]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/propgrid/editors.h
make sure virtual method isn't inlined away
[wxWidgets.git] / include / wx / propgrid / editors.h
index 7a6a1e3e2b45bbf9655717fdef9ea4d2299b8b1e..54bcdda98a92bc4c863458523f39501df78bb186 100644 (file)
@@ -4,7 +4,7 @@
 // Author:      Jaakko Salli
 // Modified by:
 // Created:     2007-04-14
-// RCS-ID:      $Id:
+// RCS-ID:      $Id$
 // Copyright:   (c) Jaakko Salli
 // Licence:     wxWindows license
 /////////////////////////////////////////////////////////////////////////////
@@ -92,10 +92,11 @@ public:
 
     /**
         Returns pointer to the name of the editor. For example,
-        wxPG_EDITOR(TextCtrl) has name "TextCtrl". This method is autogenerated
-        for custom editors.
+        wxPGEditor_TextCtrl has name "TextCtrl". If you dont' need to access
+        your custom editor by string name, then you do not need to implement
+        this function.
     */
-    virtual wxString GetName() const = 0;
+    virtual wxString GetName() const;
 
     /**
         Instantiates editor controls.
@@ -118,8 +119,9 @@ public:
             @code
                 // Relays wxEVT_COMMAND_TEXT_UPDATED events of primary editor
                 // control to the OnEvent.
-                propgrid->Connect(control->GetId(), wxEVT_COMMAND_TEXT_UPDATED,
-                                  wxCommandEventHandler(wxPropertyGrid::OnCustomEditorEvent));
+                control->Connect(control->GetId(), wxEVT_COMMAND_TEXT_UPDATED,
+                                 wxCommandEventHandler(wxPropertyGrid::OnCustomEditorEvent),
+                                 NULL, propgrid);
             @endcode
           OnCustomEditorEvent will then forward events, first to
           wxPGEditor::OnEvent() and then to wxPGProperty::OnEvent().
@@ -128,10 +130,6 @@ public:
                                           wxPGProperty* property,
                                           const wxPoint& pos,
                                           const wxSize& size) const = 0;
-    #define wxPG_DECLARE_CREATECONTROLS \
-        virtual wxPGWindowList \
-            CreateControls( wxPropertyGrid* propgrid, wxPGProperty* property, \
-        const wxPoint& pos, const wxSize& sz ) const;
 
     /** Loads value from property to the control. */
     virtual void UpdateControl( wxPGProperty* property,
@@ -154,6 +152,12 @@ public:
 
     /** Handles events. Returns true if value in control was modified
         (see wxPGProperty::OnEvent for more information).
+
+        @remarks wxPropertyGrid will automatically unfocus the editor when
+                wxEVT_COMMAND_TEXT_ENTER is received and when it results in
+                property value being modified. This happens regardless of
+                editor type (ie. behavior is same for any wxTextCtrl and
+                wxComboBox based editor).
     */
     virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property,
         wxWindow* wnd_primary, wxEvent& event ) const = 0;
@@ -211,41 +215,13 @@ public:
 };
 
 
-//
-// Note that we don't use this macro in this file because
-// otherwise doxygen gets confused.
-//
-#define WX_PG_DECLARE_EDITOR_CLASS(CLASSNAME) \
-    DECLARE_DYNAMIC_CLASS(CLASSNAME) \
-public: \
-    virtual wxString GetName() const; \
-private:
-
-
-#define WX_PG_IMPLEMENT_EDITOR_CLASS(EDITOR,CLASSNAME,BASECLASS) \
+#define WX_PG_IMPLEMENT_INTERNAL_EDITOR_CLASS(EDITOR,CLASSNAME,BASECLASS) \
 IMPLEMENT_DYNAMIC_CLASS(CLASSNAME, BASECLASS) \
 wxString CLASSNAME::GetName() const \
 { \
     return wxS(#EDITOR); \
 } \
-wxPGEditor* wxPGEditor_##EDITOR = (wxPGEditor*) NULL; \
-wxPGEditor* wxPGConstruct##EDITOR##EditorClass() \
-{ \
-    wxASSERT( !wxPGEditor_##EDITOR ); \
-    return new CLASSNAME(); \
-}
-
-
-#define WX_PG_IMPLEMENT_EDITOR_CLASS_STD_METHODS() \
-wxPG_DECLARE_CREATECONTROLS \
-virtual void UpdateControl( wxPGProperty* property, wxWindow* ctrl ) const; \
-virtual bool OnEvent( wxPropertyGrid* propgrid, wxPGProperty* property, \
-    wxWindow* primary, wxEvent& event ) const; \
-virtual bool GetValueFromControl( wxVariant& variant, \
-                                  wxPGProperty* property, \
-                                  wxWindow* ctrl ) const; \
-virtual void SetValueToUnspecified( wxPGProperty* property, \
-                                    wxWindow* ctrl ) const;
+wxPGEditor* wxPGEditor_##EDITOR = (wxPGEditor*) NULL;
 
