to display the column labels instead of drawing them in wxGrid
+ code itself. This has the advantage of making the grid look and feel
+ perfectly the same as native applications (using SetUseNativeColLabels()
+ the grid can be made to look more natively but it still doesn't feel
+ natively, notably the column resizing and dragging still works slightly
+ differently as it is implemented in wxWidgets itself) but results in
+ different behaviour for column and row headers, for which there is no
+ equivalent function, and, most importantly, is unsuitable for grids
+ with huge numbers of columns as wxHeaderCtrl doesn't support virtual
+ mode. Because of this, by default the grid does not use the native
+ header control but you should call this function to enable it if you
+ are using the grid to display tabular data and don't have thousands of
+ columns in it.
+
+ Another difference between the default behaviour and the native header
+ behaviour is that the latter provides the user with a context menu
+ (which appears on right clicking the header) allowing to rearrange the
+ grid columns if CanDragColMove() returns @true. If you want to prevent
+ this from happening for some reason, you need to define a handler for
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event which simply does nothing (in
+ particular doesn't skip the event) as this will prevent the default
+ right click handling from working.
+
+ Also note that currently @c wxEVT_GRID_LABEL_RIGHT_DCLICK event is not
+ generated for the column labels if the native columns header is used
+ (but this limitation could possibly be lifted in the future).
+ */
+ void UseNativeColHeader(bool native = true);
+
+ //@}
+
+
+ /**
+ @name Cell Formatting
+
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
+
+ /**
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+
+ /**
+ Returns the background colour of the cell at the specified location.
+ */
+ wxColour GetCellBackgroundColour(int row, int col) const;
+
+ /**
+ Returns the font for text in the grid cell at the specified location.
+ */
+ wxFont GetCellFont(int row, int col) const;
+
+ /**
+ Returns the text colour for the grid cell at the specified location.
+ */
+ wxColour GetCellTextColour(int row, int col) const;
+
+ /**
+ Returns the default cell alignment.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+
+ @see SetDefaultCellAlignment()
+ */
+ void GetDefaultCellAlignment(int* horiz, int* vert) const;
+
+ /**
+ Returns the current default background colour for grid cells.
+ */
+ wxColour GetDefaultCellBackgroundColour() const;
+
+ /**
+ Returns the current default font for grid cell text.
+ */
+ wxFont GetDefaultCellFont() const;
+
+ /**
+ Returns the current default colour for grid cell text.
+ */
+ wxColour GetDefaultCellTextColour() const;
+
+ /**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
+ */
+ void SetCellAlignment(int row, int col, int horiz, int vert);
+ /**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
+ */
+ void SetCellAlignment(int align, int row, int col);
+
+ /**
+ Set the background colour for the given cell or all cells by default.
+ */
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
+
+ /**
+ Sets the font for text in the grid cell at the specified location.
+ */
+ void SetCellFont(int row, int col, const wxFont& font);
+
+ /**
+ Sets the text colour for the given cell.
+ */
+ void SetCellTextColour(int row, int col, const wxColour& colour);
+ /**
+ Sets the text colour for the given cell.
+ */
+ void SetCellTextColour(const wxColour& val, int row, int col);
+ /**
+ Sets the text colour for all cells by default.
+ */
+ void SetCellTextColour(const wxColour& colour);
+
+ /**
+ Sets the default horizontal and vertical alignment for grid cell text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetDefaultCellAlignment(int horiz, int vert);
+
+ /**
+ Sets the default background colour for grid cells.
+ */
+ void SetDefaultCellBackgroundColour(const wxColour& colour);
+
+ /**
+ Sets the default font to be used for grid cell text.
+ */
+ void SetDefaultCellFont(const wxFont& font);
+
+ /**
+ Sets the current default colour for grid cell text.
+ */
+ void SetDefaultCellTextColour(const wxColour& colour);
+
+ //@}
+
+
+ /**
+ @name Cell Values, Editors, and Renderers
+
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
+
+ /**
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
+
+ This function always returns @false for the read-only cells.
+ */
+ bool CanEnableCellControl() const;
+
+ /**
+ Disables in-place editing of grid cells.
+
+ Equivalent to calling EnableCellEditControl(@false).
+ */
+ void DisableCellEditControl();
+
+ /**
+ Enables or disables in-place editing of grid cell data.
+
+ The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or
+ @c wxEVT_GRID_EDITOR_HIDDEN event.
+ */
+ void EnableCellEditControl(bool enable = true);
+
+ /**
+ Makes the grid globally editable or read-only.
+
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttr::SetReadOnly(). For single cells you
+ can also use the shortcut function SetReadOnly().
+
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr class and the @ref overview_grid.
+ */
+ void EnableEditing(bool edit);
+
+ /**
+ Returns a pointer to the editor for the cell at the specified location.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellEditor* GetCellEditor(int row, int col) const;
+
+ /**
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellRenderer* GetCellRenderer(int row, int col) const;
+
+ /**
+ Returns the string contained in the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(int row, int col) const;
+ /**
+ Returns the string contained in the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(const wxGridCellCoords& coords) const;
+
+ /**
+ Returns a pointer to the current default grid cell editor.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ wxGridCellEditor* GetDefaultEditor() const;
+
+ /**
+ Returns the default editor for the specified cell.
+
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
+ /**
+ Returns the default editor for the specified cell.
+
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
+
+ /**
+ Returns the default editor for the cells containing values of the given
+ type.
+
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
+
+ /**
+ Returns a pointer to the current default grid cell renderer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellRenderer* GetDefaultRenderer() const;
+
+ /**
+ Returns the default renderer for the given cell.
+
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
+
+ /**
+ Returns the default renderer for the cell containing values of the
+ given type.
+
+ @see GetDefaultEditorForType()
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
+
+ /**
+ Hides the in-place cell edit control.
+ */
+ void HideCellEditControl();
+
+ /**
+ Returns @true if the in-place edit control is currently enabled.
+ */
+ bool IsCellEditControlEnabled() const;
+
+ /**
+ Returns @true if the current cell is read-only.
+
+ @see SetReadOnly(), IsReadOnly()
+ */
+ bool IsCurrentCellReadOnly() const;
+
+ /**
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
+
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
+ */
+ bool IsEditable() const;
+
+ /**
+ Returns @true if the cell at the specified location can't be edited.
+
+ @see SetReadOnly(), IsCurrentCellReadOnly()
+ */
+ bool IsReadOnly(int row, int col) const;
+
+ /**
+ Register a new data type.
+
+ The data types allow to naturally associate specific renderers and
+ editors to the cells containing values of the given type. For example,
+ the grid automatically registers a data type with the name
+ @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ wxGridCellTextEditor as its renderer and editor respectively -- this is
+ the data type used by all the cells of the default wxGridStringTable,
+ so this renderer and editor are used by default for all grid cells.
+
+ However if a custom table returns @c wxGRID_VALUE_BOOL from its
+ wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
+ wxGridCellBoolEditor are used for it because the grid also registers a
+ boolean data type with this name.
+
+ And as this mechanism is completely generic, you may register your own
+ data types using your own custom renderers and editors. Just remember
+ that the table must identify a cell as being of the given type for them
+ to be used for this cell.
+
+ @param typeName
+ Name of the new type. May be any string, but if the type name is
+ the same as the name of an already registered type, including one
+ of the standard ones (which are @c wxGRID_VALUE_STRING, @c
+ wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
+ and @c wxGRID_VALUE_CHOICE), then the new registration information
+ replaces the previously used renderer and editor.
+ @param renderer
+ The renderer to use for the cells of this type. Its ownership is
+ taken by the grid, i.e. it will call DecRef() on this pointer when
+ it doesn't need it any longer.
+ @param editor
+ The editor to use for the cells of this type. Its ownership is also
+ taken by the grid.
+ */
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
+
+ /**
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
+
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
+ */
+ void SaveEditControlValue();
+
+ /**
+ Sets the editor for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+
+ /**
+ Sets the renderer for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(int row, int col, const wxString& s);
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
+ /**
+ @deprecated Please use SetCellValue(int,int,const wxString&) or
+ SetCellValue(const wxGridCellCoords&,const wxString&)
+ instead.
+
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxString& val, int row, int col);
+
+ /**
+ Sets the specified column to display boolean values.
+
+ @see SetColFormatCustom()
+ */
+ void SetColFormatBool(int col);
+
+ /**
+ Sets the specified column to display data in a custom format.
+
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid for more information on working with custom
+ data types.
+ */
+ void SetColFormatCustom(int col, const wxString& typeName);
+
+ /**
+ Sets the specified column to display floating point values with the
+ given width and precision.
+
+ @see SetColFormatCustom()
+ */
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
+
+ /**
+ Sets the specified column to display integer values.
+
+ @see SetColFormatCustom()
+ */
+ void SetColFormatNumber(int col);
+
+ /**
+ Sets the default editor for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultEditor(wxGridCellEditor* editor);
+
+ /**
+ Sets the default renderer for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Makes the cell at the specified location read-only or editable.
+
+ @see IsReadOnly()
+ */
+ void SetReadOnly(int row, int col, bool isReadOnly = true);
+
+ /**
+ Displays the in-place cell edit control for the current cell.
+ */
+ void ShowCellEditControl();
+
+ //@}
+
+
+ /**
+ @name Column and Row Sizes
+
+ @see @ref overview_grid_resizing
+ */
+ //@{
+
+ /**
+ Automatically sets the height and width of all rows and columns to fit
+ their contents.
*/
- bool CanEnableCellControl() const;
+ void AutoSize();
/**
- Returns @true if this grid has support for cell attributes.
+ Automatically adjusts width of the column to fit its label.
+ */
+ void AutoSizeColLabelSize(int col);
- The grid supports attributes if it has the associated table which, in
- turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
- returns @true.
+ /**
+ Automatically sizes the column to fit its contents. If @a setAsMin is
+ @true the calculated width will also be set as the minimal width for
+ the column.
*/
- bool CanHaveAttributes() const;
+ void AutoSizeColumn(int col, bool setAsMin = true);
+
+ /**
+ Automatically sizes all columns to fit their contents. If @a setAsMin
+ is @true the calculated widths will also be set as the minimal widths
+ for the columns.
+ */
+ void AutoSizeColumns(bool setAsMin = true);
+
+ /**
+ Automatically sizes the row to fit its contents. If @a setAsMin is
+ @true the calculated height will also be set as the minimal height for
+ the row.
