#define wxSTDCALL
#endif /* platform */
-/* LINKAGEMODE mode is empty for everyting except OS/2 */
+/* LINKAGEMODE mode is empty for everything except OS/2 */
#ifndef LINKAGEMODE
#define LINKAGEMODE
#endif /* LINKAGEMODE */
m(==,x,y,z) m(!=,x,y,z) m(>=,x,y,z) m(<=,x,y,z) m(>,x,y,z) m(<,x,y,z)
/*
- This is only used with wxDEFINE_COMPARISON_REV: it passes both the normal
- and the reversed comparison operators to the macro.
+ These are only used with wxDEFINE_COMPARISON_[BY_]REV: they pass both the
+ normal and the reversed comparison operators to the macro.
*/
+#define wxFOR_ALL_COMPARISONS_2_REV(m, x, y) \
+ m(==,x,y,==) m(!=,x,y,!=) m(>=,x,y,<=) \
+ m(<=,x,y,>=) m(>,x,y,<) m(<,x,y,>)
+
#define wxFOR_ALL_COMPARISONS_3_REV(m, x, y, z) \
m(==,x,y,z,==) m(!=,x,y,z,!=) m(>=,x,y,z,<=) \
m(<=,x,y,z,>=) m(>,x,y,z,<) m(<,x,y,z,>)
#define wxDEFINE_COMPARISON_REV(op, T1, T2, cmp, oprev) \
inline bool operator op(T2 y, T1 x) { return cmp(x, y, oprev); }
+#define wxDEFINE_COMPARISON_BY_REV(op, T1, T2, oprev) \
+ inline bool operator op(T1 x, T2 y) { return y oprev x; }
+
/*
Define all 6 comparison operators (==, !=, <, <=, >, >=) for the given
types in the specified order. The implementation is provided by the cmp
#define wxDEFINE_COMPARISONS(T1, T2, cmp) \
wxFOR_ALL_COMPARISONS_3(wxDEFINE_COMPARISON, T1, T2, cmp)
+/*
+ Define all 6 comparison operators (==, !=, <, <=, >, >=) for the given
+ types in the specified order, implemented in terms of existing operators
+ for the reverse order.
+ */
+#define wxDEFINE_COMPARISONS_BY_REV(T1, T2) \
+ wxFOR_ALL_COMPARISONS_2_REV(wxDEFINE_COMPARISON_BY_REV, T1, T2)
+
/*
This macro allows to define all 12 comparison operators (6 operators for
both orders of arguments) for the given types using the provided "cmp"
/* --------------------------------------------------------------------------- */
/* macros that enable wxWidgets apps to be compiled in absence of the */
-/* sytem headers, although some platform specific types are used in the */
+/* system headers, although some platform specific types are used in the */
/* platform specific (implementation) parts of the headers */
/* --------------------------------------------------------------------------- */