#pragma interface "menubase.h"
#endif
+#include "wx/defs.h"
+
#if wxUSE_MENUS
// ----------------------------------------------------------------------------
WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
-// ----------------------------------------------------------------------------
-// conditional compilation
-// ----------------------------------------------------------------------------
-
-// having callbacks in menus is a wxWin 1.6x feature which should be replaced
-// with event tables in wxWin 2.xx code - however provide it because many
-// people like it a lot by default
-#ifndef wxUSE_MENU_CALLBACK
- #if WXWIN_COMPATIBILITY_2
- #define wxUSE_MENU_CALLBACK 1
- #else
- #define wxUSE_MENU_CALLBACK 0
- #endif // WXWIN_COMPATIBILITY_2
-#endif // !defined(wxUSE_MENU_CALLBACK)
-
// ----------------------------------------------------------------------------
// wxMenu
// ----------------------------------------------------------------------------
virtual int FindItem(const wxString& item) const;
wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
+ // find by position
+ wxMenuItem* FindItemByPosition(size_t position) const;
+
// get/set items attributes
void Enable(int itemid, bool enable);
bool IsEnabled(int itemid) const;
wxList& GetItems() const { return (wxList &)m_items; }
#endif // WXWIN_COMPATIBILITY
-#if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
- // wxWin 1.6x compatible menu event handling
- wxFunction GetCallback() const { return m_callback; }
- void Callback(const wxFunction func) { m_callback = func; }
-
- wxFunction m_callback;
-#endif // wxUSE_MENU_CALLBACK
-
protected:
// virtuals to override in derived classes
// ---------------------------------------
#include "wx/gtk/menu.h"
#elif defined(__WXMAC__)
#include "wx/mac/menu.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/menu.h"
#elif defined(__WXPM__)
#include "wx/os2/menu.h"
#endif