+ */
+ void AutoSizeRow(int row, bool setAsMin = true);
+
+ /**
+ Automatically adjusts height of the row to fit its label.
+ */
+ void AutoSizeRowLabelSize(int col);
+
+ /**
+ Automatically sizes all rows to fit their contents. If @a setAsMin is
+ @true the calculated heights will also be set as the minimal heights
+ for the rows.
+ */
+ void AutoSizeRows(bool setAsMin = true);
+
+ /**
+ Returns @true if the cell value can overflow.
+
+ A cell can overflow if the next cell in the row is empty.
+ */
+ bool GetCellOverflow(int row, int col) const;
+
+ /**
+ Returns the current height of the column labels.
+ */
+ int GetColLabelSize() const;
+
+ /**
+ Returns the minimal width to which a column may be resized.
+
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
+
+ @see GetRowMinimalAcceptableHeight()
+ */
+ int GetColMinimalAcceptableWidth() const;
+
+ /**
+ Returns the width of the specified column.
+ */
+ int GetColSize(int col) const;
+
+ /**
+ Returns @true if the specified column is not currently hidden.
+ */
+ bool IsColShown(int col) const;
+
+ /**
+ Returns @true if the cells can overflow by default.
+ */
+ bool GetDefaultCellOverflow() const;
+
+ /**
+ Returns the default height for column labels.
+ */
+ int GetDefaultColLabelSize() const;
+
+ /**
+ Returns the current default width for grid columns.
+ */
+ int GetDefaultColSize() const;
+
+ /**
+ Returns the default width for the row labels.
+ */
+ int GetDefaultRowLabelSize() const;
+
+ /**
+ Returns the current default height for grid rows.
+ */
+ int GetDefaultRowSize() const;
+
+ /**
+ Returns the minimal size to which rows can be resized.
+
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+
+ @see GetColMinimalAcceptableWidth()
+ */
+ int GetRowMinimalAcceptableHeight() const;
+
+ /**
+ Returns the current width of the row labels.
+ */
+ int GetRowLabelSize() const;
+
+ /**
+ Returns the height of the specified row.
+ */
+ int GetRowSize(int row) const;
+
+ /**
+ Returns @true if the specified row is not currently hidden.
+ */
+ bool IsRowShown(int row) const;
+
+ /**
+ Sets the overflow permission of the cell.
+ */
+ void SetCellOverflow(int row, int col, bool allow);
+
+ /**
+ Sets the height of the column labels.
+
+ If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
+ */
+ void SetColLabelSize(int height);
+
+ /**
+ Sets the minimal @a width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
+ */
+ void SetColMinimalAcceptableWidth(int width);
+
+ /**
+ Sets the minimal @a width for the specified column @a col.
+
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
+
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
+ */
+ void SetColMinimalWidth(int col, int width);
+
+ /**
+ Sets the width of the specified column.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels, 0 to hide the column or -1 to fit
+ the column width to its label width.
+ */
+ void SetColSize(int col, int width);
+
+ /**
+ Hides the specified column.
+
+ To show the column later you need to call SetColSize() with non-0
+ width or ShowCol() to restore the previous column width.
+
+ If the column is already hidden, this method doesn't do anything.
+
+ @param col
+ The column index.
+ */
+ void HideCol(int col);
+
+ /**
+ Shows the previously hidden column by resizing it to non-0 size.
+
+ The column is shown again with the same width that it had before
+ HideCol() call.
+
+ If the column is currently shown, this method doesn't do anything.
+
+ @see HideCol(), SetColSize()
+ */
+ void ShowCol(int col);
+
+
+ /**
+ Sets the default overflow permission of the cells.
+ */
+ void SetDefaultCellOverflow( bool allow );
+
+ /**
+ Sets the default width for columns in the grid.
+
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
+
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
+ */
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
+
+ /**
+ Sets the default height for rows in the grid.
+
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
+
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable height is used instead of it.
+ */
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+
+ /**
+ Sets the width of the row labels.
+
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
+ */
+ void SetRowLabelSize(int width);
+
+ /**
+ Sets the minimal row @a height used by default.
+
+ See SetColMinimalAcceptableWidth() for more information.
+ */
+ void SetRowMinimalAcceptableHeight(int height);
+
+ /**
+ Sets the minimal @a height for the specified @a row.
+
+ See SetColMinimalWidth() for more information.
+ */
+ void SetRowMinimalHeight(int row, int height);
+
+ /**
+ Sets the height of the specified row.
+
+ See SetColSize() for more information.
+ */
+ void SetRowSize(int row, int height);
+
+ /**
+ Hides the specified row.
+
+ To show the row later you need to call SetRowSize() with non-0
+ width or ShowRow() to restore its original height.
+
+ If the row is already hidden, this method doesn't do anything.
+
+ @param col
+ The row index.
+ */
+ void HideRow(int col);
+
+ /**
+ Shows the previously hidden row.
+
+ The row is shown again with the same height that it had before
+ HideRow() call.
+
+ If the row is currently shown, this method doesn't do anything.
+
+ @see HideRow(), SetRowSize()
+ */
+ void ShowRow(int col);
+
+ /**
+ Get size information for all columns at once.
+
+ This method is useful when the information about all column widths
+ needs to be saved. The widths can be later restored using
+ SetColSizes().
+
+ @sa wxGridSizesInfo, GetRowSizes()
+ */
+ wxGridSizesInfo GetColSizes() const;
+
+ /**
+ Get size information for all row at once.
+
+ @sa wxGridSizesInfo, GetColSizes()
+ */
+ wxGridSizesInfo GetRowSizes() const;
+
+ /**
+ Restore all columns sizes.
+
+ This is usually called with wxGridSizesInfo object previously returned
+ by GetColSizes().
+
+ @sa SetRowSizes()
+ */
+ void SetColSizes(const wxGridSizesInfo& sizeInfo);
+
+ /**
+ Restore all rows sizes.
+
+ @sa SetColSizes()
+ */
+ void SetRowSizes(const wxGridSizesInfo& sizeInfo);
+
+ /**
+ Set the size of the cell.
+
+ Specifying a value of more than 1 in @a num_rows or @a num_cols will
+ make the cell at (@a row, @a col) span the block of the specified size,
+ covering the other cells which would be normally shown in it. Passing 1
+ for both arguments resets the cell to normal appearance.
+
+ @see GetCellSize()
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Number of rows to be occupied by this cell, must be >= 1.
+ @param num_cols
+ Number of columns to be occupied by this cell, must be >= 1.
+ */
+ void SetCellSize(int row, int col, int num_rows, int num_cols);
+
+ /**
+ Get the size of the cell in number of cells covered by it.
+
+ For normal cells, the function fills both @a num_rows and @a num_cols
+ with 1 and returns CellSpan_None. For cells which span multiple cells, i.e.
+ for which SetCellSize() had been called, the returned values are the
+ same ones as were passed to SetCellSize() call and the function return
+ value is CellSpan_Main.
+
+ More unexpectedly, perhaps, the returned values may be @em negative for
+ the cells which are inside a span covered by a cell occupying multiple
+ rows or columns. They correspond to the offset of the main cell of the
+ span from the cell passed to this functions and the function returns
+ CellSpan_Inside value to indicate this.
+
+ As an example, consider a 3*3 grid with the cell (1, 1) (the one in the
+ middle) having a span of 2 rows and 2 columns, i.e. the grid looks like
+ @code
+ +----+----+----+
+ | | | |
+ +----+----+----+
+ | | |
+ +----+ |
+ | | |
+ +----+----+----+
+ @endcode
+ Then the function returns 2 and 2 in @a num_rows and @a num_cols for
+ the cell (1, 1) itself and -1 and -1 for the cell (2, 2) as well as -1
+ and 0 for the cell (2, 1).
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Pointer to variable receiving the number of rows, must not be @NULL.
+ @param num_cols
+ Pointer to variable receiving the number of columns, must not be
+ @NULL.
+ @return
+ The kind of this cell span (the return value is new in wxWidgets
+ 2.9.1, this function was void in previous wxWidgets versions).
+ */
+ CellSpan GetCellSize( int row, int col, int *num_rows, int *num_cols ) const;
- //@{
/**
- Return the rectangle corresponding to the grid cell's size and position
- in logical coordinates.
+ Get the number of rows and columns allocated for this cell.
- @see BlockToDeviceRect()
- */
- wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ This overload doesn't return a CellSpan value but the values returned
+ may still be negative, see GetCellSize(int, int, int *, int *) for
+ details.
+ */
+ wxSize GetCellSize(const wxGridCellCoords& coords);
//@}
- /**
- Clears all data in the underlying grid table and repaints the grid.
-
- The table is not deleted by this function. If you are using a derived
- table class then you need to override wxGridTableBase::Clear() for this
- function to have any effect.
- */
- void ClearGrid();
/**
- Deselects all cells that are currently selected.
- */
- void ClearSelection();
+ @name User-Resizing and Dragging
- /**
- Change whether the horizontal grid lines are clipped by the end of the
- last column.
+ Functions controlling various interactive mouse operations.
- By default the grid lines are not drawn beyond the end of the last
- column but after calling this function with @a clip set to @false they
- will be drawn across the entire grid window.
+ By default, columns and rows can be resized by dragging the edges of
+ their labels (this can be disabled using DisableDragColSize() and
+ DisableDragRowSize() methods). And if grid line dragging is enabled with
+ EnableDragGridSize() they can also be resized by dragging the right or
+ bottom edge of the grid cells.
- @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ Columns can also be moved to interactively change their order but this
+ needs to be explicitly enabled with EnableDragColMove().
*/
- void ClipHorzGridLines(bool clip);
+ //@{
/**
- Change whether the vertical grid lines are clipped by the end of the
- last row.
+ Return @true if the dragging of cells is enabled or @false otherwise.
+ */
+ bool CanDragCell() const;
- By default the grid lines are not drawn beyond the end of the last
- row but after calling this function with @a clip set to @false they
- will be drawn across the entire grid window.
+ /**
+ Returns @true if columns can be moved by dragging with the mouse.
- @see AreVertzGridLinesClipped(), ClipHorzGridLines()
- */
- void ClipVertzGridLines(bool clip);
+ Columns can be moved by dragging on their labels.
+ */
+ bool CanDragColMove() const;
/**
- Creates a grid with the specified initial number of rows and columns.
+ Returns @true if the given column can be resized by dragging with the
+ mouse.
- Call this directly after the grid constructor. When you use this
- function wxGrid will create and manage a simple table of string values
- for you. All of the grid data will be stored in memory.
