// Created: 08.12.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIR_H_
#define _WX_DIR_H_
-#ifdef __GNUG__
- #pragma interface "dir.h"
-#endif
+#include "wx/longlong.h"
+#include "wx/string.h"
-#ifndef WX_PRECOMP
- #include "wx/string.h"
-#endif
+class WXDLLIMPEXP_FWD_BASE wxArrayString;
// ----------------------------------------------------------------------------
// constants
// wxDirTraverser: helper class for wxDir::Traverse()
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDirTraverser
+class WXDLLIMPEXP_BASE wxDirTraverser
{
public:
+ /// a virtual dtor has been provided since this class has virtual members
+ virtual ~wxDirTraverser() { }
// called for each file found by wxDir::Traverse()
//
- // return wxDIR_STOP or wxDIR_CONTINUE from here
+ // return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't
+ // make sense)
virtual wxDirTraverseResult OnFile(const wxString& filename) = 0;
// called for each directory found by wxDir::Traverse()
//
// return one of the enum elements defined above
virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0;
+
+ // called for each directory which we couldn't open during our traversal
+ // of the directory tyree
+ //
+ // this method can also return either wxDIR_STOP, wxDIR_IGNORE or
+ // wxDIR_CONTINUE but the latter is treated specially: it means to retry
+ // opening the directory and so may lead to infinite loop if it is
+ // returned unconditionally, be careful with this!
+ //
+ // the base class version always returns wxDIR_IGNORE
+ virtual wxDirTraverseResult OnOpenError(const wxString& dirname);
};
// ----------------------------------------------------------------------------
// wxDir: portable equivalent of {open/read/close}dir functions
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDir
+class WXDLLIMPEXP_FWD_BASE wxDirData;
+
+class WXDLLIMPEXP_BASE wxDir
{
public:
// test for existence of a directory with the given name
// open the directory for enumerating
bool Open(const wxString& dir);
- // returns TRUE if the directory was successfully opened
+ // returns true if the directory was successfully opened
bool IsOpened() const;
// get the full name of the directory (without '/' at the end)
// -------------------------
// start enumerating all files matching filespec (or all files if it is
- // empty) and flags, return TRUE on success
+ // empty) and flags, return true on success
bool GetFirst(wxString *filename,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT) const;
bool GetNext(wxString *filename) const;
// return true if this directory has any files in it
- bool HasFiles(const wxString& spec = wxEmptyString)
- { wxString s; return GetFirst(&s, spec, wxDIR_FILES | wxDIR_HIDDEN); }
+ bool HasFiles(const wxString& spec = wxEmptyString);
// return true if this directory has any subdirectories
- bool HasSubDirs(const wxString& spec = wxEmptyString)
- { wxString s; return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN); }
+ bool HasSubDirs(const wxString& spec = wxEmptyString);
// enumerate all files in this directory and its subdirectories
//
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT);
+ // check if there any files matching the given filespec under the given
+ // directory (i.e. searches recursively), return the file path if found or
+ // empty string otherwise
+ static wxString FindFirst(const wxString& dirname,
+ const wxString& filespec,
+ int flags = wxDIR_DEFAULT);
+
+#if wxUSE_LONGLONG
+ // returns the size of all directories recursively found in given path
+ static wxULongLong GetTotalSize(const wxString &dir, wxArrayString *filesSkipped = NULL);
+#endif // wxUSE_LONGLONG
+
private:
- friend class WXDLLEXPORT wxDirData;
+ friend class wxDirData;
wxDirData *m_data;
+
+ DECLARE_NO_COPY_CLASS(wxDir)
};
#endif // _WX_DIR_H_
+