+bool wxProcess::IsInputOpened() const
+{
+ return m_inputStream && m_inputStream->GetLastError() != wxSTREAM_EOF;
+}
+
+bool wxProcess::IsInputAvailable() const
+{
+ return m_inputStream && m_inputStream->CanRead();
+}
+
+bool wxProcess::IsErrorAvailable() const
+{
+ return m_errorStream && m_errorStream->CanRead();
+}
+