- For applications with more complex data types or relationships, or for
- dealing with very large datasets, you should derive your own grid table
- class and pass a table object to the grid with SetTable().
+ This function returns @true if resizing the columns interactively is
+ globally enabled, i.e. if DisableDragColSize() hadn't been called, and
+ if this column wasn't explicitly marked as non-resizable with
+ DisableColResize().
*/
- bool CreateGrid(int numRows, int numCols,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ bool CanDragColSize(int col) const;
/**
- Deletes one or more columns from a grid starting at the specified
- position.
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
+ */
+ bool CanDragGridSize() const;
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See InsertCols() for further information.
+ /**
+ Returns @true if the given row can be resized by dragging with the
+ mouse.
- @return @true on success or @false if deleting columns failed.
+ This is the same as CanDragColSize() but for rows.
*/
- bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ bool CanDragRowSize(int row) const;
/**
- Deletes one or more rows from a grid starting at the specified position.
+ Disable interactive resizing of the specified column.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See InsertRows() for further information.
+ This method allows to disable resizing of an individual column in a
+ grid where the columns are otherwise resizable (which is the case by
+ default).
- @return @true on success or @false if appending rows failed.
- */
- bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ Notice that currently there is no way to make some columns resizable in
+ a grid where columns can't be resized by default as there doesn't seem
+ to be any need for this in practice. There is also no way to make the
+ column marked as fixed using this method resizable again because it is
+ supposed that fixed columns are used for static parts of the grid and
+ so should remain fixed during the entire grid lifetime.
+
+ Also notice that disabling interactive column resizing will not prevent
+ the program from changing the column size.
+
+ @see EnableDragColSize()
+ */
+ void DisableColResize(int col);
/**
- Disables in-place editing of grid cells.
+ Disable interactive resizing of the specified row.
- Equivalent to calling EnableCellEditControl(@false).
- */
- void DisableCellEditControl();
+ This is the same as DisableColResize() but for rows.
+
+ @see EnableDragRowSize()
+ */
+ void DisableRowResize(int row);
/**
Disables column moving by dragging with the mouse.
void DisableDragRowSize();
/**
- Enables or disables in-place editing of grid cell data.
-
- The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
- wxEVT_GRID_EDITOR_HIDDEN event.
+ Enables or disables cell dragging with the mouse.
*/
- void EnableCellEditControl(bool enable = true);
+ void EnableDragCell(bool enable = true);
/**
Enables or disables column moving by dragging with the mouse.
/**
Enables or disables column sizing by dragging with the mouse.
+
+ @see DisableColResize()
*/
void EnableDragColSize(bool enable = true);
/**
- Enables or disables row and column resizing by dragging gridlines with the
- mouse.
+ Enables or disables row and column resizing by dragging gridlines with
+ the mouse.
*/
void EnableDragGridSize(bool enable = true);
/**
Enables or disables row sizing by dragging with the mouse.
+
+ @see DisableRowResize()
*/
void EnableDragRowSize(bool enable = true);
/**
- Makes the grid globally editable or read-only.
+ Returns the column ID of the specified column position.
+ */
+ int GetColAt(int colPos) const;
- If the edit argument is @false this function sets the whole grid as
- read-only. If the argument is @true the grid is set to the default
- state where cells may be editable. In the default state you can set
- single grid cells and whole rows and columns to be editable or
- read-only via wxGridCellAttribute::SetReadOnly. For single cells you
- can also use the shortcut function SetReadOnly().
+ /**
+ Returns the position of the specified column.
+ */
+ int GetColPos(int colID) const;
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_grid "wxGrid overview".
+ /**
+ Sets the position of the specified column.
*/
- void EnableEditing(bool edit);
+ void SetColPos(int colID, int newPos);
/**
- Turns the drawing of grid lines on or off.
+ Sets the positions of all columns at once.
+
+ This method takes an array containing the indices of the columns in
+ their display order, i.e. uses the same convention as
+ wxHeaderCtrl::SetColumnsOrder().
*/
- void EnableGridLines(bool enable = true);
+ void SetColumnsOrder(const wxArrayInt& order);
/**
- Decrements the grid's batch count.
+ Resets the position of the columns to the default.
+ */
+ void ResetColPos();
- When the count is greater than zero repainting of the grid is
- suppressed. Each previous call to BeginBatch() must be matched by a
- later call to EndBatch. Code that does a lot of grid modification can
- be enclosed between BeginBatch and EndBatch calls to avoid screen
- flicker. The final EndBatch will cause the grid to be repainted.
+ //@}
- @see wxGridUpdateLocker
+
+ /**
+ @name Cursor Movement
*/
- void EndBatch();
+ //@{
/**
- Overridden wxWindow method.
+ Returns the current grid cell column position.
*/
- void Fit();
+ int GetGridCursorCol() const;
/**
- Causes immediate repainting of the grid.
+ Returns the current grid cell row position.
+ */
+ int GetGridCursorRow() const;
+
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(int row, int col);
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(const wxGridCellCoords& coords);
+
+ /**
+ Moves the grid cursor down by one row.
- Use this instead of the usual wxWindow::Refresh.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void ForceRefresh();
+ bool MoveCursorDown(bool expandSelection);
/**
- Returns the number of times that BeginBatch() has been called
- without (yet) matching calls to EndBatch(). While
- the grid's batch count is greater than zero the display will not be updated.
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetBatchCount();
+ bool MoveCursorDownBlock(bool expandSelection);
/**
- Sets the arguments to the horizontal and vertical text alignment values
- for the grid cell at the specified location.
+ Moves the grid cursor left by one column.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorLeft(bool expandSelection);
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ /**
+ Moves the grid cursor left in the current row such that it skips to the
+ beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+ bool MoveCursorLeftBlock(bool expandSelection);
/**
- Returns the background colour of the cell at the specified location.
+ Moves the grid cursor right by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetCellBackgroundColour(int row, int col) const;
+ bool MoveCursorRight(bool expandSelection);
/**
- Returns a pointer to the editor for the cell at the specified location.
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorRightBlock(bool expandSelection);
- The caller must call DecRef() on the returned pointer.
+ /**
+ Moves the grid cursor up by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxGridCellEditor* GetCellEditor(int row, int col) const;
+ bool MoveCursorUp(bool expandSelection);
+
+ /**
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorUpBlock(bool expandSelection);
+
+ /**
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
+ */
+ bool MovePageDown();
+
+ /**
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
+ */
+ bool MovePageUp();
+
+ /**
+ Set the grid cursor to the specified cell.
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(int row, int col);
+ /**
+ Set the grid cursor to the specified cell.
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(const wxGridCellCoords& coords);
+
+ /**
+ Set the grid's behaviour when the user presses the TAB key.
+
+ Pressing the TAB key moves the grid cursor right in the current row, if
+ there is a cell at the right and, similarly, Shift-TAB moves the cursor
+ to the left in the current row if it's not in the first column.
+
+ What happens if the cursor can't be moved because it it's already at
+ the beginning or end of the row can be configured using this function,
+ see wxGrid::TabBehaviour documentation for the detailed description.
+
+ IF none of the standard behaviours is appropriate, you can always
+ handle @c wxEVT_GRID_TABBING event directly to implement a custom
+ TAB-handling logic.
+
+ @since 2.9.5
+ */
+ void SetTabBehaviour(TabBehaviour behaviour);
+
+ //@}
+
+
+ /**
+ @name User Selection
+ */
+ //@{
/**
- Returns the font for text in the grid cell at the specified location.
+ Deselects all cells that are currently selected.
*/
- wxFont GetCellFont(int row, int col) const;
+ void ClearSelection();
/**
- Returns a pointer to the renderer for the grid cell at the specified
- location.
+ Returns an array of individually selected cells.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ Notice that this array does @em not contain all the selected cells in
+ general as it doesn't include the cells selected as part of column, row
+ or block selection. You must use this method, GetSelectedCols(),
+ GetSelectedRows() and GetSelectionBlockTopLeft() and
+ GetSelectionBlockBottomRight() methods to obtain the entire selection
+ in general.
- The caller must call DecRef() on the returned pointer.
+ Please notice this behaviour is by design and is needed in order to
+ support grids of arbitrary size (when an entire column is selected in
+ a grid with a million of columns, we don't want to create an array with
+ a million of entries in this function, instead it returns an empty
+ array and GetSelectedCols() returns an array containing one element).
*/
- wxGridCellRenderer* GetCellRenderer(int row, int col) const;
+ wxGridCellCoordsArray GetSelectedCells() const;
/**
- Returns the text colour for the grid cell at the specified location.
+ Returns an array of selected columns.
+
+ Please notice that this method alone is not sufficient to find all the
+ selected columns as it contains only the columns which were
+ individually selected but not those being part of the block selection
+ or being selected in virtue of all of their cells being selected
+ individually, please see GetSelectedCells() for more details.
*/
- wxColour GetCellTextColour(int row, int col) const;
+ wxArrayInt GetSelectedCols() const;
- //@{
/**
- Returns the string contained in the cell at the specified location.
-
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- SetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
+ Returns an array of selected rows.
- See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview"
- for more information.
+ Please notice that this method alone is not sufficient to find all the
+ selected rows as it contains only the rows which were individually
+ selected but not those being part of the block selection or being
+ selected in virtue of all of their cells being selected individually,
+ please see GetSelectedCells() for more details.
*/
- wxString GetCellValue(int row, int col) const;
- const wxString GetCellValue(const wxGridCellCoords& coords) const;
- //@}
+ wxArrayInt GetSelectedRows() const;
/**
- Returns the column ID of the specified column position.
+ Returns the colour used for drawing the selection background.
*/
- int GetColAt(int colPos) const;
+ wxColour GetSelectionBackground() const;
/**
- Returns the pen used for vertical grid lines.
+ Returns an array of the bottom right corners of blocks of selected
+ cells.
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid lines for the given column @e
- col.
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
- See GetRowGridLinePen() for an example.
+ @see GetSelectionBlockTopLeft()
*/
- virtual wxPen GetColGridLinePen(int col);
+ wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
/**
- Sets the arguments to the current column label alignment values.
+ Returns an array of the top left corners of blocks of selected cells.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ @see GetSelectionBlockBottomRight()
*/
- void GetColLabelAlignment(int* horiz, int* vert) const;
+ wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
/**
- Returns the current height of the column labels.
+ Returns the colour used for drawing the selection foreground.