 
 //
@@ -261,7 +237,22 @@ public:
     wxPGTextCtrlEditor() {}
     virtual ~wxPGTextCtrlEditor();
 
-    WX_PG_IMPLEMENT_EDITOR_CLASS_STD_METHODS()
+    virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
+                                          wxPGProperty* property,
+                                          const wxPoint& pos,
+                                          const wxSize& size) const;
+    virtual void UpdateControl( wxPGProperty* property,
+                                wxWindow* ctrl ) const;
+    virtual bool OnEvent( wxPropertyGrid* propgrid,
+                          wxPGProperty* property,
+                          wxWindow* primaryCtrl,
+                          wxEvent& event ) const;
+    virtual bool GetValueFromControl( wxVariant& variant,
+                                      wxPGProperty* property,
+                                      wxWindow* ctrl ) const;
+    virtual void SetValueToUnspecified( wxPGProperty* property,
+                                        wxWindow* ctrl ) const;
+
     virtual wxString GetName() const;
 
     //virtual wxPGCellRenderer* GetCellRenderer() const;
@@ -293,7 +284,21 @@ public:
     wxPGChoiceEditor() {}
     virtual ~wxPGChoiceEditor();
 
-    WX_PG_IMPLEMENT_EDITOR_CLASS_STD_METHODS()
+    virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
+                                          wxPGProperty* property,
+                                          const wxPoint& pos,
+                                          const wxSize& size) const;
+    virtual void UpdateControl( wxPGProperty* property,
+                                wxWindow* ctrl ) const;
+    virtual bool OnEvent( wxPropertyGrid* propgrid,
+                          wxPGProperty* property,
+                          wxWindow* primaryCtrl,
+                          wxEvent& event ) const;
+    virtual bool GetValueFromControl( wxVariant& variant,
+                                      wxPGProperty* property,
+                                      wxWindow* ctrl ) const;
+    virtual void SetValueToUnspecified( wxPGProperty* property,
+                                        wxWindow* ctrl ) const;
     virtual wxString GetName() const;
 
     virtual void SetControlIntValue( wxPGProperty* property,
@@ -328,8 +333,10 @@ public:
     wxPGComboBoxEditor() {}
     virtual ~wxPGComboBoxEditor();
 
-    // Macro is used for convenience due to different signature with wxPython
-    wxPG_DECLARE_CREATECONTROLS
+    virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
+                                          wxPGProperty* property,
+                                          const wxPoint& pos,
+                                          const wxSize& size) const;
 
     virtual wxString GetName() const;
 
@@ -357,8 +364,10 @@ public:
     virtual ~wxPGChoiceAndButtonEditor();
     virtual wxString GetName() const;
 
-    // Macro is used for convenience due to different signature with wxPython
-    wxPG_DECLARE_CREATECONTROLS
+    virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
+                                          wxPGProperty* property,
+                                          const wxPoint& pos,
+                                          const wxSize& size) const;
 
     DECLARE_DYNAMIC_CLASS(wxPGChoiceAndButtonEditor)
 };
@@ -370,7 +379,11 @@ public:
     wxPGTextCtrlAndButtonEditor() {}
     virtual ~wxPGTextCtrlAndButtonEditor();
     virtual wxString GetName() const;
-    wxPG_DECLARE_CREATECONTROLS
+
+    virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
+                                          wxPGProperty* property,
+                                          const wxPoint& pos,
+                                          const wxSize& size) const;
 