*/
- int GetColLabelSize() const;
+ wxColour GetSelectionForeground() const;
/**
- Returns the specified column label.
+ Returns the current selection mode.
- The default grid table class provides column labels of the form
- A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override wxGridTableBase::GetColLabelValue to provide your own labels.
+ @see SetSelectionMode().
*/
- wxString GetColLabelValue(int col) const;
+ wxGridSelectionModes GetSelectionMode() const;
/**
- Returns the coordinate of the left border specified column.
+ Returns @true if the given cell is selected.
*/
- int GetColLeft(int col) const;
-
+ bool IsInSelection(int row, int col) const;
/**
- Returns the minimal width to which a column may be resized.
-
- Use SetColMinimalAcceptableWidth() to change this value globally or
- SetColMinimalWidth() to do it for individual columns.
+ Returns @true if the given cell is selected.
*/
- int GetColMinimalAcceptableWidth() const;
+ bool IsInSelection(const wxGridCellCoords& coords) const;
/**
- Get the minimal width of the given column/row.
-
- The value returned by this function may be different than that returned
- by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
- called for this column.
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
*/
- int GetColMinimalWidth(int col) const;
+ bool IsSelection() const;
/**
- Returns the position of the specified column.
+ Selects all cells in the grid.
*/
- int GetColPos(int colID) const;
+ void SelectAll();
/**
- Returns the coordinate of the right border specified column.
- */
- int GetColRight(int col) const;
+ Selects a rectangular block of cells.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = false);
/**
- Returns the width of the specified column.
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
*/
- int GetColSize(int col) const;
+ void SelectBlock(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = false);
/**
- Returns the default cell alignment.
-
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Selects the specified column.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
- @see SetDefaultCellAlignment()
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
*/
- void GetDefaultCellAlignment(int* horiz, int* vert) const;
+ void SelectCol(int col, bool addToSelected = false);
/**
- Returns the current default background colour for grid cells.
- */
- wxColour GetDefaultCellBackgroundColour() const;
+ Selects the specified row.
- /**
- Returns the current default font for grid cell text.
- */
- wxFont GetDefaultCellFont() const;
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
- /**
- Returns the current default colour for grid cell text.
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
*/
- wxColour GetDefaultCellTextColour() const;
+ void SelectRow(int row, bool addToSelected = false);
/**
- Returns the default height for column labels.
+ Set the colour to be used for drawing the selection background.
*/
- int GetDefaultColLabelSize() const;
+ void SetSelectionBackground(const wxColour& c);
/**
- Returns the current default width for grid columns.
+ Set the colour to be used for drawing the selection foreground.
*/
- int GetDefaultColSize() const;
+ void SetSelectionForeground(const wxColour& c);
/**
- Returns a pointer to the current default grid cell editor.
+ Set the selection behaviour of the grid.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
*/
- wxGridCellEditor* GetDefaultEditor() const;
-
- //@{
- /**
- Returns the default editor for the specified cell.
+ void SetSelectionMode(wxGridSelectionModes selmode);
- The base class version returns the editor appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom editors for some cells by default.
+ //@}
- Notice that the same may be usually achieved in simpler way by
- associating a custom editor with the given cell or cells.
- The caller must call DecRef() on the returned pointer.
- */
- virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- //@}
+ /**
+ @name Scrolling
+ */
+ //@{
/**
- Returns the default editor for the cells containing values of the given
- type.
+ Returns the number of pixels per horizontal scroll increment.
- The base class version returns the editor which was associated with the
- specified @a typeName when it was registered RegisterDataType() but
- this function may be overridden to return something different. This
- allows to override an editor used for one of the standard types.
+ The default is 15.
- The caller must call DecRef() on the returned pointer.
+ @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
*/
- virtual wxGridCellEditor *
- GetDefaultEditorForType(const wxString& typeName) const;
+ int GetScrollLineX() const;
/**
- Returns the pen used for grid lines.
+ Returns the number of pixels per vertical scroll increment.
- This virtual function may be overridden in derived classes in order to
- change the appearance of grid lines. Note that currently the pen width
- must be 1.
+ The default is 15.
- @see GetColGridLinePen(), GetRowGridLinePen()
+ @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
*/
- virtual wxPen GetDefaultGridLinePen();
+ int GetScrollLineY() const;
/**
- Returns a pointer to the current default grid cell renderer.
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
-
- The caller must call DecRef() on the returned pointer.
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
- wxGridCellRenderer* GetDefaultRenderer() const;
-
+ bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
/**
- Returns the default renderer for the given cell.
-
- The base class version returns the renderer appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom renderers for some cells by default.
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
- The caller must call DecRef() on the returned pointer.
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
- virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
/**
- Returns the default renderer for the cell containing values of the
- given type.
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
- @see GetDefaultEditorForType()
+ Does nothing if the cell is already visible.
*/
- virtual wxGridCellRenderer *
- GetDefaultRendererForType(const wxString& typeName) const;
-
+ void MakeCellVisible(int row, int col);
/**
- Returns the default width for the row labels.
- */
- int GetDefaultRowLabelSize() const;
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
- /**
- Returns the current default height for grid rows.
+ Does nothing if the cell is already visible.
*/
- int GetDefaultRowSize() const;
+ void MakeCellVisible(const wxGridCellCoords& coords);
/**
- Returns the current grid cell column position.
- */
- int GetGridCursorCol() const;
+ Sets the number of pixels per horizontal scroll increment.
- /**
- Returns the current grid cell row position.
+ The default is 15.
+
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
*/
- int GetGridCursorRow() const;
+ void SetScrollLineX(int x);
/**
- Returns the colour used for grid lines.
+ Sets the number of pixels per vertical scroll increment.
- @see GetDefaultGridLinePen()
+ The default is 15.
+
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
*/
- wxColour GetGridLineColour() const;
+ void SetScrollLineY(int y);
+
+ //@}
+
/**
- Returns the colour used for the background of row and column labels.
- */
- wxColour GetLabelBackgroundColour() const;
+ @name Cell and Device Coordinate Translation
+ */
+ //@{
/**
- Returns the font used for row and column labels.
+ Convert grid cell coordinates to grid window pixel coordinates.
+
+ This function returns the rectangle that encloses the block of cells
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
+
+ @see CellToRect()
*/
- wxFont GetLabelFont() const;
+ wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight) const;
/**
- Returns the colour used for row and column label text.
- */
- wxColour GetLabelTextColour() const;
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(int row, int col) const;
/**
- Returns the total number of grid columns.
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
- This is the same as the number of columns in the underlying grid
- table.
+ @see BlockToDeviceRect()
*/
- int GetNumberCols() const;
+ wxRect CellToRect(const wxGridCellCoords& coords) const;
/**
- Returns the total number of grid rows.
+ Returns the column at the given pixel position.
- This is the same as the number of rows in the underlying grid table.
+ @param x
+ The x position to evaluate.
+ @param clipToMinMax
+ If @true, rather than returning @c wxNOT_FOUND, it returns either
+ the first or last column depending on whether @a x is too far to
+ the left or right respectively.
+ @return
+ The column index or @c wxNOT_FOUND.
*/
- int GetNumberRows() const;
+ int XToCol(int x, bool clipToMinMax = false) const;
/**
- Returns the attribute for the given cell creating one if necessary.
-
- If the cell already has an attribute, it is returned. Otherwise a new
- attribute is created, associated with the cell and returned. In any
- case the caller must call DecRef() on the returned pointer.
+ Returns the column whose right hand edge is close to the given logical
+ @a x position.
- This function may only be called if CanHaveAttributes() returns @true.
+ If no column edge is near to this position @c wxNOT_FOUND is returned.
*/
- wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+ int XToEdgeOfCol(int x) const;
/**
- Returns the pen used for horizontal grid lines.
-
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid line for the given row @e row.
+ Translates logical pixel coordinates to the grid cell coordinates.
- Example:
- @code
- // in a grid displaying music notation, use a solid black pen between
- // octaves (C0=row 127, C1=row 115 etc.)
- wxPen MidiGrid::GetRowGridLinePen(int row)
- {
- if ( row % 12 == 7 )
- return wxPen(*wxBLACK, 1, wxSOLID);
- else
- return GetDefaultGridLinePen();
- }
- @endcode
- */
- virtual wxPen GetRowGridLinePen(int row);
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(int x, int y) const;
/**
- Returns the alignment used for row labels.
+ Translates logical pixel coordinates to the grid cell coordinates.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- */
- void GetRowLabelAlignment(int* horiz, int* vert) const;
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
/**
- Returns the current width of the row labels.
+ Returns the row whose bottom edge is close to the given logical @a y
+ position.
+
+ If no row edge is near to this position @c wxNOT_FOUND is returned.
*/
- int GetRowLabelSize() const;
+ int YToEdgeOfRow(int y) const;
/**
- Returns the specified row label.
+ Returns the grid row that corresponds to the logical @a y coordinate.
- The default grid table class provides numeric row labels. If you are
- using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide your own labels.
+ Returns @c wxNOT_FOUND if there is no row at the @a y position.
*/
- wxString GetRowLabelValue(int row) const;
+ int YToRow(int y, bool clipToMinMax = false) const;
- /**
- Returns the minimal size to which rows can be resized.
+ //@}
- Use SetRowMinimalAcceptableHeight() to change this value globally or
- SetRowMinimalHeight() to do it for individual cells.
- @see GetColMinimalAcceptableWidth()
- */
- int GetRowMinimalAcceptableHeight() const;
+ /**
+ @name Miscellaneous Functions
+ */
+ //@{
/**
- Returns the minimal size for the given column.
+ Appends one or more new columns to the right of the grid.
- The value returned by this function may be different than that returned
- by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
- called for this row.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if appending columns failed.
*/
- int GetRowMinimalHeight(int col) const;
+ bool AppendCols(int numCols = 1, bool updateLabels = true);
/**
- Returns the height of the specified row.
+ Appends one or more new rows to the bottom of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
*/
- int GetRowSize(int row) const;
+ bool AppendRows(int numRows = 1, bool updateLabels = true);
/**
- Returns the number of pixels per horizontal scroll increment.
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
- The default is 15.
+ The default is to clip grid lines.
- @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
- */
- int GetScrollLineX() const;
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
/**
- Returns the number of pixels per vertical scroll increment.
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
- The default is 15.
+ The default is to clip grid lines.
- @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
- */
- int GetScrollLineY() const;
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
/**
- Returns an array of individually selected cells.
+ Increments the grid's batch count.