     DECLARE_DYNAMIC_CLASS(wxPGTextCtrlAndButtonEditor)
 };
@@ -378,7 +391,7 @@ public:
 #endif  // !SWIG
 
 
-#if wxPG_INCLUDE_CHECKBOX || defined(DOXYGEN)
+#if wxPG_INCLUDE_CHECKBOX
 
 //
 // Use custom check box code instead of native control
@@ -394,7 +407,21 @@ public:
     virtual ~wxPGCheckBoxEditor();
 
     virtual wxString GetName() const;
-    WX_PG_IMPLEMENT_EDITOR_CLASS_STD_METHODS()
+    virtual wxPGWindowList CreateControls(wxPropertyGrid* propgrid,
+                                          wxPGProperty* property,
+                                          const wxPoint& pos,
+                                          const wxSize& size) const;
+    virtual void UpdateControl( wxPGProperty* property,
+                                wxWindow* ctrl ) const;
+    virtual bool OnEvent( wxPropertyGrid* propgrid,
+                          wxPGProperty* property,
+                          wxWindow* primaryCtrl,
+                          wxEvent& event ) const;
+    virtual bool GetValueFromControl( wxVariant& variant,
+                                      wxPGProperty* property,
+                                      wxWindow* ctrl ) const;
+    virtual void SetValueToUnspecified( wxPGProperty* property,
+                                        wxWindow* ctrl ) const;
 
     virtual void DrawValue( wxDC& dc,
                             const wxRect& rect,
@@ -411,27 +438,15 @@ public:
 
 
 // -----------------------------------------------------------------------
-// Editor class registeration macros
+// Editor class registeration macro (mostly for internal use)
 
 #define wxPGRegisterEditorClass(EDITOR) \
     if ( wxPGEditor_##EDITOR == (wxPGEditor*) NULL ) \
     { \
         wxPGEditor_##EDITOR = wxPropertyGrid::RegisterEditorClass( \
-                wxPGConstruct##EDITOR##EditorClass(), wxS(#EDITOR) ); \
-    }
-
-// Use this in RegisterDefaultEditors.
-#define wxPGRegisterDefaultEditorClass(EDITOR) \
-if ( wxPGEditor_##EDITOR == (wxPGEditor*) NULL ) \
-    { \
-        wxPGEditor_##EDITOR = wxPropertyGrid::RegisterEditorClass( \
-                wxPGConstruct##EDITOR##EditorClass(), wxS(#EDITOR), true ); \
+                new wxPG##EDITOR##Editor ); \
     }
 
-#define wxPG_INIT_REQUIRED_EDITOR(T) \
-    wxPGRegisterEditorClass(T)
-
-
 // -----------------------------------------------------------------------
 