- Notice that this array does @em not contain all the selected cells in
- general as it doesn't include the cells selected as part of column, row
- or block selection. You must use this method, GetSelectedCols(),
- GetSelectedRows() and GetSelectionBlockTopLeft() and
- GetSelectionBlockBottomRight() methods to obtain the entire selection
- in general.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch() and EndBatch() calls to avoid screen flicker. The
+ final EndBatch() call will cause the grid to be repainted.
- Please notice this behaviour is by design and is needed in order to
- support grids of arbitrary size (when an entire column is selected in
- a grid with a million of columns, we don't want to create an array with
- a million of entries in this function, instead it returns an empty
- array and GetSelectedCols() returns an array containing one element).
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
*/
- wxGridCellCoordsArray GetSelectedCells() const;
+ void BeginBatch();
/**
- Returns an array of selected columns.
+ Clears all data in the underlying grid table and repaints the grid.
- Please notice that this method alone is not sufficient to find all the
- selected columns as it contains only the columns which were
- individually selected but not those being part of the block selection
- or being selected in virtue of all of their cells being selected
- individually, please see GetSelectedCells() for more details.
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
*/
- wxArrayInt GetSelectedCols() const;
+ void ClearGrid();
/**
- Returns an array of selected rows.
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
- Please notice that this method alone is not sufficient to find all the
- selected rows as it contains only the rows which were individually
- selected but not those being part of the block selection or being
- selected in virtue of all of their cells being selected individually,
- please see GetSelectedCells() for more details.
- */
- wxArrayInt GetSelectedRows() const;
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
/**
- Access or update the selection fore/back colours
- */
- wxColour GetSelectionBackground() const;
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
+
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertGridLines(bool clip);
/**
- Returns an array of the bottom right corners of blocks of selected
- cells.
+ Deletes one or more columns from a grid starting at the specified
+ position.
- Please see GetSelectedCells() for more information about the selection
- representation in wxGrid.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols(). See InsertCols() for further
+ information.
- @see GetSelectionBlockTopLeft()
+ @return @true on success or @false if deleting columns failed.
*/
- wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Returns an array of the top left corners of blocks of selected cells.
+ Deletes one or more rows from a grid starting at the specified
+ position.
- Please see GetSelectedCells() for more information about the selection
- representation in wxGrid.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows(). See InsertRows() for further
+ information.
- @see GetSelectionBlockBottomRight()
+ @return @true on success or @false if appending rows failed.
*/
- wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Returns the colour used for drawing the selection foreground.
+ Decrements the grid's batch count.
+
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch(). Code that does a lot of grid modification can
+ be enclosed between BeginBatch() and EndBatch() calls to avoid screen
+ flicker. The final EndBatch() will cause the grid to be repainted.
+
+ @see wxGridUpdateLocker
*/
- wxColour GetSelectionForeground() const;
+ void EndBatch();
/**
- Returns the current selection mode.
-
- @see SetSelectionMode().
+ Overridden wxWindow method.
*/
- wxGridSelectionModes GetSelectionMode() const;
+ virtual void Fit();
/**
- Returns a base pointer to the current table object.
+ Causes immediate repainting of the grid.
- The returned pointer is still owned by the grid.
+ Use this instead of the usual wxWindow::Refresh().
*/
- wxGridTableBase *GetTable() const;
+ void ForceRefresh();
- //@{
/**
- Make the given cell current and ensure it is visible.
-
- This method is equivalent to calling MakeCellVisible() and
- SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL
- event is generated by it and the selected cell doesn't change if the
- event is vetoed.
- */
- void GoToCell(int row, int col);
- void GoToCell(const wxGridCellCoords& coords);
- //@}
+ Returns the number of times that BeginBatch() has been called without
+ (yet) matching calls to EndBatch(). While the grid's batch count is
+ greater than zero the display will not be updated.
+ */
+ int GetBatchCount();
/**
- Returns @true if drawing of grid lines is turned on, @false otherwise.
+ Returns the total number of grid columns.
+
+ This is the same as the number of columns in the underlying grid table.
*/
- bool GridLinesEnabled() const;
+ int GetNumberCols() const;
/**
- Hides the in-place cell edit control.
+ Returns the total number of grid rows.
+
+ This is the same as the number of rows in the underlying grid table.
*/
- void HideCellEditControl();
+ int GetNumberRows() const;
/**
- Hides the column labels by calling SetColLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
+ Returns the attribute for the given cell creating one if necessary.
+
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
+
+ This function may only be called if CanHaveAttributes() returns @true.
*/
- void HideColLabels();
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
/**
- Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ Returns a base pointer to the current table object.
- The labels can be shown again by calling SetRowLabelSize() with a width
- greater than 0.
+ The returned pointer is still owned by the grid.
*/
- void HideRowLabels();
+ wxGridTableBase *GetTable() const;
/**
Inserts one or more new columns into a grid with the first new column
cooperation: when this method is called, grid object begins by
requesting the underlying grid table to insert new columns. If this is
successful the table notifies the grid and the grid updates the
- display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are using a
- custom grid table (specified with wxGrid::SetTable) then you must
- override wxGridTableBase::InsertCols() in your derived table class.
+ display. For a default grid (one where you have called CreateGrid())
+ this process is automatic. If you are using a custom grid table
+ (specified with SetTable()) then you must override
+ wxGridTableBase::InsertCols() in your derived table class.
@param pos
The position which the first newly inserted column will have.
bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Returns @true if the in-place edit control is currently enabled.
- */
- bool IsCellEditControlEnabled() const;
-
- /**
- Returns @true if the current cell is read-only.
-
- @see SetReadOnly(), IsReadOnly()
- */
- bool IsCurrentCellReadOnly() const;
-
- /**
- Returns @false if the whole grid has been set as read-only or @true
- otherwise.
-
- See EnableEditing() for more information about controlling the editing
- status of grid cells.
- */
- bool IsEditable() const;
-
- //@{
- /**
- Is this cell currently selected?
- */
- bool IsInSelection(int row, int col) const;
- bool IsInSelection(const wxGridCellCoords& coords) const;
- //@}
-
- /**
- Returns @true if the cell at the specified location can't be edited.
-
- @see SetReadOnly(), IsCurrentCellReadOnly()
- */
- bool IsReadOnly(int row, int col) const;
-
- /**
- Returns @true if there are currently any selected cells, rows, columns
- or blocks.
- */
- bool IsSelection() const;
-
- //@{
- /**
- Returns @true if a cell is either wholly or at least partially visible
- in the grid window.
-
- By default, the cell must be entirely visible for this function to
- return true but if @a wholeCellVisible is @false, the function returns
- @true even if the cell is only partially visible.
- */
- bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
- //@}
-
- //@{
- /**
- Brings the specified cell into the visible grid cell area with minimal
- scrolling.
-
- Does nothing if the cell is already visible.
- */
- void MakeCellVisible(int row, int col);
- void MakeCellVisible(const wxGridCellCoords& coords);
- //@}
-
- /**
- Moves the grid cursor down by one row.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorDown(bool expandSelection);
-
- /**
- Moves the grid cursor down in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorDownBlock(bool expandSelection);
-
- /**
- Moves the grid cursor left by one column.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorLeft(bool expandSelection);
-
- /**
- Moves the grid cursor left in the current row such that it skips to the
- beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorLeftBlock(bool expandSelection);
-
- /**
- Moves the grid cursor right by one column.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorRight(bool expandSelection);
-
- /**
- Moves the grid cursor right in the current row such that it skips to
- the beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorRightBlock(bool expandSelection);
-
- /**
- Moves the grid cursor up by one row.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorUp(bool expandSelection);
-
- /**
- Moves the grid cursor up in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorUpBlock(bool expandSelection);
-
- /**
- Moves the grid cursor down by some number of rows so that the previous
- bottom visible row becomes the top visible row.
- */
- bool MovePageDown();
-
- /**
- Moves the grid cursor up by some number of rows so that the previous
- top visible row becomes the bottom visible row.
- */
- bool MovePageUp();
-
- /**
- Register a new data type.
-
- The data types allow to naturally associate specific renderers and
- editors to the cells containing values of the given type. For example,
- the grid automatically registers a data type with the name @c
- wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
- wxGridCellTextEditor as its renderer and editor respectively -- this is
- the data type used by all the cells of the default wxGridStringTable,
- so this renderer and editor are used by default for all grid cells.
+ Invalidates the cached attribute for the given cell.
- However if a custom table returns @c wxGRID_VALUE_BOOL from its
- wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
- wxGridCellBoolEditor are used for it because the grid also registers a
- boolean data type with this name.
+ For efficiency reasons, wxGrid may cache the recently used attributes
+ (currently it caches only the single most recently used one, in fact)
+ which can result in the cell appearance not being refreshed even when
+ the attribute returned by your custom wxGridCellAttrProvider-derived
+ class has changed. To force the grid to refresh the cell attribute,
+ this function may be used. Notice that calling it will not result in
+ actually redrawing the cell, you still need to call
+ wxWindow::RefreshRect() to invalidate the area occupied by the cell in
+ the window to do this. Also note that you don't need to call this
+ function if you store the attributes in wxGrid itself, i.e. use its
+ SetAttr() and similar methods, it is only useful when using a separate
+ custom attributes provider.
- And as this mechanism is completely generic, you may register your own
- data types using your own custom renderers and editors. Just remember
- that the table must identify a cell as being of the given type for them
- to be used for this cell.
+ @param row
+ The row of the cell whose attribute needs to be queried again.
+ @param col
+ The column of the cell whose attribute needs to be queried again.
- @param typeName
- Name of the new type. May be any string, but if the type name is
- the same as the name of an already registered type, including one
- of the standard ones (which are @c wxGRID_VALUE_STRING, @c
- wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
- and @c wxGRID_VALUE_CHOICE), then the new registration information
- replaces the previously used renderer and editor.
- @param renderer
- The renderer to use for the cells of this type. Its ownership is
- taken by the grid, i.e. it will call DecRef() on this pointer when
- it doesn't need it any longer.
- @param editor
- The editor to use for the cells of this type. Its ownership is also
- taken by the grid.
- */
- void RegisterDataType(const wxString& typeName,
- wxGridCellRenderer* renderer,
- wxGridCellEditor* editor);
+ @since 2.9.2
+ */
+ void RefreshAttr(int row, int col);
/**
- Sets the value of the current grid cell to the current in-place edit
- control value.
+ Draws part or all of a wxGrid on a wxDC for printing or display.