 /** @class wxPGEditorDialogAdapter
@@ -493,113 +508,7 @@ private:
     This class can be used to have multiple buttons in a property editor.
     You will need to create a new property editor class, override
     CreateControls, and have it return wxPGMultiButton instance in
-    wxPGWindowList::SetSecondary(). For instance, here we add three buttons to
-    a textctrl editor:
-
-    @code
-
-    #include <wx/propgrid/editors.h>
-
-    class wxMultiButtonTextCtrlEditor : public wxPGTextCtrlEditor
-    {
-        WX_PG_DECLARE_EDITOR_CLASS(wxMultiButtonTextCtrlEditor)
-    public:
-        wxMultiButtonTextCtrlEditor() {}
-        virtual ~wxMultiButtonTextCtrlEditor() {}
-
-        wxPG_DECLARE_CREATECONTROLS
-        virtual bool OnEvent( wxPropertyGrid* propGrid,
-                              wxPGProperty* property,
-                              wxWindow* ctrl,
-                              wxEvent& event ) const;
-
-    };
-
-    WX_PG_IMPLEMENT_EDITOR_CLASS(MultiButtonTextCtrlEditor,
-                                 wxMultiButtonTextCtrlEditor,
-                                 wxPGTextCtrlEditor)
-
-    wxPGWindowList
-    wxMultiButtonTextCtrlEditor::CreateControls( wxPropertyGrid* propGrid,
-                                                 wxPGProperty* property,
-                                                 const wxPoint& pos,
-                                                 const wxSize& sz ) const
-    {
-        // Create and populate buttons-subwindow
-        wxPGMultiButton* buttons = new wxPGMultiButton( propGrid, sz );
-
-        // Add two regular buttons
-        buttons->Add( "..." );
-        buttons->Add( "A" );
-        // Add a bitmap button
-        buttons->Add( wxArtProvider::GetBitmap(wxART_FOLDER) );
-
-        // Create the 'primary' editor control (textctrl in this case)
-        wxPGWindowList wndList = wxPGTextCtrlEditor::CreateControls(
-                                    propGrid,
-                                    property,
-                                    pos,
-                                    buttons->GetPrimarySize()
-                                 );
-
-        // Finally, move buttons-subwindow to correct position and make sure
-        // returned wxPGWindowList contains our custom button list.
-        buttons->FinalizePosition(pos);
-
-        wndList.SetSecondary( buttons );
-        return wndList;
-    }
-
-    bool wxMultiButtonTextCtrlEditor::OnEvent( wxPropertyGrid* propGrid,
-                                               wxPGProperty* property,
-                                               wxWindow* ctrl,
-                                               wxEvent& event ) const
-    {
-        if ( event.GetEventType() == wxEVT_COMMAND_BUTTON_CLICKED )
-        {
-            wxPGMultiButton* buttons = (wxPGMultiButton*)
-                propGrid->GetEditorControlSecondary();
-
-            if ( event.GetId() == buttons->GetButtonId(0) )
-            {
-                // Do something when first button is pressed
-                return true;
-            }
-            if ( event.GetId() == buttons->GetButtonId(1) )
-            {
-                // Do something when first button is pressed
-                return true;
-            }
-            if ( event.GetId() == buttons->GetButtonId(2) )
-            {
-                // Do something when second button is pressed
-                return true;
-            }
-        }
-        return wxPGTextCtrlEditor::OnEvent(propGrid, property, ctrl, event);
-    }
-
-    @endcode
-
-    Further to use this editor, code like this can be used:
-
-    @code
-
-        // Register editor class - needs only to be called once
-        wxPGRegisterEditorClass( MultiButtonTextCtrlEditor );
-
-        // Insert the property that will have multiple buttons
-        propGrid->Append( new wxLongStringProperty("MultipleButtons",
-                                                    wxPG_LABEL) );
-
-        // Change property to use editor created in the previous code segment
-        propGrid->SetPropertyEditor( "MultipleButtons",
-                                     wxPG_EDITOR(MultiButtonTextCtrlEditor) );
-
-    @endcode
-
-    @library{wxpropgrid}
-    @category{propgrid}
+    wxPGWindowList::SetSecondary().
 */
 class WXDLLIMPEXP_PROPGRID wxPGMultiButton : public wxWindow
 {
@@ -616,7 +525,7 @@ public:
 
     /** Returns number of buttons.
     */
-    int GetCount() const { return m_buttons.Count(); }
+    unsigned int GetCount() const { return (unsigned int) m_buttons.size(); }
 
     void Add( const wxString& label, int id = -2 );
 #if wxUSE_BMPBUTTON
@@ -628,12 +537,8 @@ public:
         return wxSize(m_fullEditorSize.x - m_buttonsWidth, m_fullEditorSize.y);
     }
 
-    void FinalizePosition( const wxPoint& pos )
-    {
-        Move( pos.x + m_fullEditorSize.x - m_buttonsWidth, pos.y );
-    }
+    void Finalize( wxPropertyGrid* propGrid, const wxPoint& pos );
 
-#ifndef DOXYGEN
 protected:
 
     int GenId( int id ) const;
@@ -641,7 +546,6 @@ protected:
     wxArrayPtrVoid  m_buttons;
     wxSize          m_fullEditorSize;
     int             m_buttonsWidth;
-#endif // !DOXYGEN
 };
 
 // -----------------------------------------------------------------------