- This is called automatically when the grid cursor moves from the
- current cell to a new cell. It is also a good idea to call this
- function when closing a grid since any edits to the final cell location
- will not be saved otherwise.
- */
- void SaveEditControlValue();
+ Pagination can be accomplished by using sequential Render() calls
+ with appropriate values in wxGridCellCoords topLeft and bottomRight.
- /**
- Selects all cells in the grid.
- */
- void SelectAll();
+ @param dc
+ The wxDC to be drawn on.
+ @param pos
+ The position on the wxDC where rendering should begin. If not
+ specified drawing will begin at the wxDC MaxX() and MaxY().
+ @param size
+ The size of the area on the wxDC that the rendered wxGrid should
+ occupy. If not specified the drawing will be scaled to fit the
+ available dc width or height. The wxGrid's aspect ratio is
+ maintained whether or not size is specified.
+ @param topLeft
+ The top left cell of the block to be drawn. Defaults to ( 0, 0 ).
+ @param bottomRight
+ The bottom right cell of the block to be drawn. Defaults to row and
+ column counts.
+ @param style
+ A combination of values from wxGridRenderStyle.
+
+ @since 2.9.4
+ */
+ void Render( wxDC& dc,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxGridCellCoords& topLeft = wxGridCellCoords( -1, -1 ),
+ const wxGridCellCoords& bottomRight = wxGridCellCoords( -1, -1 ),
+ int style = wxGRID_DRAW_DEFAULT );
- //@{
/**
- Selects a rectangular block of cells.
+ Sets the cell attributes for all cells in the specified column.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr cell attribute class and the @ref overview_grid.
*/
- void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
- bool addToSelected = false);
- void SelectBlock(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool addToSelected = false);
- //@}
+ void SetColAttr(int col, wxGridCellAttr* attr);
/**
- Selects the specified column.
-
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ Sets the extra margins used around the grid area.
- This method won't select anything if the current selection mode is
- wxGridSelectRows.
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- void SelectCol(int col, bool addToSelected = false);
+ void SetMargins(int extraWidth, int extraHeight);
/**
- Selects the specified row.
+ Sets the cell attributes for all cells in the specified row.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the row will be added to the existing selection.
+ The grid takes ownership of the attribute pointer.
- This method won't select anything if the current selection mode is
- wxGridSelectColumns.
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
- void SelectRow(int row, bool addToSelected = false);
+ void SetRowAttr(int row, wxGridCellAttr* attr);
+
+ //@}
+
- //@{
/**
- Sets the horizontal and vertical alignment for grid cell text at the
- specified location.
+ @name Sorting support.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ wxGrid doesn't provide any support for sorting the data but it does
+ generate events allowing the user code to sort it and supports
+ displaying the sort indicator in the column used for sorting.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetCellAlignment(int row, int col, int horiz, int vert);
- void SetCellAlignment(int align, int row, int col);
- //@}
+ To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT
+ event (and not veto it) and resort the data displayed in the grid. The
+ grid will automatically update the sorting indicator on the column
+ which was clicked.
+ You can also call the functions in this section directly to update the
+ sorting indicator. Once again, they don't do anything with the grid
+ data, it remains your responsibility to actually sort it appropriately.
+ */
//@{
- /**
- Set the background colour for the given cell or all cells by default.
- */
- void SetCellBackgroundColour(int row, int col, const wxColour& colour);
- //@}
/**
- Sets the editor for the grid cell at the specified location.
+ Return the column in which the sorting indicator is currently
+ displayed.
- The grid will take ownership of the pointer.
+ Returns @c wxNOT_FOUND if sorting indicator is not currently displayed
+ at all.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+ @see SetSortingColumn()
+ */
+ int GetSortingColumn() const;
/**
- Sets the font for text in the grid cell at the specified location.
- */
- void SetCellFont(int row, int col, const wxFont& font);
+ Return @true if this column is currently used for sorting.
+
+ @see GetSortingColumn()
+ */
+ bool IsSortingBy(int col) const;
/**
- Sets the renderer for the grid cell at the specified location.
+ Return @true if the current sorting order is ascending or @false if it
+ is descending.
- The grid will take ownership of the pointer.
+ It only makes sense to call this function if GetSortingColumn() returns
+ a valid column index and not @c wxNOT_FOUND.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+ @see SetSortingColumn()
+ */
+ bool IsSortOrderAscending() const;
- //@{
/**
- Sets the text colour for the given cell or all cells by default.
- */
- void SetCellTextColour(int row, int col, const wxColour& colour);
- void SetCellTextColour(const wxColour& val, int row, int col);
- void SetCellTextColour(const wxColour& colour);
+ Set the column to display the sorting indicator in and its direction.
+
+ @param col
+ The column to display the sorting indicator in or @c wxNOT_FOUND to
+ remove any currently displayed sorting indicator.
+ @param ascending
+ If @true, display the ascending sort indicator, otherwise display
+ the descending sort indicator.
+
+ @see GetSortingColumn(), IsSortOrderAscending()
+ */
+ void SetSortingColumn(int col, bool ascending = true);
+
+ /**
+ Remove any currently shown sorting indicator.
+
+ This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND
+ first argument.
+ */
+ void UnsetSortingColumn();
//@}
- //@{
+
/**
- Sets the string value for the cell at the specified location.
+ @name Accessors for component windows.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- GetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
- The last form is for backward compatibility only.
+ Return the various child windows of wxGrid.
- See wxGridTableBase::CanSetValueAs and the @ref overview_grid
- "wxGrid overview" for more information.
- */
- void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
- void SetCellValue(const wxString& val, int row, int col);
- //@}
+ wxGrid is an empty parent window for 4 children representing the column
+ labels window (top), the row labels window (left), the corner window
+ (top left) and the main grid window. It may be necessary to use these
+ individual windows and not the wxGrid window itself if you need to
+ handle events for them (this can be done using wxEvtHandler::Connect()
+ or wxWindow::PushEventHandler()) or do something else requiring the use
+ of the correct window pointer. Notice that you should not, however,
+ change these windows (e.g. reposition them or draw over them) because
+ they are managed by wxGrid itself.
+ */
+ //@{
/**
- Sets the cell attributes for all cells in the specified column.
+ Return the main grid window containing the grid cells.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview".
- */
- void SetColAttr(int col, wxGridCellAttr* attr);
+ This window is always shown.
+ */
+ wxWindow *GetGridWindow() const;
/**
- Sets the specified column to display boolean values.
+ Return the row labels window.
- @see SetColFormatCustom()
- */
- void SetColFormatBool(int col);
+ This window is not shown if the row labels were hidden using
+ HideRowLabels().
+ */
+ wxWindow *GetGridRowLabelWindow() const;
/**
- Sets the specified column to display data in a custom format.
+ Return the column labels window.
- This method provides an alternative to defining a custom grid table
- which would return @a typeName from its GetTypeName() method for the
- cells in this column: while it doesn't really change the type of the
- cells in this column, it does associate the renderer and editor used
- for the cells of the specified type with them.
+ This window is not shown if the columns labels were hidden using
+ HideColLabels().
- See the @ref overview_grid "wxGrid overview" for more
- information on working with custom data types.
- */
- void SetColFormatCustom(int col, const wxString& typeName);
+ Depending on whether UseNativeColHeader() was called or not this can be
+ either a wxHeaderCtrl or a plain wxWindow. This function returns a valid
+ window pointer in either case but in the former case you can also use
+ GetGridColHeader() to access it if you need wxHeaderCtrl-specific
+ functionality.
+ */
+ wxWindow *GetGridColLabelWindow() const;
/**
- Sets the specified column to display floating point values with the
- given width and precision.
+ Return the window in the top left grid corner.
- @see SetColFormatCustom()
- */
- void SetColFormatFloat(int col, int width = -1, int precision = -1);
+ This window is shown only of both columns and row labels are shown and
+ normally doesn't contain anything. Clicking on it is handled by wxGrid
+ however and can be used to select the entire grid.
+ */
+ wxWindow *GetGridCornerLabelWindow() const;
/**
- Sets the specified column to display integer values.
+ Return the header control used for column labels display.
- @see SetColFormatCustom()
- */
- void SetColFormatNumber(int col);
+ This function can only be called if UseNativeColHeader() had been
+ called.
+ */
+ wxHeaderCtrl *GetGridColHeader() const;
+ //@}
+
+protected:
/**
- Sets the horizontal and vertical alignment of column label text.
+ Returns @true if this grid has support for cell attributes.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
*/
- void SetColLabelAlignment(int horiz, int vert);
+ bool CanHaveAttributes() const;
/**
- Sets the height of the column labels.
+ Get the minimal width of the given column/row.
- If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
*/
- void SetColLabelSize(int height);
+ int GetColMinimalWidth(int col) const;
/**
- Set the value for the given column label.
-
- If you are using a custom grid table you must override
- wxGridTableBase::SetColLabelValue for this to have any effect.
+ Returns the coordinate of the right border specified column.
*/
- void SetColLabelValue(int col, const wxString& value);
+ int GetColRight(int col) const;
/**
- Sets the minimal width to which the user can resize columns.
-
- @see GetColMinimalAcceptableWidth()
+ Returns the coordinate of the left border specified column.
*/
- void SetColMinimalAcceptableWidth(int width);
+ int GetColLeft(int col) const;
/**
- Sets the minimal width for the specified column.
-
- It is usually best to call this method during grid creation as calling
- it later will not resize the column to the given minimal width even if
- it is currently narrower than it.
+ Returns the minimal size for the given column.
- @a width must be greater than the minimal acceptable column width as
- returned by GetColMinimalAcceptableWidth().
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
*/
- void SetColMinimalWidth(int col, int width);
+ int GetRowMinimalHeight(int col) const;
+};
- /**
- Sets the position of the specified column.
- */
- void SetColPos(int colID, int newPos);
- /**
- Sets the width of the specified column.
- Notice that this function does not refresh the grid, you need to call
- ForceRefresh() to make the changes take effect immediately.
+/**
+ @class wxGridUpdateLocker
+
+ This small class can be used to prevent wxGrid from redrawing during its
+ lifetime by calling wxGrid::BeginBatch() in its constructor and
+ wxGrid::EndBatch() in its destructor. It is typically used in a function
+ performing several operations with a grid which would otherwise result in
+ flicker. For example:
- @param col
- The column index.
- @param width
- The new column width in pixels or a negative value to fit the
- column width to its label width.
- */
- void SetColSize(int col, int width);
+ @code
+ void MyFrame::Foo()
+ {
+ m_grid = new wxGrid(this, ...);
- /**
- Sets the default horizontal and vertical alignment for grid cell text.
+ wxGridUpdateLocker noUpdates(m_grid);
+ m_grid-AppendColumn();
+ // ... many other operations with m_grid ...
+ m_grid-AppendRow();
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetDefaultCellAlignment(int horiz, int vert);
+ // destructor called, grid refreshed
+ }
+ @endcode
+
+ Using this class is easier and safer than calling wxGrid::BeginBatch() and
+ wxGrid::EndBatch() because you don't risk missing the call the latter (due
+ to an exception for example).
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridUpdateLocker
+{
+public:
/**
- Sets the default background colour for grid cells.
+ Creates an object preventing the updates of the specified @a grid. The
+ parameter could be @NULL in which case nothing is done. If @a grid is
+ non-@NULL then the grid must exist for longer than this
+ wxGridUpdateLocker object itself.
+
+ The default constructor could be followed by a call to Create() to set
+ the grid object later.
*/
- void SetDefaultCellBackgroundColour(const wxColour& colour);
+ wxGridUpdateLocker(wxGrid* grid = NULL);
/**
- Sets the default font to be used for grid cell text.
+ Destructor reenables updates for the grid this object is associated
+ with.
*/
- void SetDefaultCellFont(const wxFont& font);
+ ~wxGridUpdateLocker();
/**
- Sets the current default colour for grid cell text.
+ This method can be called if the object had been constructed using the
+ default constructor. It must not be called more than once.
*/
- void SetDefaultCellTextColour(const wxColour& colour);
+ void Create(wxGrid* grid);
+};
- /**
- Sets the default width for columns in the grid.
- This will only affect columns subsequently added to the grid unless
- @a resizeExistingCols is @true.
- If @a width is less than GetColMinimalAcceptableWidth(), then the
- minimal acceptable width is used instead of it.
- */
- void SetDefaultColSize(int width, bool resizeExistingCols = false);
+/**
+ @class wxGridEvent
- /**
- Sets the default editor for grid cells.
+ This event class contains information about various grid events.
- The grid will take ownership of the pointer.
+ Notice that all grid event table macros are available in two versions:
+ @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the
+ two is that the former doesn't allow to specify the grid window identifier
+ and so takes a single parameter, the event handler, but is not suitable if
+ there is more than one grid control in the window where the event table is
+ used (as it would catch the events from all the grids). The version with @c
+ CMD takes the id as first argument and the event handler as the second one
+ and so can be used with multiple grids as well. Otherwise there are no
+ difference between the two and only the versions without the id are
+ documented below for brevity.
+
+ @beginEventTable{wxGridEvent}
+ @event{EVT_GRID_CELL_CHANGING(func)}
+ The user is about to change the data in a cell. The new cell value as
+ string is available from GetString() event object method. This event
+ can be vetoed if the change is not allowed.
+ Processes a @c wxEVT_GRID_CELL_CHANGING event type.
+ @event{EVT_GRID_CELL_CHANGED(func)}
+ The user changed the data in a cell. The old cell value as string is
+ available from GetString() event object method. Notice that vetoing
+ this event still works for backwards compatibility reasons but any new
+ code should only veto EVT_GRID_CELL_CHANGING event and not this one.
+ Processes a @c wxEVT_GRID_CELL_CHANGED event type.
+ @event{EVT_GRID_CELL_LEFT_CLICK(func)}
+ The user clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_CLICK event type.
+ @event{EVT_GRID_CELL_LEFT_DCLICK(func)}
+ The user double-clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_DCLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_CLICK(func)}
+ The user clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_CLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_DCLICK(func)}
+ The user double-clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_EDITOR_HIDDEN(func)}
+ The editor for a cell was hidden. Processes a
+ @c wxEVT_GRID_EDITOR_HIDDEN event type.
+ @event{EVT_GRID_EDITOR_SHOWN(func)}
+ The editor for a cell was shown. Processes a
+ @c wxEVT_GRID_EDITOR_SHOWN event type.
+ @event{EVT_GRID_LABEL_LEFT_CLICK(func)}
+ The user clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_CLICK event type.
+ @event{EVT_GRID_LABEL_LEFT_DCLICK(func)}
+ The user double-clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_DCLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_CLICK(func)}
+ The user clicked a label with the right mouse button. Processes a
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)}
+ The user double-clicked a label with the right mouse button. Processes
+ a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_SELECT_CELL(func)}
+ The given cell was made current, either by user or by the program via a
+ call to SetGridCursor() or GoToCell(). Processes a
+ @c wxEVT_GRID_SELECT_CELL event type.
+ @event{EVT_GRID_COL_MOVE(func)}
+ The user tries to change the order of the columns in the grid by
+ dragging the column specified by GetCol(). This event can be vetoed to
+ either prevent the user from reordering the column change completely
+ (but notice that if you don't want to allow it at all, you simply
+ shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed
+ but handled in some way in the handler, e.g. by really moving the
+ column to the new position at the associated table level, or allowed to
+ proceed in which case wxGrid::SetColPos() is used to reorder the
+ columns display order without affecting the use of the column indices
+ otherwise.
+ This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type.
+ @event{EVT_GRID_COL_SORT(func)}
+ This event is generated when a column is clicked by the user and its
+ name is explained by the fact that the custom reaction to a click on a
+ column is to sort the grid contents by this column. However the grid
+ itself has no special support for sorting and it's up to the handler of
+ this event to update the associated table. But if the event is handled
+ (and not vetoed) the grid supposes that the table was indeed resorted
+ and updates the column to indicate the new sort order and refreshes
+ itself.
+ This event macro corresponds to @c wxEVT_GRID_COL_SORT event type.
+ @event{EVT_GRID_TABBING(func)}
+ This event is generated when the user presses TAB or Shift-TAB in the
+ grid. It can be used to customize the simple default TAB handling
+ logic, e.g. to go to the next non-empty cell instead of just the next
+ cell. See also wxGrid::SetTabBehaviour(). This event is new since
+ wxWidgets 2.9.5.
+ @endEventTable
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetDefaultEditor(wxGridCellEditor* editor);
-
+ wxGridEvent();
/**
- Sets the default renderer for grid cells.
-
- The grid will take ownership of the pointer.
-
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ Constructor for initializing all event attributes.
*/
- void SetDefaultRenderer(wxGridCellRenderer* renderer);
+ wxGridEvent(int id, wxEventType type, wxObject* obj,
+ int row = -1, int col = -1, int x = -1, int y = -1,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the default height for rows in the grid.
-
- This will only affect rows subsequently added to the grid unless
- @a resizeExistingRows is @true.
-
- If @a height is less than GetRowMinimalAcceptableHeight(), then the
- minimal acceptable heihgt is used instead of it.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+ bool AltDown() const;
- //@{
/**
- Set the grid cursor to the specified cell.
-
- The grid cursor indicates the current cell and can be moved by the user
- using the arrow keys or the mouse.
-
- Calling this function generates a wxEVT_GRID_SELECT_CELL event and if
- the event handler vetoes this event, the cursor is not moved.
-
- This function doesn't make the target call visible, use GoToCell() to
- do this.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetGridCursor(int row, int col);
- void SetGridCursor(const wxGridCellCoords& coords);
- //@}
+ bool ControlDown() const;
/**
- Sets the colour used to draw grid lines.
+ Column at which the event occurred.
+
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this column is the
+ column of the newly selected cell while the previously selected cell
+ can be retrieved using wxGrid::GetGridCursorCol().
*/
- void SetGridLineColour(const wxColour& colour);
+ virtual int GetCol();
/**
- Sets the background colour for row and column labels.
+ Position in pixels at which the event occurred.
*/
- void SetLabelBackgroundColour(const wxColour& colour);
+ wxPoint GetPosition();
/**
- Sets the font for row and column labels.
+ Row at which the event occurred.
+
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this row is the row
+ of the newly selected cell while the previously selected cell can be
+ retrieved using wxGrid::GetGridCursorRow().
*/
- void SetLabelFont(const wxFont& font);
+ virtual int GetRow();
/**
- Sets the colour for row and column label text.
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetLabelTextColour(const wxColour& colour);
+ bool MetaDown() const;
/**
- Sets the extra margins used around the grid area.
-
- A grid may occupy more space than needed for its data display and
- this function allows to set how big this extra space is
+ Returns @true if the user is selecting grid cells, or @false if
+ deselecting.
*/
- void SetMargins(int extraWidth, int extraHeight);
+ bool Selecting();
/**
- Makes the cell at the specified location read-only or editable.
-
- @see IsReadOnly()
+ Returns @true if the Shift key was down at the time of the event.
*/
- void SetReadOnly(int row, int col, bool isReadOnly = true);
+ bool ShiftDown() const;
+};
- /**
- Sets the cell attributes for all cells in the specified row.
- The grid takes ownership of the attribute pointer.
- See the wxGridCellAttr class for more information about controlling
- cell attributes.
- */
- void SetRowAttr(int row, wxGridCellAttr* attr);
+/**
+ @class wxGridSizeEvent
- /**
- Sets the horizontal and vertical alignment of row label text.
+ This event class contains information about a row/column resize event.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetRowLabelAlignment(int horiz, int vert);
+ @beginEventTable{wxGridSizeEvent}
+ @event{EVT_GRID_CMD_COL_SIZE(id, func)}
+ The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event
+ type.
+ @event{EVT_GRID_CMD_ROW_SIZE(id, func)}
+ The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event
+ type.
+ @event{EVT_GRID_COL_SIZE(func)}
+ Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id.
+ @event{EVT_GRID_COL_AUTO_SIZE(func)}
+ This event is sent when a column must be resized to its best size, e.g.
+ when the user double clicks the column divider. The default
+ implementation simply resizes the column to fit the column label (but
+ not its contents as this could be too slow for big grids). This macro
+ corresponds to @c wxEVT_GRID_COL_AUTO_SIZE event type and is new since
+ wxWidgets 2.9.5.
+ @event{EVT_GRID_ROW_SIZE(func)}
+ Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id.
+ @endEventTable
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridSizeEvent : public wxNotifyEvent
+{
+public:
/**
- Sets the width of the row labels.
-
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ Default constructor.
*/
- void SetRowLabelSize(int width);
-
+ wxGridSizeEvent();
/**
- Sets the value for the given row label.
-
- If you are using a derived grid table you must override
- wxGridTableBase::SetRowLabelValue for this to have any effect.
+ Constructor for initializing all event attributes.
*/
- void SetRowLabelValue(int row, const wxString& value);
+ wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
+ int rowOrCol = -1, int x = -1, int y = -1,
+ const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the minimal row height used by default.
-
- See SetColMinimalAcceptableWidth() for more information.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetRowMinimalAcceptableHeight(int height);
+ bool AltDown() const;
/**
- Sets the minimal height for the specified row.
+ Returns @true if the Control key was down at the time of the event.
+ */
+ bool ControlDown() const;
- See SetColMinimalWidth() for more information.
+ /**
+ Position in pixels at which the event occurred.
*/
- void SetRowMinimalHeight(int row, int height);
+ wxPoint GetPosition();
/**
- Sets the height of the specified row.
+ Row or column at that was resized.
+ */
+ int GetRowOrCol();
- See SetColSize() for more information.
+ /**
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetRowSize(int row, int height);
+ bool MetaDown() const;
/**
- Sets the number of pixels per horizontal scroll increment.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The default is 15.
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
- */
- void SetScrollLineX(int x);
- /**
- Sets the number of pixels per vertical scroll increment.
+/**
+ @class wxGridRangeSelectEvent
- The default is 15.
+ @beginEventTable{wxGridRangeSelectEvent}
+ @event{EVT_GRID_RANGE_SELECT(func)}
+ The user selected a group of contiguous cells. Processes a
+ @c wxEVT_GRID_RANGE_SELECT event type.
+ @event{EVT_GRID_CMD_RANGE_SELECT(id, func)}
+ The user selected a group of contiguous cells; variant taking a window
+ identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type.
+ @endEventTable
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridRangeSelectEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetScrollLineY(int y);
-
+ wxGridRangeSelectEvent();
/**
- Set the colour to be used for drawing the selection background.
+ Constructor for initializing all event attributes.
*/
- void SetSelectionBackground(const wxColour& c);
+ wxGridRangeSelectEvent(int id, wxEventType type,
+ wxObject* obj,
+ const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Set the colour to be used for drawing the selection foreground.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetSelectionForeground(const wxColour& c);
+ bool AltDown() const;
/**
- Set the selection behaviour of the grid.
-
- The existing selection is converted to conform to the new mode if
- possible and discarded otherwise (e.g. any individual selected cells
- are deselected if the new mode allows only the selection of the entire
- rows or columns).
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetSelectionMode(wxGridSelectionModes selmode);
+ bool ControlDown() const;
/**
- Passes a pointer to a custom grid table to be used by the grid.
-
- This should be called after the grid constructor and before using the
- grid object. If @a takeOwnership is set to @true then the table will be
- deleted by the wxGrid destructor.
-
- Use this function instead of CreateGrid() when your application
- involves complex or non-string data or data sets that are too large to
- fit wholly in memory.
+ Top left corner of the rectangular area that was (de)selected.
*/
- bool SetTable(wxGridTableBase* table,
- bool takeOwnership = false,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ wxGridCellCoords GetBottomRightCoords();
/**
- Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton internally.
-
- There is no equivalent method for drawing row columns as there is not
- native look for that. This option is useful when using wxGrid for
- displaying tables and not as a spread-sheet.
+ Bottom row of the rectangular area that was (de)selected.
*/
- void SetUseNativeColLabels(bool native = true);
+ int GetBottomRow();
/**
- Displays the in-place cell edit control for the current cell.
+ Left column of the rectangular area that was (de)selected.
*/
- void ShowCellEditControl();
+ int GetLeftCol();
/**
- Returns the column at the given pixel position.
-
- @param x
- The x position to evaluate.
- @param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the
- first or last column depending on whether x is too far to the left
- or right respectively.
- @return
- The column index or wxNOT_FOUND.
+ Right column of the rectangular area that was (de)selected.
*/
- int XToCol(int x, bool clipToMinMax = false) const;
+ int GetRightCol();
/**
- Returns the column whose right hand edge is close to the given logical
- x position.
-
- If no column edge is near to this position @c wxNOT_FOUND is returned.
+ Top left corner of the rectangular area that was (de)selected.
*/
- int XToEdgeOfCol(int x) const;
+ wxGridCellCoords GetTopLeftCoords();
- //@{
/**
- Translates logical pixel coordinates to the grid cell coordinates.
-
- Notice that this function expects logical coordinates on input so if
- you use this function in a mouse event handler you need to translate
- the mouse position, which is expressed in device coordinates, to
- logical ones.
-
- @see XToCol(), YToRow()
- */
-
- // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
- // undocumented, using it is ugly and non-const reference parameters are
- // not used in wxWidgets API
-
- wxGridCellCoords XYToCell(int x, int y) const;
- wxGridCellCoords XYToCell(const wxPoint& pos) const;
-
- //@}
+ Top row of the rectangular area that was (de)selected.
+ */
+ int GetTopRow();
/**
- Returns the row whose bottom edge is close to the given logical y
- position.
-
- If no row edge is near to this position @c wxNOT_FOUND is returned.
+ Returns @true if the Meta key was down at the time of the event.
*/
- int YToEdgeOfRow(int y) const;
+ bool MetaDown() const;
/**
- Returns the grid row that corresponds to the logical y coordinate.
+ Returns @true if the area was selected, @false otherwise.
+ */
+ bool Selecting();
- Returns @c wxNOT_FOUND if there is no row at the y position.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
*/
- int YToRow(int y) const;
+ bool ShiftDown() const;
};
/**
- @class wxGridCellBoolEditor
+ @class wxGridEditorCreatedEvent
- The editor for boolean data.
+ @beginEventTable{wxGridEditorCreatedEvent}
+ @event{EVT_GRID_EDITOR_CREATED(func)}
+ The editor for a cell was created. Processes a
+ @c wxEVT_GRID_EDITOR_CREATED event type.
+ @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)}
+ The editor for a cell was created; variant taking a window identifier.
+ Processes a @c wxEVT_GRID_EDITOR_CREATED event type.
+ @endEventTable
@library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @category{grid,events}
*/
-class wxGridCellBoolEditor : public wxGridCellEditor
+class wxGridEditorCreatedEvent : public wxCommandEvent
{
public:
/**
Default constructor.
*/
- wxGridCellBoolEditor();
-
+ wxGridEditorCreatedEvent();
/**
- Returns @true if the given @a value is equal to the string representation of
- the truth value we currently use (see
- wxGridCellBoolEditor::UseStringValues).
+ Constructor for initializing all event attributes.
*/
- static bool IsTrueValue(const wxString& value);
+ wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj,
+ int row, int col, wxControl* ctrl);
/**
- , wxString&@e valueFalse = _T(""))
- This method allows to customize the values returned by GetValue() method for
- the cell using this editor. By default, the default values of the arguments are
- used, i.e. @c "1" is returned if the cell is checked and an empty string
- otherwise, using this method allows to change this.
+ Returns the column at which the event occurred.
*/
- static void UseStringValues() const;
-};
-
-
-
-/**
- @class wxGridUpdateLocker
-
- This small class can be used to prevent wxGrid from redrawing
- during its lifetime by calling wxGrid::BeginBatch
- in its constructor and wxGrid::EndBatch in its
- destructor. It is typically used in a function performing several operations
- with a grid which would otherwise result in flicker. For example:
-
- @code
- void MyFrame::Foo()
- {
- m_grid = new wxGrid(this, ...);
-
- wxGridUpdateLocker noUpdates(m_grid);
- m_grid-AppendColumn();
- ... many other operations with m_grid...
- m_grid-AppendRow();
+ int GetCol();
- // destructor called, grid refreshed
- }
- @endcode
+ /**
+ Returns the edit control.
+ */
+ wxControl* GetControl();
- Using this class is easier and safer than calling
- wxGrid::BeginBatch and wxGrid::EndBatch
- because you don't risk not to call the latter (due to an exception for example).
+ /**
+ Returns the row at which the event occurred.
+ */
+ int GetRow();
- @library{wxadv}
- @category{grid}
-*/
-class wxGridUpdateLocker
-{
-public:
/**
- Creates an object preventing the updates of the specified @e grid. The
- parameter could be @NULL in which case nothing is done. If @a grid is
- non-@NULL then the grid must exist for longer than wxGridUpdateLocker object
- itself.
- The default constructor could be followed by a call to
- Create() to set the
- grid object later.
+ Sets the column at which the event occurred.
*/
- wxGridUpdateLocker(wxGrid* grid = NULL);
+ void SetCol(int col);
/**
- Destructor reenables updates for the grid this object is associated with.
+ Sets the edit control.
*/
- ~wxGridUpdateLocker();
+ void SetControl(wxControl* ctrl);
/**
- This method can be called if the object had been constructed using the default
- constructor. It must not be called more than once.
+ Sets the row at which the event occurred.
*/
- void Create(wxGrid* grid);
+ void SetRow(int row);
};
+
+wxEventType wxEVT_GRID_CELL_LEFT_CLICK;
+wxEventType wxEVT_GRID_CELL_RIGHT_CLICK;
+wxEventType wxEVT_GRID_CELL_LEFT_DCLICK;
+wxEventType wxEVT_GRID_CELL_RIGHT_DCLICK;
+wxEventType wxEVT_GRID_LABEL_LEFT_CLICK;
+wxEventType wxEVT_GRID_LABEL_RIGHT_CLICK;
+wxEventType wxEVT_GRID_LABEL_LEFT_DCLICK;
+wxEventType wxEVT_GRID_LABEL_RIGHT_DCLICK;
+wxEventType wxEVT_GRID_ROW_SIZE;
+wxEventType wxEVT_GRID_COL_SIZE;
+wxEventType wxEVT_GRID_COL_AUTO_SIZE;
+wxEventType wxEVT_GRID_RANGE_SELECT;
+wxEventType wxEVT_GRID_CELL_CHANGING;
+wxEventType wxEVT_GRID_CELL_CHANGED;
+wxEventType wxEVT_GRID_SELECT_CELL;
+wxEventType wxEVT_GRID_EDITOR_SHOWN;
+wxEventType wxEVT_GRID_EDITOR_HIDDEN;
+wxEventType wxEVT_GRID_EDITOR_CREATED;
+wxEventType wxEVT_GRID_CELL_BEGIN_DRAG;
+wxEventType wxEVT_GRID_COL_MOVE;
+wxEventType wxEVT_GRID_COL_SORT;
+wxEventType wxEVT_GRID_TABBING;
+